Area dedicata ai simulatori di volo
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Phant
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da Phant » 18 marzo 2016, 16:27
Chizh - ED Team ha scritto:
DCS 1.5.3.51417 Update 2 changelog
A-10C BFT Campaign is available
- DCS World
- Game will be able re-save older mission files correctly
- MP. Double ejecting of net-phantom pilot is eliminated
DCS F-86F
- Mach number indicator needle smooth movement
- Tooltips corrected
- Input commands of sight ranging corrected
- G-LIMIT LIGHT indicator corrected
DCS MiG-15bis
- Mach number indicator needle smooth movement
- Added padlock
DCS Ka-50
- The overcast clouds will not be rendered in ABRIS
DCS C-101EB
- Autostart/Autostop sequences added
- ES and CN localization updates, mainly regarding autostart/autostop sequences
- Fixed pilot body drawing and helmet animation
- Rear pilot’s head is now visible from cockpit view
- Front pilot left arm (throttle animation) added in outside view
- Several 3D and textures corrections in cockpit instruments
- Ejection handle is now operative through clickable cockpit
- New interface background picture added
- Cockpit reflections improved
- Encyclopedia improvements
- Several mission updates
- Right battery behavior fixed
- Instrument lights fixed (interaction between cockpit flood lights and external model cockpit lights)
[/b]
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Phant
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Phant
- Capitano
- Messaggi: 14324
- Iscritto il: 19 settembre 2003, 15:14
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Contatta:
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da Phant » 9 aprile 2016, 1:35
Chizh - ED Team ha scritto:
1.5.3.52018 changelog
- DCS World
- Spanish names added for the airfields
- Corrected gun strafing of AI for some cases
- Corrected of AI group ship attack
- Added russian translaion of Ka-50 Republic campaign
- Triggered messages will not stay in middle part of screen after radio menu has been disappeared
- Fixed crash after recovering player's aircraft
- Issue with appearing of briefing images from previous mission fixed
- 3rd parties radar detect late activation aircraft before they are activated fixed
- Added Oculus 1.3 SDK suppport for CV1 Rift
DCS Ka-50
- Damaging the right side will not always causes both hydros to fail
- Shkval TV will be affected by candle (illumination) munitions
- Added Russian localisation to Republic campaign
DCS F-86F
- Corrected input of speedbrakes in Game Mode (Easy Avionics)
- Added M-117 bombs
- Control stick gun trigger will have two-stage
- Added corrected flight manuals EN and RU
- Added training missions
- Landing gear emergency implemented
- Corrected Hellenic Air Force skins
- Guns heating and cooling adjusted
- Input presets for "SideWinder FFB 2" fixed
DCS: FC3
- Su-27. Extreme G-loads will lead to destruction of airframe
- Su-25. Misaligned the reticle of gunsight and actual aim point is fixed
DCS Hawk by VEAO
- Updated cockpit textures – Set High, Medium or Low in Options, Special, Hawk tab. (High – 4096, Medium – 2048, Low 1024)
DCS Mi-8MTV2
- Engine failure trigger corrected
- Cargo rope will appears correct for new client
DCS CA
- Fixed bug that cause server crash when client takes Stinger SAM
DCS L-39
- L-39ZA: Radio button on throttle will clickable
- Corrected views during ejecting sequence
- Corrected flaps animation
DCS UH-1H
- Fixed missing recoil on right minigun
[/b]
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Phant
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Phant
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- Messaggi: 14324
- Iscritto il: 19 settembre 2003, 15:14
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Contatta:
Messaggio
da Phant » 22 aprile 2016, 19:28
Chizh - ED Team ha scritto:
DCS 1.5.3.52478 Update 4
Introduced new campaign P-51D High Stakes!
FR manuals of Su-25T, Su-27, P-51D updated
- DCS L-39
- The aircraft will not suddenly begin to burn when there is an obstacle nearby.
DCS C-101 by AvioDev
- Rear canopy works correctly now.
- Toe brakes animation added.
- Rear pilot head animation corrected, now reacts correctly to turns.
- Added RU localization.
- Corrected mirror mechanism.
- Updated RU quickstart and single missions.
- Eliminated fuel test button in rear cockpit.
- Corrected land/taxi lights labels in rear cockpit.
- Corrected harness locking handle texture.
- Several localization conflicts corrected.
- Work with code reorganization to merge front and rear cockpit systems continues.
- Corrected all EN tooltips according to real world manual and ED standards.
DCS M-2000 by RAZBAM
- Added refuel and police light functionality
- Updated VTB Screen for Jammed Contacts
- Updated and improved approach autopilot (still work in progress)
- Updated and increased static force on nose gear shock
- Updated fuselage aerodynamic effectiveness
- Updated aw control and vertical stabilizer effectiveness
- Fixed continuous pitch up behavior after disengaging spin mode command
[/b]
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Phant
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Phant
- Capitano
- Messaggi: 14324
- Iscritto il: 19 settembre 2003, 15:14
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da Phant » 13 maggio 2016, 17:40
USSR_Rik - ED Team ha scritto:
DCS World 1.5.3.52724 update 5
- SA342 Gazelle support added
- F10 map aspect fixed for multimonitor configuraton
- Multiplayer: Client get loss now when changed role in air
- HAWK crash fixed
[/b]
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Phant
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Phant
- Capitano
- Messaggi: 14324
- Iscritto il: 19 settembre 2003, 15:14
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Contatta:
Messaggio
da Phant » 27 maggio 2016, 18:52
Chizh - ED Team ha scritto:
DCS 1.5.3.53108 Update 6
- DCS World
- Fixed Xbox360 controller bug
- Crash after an on-deck pilot ejection and further ship deactivation fixed
- UH-1, Mi-8. Fixed issue with absent crosshair on cargo indicator at small display resolutions
- Wrong second track replay probably fix
- ME. Lost audiofile-name from trigger action fixed
- Corrected Japan database entry
- Fw 190 & Bf 109 MW50 tank contents will change aircraft weight
- MP. On the screenshots will be visible not only first line of multiplayer chat
- Added auto mapping axes to X-55 Rhino
- Fixed crash in Weather.dll
DCS C-101
- VSI fixed
- Fixed markers lights test function.
- Canopy functionality fixed
- TARSYN synchronization panel clickability fixed
- Annunciator panel fixed (front and rear)
- Added canopy reflection effect (WIP)
- Fixed seat adjustment switch (rear cockpit)
- Fixed rear cockpit animation
- Fixed red colour smoke
- Fixed some cockpit textures
- Fixed some external model bugs
- Fixed Gun Pods code for CC
DCS L-39
- L-39ZA. PUS-0 lamp logic for bombs corrected
- L-39ZA. SERIES-2-4 rockets switch logic corrected
- L-39ZA. Hardpoint lamp indicators logic corrected
- AWACS item added to radiomenu
DCS A-10C
- Fixed bug with WP bearing displays on HUD
DCS F-86F
- Add new liveries (Canada,US Air Force (Green),US Air Force (Skyblazers),US Air Force (Squadron 39)
[/b]
Chizh - ED Team ha scritto:
DCS 1.5.3.53279 Update 7
- Fixed client Fw 190 explosion when spawning in shelter
- Fix of late activated ground units that did not start after activation
- Conflict of cockpit skins of A-10C and F-86 fixed
- TF-51D. DE QS missions added
- L-39ZA manual. Corrected the weapon status panel description
[/b]
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Phant
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Phant
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- Messaggi: 14324
- Iscritto il: 19 settembre 2003, 15:14
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Messaggio
da Phant » 8 luglio 2016, 18:49
Chizh - ED Team ha scritto:
DCS 1.5.4.54596
- DCS World
- Multiplayer. New integrity check system
- Multiplayer. Reworked aircraft motion algorithms to improve resistance to lags
- Multiplayer. Added an input adjustment possibility
- New Campaign Builder design with multi language support
- ME. Payload panel. Added skin preview in the 3D view
- ME. Added new trigger UNIT’S ARGUMENT IN RANGE for checking animation argument for any 3D model in mission
- ME. Added new trigger PLAYER’S UNIT ARGUMENT IN RANGE for checking animation arguments for player’s 3D model of unit in mission
- ME. Added the ability to place helicopters on the ground for the cold and hot start
- Encyclopedia. New 3D view
- Options panel. New design
- Support of hot plug of input devices now
- Module manager. Added DRM button for activation/deactivation
- Returned moon in the sky
- Corrected animation of airshow cone
- Oculus Rift. RadioCommunications and triggered messages menu font increased
- Oculus Rift. Kneeboard and terrain clipping issues fixed
- Oculus Rift. Oculus Zoom action added to "UI layer" input options
- Oculus Rift. VR settings can now be applied without restarting GUI
- AI aircraft with type "uncontrolled" will able start from an aircraft carrier
- Restored wingtip trails of propeller driven aircraft. Humidity factor added
- Encyclopedia. Missing 3D models for Weapon category added
- AI aircraft. The visible restrictions of sensors will not inherit from previous mission. Example: if previous mission was at night the optical sensors will not have very limited range in the next daylight mission.
- Updated MiG-29A model.
- Empty "type" unit in ME and immortals this unit in sim (when launch mission_ver153 on branch 154)
- Crash during bombing buildings fixed
- User snapview saving restored
- Crash while changing options fixed
- In-cockpit TrackIR functionality corrected. Influence of mouse and default camera position was switched off.
- AI B-1 and F-14 will not be able to fly without wing
- Damaged AI aircraft will return to the nearest airfield
- Corrected dogfight logic of AI WWII fighters
- Sun will not be visible through objects and cockpit
- Manpad AI will not ignore time for lock target
- Fixed bug with all single fired shells, they will not fly-trough targets
DCS FC3
- Su-27. CN Flight Manual updated
- Su-27. Added Russian training missions.
DCS Fw 190
- The Challenge campaign. Updated a few missions / all the briefing images.
- The Challenge campaign. Russian locale added.
DCS L-39
- Fix of causeless fire in the hangar and formation below other aircraft
- Added gauges with imperial scales
DCS A-10C
- Oxygen QTY pointer will move not discrete when test oxygen button depressed
DCS UH-1H
- Some improvements and bug fixes for Sling load operations
The hints now in Kneeboard (later it will fully removed from screen)
DCS Mi-8MTV2
- Some improvements and bug fixes for Sling load operations
- The hints (about Weapon status, sling load status) now replaced to Kneeboard
- Now the ground crew can be called without setting an intercom, but opened Window
- R-863 in default is tuned on ME frequency
- Default position of the switch ????-???? depends on the time of day
- Fixed failures in ME
- Added view on Cargo from pilot seats (LShift + LAlt + ?), will tuned later
- Fixed mirrors status during mission start
- Parking brake fixed
- After Hot start:
- pitot heating initialize
- SARPP init state
- Air Inlet Particle Separator System is initialize
- GMC-1A already slaved
- Human radio modulation changed to AM
- Tail Rotor Control Failure, repair fixed
- Add animation for Rotor Swash Plate and Antitorque Rotor Hub.
DCS SA342
- Added SA342L model featuring Gun, Rockets, new camera with only daytime view, no NVG, rockets recoil to be corrected later
- Added SA342L separated manual
- Now both internal cockpit pilots bodies can be hidden using RShift+P key in sequence
- Corrected Flight Model in turns
- Corrected Flight Model in dives
- Corrected HOT3 missile to explode as soon as wire is cut
- Corrected Rotor torque behavior depending on speed
- Corrected pitch and roll stick sensitivity
- Corrected helicopter skids behavior at ground
- Now helicopter can land in grass
- Now external pilots bodies don't show when helicopter is set as uncontrolled in ME
- External copilot body is still visible when helicopter is set as static in ME, will be fixed later
- Corrected campaign missions to keep player current stage
- Corrected COMB warning at Alarm panel and manual accordingly
- Corrected Flares now reload when rearming
- Corrected Engine sound not to change while in Torque test
- Corrected Trimming with Magnetic brake
- Corrected wool wire to correctly reflect wind direction
- Corrected NADIR VENT parameter to display absolute direction the wind comes from
- Corrected SAS authority during turns
DCS C-101
- Corrected mirror far vision.
- Modified Special Options interface according to new appearance.
- Changed EB and CC available tasks in ME.
- Added CC Sea Eagle missile launch capability for AI.
DCS Hawk
- W key fixed - both toe brakes on.
- Fuel burn refined.
- Sight glass 3d object fixed - work in progress.
- Sight glass holders transparency fixed.
- TrackIR view limits set.
- Canopy glass external model more transparent.
- Brake pressure increased to hold aircraft on full power.
- Parking brake keyboard and joystick shortcuts set (LCTRL+W = off, RCTRL+W = on).
- Flaps changed default to F = next detent, LSHIFT+F = previous detent and renamed to Flaps group.
DCS Black Shark
- Animation of ejection sequence fixed
- Parking brake fixed
DCS Combined Arms
- VR corrected
[/b]
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Phant
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Phant
- Capitano
- Messaggi: 14324
- Iscritto il: 19 settembre 2003, 15:14
- Località: Olbia
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Contatta:
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da Phant » 18 luglio 2016, 13:45
Chizh - ED Team ha scritto:
DCS 1.5.4.54855 update 1
- DCS World
- Multiplayer. Server list sorting restored
- GUI. Menu music will not restarts when changing activity in the menu
- GUI. AIM-9M/P will be available in payload panel
- AIM-9P updated 3D model
- AIM-9P5 missile was introduced. The missile has more advanced, all-aspect guidance seeker compared to the 9P variant.
- Su-25T. ECM will not work without ECM pod installed
- Track IR. Add option “TrackIR external views” enable/disable
- Track IR. Vertical angle origin takes into account
- GUI. Open/save dialogs will work faster
- Input. Cell with keyboard/joystick combo will able to select after axis command has been assigned
- US pilot 3D models was removed from Kuznetsov carrier
- Flood light in cockpits restored
- Video recording function restored
- A-10's AIM-9 missile mount corrected
- Mortars will fire
- Encyclopedia. Added some new weapon articles
- Power lines restored
- ATGM Vikhr will not be drop out of guidance channel with sidewind
DCS M-2000 by RAZBAM
- EFM Fix. Aerobraking while landing
- PCA Fix. Radar stuck in TAS on weapons change.
- INS Fixes. Next/Prev Waypoint key bind
- INS. ENC (Auto Navigation) Button: Activates/Deactivates automatic waypoint update.
- INS. Keybinds for BAD, REC, MRQ, VAL and ENC.
- INS. MRQ selection as navigation waypoint
- INS. MRQ waypoint save
- INS. BAD (Offset) Navigation
- VTB. Weapons load display
- Cockpit. New model
- Cockpit. New textures
DCS Ka-50
- Aircraft repair will working on FARP
DCS MiG-15bis
- Missions converted to multilanguage
DCS F-86F
- Missions converted to multilanguage
DCS Hawk by VEAO
- Falling-out-the-sky issue resolved
DCS MiG-21bis by Leatherneck
- Tuned Engine for acceleration & climb performance adherance.
- ASP Reticle offset fix for windy conditions
[/b]
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Phant
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Phant
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- Iscritto il: 19 settembre 2003, 15:14
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da Phant » 22 luglio 2016, 17:49
Chizh - ED Team ha scritto:
DCS 1.5.4.55169 Update 2
The main task of today's update is the Early Access of DCS: F-5E Tiger II
- DCS World
- Ground vehicles will not call dust effect from concrete surfaces
- Su-25T. Added animation of baro altimeter failure flag
- Mi-8MTV2 and UH-1H. Fixed crash when player helicopter with selected cargo is destroyed
- Flaming Cliffs. Error when DRM button pressed fixed
- Su-27. Incorrect Mechanical Devices Indicator fixed
- MP. Added role selection window localization
DCS Hawk by VEAO
- Controls indicator now shows with RCtrl+Enter
- Weapons selector has been fixed
- Flaps and gear down now affect flight model
- Rudder yaw sensitivity has been tweaked
- Aden gun pod texture added
Known DCS F-5E bugs and inconsistencies
- IDLE RPM (Thrust) vs altitude. IDLE thrust too big at altitude.
- Damaged aircraft without one wing sink smoothly.
- No spin after tail slide. According to TO, when tailsliding with pitch > 70 degrees the plane should enter inverted spin.
- Cho?ks animation linked to canopy animation on net phantom
- Turn perfomance at 5000ft. Sustained turn curve has no step on 330 KIAS.
- No compressor stall and flameout.
- Max lift g-loads. According to TO at 5000 ft and GW 13750 the F-5 can achieve 6.0 G at M = 0.5. In simulator the plane can achieve 6.6 at M=0.5 and 7.1 at M = 0.52.
- Pitch down input is too abrupt due to absence of half of the axis. stick fwd movenent is less, than aft, but the scale of joystick-virtual stick is the same for aft and fwd movement.
- Missing missile excess-G marker on LCOSS.
- Gunsight mode A/A1 works incorrect.
- AIM-9 seeker FOV is very narrow.
- RWR sound issues. No sounds are present for new radar sources
- Only one attempt to lock-on after ACQ button release in radar search mode.
- Radar elevation controls stop working after target lock is broken.
- Lock gate cannot be controlled after severl mode switches.
[/b]
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Phant
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Phant
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da Phant » 5 agosto 2016, 18:05
Racoon - ED Team ha scritto:
DCS 1.5.4.55584 Update 3
The Museum Relic (MiG-15 and F-86F) campaign release!
- DCS World
- Multiplayer. Improved aircraft motion algorithms.
- TrackIR input data separated to own cpp, cockpit will use angles from trackIR directly (like in old way).
- Removed “headtracking disabled” message.
- Artifacts on Maverick's IR-view and Shkval view fixed
- Input chat commands moved to UI layer
- Trim will working when secondary FFB device connected
- Module manager. Added DRM controller for campaigns
- Su-25T. Incorrect Mechanical Devices Indicator fixed
- Su-25T. Updated Chinese version of the Georgian Oil War campaign
DCS FC3
- Su-33. Incorrect Mechanical Devices Indicator fixed
DCS F-5E Tiger II
- AIM-9P5 missile corrected
- AA1/DG mode tuned
- HUD circle tuned in MSL mode
- Damage model corrected
- Auto lock corrected in MSL mode
- DCS crushing on using GUNS fixed
- Fix G-limited indication in MSL mode
- Fix aircraft behavior at IDLE Engines on high-altitude airfields
- Fix Cho?ks animation linked to canopy animation on net phantom
- Added possibility to change laser code for GBU-12
- Added laser code for GBU-12 to kneeboard
- Smoke engines adjustment
- Added LAU-68 for FFAR
- Mk5 FFAR HEAT - improved FM
- Rocket rotation frequency adjustment
- Dispersion of FFAR increased
- Fix Radar "In Range" indicator doesn't flash when below minimum range
- DCS will not hangs at weapon release if RIPPLE mode selected
- Added control of radar indicator brightness
- Changed default radar indicator brightness
- Wing brake fixed
- Corrected only one attempt to lock-on after ACQ button release in radar search mode
- Added nose ballast, when inboard fuel tanks are carried.
- Radar elevation controls will not stop working after target lock is broken
- Fixed wind in FM
- Tail light will flashing on net phantom
DCS M-2000 by RAZBAM
- Super radar fix
- Magic selection bug fix
- VTB STT display for CCM.
- Dropping contacts when out of STT range.
- Checks that STT target is within the +/- 60º cone.
DCS C-101 by AvioDev
- Reworked cockpit structure
- Radios (VHF, UHF, intercom) implementation. Front and rear cockpit
- New cockpit (knobs, oxygen system, tap on glass...) realistic sounds. Front and rear cockpit
- Tweaked AI takeoff performance
- Modified mirror vision
- Integration work between front and rear cockpit continues. Several improvements
- All front cockpit devices can be now assigned to keyboard and joystick commands. WIP for rear cockpit
DCS Mi-8MTV2
- Repair crash fix
DCS Ka-50
- Chinese flight manual updated
[/b]
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Phant
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Phant
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da Phant » 19 agosto 2016, 17:48
Racoon - ED Team ha scritto:
DCS 1.5.4.55952.150 Update 4
- DCS World
- Fixed crash after exit from multiplayer.
- Labels format now forced in multiplayer game from mission file (custom labels script should be added to mission file manually).
- Trimmer method now selecting correctly for FFB and nonFFB devices.
- DCS can be closed by Alt+F4 combo (need to add ‘respect_alt_f4 = true’ line to autoexec.cfg).
- Encyclopedia: R4M rockets description added.
DCS Bf-109 K-4
- Module is in release status now.
- Added new skins.
DCS F-86F
- Fixed missing wing tank pylon textures on s ome LODs.
DCS F-5E Tiger II
- Radio channel presets now loading in a prepared mission.
- Fixed frequency rounding in preset channel c hart.
DCS UH-1H
- Fixed frequency rounding in preset channel c hart.
[/b]
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Phant
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Phant
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da Phant » 9 settembre 2016, 17:47
Chizh - ED Team ha scritto:
DCS 1.5.4.56500 Update 5
A-10C Operation Piercing Fury by Ranger79 integration.
- DCS World
- Crash server and client in multiplayer when another client occupies manpad unit is fixed
- IC will not be cheated by unregistered mods
- China's assets callsign format shown in ME is corrected
- AA missiles will not dive after miss
- MP. Fixed issue with difficult to close of chat window
- No debriefing points for wins issue fixed
- External model draw arguments accessible from Export.lua
- Fixed the issue with artillery that not open fire in some places
- Added RU phrases for ground air supply
- MP. Added info about difficulties setting on the server
- M1A2. Corrected damage model
- Kneeboard. Added support of localized folder inside mission
- Mid-range missile hit will not always causes to full aircraft destruction
- Ground units. Fixed issue with shells that flying through target without collision
- China unit system will be in metric
DCS FC3
- Su-25. Radar altimeter pointer corrected
- Su-25. The boom of opened canopy corrected
- FC3 aircraft. An enabling of cockpit lights at night by default fixed
- Su-27/33 indication corrected
- Fixed issue with China a/c radio without audio
DCS SA342 Gazelle by Polychop
- New same sight for both gun and rockets
- Corrected VRS
- Corrected Mistral Missile performances
- Corrected issue with rearming Mistral version
- Corrected issue with Yugoslav livery
- Fixed game crash when crashing mistral version or swapping from mistral version to another helicopter
- Corrected main alarm lamp to switch off with fuel lever full forward position
- Changed some cockpit instrument glasses for compatibility with external mods
- Fixed instruments internal lights
- Now Copilot is no more be able to engage Autopilot Slaved mode, in multicrew
- Added FFB feature, still WIP
DCS MiG-21Bis by Leatherneck Simulations
- Changed default FOV to 150 degrees
- Fixed side-slip ball while flying inverted.
- Adjusted flight dynamics with drag chute deployed.
- Corrected check warning lights button on landing gear panel causing the intake nose cone to extend.
- Redefined ventilation lever from axis to lever.
- Adjusted fuel set knob animation assignment to controller rotaries.
- Adjusted ASP rotary inputs for controller devices.
- Fixed trigger zone of canopy ventilation system handle.
- Fixed canopy visibility and animation after rearm/repair.
- Fixed when AI only fires S-5M rockets in pairs.
- Corrected R-60M’s all aspect seeker-head.
- Increased nose cone damage value.
- Optimized LODs.
- Added VVS Metal livery.
- Fixed fuel tank pylons’ texture.
- Fixed Southeria livery’s unweathered left wing.
- Created new specular textures for metal and painted liveries.
- Created normal bump textures for visible damage.
- Corrected UV mapping on windscreen.
- Corrected normals’ orientation on static center airbrake.
- Fixed alpha channel presets for landing gear chocks. Holes now show.
- Remodeled tires’ animation and damaged looks.
- Animated engine fan blades.
- Removed canopy covers for further testing with end-of-shutdown animation.
- Disabled intake relief and spill doors’ visibility arguments for further testing.
- Partially fixed two primary engine sounds at mission start.
DCS L-39
- L-39ZA. A gun smoke texture will not be visible without shooting
- Pilot textures corrected
- L-39C. Fixed bug with the weapon panel bomb lamps are not lit, when bombs are on the hardpoints
- L-39ZA. Gun moment is zeroize
- Pitot dyn slowdown speed calculation fix
DCS Mi-8MTV2
- Cyrillic characters on the few cockpit warning lights was replaced in the English cockpit
DCS Bf 109 K-4
- Update on training missions for Bf 109K-4
- Reworked control surfaces deflection saturation to a clamping behaviour
- Electrical gauges will depend of electric power
- Fixed surface degradation upon detachment of control surfaces, redesigned axis-driven elevator trim behaviour
- Added zero tick to trim scale
DCS F-5E
- Fixed through hole on external model
- CHAFF/FLARE dispenser is available by default during air start
- Fuel tanks will be available for repair
[/b]
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Phant
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Phant
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da Phant » 23 settembre 2016, 19:06
Chizh - ED Team ha scritto:
DCS 1.5.4.57013 Update 6
Updated missions in the A-10C Operation Piercing Fury and the Museum Relic campaigns.
- DCS World
- MP. Improved MP extrapolator
- Fixed GUI error when choosing a place in the supply list
- Decreased the surveillance range of artillery for the FPS stutter preventing
- The sound of explosions will be play after mission restart
- MP. All notifications on server will be allowed in order for user scripts to get stats, even if the client does not allow it
- Export API. Provide a way to get own unit type even when allow_ownship_export is turned off in MP server settings
- Decreased point rate of Armed House from 100 to 10.
- Input. Joysticks Thrustmaster HOTAS, XBox 360, Cobra will not getting stuck with axes movement
- F10 map. Mouse click point will be in correct place when using multiple viewports/monitors is rendered on left screen
DCS FC3
- Fixed Su-33 Heavy Sky Campaign spawn location issues on the deck
DCS MiG-21Bis by Leatherneck Simulations
- Updates forgotten for update 5 now included in update 6.
- RSBN lateral deviation in DESCEND (PROBIVANIE) mode is now displayed.
- RSBN and ARK sounds can now play simultaneously if selected.
- Fixed pressurized/depressurized sounds when canopy is jettisoned.
- Added collision modeling for drop tanks.
DCS M-2000 by RAZBAM
- RWR Missile Launch Warning enabled
- RWR "library" updated
- RWR coding upgraded, now it uses three letters code instead of 2.
- Radar ranging (TAS) upgraded.
- Guns & rockets gunsight upgraded.
- CCIP with TAS bug fixed.
- Flight plan waypoint display in VTB upgraded.
- INS ?Alt input in feet fixed.
DCS Bf 109 K-4
- Wing slat will be animated
- Added 2 dogfight skin
DCS Ka-50
- Parking hot start from carrier - landing gear lever will be in correct position
DCS Fw 190 D-9
- HOTAS flaps assignment corrected and will be works
DCS UH-1H
- Trimmer mode option added
DCS L-39
- Corrected IAS indication in the rain conditions
[/b]
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Phant
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Phant
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da Phant » 27 settembre 2016, 22:04
USSR_Rik - ED Team ha scritto:
1.5.4.57114.167 hotfix
- DCS MiG-21Bis by Leatherneck Simulations
- Crash fix
DCS M-2000 by RAZBAM
- Ground Ranging mode fix
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Bye
Phant
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Phant
- Capitano
- Messaggi: 14324
- Iscritto il: 19 settembre 2003, 15:14
- Località: Olbia
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da Phant » 30 settembre 2016, 19:32
Chizh - ED Team ha scritto:
DCS 1.5.4.57288.170 Update 7
Added support of A-10C Advanced Aircraft Training Qualification campaign by Maple Flag
- DCS World
- DCS World. Improved net extrapolator
- DCS World. Removed the scale that was displayed in the Campaign window
- Separate module of Su-27. Position indicator (??-52) corrected
- L-39. Fixed the incorrect liveries on LODs
DCS C-101
- Fixed clock set functionality - no more chronometer reset occurs.
- Altimeters now change their indication without a noticeable lag, when a new baro pressure is set.
- Altimeters read negative values.
- FIRE TEST function was fixed.
- DC power check was added to the gear handle logic (gear is controlled by solenoid), and to the gear downlock override button (the handle downlock can't be overridden without electric power).
- Gear downlock override button got a safety wire, which can be overridden by 2-seconds press and hold.
- Rebuilt 3D model and textures of magnetic compass.
- Ability to transmit/receive T-tone.
- Separate used fuel calculation for front and rear cockpits.
- Fixed clock rewind/set lever.
- Altimeter and clock knobs animation adjusted.
- Changed engine smoke level (thickness).
- Altimeter baro set knob is mechanically linked to the pointer/counter system. The baro set knob stops if indication reaches its min/max possible displayed values (from -1000 to 59980 ft). The baro set knob operation is independent in each cockpit.
- CODE OFF altimeter flag is animated smoothly now.
- Airspeed pointers animated smoothly now. I.e. no more jumps from zero to the minimum displayed airspeed.
- Mach scale is properly animated. Its end (.9) is visible in the window when aircraft is on ground.
- Working R/T flag on ADI in both cockpits.
- R/T and backup ADI OFF flags were animated smoothly.
- Fixed Slip animation.
- Airspeed pointers and counters will be initialized correctly at hot start.
- Some liveries and textures corrected.
- Fixed excessive accelerometer oscillations at takeoff.
- Fixed backup attitude indicator when its power was set off.
- Fixed EN and ES training missions for new EB cockpit.
- Updated quickstart and single missions according to multilingual system. Added CN. Training missions remain with old system, in a separate locale folder.
- Gear downlock override button.
- Gear warning mute button.
- Flap switch. Plus animation was made smooth in both cockpits.
- Oxygen system main supply lever.
- Oxygen system pressure warning switch (specific for the rear cockpit).
- Antiskid' korry button.
- Fail/Caution/Fire' korry buttons.
- Cockpit Illumination system.
- Rear cockpit integration of N1, N2, EGT, oil temperature, oil pressure + rear cockpit circuit breakers and indicators' brightness control. Smooth animation applied to them.
- Fuel flow, voltmeter and hydraulics pressure complete.
- Used fuel reset and fuel flow test buttons.
- Implemented VSI and g meter.
- Rear cockpit clock.
- Working backup ADI and turn/slip indicator (including the circuit breaker).
- Working antiskid Korry button.
[/b]
Bye
Phant
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Phant
- Capitano
- Messaggi: 14324
- Iscritto il: 19 settembre 2003, 15:14
- Località: Olbia
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Contatta:
Messaggio
da Phant » 11 novembre 2016, 20:03
Chizh - ED Team ha scritto:
DCS World 1.5.5.58891.190
- DCS World
- Introduced user Tactical Marks on the F10 map view.
- New flight dynamics of Stinger and Igla missiles.
- ME. Attack point circle on the map restored
- Debriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filtered
- Added clickable radio-menu
- AI UH-1H will not able to fly with broken tail rotor
- IL-78 refueling pod lights: functionality added
- Fixed visibility some map objects through haze
- The LOD of destroyed Kamaz-43101 model has been fixed
- Simulation ESC menu. Added Audio Option panel button
- Simulation ESC menu. Added Quit to Desktop button
- Crash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s fixed
- Mission Generator. GUI Error when trying to change the starting position of vehicle company has been fixed
- MP. Added keyboard shortcut (F5) to refresh a list of servers in the lobby
- MP. Lobby. The task column was replaced with an airfield column.
- MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressing
- MP. Player kick button will visible only on server
- MP: increased default timeouts to 300 seconds
- Network protocol changed (version 1.5.5 incompatible with 1.5.4)
- Added new 3D models: KRAZ truck and Merkava 4 MBT.
- Il-78 tanker. Added lights animation to UPAZ refueling pod.
DCS FC3
- Su-33: Autopilot mode indication will work
- Su-33. Digital fuel indicator repaired
- Su-25T. Engine sound will not disappear in cockpit when RPM<36% and RPM>98%
- F-15C. The override possibility of TWS 30 degree scan to 60 degree scan has been eliminated
- F-15C. TDC will not be slewed by mouse to outside the scan zone
- Su-27. Incorrect indication of fuel quantity when starting in air has been fixed
- Su-27. Flight control system with AOA and G-limiter has been adjusted
- Su-27. Autopilot has been adjusted
- Su-27. Tires strength has been adjusted
A-10C
- Steerpoint marker on HUD will not floating
- The parasitic elements of external 3D model were removed from cockpit
- Fixed click sound for some cockpit switches
- UHF radio tone sound will not heard without electrical power
- A-10C Piercing Fury Campaign corrections
DCS Hawk by VEAO
- Aden gun pod fire and ejector positions updated.
- Brake pressure gauges now functional.
- Transponder panel now active (for future functionality).
- Gun and stores stick flaps animated correctly.
- External textures optimized.
- Kneeboard updated for authentic Hawk checklists.
- Rear seat switching implemented for single player including functionality:
- Press 2 and 1 to switch cockpits (can also assign to joystick).
- Click spots updated for rear seat functionality.
- Flap and gear control (clickable and joystick) implemented, including emergency flap and gear.
- Flap and gear indicators functional.
- Hydraulics and brake pressure gauges implemented.
- Parking brake, Anti-Skid, Oxygen switch and AC/DC buttons all implemented.
- HSI, Standby ADI, DGI and pressure settings switches, buttons and knobs functionality implemented.
- All rear cockpit dash gauges implemented.
- HSI Tacan / ILS navigation and glideslope functions implemented.
- Beacon light and test implemented.
- Accelerometer reset implemented.
- CWP indicators functional including test switch.
- Attention light reset switches implemented.
- Land/Taxi light switch implemented.
- Cockpit lighting switches, including dimmers, implemented.
- Cockpit lighting WIP for FPS improvements.
- CCS box implemented; VHF/UHF/ILS/Tacan (tune radios in front cockpit).
- Canopy locking lever and safety catch implemented. Note: there is no grab handle in the back, press LCtrl+C to close or front cockpit grab handle).
- Engine start / re-light sequence implemented. You can start the jet from the back but some switches in front need to be set (Ignition, Battery, LP Fuel Cock and Fuel Pump).
- Weapons indicator panel functional and tied to front cockpit switch functionality (indicator lights show what has been set in the front).
- Weapon override switch functional (set to override to disable firing of weapons).
- Weapon jettison button functional.
- Multi-Crew. Ability to ride-along in the rear seat in Player 2 slot on multi-player servers.
L-39
- Anti-ice system switch will be OFF at cold start
- ADI failure lamp will lit when AC power is missing
- Corrected latitude value on GMK-1
- Cockpits sounds will depend of corresponding canopy state, forward cockpit by forward canopy and rear cockpit by rear canopy.
- Emergency generator extension will be visible on net phantoms.
P-51D High Stakes Campaign
- 2nd mission: 1st waypoint condition simplified
- 7th mission: targeting becomes more explicit for player
DCS F-5E
- Inverted spin has been simulated.
- UHF Radio - Hinged Access Door will be opened.
- AIM-9 tone will not be heard if both wingtips gone off.
- Landing gear audible warning will be heard when warning test switch enabled.
- TACAN channel selector animation corrected.
- Fixed RWR sound issues with new contacts.
- Wing bend and twist due to G-loads has been corrected.
- Changing TACAN channel will not interrupt current radio chat.
- Input: Added some axis commands for TDC, rudder trim, lights etc.
- With the start in the air the F-5E will be trimmed on the assigned speed like it is implemented for all other aircraft.
- Aileron limiter now disabled at cold start.
- Single player missions added.
- Added inert and training stores.
- Added wing damage with high G overload
- Drag chute can not be fully deployed without any airstream
- Drag chute model corrected
DCS UH-1H
- External F2 camera will do not zooming out on certain angles
- The missing a pilot's skin fragments were restored
- Side machineguns control by TrackIR and mouse has been refactored
- ‘Hot start’ fire is now visible for other clients in multiplayer
- Search and landing lights will be synchronized between clients in multiplayer
DCS Black Shark
- Fire exhaust effect for Ka-50's APU has been added
- Searchlight will be synchronized between clients in multiplayer
DCS F-86
- Fixed incorrect effect of flap deflection on pitching moment
DCS Mi-8MTV2
- Taxi & landing lights will enabled when hot start on ground at night
- APU exhaust fire is now visible for other clients in multiplayer
DCS C-101 by AvioDev
- Fuel reset knob animation was inverted.
- DRM button added to Module Manager.
- Reworked EB stall system test and indication (AOA/STALL warning light will now lit only when stall system is OFF or when the system is in test. Normal system operation, when AOA is over limit - pedals vibration and sound. RESET/OFF/TEST switch was made springloaded for both positions).
- Implemented rear cockpit Korry buttons (ESS bus transfer, L/R battery isolate, Emergency aileron disconnect).
- Added the following clickability/indication in rear cockpit: GPU korry button, fuel tanks red/green flags, fuel quantity indicator, fuel panel korry buttons, ignition light test, engine computer and engine antiice korry buttons.
- Fixed cockpit mechanism.
- Removed -1000 ft limit for altimeters.
- Reworked ejection seat model and labels.
- Updated autostart sequence.
- Fixed and finished all cockpit texture.
- Now GPU can only be connected by using radio menu, deleted its keyboard function.
- Re-saved Quick Start and Single Caucasus missions to avoid hang on restart.
- Fixed problem with the front cockpit being clickable from the rear one.
- Fixed cockpit specular texture.
- TACAN will work in all theaters now.
- TACAN panel animation and clickability updated.
- TACAN ID audio can be switched on/off now via intercom in the rear cockpit.
- Terrain masking is correctly accounted now.
- AA TACAN is functional now.
- Test function was fixed, automatic self-test function was added (starts after 3 sec timeout, when TACAN station signal is lost). Test function can be interrupted by selecting another channel, or switching mode dial to another mode.
- TACAN ranging function can be turned off by pulling TACAN DME circuit breaker.
Bugs fixed since Open Beta 1.5.5. (last week)
- MP. Tactical marks will be able to delete
- Ground unit will not fall through roof of buildings. Manpads for example.
- Sometime manpad unit does not fire. Fixed.
- F-5E. Fixed missing right wing light halo
- F-5E. Corrected training missions triggers (setting course).
- F-5E. Some corrections to Flight Manual
- F-5E. Added pilot to cockpit
- F-5E. Fixed fuel pressure lights simultaneously going off after single engine start
- F-5E. Fixed oxygen pressure gage showing 0 after turning off supply lever
- F-5E. Fixed chaff program execution when single flare is selected
- F-5E. Added IFF input commands
Known major issues
- Mouse cursor is visible on mission start in FC's cockpits
- L-39: RadioCommandDialogPanel error when MP client second time occupied the rear cockpit
- Oculus: bottom buttons on multiplayer GUI are not clicable
[/b]
Bye
Phant