DCS WORLD: Maps

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Re: DCS WORLD: Maps

Messaggio da Phant » 15 marzo 2026, 3:18

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Re: DCS WORLD: Maps

Messaggio da Phant » 21 marzo 2026, 1:16

OnReTech - 3rd Party Developers ha scritto:
DCS: Balkans Update 20/03/26

Along with the terrain and major airbases, our team is actively working on placing various military infrastructure and points of interest (POIs) across the DCS: Balkans map.

To give mission makers an idea of what to expect, here is a list of the facility categories currently in development:

  • Military Bases, Air Force Bases (AFB) & Camps
  • Helipads & Helicopter Bases
  • SAM (Surface-to-Air Missile) & Air Defense Sites
  • Radar & Antenna Stations / Early Warning Radars (EWR)
  • Bunkers & Submarine Pens
  • Missile & Special Weapons Sites
  • Ammunition Depots & Storage Facilities
  • Headquarters (HQ) & Barracks
  • Military Unit Deployments
  • Firing Ranges & Training Centers
  • Maintenance & Logistics Hubs
  • Manufacturing Facilities & Factories
  • Designated Areas / Polygons


We hope this variety of targets and objects will be useful for creating scenarios. Thanks again to the community for continuing to share reference materials on the forum.

Work continues.


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Re: DCS WORLD: Maps

Messaggio da Phant » 21 marzo 2026, 1:25

NineLine - ED Team ha scritto:
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DCS: Marianas and DCS: Marianas WWII - Feature Complete

We’re pleased to announce that both DCS: Marianas and DCS: Marianas WWII, our free Pacific islands terrain maps, are now feature-complete with the release of our most recent update.

While both maps cover the same region, each offers a unique experience. DCS: Marianas brings you a modern day representation of this island chain, including Andersen AFB and other military facilities. The Marianas serve as a critical power projection anchor point for the United States in the western Pacific. DCS: Marianas WWII recreates the islands as they were in the summer of 1944 with authentic airfields, structures, and terrain for World War II operations. The Mariana Islands was the setting for the historic battles between the United States and Imperial Japan that included the invasions of Guam, Saipan, and Tinian, as well as the critical Battle of the Philippine Sea.

Since launch, both maps have seen major updates to terrain, textures, airfields, cities, ports, and vegetation. The free WWII map will also serve as the setting for the upcoming Hellcat and Zero full-fidelity modules and the Pacific Theater of Operations Assets Pack that will include numerous air, land, and sea AI units.

As feature-complete, all planned core content is now available. We will continue to support and optimize both maps as DCS evolves. This in turn will allow us to devote additional map development resources toward the continued development of the DCS: Iraq, DCS: Afghanistan maps.


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Re: DCS WORLD: Maps

Messaggio da Phant » 22 marzo 2026, 1:37

MAESTR0 - 3rd Party Developers ha scritto:
DCS: Syria update 2026

DCS: Syria map continues to evolve and expand: new territories, 76 airfields and heliports, and new detailed objects. We've expanded the map to 1000x980 km, adding new recognizable territories. Now you have even more room to maneuver, plan, and explore the Middle East theater of war.

Map update list:

  • Spring, Fall, and Winter seasons.
  • New airfields: Nevatim Airbase, Hatzerim Airbase, Hatzerim Flight Academy, and Teyman Airfield in Israel, Cukurova International Airport (Adana-Mersin) in Turkey, Zarqa and the H4 Emergency Strip in Jordan.
  • Ercan Airport in Cyprus, redesigned to reflect modern conditions.
  • New territory in the Gaza Strip and Israel.
  • The cities of Tel Aviv and Jerusalem, as well as unique objects.
  • Unique mountain dams: Ermenek, Berdan Dam, and Aksifat Dam in Turkey.
  • Akkuyu Nuclear Power Plant in Turkey.
  • New scenes for deploying air defenses and air defense systems.
  • Improved coastline.
  • New icons on the GUI map: air defense zones and points of interest.


In spring, the desert comes alive, and it's a breathtaking sight. After the winter rains, dry riverbeds fill up, islands of greenery appear here and there, and the air becomes clear and clean. And if you move further north, you can find caps of snow. Now you can complete missions flying through snow-covered valleys to destroy a military plant, just like Maverick in Top Gun 2.

One of the goals of this release was to improve the coastline. During peacetime, the coasts of Syria and Israel were resorts. Now they are potential landing points for armies. We've reworked and added new scenes of coastal hotels. To expand your experience, we will carefully introduce new areas with modern facilities while preserving the historical part of the map. This will allow you to expand the historical scope of missions and campaigns.


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Re: DCS WORLD: Maps

Messaggio da Phant » 28 marzo 2026, 3:02

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Re: DCS WORLD: Maps

Messaggio da Phant » 6 aprile 2026, 1:55

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Re: DCS WORLD: Maps

Messaggio da Phant » 7 aprile 2026, 23:45

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Re: DCS WORLD: Maps

Messaggio da Phant » 11 aprile 2026, 4:16

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Re: DCS WORLD: Maps

Messaggio da Phant » 18 aprile 2026, 1:40

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Re: DCS WORLD: Maps

Messaggio da Phant » 23 aprile 2026, 16:34

OnReTech - 3rd Party Developers ha scritto:
DCS: Balkans Update - April 22nd 2026: "Two weeks" for EA

Here is the actual breakdown of the remaining work for our team:

  • Airfields: 1 month
  • Textures: 2 weeks
  • Roads & Rivers: 1 month
  • Other tasks & polishing: 1 month


Since our team is tackling these tasks in parallel, it all leads to one specific target date. On May 31st, we will send the Early Access build to ED for testing!


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Re: DCS WORLD: Maps

Messaggio da Phant » 26 aprile 2026, 1:24

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Re: DCS WORLD: Maps

Messaggio da Phant » 1 maggio 2026, 2:34

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Re: DCS WORLD: Maps

Messaggio da Phant » 8 maggio 2026, 1:48

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Re: DCS WORLD: Maps

Messaggio da Phant » 9 maggio 2026, 3:42

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Re: DCS WORLD: Maps

Messaggio da Phant » 16 maggio 2026, 1:31

NineLine - ED Team ha scritto:
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DCS: Iraq South Development Report

We are making great strides on the southern region of the DCS: Iraq map that will be available as a separate region or as part of the larger Iraq map. As we continue to create major locations, airbases, and cityscapes, the terrain is becoming increasingly recognizable to DCS pilots.

This will include all or portions of southern Iraq, western Iran, Kuwait, Bahrain, Qatar, and Saudi Arabia.

You can look forward to detailed renditions of Kuwait International Airport, Ali Al-Salem Airport, Jubail naval airport, Ras Al-Mishab airport, Riffa airbase, Sakhir airbase, Sakhir Isa airbase, Shiraz airport, Omidiyah airbase, Al-Udeid airbase, Prince Sultan airbase, and several other important regional airfields. The map will also include the strategically important Kharg Island with its airfield and refinery complexes. We are also adding a host of unique landmarks, including custom-built structures like the Bahrain World Trade Center, NBK Tower, the Kuwait Towers, and Stadium 974. These additions will bring even more regional character and visual authenticity to your missions.

As we move forward, the skyline is filling out with denser urban areas, new industrial zones, military facilities, and iconic landmarks tied to operations from Desert Storm through to present-day scenarios. Our ongoing work on terrain generation, infrastructure, and environmental details will ensure the southern portion of the map becomes a richly detailed and operationally diverse environment for all your DCS missions.

Following the Iraq map expansion to the south, we will then evaluate expanding the Iraq map to the east to include several important Iranian airbases that were critical during the Iran-Iraq War.

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DCS: Afghanistan North Development Report

We are also making steady progress on DCS: North Afghanistan, with development underway of key airfields across the northern region. Mazar-i-Sharif International, Kunduz Airport, Fayzabad Airport, and Sheberghan Airfield are all being included. Once complete, these airfields and more will open up a wealth of new mission scenarios and operational opportunities for your northern Afghanistan sorties.

Work continues on the Mary International Airport and the neighboring Mary-2 Airbase in Turkmenistan, which we discussed previously. These historic airfields served key roles during the Soviet-Afghan War and will no doubt be key locations for DCS missions and campaigns. Our team is focused on refining layouts and infrastructure that will convey the unique atmosphere of these sites to deliver an authentic experience for your missions.

Other areas on the DCS: Afghanistan continue to receive updates and bug fixes and new content like the addition of historic objects and monuments. Examples include the Tajbeg Palace Ruins and the Gardez Forte. The latter is a historical fort that played an important role in the region's military and cultural history. This improves the detail and immersion of these areas, especially at low-level.

DCS: Afghanistan is also our testbed for our newest improvements in map optimization technology that is designed to reduce installation sizes without sacrificing the image quality. We heard and listened, as this becomes one of your biggest concerns as the footprint of your DCS install grows. We will have more details on these improvements in an upcoming DCS Newsletter.


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