DCS WORLD --> Updates versione Open Beta

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 14 giugno 2019, 15:23

USSR_Rik - ED Team ha scritto:
DCS 2.5.5.32299 Open Beta
  • DCS World
    ME. After deselecting a group, focus will not remains in last used text box.
    F10 Map. Wrong indicated altitude fixed.
    ME. Added support for 1024x1024 pixel briefing images.
    Corrected shadows of external model from in-cockpit view, twice the size of before.
    MP. Fixed bug that caused client missiles to go underground.
    Dedicated server. Eliminated 100% core load with no-render mode. Added FPS limit to 120Hz by default.
    Fixed DCS crash when players helicopter landed on ship
    Fixed descent route after disembarking

  • DCS Christen Eagle II by Magnitude 3 LLC
    Corrected description.luas for the missing texture of the harness.
    Fixed ambient occlusion for the instrument panel.
    Fixed the front pilot's patch alpha channel.

  • DCS Fw 190 A-8
    Training mission texts. Fixed Dora reference in A8 startup.
    Airspeed Indicator corrected.
    Engine idle mode after start corrected.
    Rounds fired are slightly left of the gun reticle - fixed.
    Nevada Quick Start mission 'Range Target Strike' added

  • DCS F/A-18C Hornet
    Updated french Hornet manual.
    Incorrect TD box movement on HUD in LTWS mode fixed.
    Added AGM-154A JSOW
    Added Multi-Sensor Integration (MSI) mode for Latent Track While Scan (LTWS) radar sub-mode (WIP).
    Added BRU-55A/A dual smart weapon rack.
    Fixed missing wing fold animation on net phantom

  • DCS Yak-52
    Added new failure of flaps sounds.
    Added bang to flaps mechanical failure.

  • DCS F-5E Tiger
    Intercom crash fixed.

  • DCS Campaigns
    Spitfire IX The Big Show Campaign by Reflected Simulations. Fw 190 D-9 in some missions replaced with new Fw 190 A-8.
    P-51D The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations. Fw 190 D-9 in some missions replaced with new Fw 190 A-8.
    CA Frontlines - Georgia Campaign. Added Chinese localisation.
    P-51D Charnwood Campaign by B&W. Updated missions.
    Spitfire IX Epsom Campaign by B&W. Updated missions and docs.

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 21 giugno 2019, 16:10

Chizh - ED Producer ha scritto:
DCS 2.5.5.32533 Open Beta
  • DCS World
    Fixed simulation hangs if your helicopter crashes with cargo still attached
    Improved net synchronization of canopy animation.
    ME. Corrected AI advanced actions behaviour when the coalition has been changed
    Radio menu cutoff in VR has been fixed
    Fixed F10 map coordinates having low precision in special mode
    Sochi 761 kHz beacon is now correct on the F10 map
    Multiplayer: Network protocol has changed
    Map coordinates in status bar doesn't changes after format change until user moves mouse - fixed

  • DCS AV-8B by RAZBAM
    UFC ALT Function is now fully functional:
    • - GPWS can be enabled/temporarily disabled
      - Pull Up Cue (PUC) can be enabled/disabled
      - Low Altitude Warning can be set.
      - Radar Altimeter can be turned On/Off
      - Selection of RADALT and GPS for Ground Level determination is enabled.

  • DCS: Black Shark 2
    Fixed cockpit door slammed in closing

  • DCS: UH-1H Huey
    Added cockpit door synchronization in multiplayer

  • DCS: Yak-52
    Added canopy synchronization in the multiplayer

  • DCS: F/A-18C Hornet
    Loft option on SMS page now works correctly for the AIM-7
    Multi-Sensor Integration (MSI) added for LTWS radar submode
    SA page declutter options added
    HSI WPT coordinates format fixed for PRECISE mode
    Game freeze in some Nevada missions fixed

  • DCS Fw 190 A-8
    Prop Pitch Thumb Controls can now be assigned to a controller

  • DCS Bf 109 K-4
    Added new missions for Caucasus map

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 3 luglio 2019, 19:23

Chizh - ED Producer ha scritto:
DCS 2.5.5.33057 Open Beta
  • DCS World
    Map coordinates in status bar doesn't changes after format change until user moves mouse fixed.
    Sound system. Reworked voice allocation to properly handle lots of close objects.
    Options. Tooltips in cockpit will be set by local options, not server.
    P-51D and Spitfire don't have a "Customized Cockpit options" - fixed.
    Removed gigantic bow waves appear at maximum vessel speed.
    ME. Sound and Message are not played when using trigger "Text/Message for coalitions" - fixed.
    Added new item 'Wake Turbulence' in Mission Editor (as a checkbox in Mission Options) and in serverlist window (in Server Options box).
    ME. Cannot move wingmen position when set to ground start - fixed.
    ME. Added Mach speed in the aircraft group panel. You can set the aircraft speed via either the true speed or the Mach.
    Tunguska missile has no smoke trail - fixed.
    Restored the models of Russian railroad cars.
    Aircraft AI. Added accounting of tyre damage when calculating the point of contact with surface.

  • DCS AV-8B by RAZBAM
    Removed GBU-16 x 3 from loadout menu (Bombs do not fit on the Racks)
    Designating a target will save the position as a steerpoint (targetpoint)
    Steerpoint navigation has been improved
    Steerpoints (waypoint, mark point, target point) can now be designated as targets
    Steerpoints and their offsets will change to a diamond if designated as targets
    Steerpoint offset bug fixed
    TACAN and TACAN offset navigation bugs fixed.
    EHSD page bug fixes.
    TACAN library enabled (5 TACAN stations data is loaded based on selected map).
    EHSD Data page: TACAN information display is fixed.
    Added training MIssion 15: dumb iron bombs

  • DCS MIG-19P by RAZBAM
    Fixed Polish Skin

  • DCS Christen Eagle II by Magnitude 3 LLC
    Resaved instant missions to fix texture errors on pilot harnesses.

  • DCS C-101 by AvioDev
    Completed ES localization.
    Several fixes to EN localization.
    Updated CN localization.
    Added synchronization of TARSYN and Flight Director to multicrew (EB only).

  • DCS AJS37 Viggen by Heatblur Simulations
    Fixed issue with bombs in CCIP mode might not release if you used another mode prior.
    Thrust reverser now kicks up snow.
    Change to PLAN sight so it takes the aircrafts climb angle into account. Corrected radar ranging.
    Fixed bomb solutions for CCIP and PLAN.
    Fix to C++ assert warning when selecting cartridges that are created for another map.

  • DCS F/A-18C Hornet
    Added on/off fuse on AGM-154C
    AGM-154 EFUZ set OFF still causes weapon to detonate - fixed.
    Added new single mission 'Patriot Express' for the Normandy map.
    Aircraft explodes if player took control form AI by ALT+J pressing - fixed.
    Corrected collision model.
    Minor changes in the external sound of afterburner and distant sounds of the F18 aircraft engine.

  • DCS UH-1H
    Co-pilot flexi sight jitters when used with trackIR - fixed.

  • Flaming Cliffs
    Su-27. FAB-250 loadouts changed to more realistic.

  • DCS F-14B by Heatblur Simulations
    Fixed potential CTD when TCS scans an object without a 3D model
    Fixed Jester doing only one action when asked to perform a series of actions of the same type
    Fixed negative values (formatted as large positive 32bit integer) showing up for TID contacts' altitude
    Fixed bad limiter input on fuel probe yaw moment
    Fixed Jester radio tune and similar commands
    Fix to Jester stuck in the TCS mode (no TID repeater bug)
    Fixed CMS readiness not syncing properly in multicrew
    Fix for the F-5 being displayed as 'U' on the RWR
    Make time less relative (multiplayer clock fix)
    Small fix to Jester missile detection
    Fixed AI Wings swept forward on spawn
    Adjusted AI oversweep collision model
    Kneeling and launch bar fixes for the AI
    Fixed nose gear strut collapsing on touchdown for the AI
    Fixed broken gear animations
    Retweaked some lights intensity
    Potential fix to right engine not starting after damage bug
    Reduced drag in turning situations
    Reduced rudder roll power from 15-40 units AOA
    Added more nose down at high ct with flaps up
    Reduced pitch rate damping overall, but increased pitch rate damping with flaps
    Reduced pitch with power effect at high Ct
    Reduced drag vs pitch rate at high alpha
    Tweaked pitch rate damper fade out at high AOA
    Increased lift vs pitch rate
    Added pitch acceleration based damping and AOA rate pitch damping
    Added narrow limit on pitch rate damper and increased strength
    Adjusted Phugoid Damping
    Added slight extra nose down moment with power/flaps up
    Fix to pitch oscillation induced blackout issue

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 6 luglio 2019, 2:03

USSR_Rik - ED Team ha scritto:
Open Beta Hotfix 2.5.5.33184

DCS: Fw 190A-8 Introduced to Steam

  • DCS World
    No parking available error on ships/FARPs - fixed.
    ME. Restored working of the action "Sound to Country" in triggers.
    Small water explosions from guns will not produce visible shock wave effect.
    HUD filter doesn't works when droplets are visible - fixed.
    Gun-sight Glass disappears with rain - fixed.
    Aircraft AI will feel the rocking deck of the ship on landing.
    Fixed cropped radio menu list.

  • DCS F/A-18C Hornet
    Ground & Sea units received via datalink will not show as air contacts on the SA page.
    BRU-41a sequencer fails to drop multi BDU-33 - fixed.
    It is now possible to add negative elevation data on the HSI

  • Flaming Cliffs
    Restored working of the switch route points or airfields LCtrl+~ combo.

  • DCS AJS37 Viggen by Heatblur Simulations
    Restored AGM-65 Maverick functionality.

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 17 luglio 2019, 17:29

Chizh - ED Producer ha scritto:
DCS 2.5.5.33552 Open Beta

Introduced F/A-18C Aggressors BFM campaign by Maple Flag

  • DCS World
    AI Wingmen will no longer call out “Tally Bandit” if bandits are within 4km of each other, this is to cut down on the number of “Tally Bandit” calls.
    Scripting Engine. Function coalition.getAllCargos and coalition.getStaticObjects corrected.
    Bug with misaligned yellow boxes in tutorial missions is fixed.
    Corrected Stinger MANPADS guidance.
    Fixed bug when aircraft with Search Then Engage task attack Air Defenses when Air Defense checkboxes are unchecked.
    Corrected Linebacker and Avenger SAMs exceeding elevation of missile trajectory that could cause a miss on low level targets.
    Redesign of the Mission Editor MAP, SAT, ALT buttons in lower information bar.
    Time setting fields restored in the AVI recording panel.
    In the Mission Editor, when LATE ACTIVATION is unchecked - VISIBLE bef. ACTIVATION checkbox will be grayed-out (disabled).
    Reworked Audio Settings volume sliders sensitivity. ’World’ slider now only affects external views.

  • DCS F/A-18C
    HUD TD box now shows a hemisphere over it when both ownship and donor classify a contact as friendly.
    Extending the landing gear after a belly landing will no longer cause an explosion.
    Fixed loss of Gun use after firing off all Mavericks.
    Zuni Rockets no longer pause after every 4 rockets.
    Hydra Rockets no longer stop firing after 4 rockets.
    PLID & STEP functions have been added to the SA Page - Currently WIP.
    INTERVAL BOMBING in AUTO & CCIP modes has been fixed.
    Wing fold function removed from auto start sequence on CV.
    Pilot kneeboard is now functional.
    Corrected NVG graphics artifacts.

  • DCS Fw 190 A-8
    Adjusted gun sight glass tint.
    Increase/Decrease RPM Mouse Tips in wrong place was removed.
    Control stick connectors and lamp intensity animation added.
    Clock connectors and animation corrected.
    Added animation for the CB covers.

  • Combined Arms
    Units will no longer fire unless they have a direct line of sight to the commanded target.
    Adjusted the sound volume of the Igla MANPAD.

  • DCS AV-8B N/A by RAZBAM
    CTD when entering a new waypoint bug fix.
    INS Stuck on invalid steerpoint bug fix.
    EHSD not clearing after un-designating a target bug fix.
    EHSD does not display range to waypoint bug fix.
    EHSD Waypoint numbering corrected when using SEQ bug fix.
    Kneeboard now displays the AWLS channel list.
    RWR Codes updated to include J-11A and F-14B.

  • DCS M-2000c by RAZBAM

    PCA/HUD logic modified.

    • Master Arm functionality modified.
      MAGIC and CAN (AA guns) can only be selected by HOTAS.
      Special modes switch functionality modified.
      RWR Codes updated to include J-11A and F-14B.


    Please see notes in ED Forums to learn about new PCA/HUD logic

  • DCS AJS-37 Viggen by Heatblur Simulations
    Reduced probability Rb15s fired in random group mode will target the same ship.
    Removed invalid error-warning in dcs.log output.

  • DCS A-10C
    Corrected training missions. For mission progress the trigger wait for specified command (gun trigger 2nd position), so if user have re-assigned Space key, training mission will stuck. This action replaced with "Start Wait User Response"/"Stop Wait User Response" pair for all such cases.

  • DCS Yak-52
    Some gauges appear to stay dark even in sunlight - fixed.

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 31 luglio 2019, 17:38

Chizh - ED Producer ha scritto:
DCS 2.5.5.34108 Open Beta

Supported new Bf 109 K-4 Jagdflieger Campaign by Reflected Simulation

  • DCS World
    Stinger and Igla manpad missiles. Corrected guidance logic and the motor and booster data.
    AGM-88 HARM will now update emitter tracking while the missile is in flight for better accuracy against slow-moving targets.
    Improved the AGM-84E Harpoon launch effects.
    MP. SSE. Dynamically spawned and hidden units will no longer be visible to clients.
    MP. Serverlist: Fixed only 16 symbols being visible in the server player names.
    MP. JTAC will now respond to all wingmen, not just the group lead.
    Encyclopedia. Fixed KDO mod.40.
    Fixed ground unit AI sometimes getting stuck on a bridge if the terrain leading up to the bridge is above it.
    Scripting Engine: Corrected Unit.getPosition() function.
    Fixed incorrect behavior of aircraft AI on the carrier deck if you give control to AI (takeoff from parking).
    PAI : AV-8B AI will landing to deck vertically, not as conventional aircraft.

  • DCS F/A-18C
    The initial release of the AA/ANQ-28 Litening Targeting Pod (WIP). Other modes like air-to-air mode, INR tracking, additional HUD symbology, and slave to target point, and other functions will be added later in early access.
    Marking a target on the SA page with PLID now is shown correctly on the radar page.
    Sharing PLID info in Multiplayer displayed correctly to and from donors.
    STEP data now matches Radar Data for a selected target.
    SA page STEP marker doesn't pass through all displayed contacts - fixed
    SA page EXPAND option added
    JDAM TOO mode does not respect WPTs loaded as TOO MSN 1 or TOO MSN 2 - fixed
    Radar shows target as hostile even if DL and NTCR are turned off - fixed
    MSI: donor HAFU not displayed on RADAR page - fixed
    Fixed a crash that could happen when trying to restart AUTO at the end of a WP route.
    Fixed disabling AUTO in mid-route could break AUTO sequence.
    TDC movement now shuts off STEP.
    Radar altimeter is now set correctly at zero before Hornet start-up.
    Updated the Hornet Guide.
    Fixed CTD when setting bomb interval.

    After this Open Beta, the next big system to add will be the AGM-84D Harpoon anti-ship missile.

  • DCS: Bf-109K-4
    Fixed the MW50 gauge animation.
    Ammunition counters are now pre-set.
    Ammunition counter dials now work with assigned axis.

  • DCS F-5E
    Fixed odd yawing behavior over 300 knots.

  • DCS A-10C
    A-10C LWS could not see other aircraft lasers from more than 3-4 km; this has been increased to 10 km.

  • DCS A-10A
    Canopy glass at opened canopy removed

  • DCS Fw 190 D-9
    Asymmetric loadouts are prohibited.
    Fixed artificial horizon not being powered.

  • DCS Fw 190 A-8
    Light animation tuned. CockpitLocalPoint coordinates, cockpit external geometry edited.

  • DCS AV-8B N/A by RAZBAM
    TPOD Slave bug fix (Known issue it will not track moving vehicles locked by the DMT).
    Kneeboard update: Target points 1 to 4 display (WiP).

  • DCS M-2000c by RAZBAM
    Disabled keyboard input file bug fix.
    MAGIC Select/Visor Down bug fix.
    MAGIC Select improved.
    Specific HUD page for POL.
    POL behaviour fixed.

  • DCS C-101 by AvioDev
    Added pitch trim indicator light operation (it was previously working trim light test only, now the light illuminates also when trimming, via normal or emergency trimming, front and rear cockpit). (C-101EB and C-101CC).
    Added functionality of ADI DH light to both front and rear cockpit (it illuminates now when a/c altitude is below decision height).
    GA light in rear cockpit ADI illuminates now as well (previously only front cockpit GA light was operative).
    Partially fixed multicrew sync for canopies.

  • Campaigns
    FA-18C Aggressors BFM Campaign by Maple Flag: Corrected Tanker speeds, altitudes, radios and TACANs. Updated documents to add tanker info.
    DCS BS2 Republic: Minor changes in 05 mission
    P-51D High Stakes Campaign: 10th - targets moved to clearings, 9-th - oil tanks replaced.

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 16 agosto 2019, 17:59

Chizh - ED Producer ha scritto:
DCS 2.5.5.34644 Open Beta
  • DCS World
    AGM-154A now corrected for wind conditions
    Increased draw distance of static objects to compare to AI/Player objects
    Increased draw distances of Map objects
    Kuznetsov carrier. The AI aircraft will takeoff with the “takeoff from ramp” (parking hot) type of start.
    Su-34. Default payload with X-59M displayed incorrectly in simulation fixed.
    DCS can be closed by pressing Close window in taskbar.
    The render distance of the static objects in the optics devices is adjusted.
    F10 map view will not show a small caliber shells.
    ME. When you copy and paste a group with EPLRS tasking the group Id tied to the task will be changing.
    SSE. world.getMarkPanels is returning correctly.
    CAP-9M adjusted mass and drag index.
    Logbook. Fixed A-A kills scoring issue.

  • DCS F/A-18C
    Added work-in-progress AGM-84D Harpoon in BOL mode (for single player first)
    AGM-65F IR Option WHT/BLK now only changes proper elements and not entire screen
    TGP FOV no longer changes when MAV is selected and on screen
    FLIR - LTD/R - LST Key Assignments now available in Options
    EXPAND will close when target is lost
    EXPAND will not affect the Radar causing loss of targets
    SCS Depress no longer controls Point/Area Track selection
    Added Litening Pod to centerline station in single missions.
    AIM9 boresight reticle restored.
    Laser latch function works in different way randomly fixed.
    AGM-65F will be possible to fire when if it's slaved by pod.
    TGP Zoom will not controls Radar elevation in FLIR page.
    Added input commands for FLIR, LTD/R, LST/NFLR switches.
    Digital Map: electric circuit, TV screen condition for camera fixed.
    Moving map fixed after GPS warmed up.

  • DCS: Fw 190 D-9
    Turn indicator working again

  • DCS F-14B by Heatblur Simulations
    Slightly increased G at which wing structural failure will occur
    Adjusted pitch moments for flaps, speedbrake and power
    Adjusted yaw damping with flaps down
    Fixed wing sweep program indicator in bomb mode
    Bomb mode now doesn't stick
    ASH better handles spawn heading errors on carrier
    Fixed INS drift due to DCS reporting different aircraft heading before and after spawn.
    Fixed ASH wrong wind calculations, fixes bomb fall line inaccuracy at high wind speeds.
    Installed anti-lag filter in the INS alignment routines - should reduce INS drift from lags.
    Fixed afterburners being invisible - pending further improvement
    Fixed invisible RIO DDD lights
    Fixed invisible TID HCU lights

  • DCS C-101 by AvioDev
    Fixed rear map box cover, now it doesn't open when activating rear canopy jettisoning lever.
    Further work on multicrew sync for canopies, will be totally fixed in the next update.

  • DCS F-15C
    Throttles step movement input commands will work.

  • DCS NS430
    Better shadow bias and sampling.
    Increased shadow map resolution on high option.
    Optimizing bias for terrain shadow map.
    Adaptive splitting of shadow cascade for camera near and cockpit view, optimized shadow map sampling.

  • DCS WWII Assets Pack
    KDO.G.40 corrected.

  • Campaigns
    Bf 109 K-4 Jagdflieger Campaign by Reflected Simulation. Corrected custom livery scripts of P-51D.
    A-10C BFT Campaign by Maple Flag. Mission BFT09 - Updated pattern altitude trigger.
    FC3: F-15C campaign. Added missing voice-over to mission 00. Adjusted success criteria for mission 03 to be less restrictive.

  • Known issues:
    AGM-84D “Harpoon” in multiplayer flies with wrong trajectory
    Trees shadows quality is degraded

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 22 agosto 2019, 0:54

USSR_Rik - ED Team ha scritto:
DCS 2.5.5.34864 Open Beta
  • DCS World
    ME: column width in units list saved between sessions
    ME: read only mission doesn't corrupted now when user attempts to save them
    Tasks ‘Follow’ and ‘Escort’ can be performed now at the ‘Takeoff’ waypoint
    Fixed mass and type of the double rockets payloads (player’s A/C no more makes unexpected roll after rockets launch, rockets in twin payloads can be launched in salvo mode)

  • DCS F/A-18C
    FLIR polarity switch no more affects on Maverick picture
    AGM-84D Harpoon network trajectory fixed

  • A-10C
    Crash when user changed TAD profile after cold start fixed

  • DCS F-14B by Heatblur Simulations
    Fixed black wings/TCS pod due to texture corruption

  • DCS AJS-37 Viggen by Heatblur Simulations
    Fixed ARAK rocket pods causing destructive aircraft roll

  • DCS C-101 by AvioDev
    Completed multicrew canopies synchronization (fixed pending bugs).
    Fixed multicrew canopies initial synchronization at cold start, and when 2nd pilot enters the aircraft (any seat).
    Fixed canopies animation jitter when observed from another station in multicrew aircraft (external views only).
    Partially opened canopy (canopy closed with locking lever in forward position, which means canopy won't close completely) is visible now in other station (client or server).

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 5 settembre 2019, 1:37

Chizh - ED Producer ha scritto:
DCS 2.5.5.35461 Open Beta
  • DCS World
    ChinaAssetPack. Add HQ-7 Launcher and Radar Vehicles
    URAL-4320T now takes damage as expected
    Naval Units now have health bars on the F10 map
    ME. Trigger Zone of Search Then Engage task no longer freezes for relocation in some conditions.
    Dedicated Server. Issues with -norender and AI not attacking now fixed.
    ME. Error after clicking the Add button in tab Suppliers that appeared in some cases is fixed.
    Corrected trees shadows.
    In external view, the SPAAA ZSU-23 can cause lag, memory leak and even crash if stuck - fixed.
    ME. Error when click on task Embarking, after changing infantry group - fixed.
    ME. GUI Error when trying to select tasks "Radio usage when contact" in some cases - fixed.
    SSE. RAlt+J command will not breaks unit name of the object for the scripting engine.
    SSE. Coalition.addStaticObject unable to spawn objects on ships - fixed.
    The spreading under fire of ground units - restored.
    AI aircraft will not react to lock by undetectable optical systems.
    Nose illumination lights don't longer illuminate the nose - fixed.
    F10 map. The names of enemy airfields will not float away in the Fog of War mode.
    MP. If setting is not enforced in mission file, used setting is not displayed on MP UI - fixed.
    ME. Error when use the selecting arrows from stop condition with LAST WPT - fixed.
    ME. Error when trying to delete cloned task - fixed.

  • DCS F/A-18C
    JSOW/JDAM Launch Zones will now update when switching to TGP TGT Point
    Maverick no longer tries to lock while during slew to TGT Point with Non-Realistic TDC Slew Option
    Weapon Programming no longer retained after the aircraft is shut down
    Auto-bombing no longer affected by unselected waypoint altitude
    AGM-65E(F) indicates RDY when Master ARM is SAFE - fixed.
    Added some more input commands for FLIR controls on Right Console on Sensor Panel for 3-pos switches in category "Special For Joystick".
    AGM-65 FOV can be changed even when not selected.
    Aircraft position initialization, WPT designation isn't canceled by range if aircraft position is invalid.

  • DCS MiG-21bis by Magnitude 3 LLC
    Adjusted alpha channel for afterburner flame effects. (WIP)
    Added missing floodlights.
    Corrected directional sounds
    Increased volume of external engine sound.

  • DCS Christen Eagle II by Magnitude 3 LLC
    Decreased volume of structural stress sounds.
    Corrected error from having the module show up twice in the mission editor.

  • DCS F-14 Tomcat by Heatblur Simulations
    NEW: JESTER can now tune radar elevation for a specific distance and altitude
    Added JESTER Elevation Menu
    Adjusted trim speed
    Adjusted pitch damping
    Adjusted power at low speeds
    Adjusted Speedbrake drag
    Adjusted pitch moment with gear and flaps
    Adjusted High AOA buffeting to start at higher alpha
    Fixed VF-24 Livery
    Gave JESTER a bit more trust in his pilot, adjusted his eject criteria
    Fixed swapped x and y in map markers, will work with JESTER again
    Fixed possible right engine flameout bug on in-air respawn
    Added new Quickstart mission “Watching the Devildog - Laser Guided Bombs”
    Added SP and COOP (2 Crews) version of Watching the Devildog
    More Tweaking to Afterburners (which remain WIP)

  • DCS 2000C by RAZBAM
    Weapons System Command enabled.
    Radar search behavior updated to simulate real radar:
    Radar antenna in TWS will not follow locked target.
    Contact icons can disappear if they are not inside the radar sweep.
    Contact icons now display on which bar they are located.
    Following keybinds are modified:
    - Special Modes FWD to Weapons SystemCMD FWD
    - Special Modes AFT to Weapons SystemCMD AFT
    - Target Unlock/Special Modes Deselect to Weapons SystemCMD Depress
    Updated Mission 06 of the campaign:
    - fixed the AI flight lead behaviour. He will now drop bombs from the
    - south and return to the anchor point.
    - fixed rare problem with the AI flight lead not taxiing.

  • DCS AV-8B by RAZBAM
    Full set of 20 training missions made by Baltic Dragon is now available.

  • DCS C-101 by AvioDev
    Added cockpit lighting synchronization in multicrew.
    Fixed anti-collision light that could be off disregarding cockpit switch position at hot start.
    Fixed not working animation of rear canopy of another human controlled C-101 in multiplayer.
    Fixed again forward canopy synchronization so that partially opened canopy of human controlled C-101 is visible now for another player in multicrew.
    Radioaltimeter DH light will not illuminate now above 2000 ft.
    Added wing condensation effect.
    Fixed several knobs inputs binding to keyboard or HOTAS (like markers, ignition light and MPR dimmers, stby horizon caging etc).

  • DCS Su-27
    Corrected Su-27 training mission "Internal 30 mm Cannon".

  • DCS Spitfire IX
    Added german Spitfire flight manual
    Sun glare issues fixed

  • DCS F-5E
    Combat Mix set as default munition mix for cannon.
    Added interface for assignment of default AMMO type.

  • Campaigns
    F-15C: The Georgian War campaign by Baltic Dragon:
    - M10: Adjusted windsock position to prevent interference with AI flights.
    - M11: Adjusted windsock position to prevent interference with AI flights.
    - M12: Prevented Flanker despawning after landing from triggering an ROE violation.
    - M14: Adjusted trigger logic to allow player to escape ambush without being fired upon.
    F-15C Aggressors BFM Campaign by Maple Flag
    - Corrected Tanker speeds, altitudes, radios and TACANs
    - Updated documents to add tanker info
    - Corrected some voice over triggers to stop overlaps

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 4 ottobre 2019, 1:13

NineLine - Community Manager ha scritto:
DCS 2.5.5.36986 Open Beta

Added new DCS: F-16C Viper support

  • DCS World
    Carrier aircraft bouncing when landing at an airfield should now be fixed
    FLAK 38 no longer using Russian Ammo
    ME. Corrected some tabs that was not disappearing after unit removing.
    AI Helicopters. Fixed rolling-off runway in some cases.
    ME. Fixed error when you сlick on task WW2: Big Formation (or Escort) in some cases.
    AI Aircraft. Aerobatic task will work even on the end waypoint.
    ME. Incorrect waypoint switch in the Switch Waypoint task fixed.
    AI ships. Ship smoke will not be visible before ship activation.
    ME. Payloads. When editing someone else's mission, the request to save the payload will be only once (not infinite).
    Fixed process of randomization that causes the incorrect replay of tracks.
    MP. Triggers. MP client will not ignore the time set for messages by mission design.
    ME. GUI Error when click on airplane group after type change fixed.
    Aircraft explodes after landing when started from carrier after rearming fixed.
    AI helicopter. Corrected the contact model when player take control of AI helicopter landed on the sea-shelf platform. Helicopter will not sink into platform.
    WMR VR Corrected cross eye effect.
    GUI Error when use Template with disabled module fixed.
    AI Tanker has no lights on for refuelling in moonlight night - fixed.
    Helicopter AI taking off from hold position instead of runway on Kobuleti airfield - fixed.
    MP. There is a current issue that has been affecting the Hornet, and now the F-14 in multiplayer, users are reporting seeing these aircraft bouncing at times, like many hundreds of feet above and below the surface or carrier deck - fixed.
    Ground AI. Manpads will not try to shoot through buildings.
    AI Aircraft detecting optical locks - fixed again.
    ME. GUI Error when you try to open task Embarking - fixed.
    MP. Carrier. AI Using carrier Blast deflector not sync'd with clients - fixed.
    ME. Custom payload is not saved for next session - fixed.
    ME. GUI Error when click on task Embarking after use Static template - fixed.
    ME. Bullseye coordinates reversed - fixed.
    MP. Dedicated Server. Trigger END MISSION has no effect - fixed.

  • DCS F/A-18C
    Harpoon Options now refresh properly when switching to new station after launching missile.
    Harpoon POP maneuver implemented now.
    Updated Russian manual.
    Fire control application now calculates wind for rockets.
    Changing laser code for GBU changes code for AGM-65E if carried - fixed.

  • DCS: Mi-8MTV2
    Fixed sequence of rockets firing.

  • DCS C-101 by AvioDev
    DH light will not illuminate now, when triggered, if secondary DC bus is not powered or RAD ALT CB is pulled.
    Added radio altimeter switch functionality.
    Added canopy fracturing lever functionality and effects (depressurization, visual effect and sound).
    C-101CC main altimeter baro setting synchronization in multicrew: the rear cockpit main altimeter uses the forward cockpit altimeter pressure setting.
    C-101EB VHF radio (ARC-134) multicrew synchronization implemented.
    Added explosive depressurization to Mission Editor failures.
    Several fixes regarding canopies functionality both in multicrew and in single player.
    Corrected radio altimeter name in ES localization (Radioaltímetro <-> CC Radioaltímetro).
    Added depressurization due to damage of front or rear canopies.
    Improved fractured canopy model and texture of cockpit view.
    Cabin will depressurize now when ejecting.
    Fixed binding to keyboard and HOTAS of ARC-164 UHF radio knobs and switches.
    Added IFF Reply Test Lamp and IFF Test Light control inputs, which were missing.
    Fixed Standby Horizon Pitch Reference Adjust binding to keyboard and HOTAS.
    Added hypoxia (oxygen starvation) effect.
    Added ARC-164 (C-101EB UHF radio) multicrew synchronization.
    Cockpit labels are now readable when using low textures option (increased resolution).
    Fixed binding to keyboard and joystick of ARC-134 (C-101EB VHF radio) knobs and switches.
    Fixed binding to keyboard and joystick of C-101CC V/TVU-740 radio knobs and switches.
    Implemented binding to keyboard and joystick of console and instrument lights dimmers.
    Implemented binding to keyboard and joystick of cabin temperature control.
    Implemented binding to keyboard and joystick of intercom knobs and dials for C-101EB and C-101CC.

  • DCS F-14 Tomcat by Heatblur Simulations
    Add bindable toggles for AFCS panel
    Add bindable toggles for Pilot Display Control Panel (PDCP)
    Add correct default axis assignments for Thrustmaster TPR pedals
    Ignore STAB switch in all radar PD modes (always earth stabilized in PD)
    Fix radar altimeter aural warning remaining on forever when fix is lost while it was on
    Reduced radar altimeter inaccuracy over water
    Radar altimeter accuracy now also depends on the depth of water; it is more accurate over shallow water
    Improved trimmer behavior
    A/G impact point solution over water jitters less now (this affected rockets the most)
    Fixed INS confusing spawn position if 2nd ship was too close to the carrier
    Fixed TTG on dest not working if dest was left of the nose
    Fixed being unable to detect small RCS aircraft
    Fix not correctly identifying aircraft carrier when on deck in a tight battlegroup
    Added CAP-9M/CATM-9 to allowable stores
    Updated mission fail trigger logic for Quickstart “Watching the Devildog - Laser Guided Bombs”
    Updated mission fail trigger logic for “Watching the Devildog” SP and Coop versions
    Further tweaking of pitch moment with flaps
    Further tweaking of pitch damping
    Improvements to flight model testing systems

  • DCS 2000C by RAZBAM
    VTH Radar elevation bar is now visible only in BA2 and BAH modes
    Fix for MAG unlock, slaved and not
    Radar TWS heading arrow fixed
    RDI lock ranges changes for all close combat modes
    Mag lock triangle resized to match radar square
    VTB colors changed to match real one
    RDI contacts detection fix when exiting from close combat modes
    WSC AG memorize feature fix, now will save PCA/AG setting and will reset hud to NAV
    Fix for CNM Neutral (PCA) when pressed in close combat modes.
    RDI in TWS will now have a single bar tracking
    BA2 re enabled as next to BAH
    Radar unlock available only via WSC depress
    TDC position and radar range doesn't reset after unlock or close combat modes exit

  • Campaigns
    M-2000C Red Flag Campaign by Baltic Dragon. Mission 7: fixed issue with AI flights not following player.
    Worlds Apart 2026 Campaign by Low Level Heaven. All missions updated with bug fixes and improvements.
    Mi-8 Oilfield: Fixed crash of Mi-26 at start of the 5th mission. Removed AI Yak-40 that collides with Mi-26 in 1th mission.

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 11 ottobre 2019, 18:00

USSR_Rik - ED Team ha scritto:
DCS World 2.5.5.37626 Open Beta
  • DCS World
    AI Combat skill changes - See Newsletter for more info.
    AI better conservation of ammo vs heavily damaged or destroyed aircraft - See Newsletter for more info.
    WWII AI aircraft. Corrected ground attack pattern.
    Plane disappears when assign control to AI, after player takes off from the deck - fixed.
    Added textures with PBR for AGM-84D/H.
    ME. The ISOLINES option in the map options removed as obsolete.
    Rearming. GBUs will not appear with unfolded fins.
    MP. Dedicated Server. Webgui: hardware related local and remote access to dedicated server fixed
    Wingman collides with player on a cold start from deck - fixed.
    Wingmen remain on deck in some cases - fixed.
    VR. Force disabled VR with --norender key.

  • DCS: F-16C Viper
    Master Caution should be clearable as expected
    RWR and other sounds now properly installed for Viper (sounds still placeholders)
    Adjusted HUD visibility over cockpit geometry.
    Engine control switch animation through guard is fixed .
    Fixed unlimited weapon rearming.
    EHSI font corrected, NO DATA page added.
    CARA indication for high altitude fixed.
    Oxygen emergency lever clickability and input fixed.
    Oxygen flow indicator fixed.
    Audio for radio communications identifying players aircraft fixed.
    External sound update.
    Loop in DED TILS ILS freq fixed.
    AOA indexer lights logic fixed.
    AOA bracket will appear on HUD after lowering nose landing gear, fixed.
    Changed PROBE HEAT to spring loaded TEST.
    Added RU localization for Viper startup.
    IFF HUD data overlapped / fuzzy - fixed.
    Inconsistent response from ground crew with canopy closed - fixed.
    AAR with cold start fixed.
    Cockpit. Lighting textures tuned. Console panels textures updated (text readability improved).
    CCIP line will point in TVV sign center point.
    Default frequency on UHF backup panel fixed.
    Speedbrake sound dynamics update.
    UHF backup panel: status function fixed.
    Radio frequencies increments fixed.
    Flashlight fixed.
    Fixed switching between CCRP-CCIP if you use last bomb with CCRP.
    Waypoints on FCR and HSI misaligned - fixed.
    ILS CMD STRG disables if ILS power removed, fixed.
    Added damage of some elements WIP.

  • DCS: F/A-18C Hornet
    Added RU localization for Hornet SP missions.
    RWR symbols corrected.

  • DCS C-101 by AvioDev
    Fixed ADF-60 frequency select knobs for keyboard and joystick binding.
    Implemented binding to keyboard and joystick of SCAR control panel, SCAR display panel and RGS2 sight knobs.
    Implemented binding to keyboard and joystick of IFF panel knobs.
    Implemented binding to keyboard and joystick of AoA indicator knob.
    Improved cockpit lighting in external view.
    Fixes in ADF-60 keyboard input: Function selector switch TEST position is spring loaded now. Gain knob is functional now.
    Fixed HSI digits brightness binding to keyboard and joystick, that got broken with latest updates.
    Binding to keyboard and joystick of DH (Decision Height) set knob.
    Implemented binding to keyboard and joystick of FD pitch adjustment knob of ADI.
    Fixed crash in V/TVU-740 multiplayer sync.
    Stick pitch trim button is now animated.
    Airbrake throttle switch is now animated.
    Added toggle function for airbrake (“B” key).
    Fixed brightness of ADI/HSI digits in C-101CC rear cockpit - made independent from the forward cockpit ADI/HSI brightness.
    Altimeter baro setting knob moves now correctly when binding it to keyboard and joystick (Main and Stby altimeters of C-101CC and altimeter of C-101EB).
    Fixed CC ADI/HSI brightness control by keyboard.
    Solved some errors (amber color) in inputs, related to UHF and VHF radios.
    Solved issue with Kneeboard current position mark point not working when using keyboard, and amber color error in control inputs.
    Solved amber color error of optical sight brightness in control inputs.
    Fixed typo in ES version affecting amber error in control inputs, regarding an Armament CB.
    Fixed amber error in control inputs regarding IFR Hood.
    Fixed an ES localization issue causing an amber color error in some intercom control inputs.
    Added binding to keyboard and joystick of Optical Sight Brightness (knob animation for now).
    Added binding of keyboard and joystick to emergency fuel lever.
    Fixed binding to keyboard and joystick of TACAN volume knob and mode dial.
    Fixed gyro platform sync button (synchronizer and heading set) behaviour: it now turns correctly left and right and heading synchronizes accordingly.
    Fixed VHF-20B keyboard control for the radio mode and sound volume.
    Fixed binging to keyboard and joystick of Gyro Platform knobs.
    Fixed binding to keyboard and joystick of VHF/NAV equipment VIR 31A knobs (mode and volume).
    Fixed clock set function and animation - now clock hands and knob can be adjusted and moved smoothly and in a realistic coordinated manner.
    Map box cover will move properly now (slowly instead of instantly) when using keyboard or joystick commands.

  • DCS Mi-8MTV2
    Restored missing sound of fire UPK-23-250 when it’s loaded to 5th hardpoint.

  • Campaigns

    P-51D: The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations:

    • Revised triggers
      AI follow tasks fixed
      Dozens of new voice overs added to help the flow of the missions
      More ambient effects added
      More ambient AI flights added
      Map markers added to aid navigation where needed
      Stock radio callouts reduced as much as possible


    Bf 109 K-4 Jagdflieger Campaign by Reflected Simulations:

    • Revised triggers
      AI follow tasks fixed
      AI FW altitude fixed in mission 4
      AI rules of engagement fixed in missions 5, 8 and 9
      Pre-landing waypoint added to avoid a slow flying home in mission 3
      New voice overs added
      More ambient effects added


    Spitfire IX The Big Show Campaign by Reflected Simulations:

    • Revised triggers & timings
      AI follow tasks fixed
      Dozens of new voice overs added to help the flow of the missions
      More ambient effects added
      More ambient AI flights added
      Map markers added to aid navigation where needed
      Stock radio callouts reduced as much as possible

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 19 ottobre 2019, 1:13

Chizh - ED Producer ha scritto:
DCS 2.5.5.38040 Open Beta
  • DCS World
    MP. Fixed Server Crash at woAIPlane::set_Air_Target_Offset
    ME. Remade a saving payloads from external mission procedure.

  • DCS F/A-18C
    Harpoon will switch back to BOL from R/BL mode when a target point is no longer available
    Initial release of the AGM-62 Walleye, WIP
    F/A-18C net phantom ladder will not extended into flight.

  • DCS F-14B by Heatblur Simulations
    Fixed Padlock not working
    Fixed CTD on back to spectator after flight is delayed
    Possibly fixed CTD when using ACLS/Autothrottle - please give us feedback.
    Fixed untracked contacts in TWS not timing out
    Added F-16 to the RWR threat library.
    Added HQ-7 to the RWR threat library.
    Slightly reduced drag while maneuvering to improve maneuvering performance above Mach 1
    Further improvement of internal FM Test Systems
    Adjusted high drag penalties for fully deployed slats/flaps at high speeds
    Tweaks to buffet and full flap/slat deployment drag at high speed
    Small adjustment to AB thrust at mach 1.2

  • DCS AJS-37 by Heatblur Simulations
    Fix to 80% ground collision-warning always on in HÖJD mode.
    Fix to ejection not working.
    Fix to intermittent CTD when using Weapon selector + LD-Bombs.
    Fixed CTD related to changing cartridges.

  • DCS A-10C
    Restored the extending boarding ladder.

  • DCS F-16C
    Low and Out Warning now played for both Chaff and Flare
    Paddle switch change reference pitch and roll attitude in addition to altitude.
    Fixed KIAS calculation in FLCC, fixed low speed warning tone.
    Tone sounds update.
    Low speed warning tone has priority over LG warning horn.
    UHF backup panel - wrong numbers on frequency window fixed.
    Default radios to SQL.
    Implemented basic IFF
    IFF contacts on FCR page, wip
    Added current interrogating status to OSB16
    Added emergency jettison, WIP.

  • DCS Mi-8MTV2
    Is now possible to assign joystick next commands:
    • - Cargo Hatch View
      - Set Gunner Seat
      - Show Gunners Panel

  • Campaigns
    A-10C Sturmovik campaign - fixed bug with frequency.

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 22 ottobre 2019, 1:49

Chizh - ED Producer ha scritto:
DCS 2.5.5.38140 Open Beta
  • DCS World
    Autotrim option deleted. This feature requires tuning.

  • DCS F/A-18C
    Fixed bug where AGM-62 Walleye was cannot be released if the aircraft starts from ground.
    JDAM JSOW TOO mode weapon release not always working - fixed.

  • DCS SA342 Gazelle by Polychop Simulations
    Fixed not working sounds.
    Fixed duplicated controls entries.
    Fixed RWR symbols.
    Added NVG capabilities to SA342L and SA342Mistral.
    Corrected Mistral missile.

  • DCS Su-33 by ED
    Fixed radiomenu error after bolts from carrier.

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 31 ottobre 2019, 20:34

Chizh - ED Producer ha scritto:
DCS 2.5.5.38756 Open Beta
  • DCS World
    Corrected AGM-62 info in the encyclopedia.
    Corrected armor of some vehicles.
    Bullets of M134 minigun will be less powerful.
    MP. Server in the servers list will not flashing while refresh in progress.
    Fixed Su-33 radio menu error when bolting from Kuznetsov.
    VKB Gunfighter Pro joystick customized profiles added for A-10C, F-5E, F-16, F-18, Ka-50, MiG-15.

  • DCS F/A-18C
    AGM-62 TV picture will not duplicated on the central MFCD.
    AWW-13 link pod will not interact with Maverick missiles.
    Maverick TV picture will be B/W on the central MFCD, not greenish.
    Corrected JDAM's drop sequence.
    AGM-62 explosive power increased to appropriate amount.
    Pod feed goes to static after AGM-62 impact.
    Switching from TGP TGT Point back to CCIP no longer breaks CCIP
    Pod no longer loses link with Walleye on drop via ground reload
    Delay now works on the AGM-62 - 30ms delay
    setting interval bugs the CCIP line out - Fixed

  • DCS F-16C Viper
    INS Implemented (WIP)
    Updated descriptions related to AIM-9 uncage to match new behavior. See Flight manual.
    TONE and SQUELCH switches animation corrected.
    Corrected some texture glitches in cockpit.
    Rudder pedals will not intersect wall when brakes depressed.
    Engine Feed Selector fixed.
    Fuel imbalance fixed.
    SAI cage knob fixed.
    Radio Presets cycling on the DED page.
    EPU Run Light turns off sooner using the EPU/GEN Test Switch.
    Selecting TACAN band fixed.
    CDI sensitivity fixed.
    The 3 and 7 pylons will be able to correctly changed payloads with corresponding launchers and racks.
    Corrected sun glare on the canopy.
    Added selective jettison section to F-16C guide.
    Fixed weapon release after partial jettison, fixed weapon count on AG page after jettison

  • DCS C-101 by AvioDev
    Added animation and functionality of following control stick and throttle elements:
    • -Flight Control Stick GA Button
      -Flight Control Stick TCS Button
      -Rain Repellent Button (system not implemented)
      -Stores Release Button
      -Stores Release Guard
      -Fixed Weapons Trigger
      -Trigger Safety Catch
      -Fuel Enrichment Button
      -MPR Button
      -PTT Button
      -Sight Range Selector Handle in throttle grip

    Fixed Standby Artificial Horizon pitch adjustment.
    Fixed MPR function, it now disengages once electrical power is lost.
    Implemented optical sight brightness (both forward and rear cockpits).
    Optical sight depression rotaries are now correctly animated ( i.e. do not change values in an instantly manner), the first one is limited to value 2, other two got cycled animation.
    Optical sight AUTO/MAN/TEST stich got TEST position spring-loaded.
    Removed AFM_LODS and SFM_LODS folders.
    Fixed Enrich label in throttle.
    Added red texture to Trigger Safety Catch.
    Removed SFM binaries from the module config, removed redundant C-101CC FM dll (single dll is used for both aircraft with FM varied with input parameters).
    Trigger can be depressed (animation) only if safety catch is unlocked (both cockpits).
    Stores Release Button can be depressed (animation) only if guard is open (both cockpits).
    Control input names reorganization (WIP).
    Increased opening speed of map box when using keyboard or joystick buttons.
    Improved animation of PTT Pushbutton.
    Smoke will only work now depending on guard and safety catch and Easy Flight setting in DCS interface (for now, until we make our own specific condition in Options "Special" tab of DCS interface).
    Any weapon release and gun trigger will only work now depending on guard and safety catch and Easy Flight setting in DCS interface (for now, until we make our own specific condition in Options "Special" tab of DCS interface).
    Reorganized and edited names of Smoke System in control inputs.
    Fixed Throttle model of C-101EB (removed MPR button).
    Fixed duplicate texture in canopy frame area of external model.
    Command “Force cursor to show on/off” can be also mapped now to mouse.
    Fixed pilot harness external 3D model.
    Added default keyboard mapping for Stores Release and Trigger.
    Improved AOA indexer 3D model.
    Fixed 3D model of ejection seat once ejected and separated from pilot.
    Modified auto-trim due to airbrake extension, to make it stop when reaching airbrake extension/retraction limits.
    Added airbrake auto-trim cutout malfunction.

  • DCS AJS-37 by Heatblur Simulations
    Idle-cut off command for Warthog HOTAS or similar throttle.
    Probable fix to erroneous glideslope indication with TILS.
    Guard against undefined behavior when selecting Bx-waypoint without loading data cartridge before.

  • DCS Fw 190 A-8
    Fixed prop governor on cold plane.
    Electrical circuit breakers correction that had an influence on gear selection and weapon usage.

  • DCS UH-1H
    Startup mission trigger fix.

  • DCS F-14B by Heatblur Simulations
    Fix for ripple bombs counting empty stations
    Adjust default Num0 snap cockpit view
    Fixed missing weapons for wingman in Normandy Dissimilar Air Combat Training Quickstart mission
    Removed A2G set command for "Watching the Devildog" SP and COOP carrier start versions
    Added Cage The Bear campaign cold start version. Thank you Kaba!
    Several fixes to Cage the Bear hot start version. Thank you Kaba!
    Fix for TCS line-of-sight not displayed on HUD in TCS slave mode (TCS slaved to radar) when it is tracking
    Fix the ever-so-slightly misaligned radar scan coverage lines on TID
    Reduced chaff effectiveness against AIM-54C
    Added AIM-7F to loadouts
    Updated to latest AIM-7M
    Fixed smoothing errors on rear of fuselage
    Improved appearance of exterior canopy
    Re-positioned HGU-33 knob for visor-down in exterior (int pending)
    Updated shader defs
    Tweaks to memory management
    Fix to ACLS wing drop in close when HDG and ALT hold are engaged
    Adjusted drag penalty for full flap deployments at high speed
    Adjusted buffet for slat and full flap deployments at high speed
    Fix to buffet at full flaps[/i]

  • DCS MiG-21bis by Magnitude 3 LLC
    Implemented special menu option to test the new SPO-10 function.

    Note: Labeled as “Experimental Features” which upon activating, will switch to an updated version. Users who do not wish to participate in testing, should leave it unchecked, which will basically allow the use of the current and default version of the SPO-10.
    Leave feedback at: https://leatherneck-sim.mantishub.io

  • DCS Spitfire IX
    Corrected engine sounds (External, Cockpit, Distance).

  • Campaigns
    F/A-18C Aggressors BFM Campaign by Mapple Flag:
    • - Added manual INS alignment instructions in briefing and kneeboard.
      - Updated radio frequencies for channels.
      - Updated voice over trigger timing.

    Bf 109 K-4 Jagdflieger Campaign by Reflected Simulations:
    • - Enemy units hidden on F10 map.
      - Adler 1 and 2 will drop their bombs in mission 5.

    P-51D: The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations:
    • - Enemy units hidden on F10 map.
      - Mission 14: enemy aircraft changed to FW-190A-8s, as it happened in real life.

    Spitfire IX The Big Show Campaign by Reflected Simulations:
    • - Enemy units hidden on F10 map.
      - Mission 1: altitudes of enemy units adjusted

    A-10C Basic Flight Training Campaign by Maple Flag:
    • - Corrected Flight Examiner aircraft altitude and waypoint timing in Missions 12.

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 6 novembre 2019, 18:11

USSR_Rik - ED Team ha scritto:
DCS 2.5.5.39003 Open Beta
  • DCS World
    Serverlist refresh will not infinite looping when user pressed F5 too often.
    AIM-7. Fixed bug that caused the missile seeker to not see chaffs.

  • DCS F-16C Viper
    Fixed crash with rockets firing after selective jettison

  • DCS F/A-18C
    Fixed DCS hangs on SA page.

  • DCS C-101 by AvioDev
    Fixed engine sound that was broken in the latest update (real engine sound still WIP).
    Fixed startup training mission. "VOR ON" step after startup will not pass without moving the
    NAV Volume selector in VOR-ILS-MB equipment.
    Gear up and gear down commands added.
    Gear emergency extension works now when using input command.
    AoA indicator does not jump anymore from max to min and vice-versa when turning the knob with keyboard or joystick button.
    Control stick can now be hidden using keyboard or joystick commands, not only click-spot.
    Ventilación Emergencia / Emergency Ventilation" depressurizes now cockpit".
    Gear override button (crash button) has now a press and release function.

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