TACVIEW

Periferiche, componenti, software, anche non legati ai simulatori
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Messaggi: 8467
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Simulatore: DCS: Ka-50 Black Shark
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Re: DCS WORLD: Moduli di Terze Parti

Messaggio da Aviators » 3 febbraio 2015, 18:47

Vyrtuoz ha scritto: Tacview 1.3.2 is available!
This intermediate release on the way to Tacview 2.0 is bringing a lot of bug fixes plus nice prototypes of incoming new features like the possibility to display telemetry in objects labels.

I’ve done a lot of tweaks to reduce clutter. For instance, labels are now shorter for objects which are far from the observer. Auto-scale has been improved and fixed to not display giant objects anymore.

There was a discussion about aspect angles wrongly calculated. They are currently calculated in full 3D (including objects roll). It looks like that was a mistake. I’m going to review the issue deeply and will produce a fix as required for the next version of Tacview.

I’m also experimenting with real-time bookmarks injection. For instance, while flying the MiG-21bis, you can now press the CANOPY_anti_ice button to inject a red bookmark at the current time in the flight recording. You can assign this command to a button on your HOTAS so you can quickly remember where to look for action while reviewing the flight later.

Please, let me know which command of your favorite aircraft could be used to inject bookmarks too. For instance, I’m planning to add it on the release cargo button of the Huey. The trick is to find a kind of rarely used (or useless) command which is visible in the cockpit and can also be assigned to our HOTAS. Because FC3 aircrafts cockpits are not clickable, this feature cannot be added to FC3 aircrafts. I’m planning to support a more powerful version of this feature to overcome this limitation in the new flight recorder for DCS.

You can learn more about the new exporter on the dedicated thread: http://forums.eagle.ru/showthread.php?t=138183
  • ADDED Option to display telemetry data in the 3D view for all aircrafts and selected objects
  • ADDED Option to display ground objects labels only on the biggest anti-aircraft threats to the selected objects
  • ADDED Mouse-over objects to display labels or more detailed labels in the 3D view
  • ADDED Selected objects are now outlined (3D meshes only)
  • ADDED Inject bookmarks in the recording while flying the MiG-21bis by switch the flight recorder on/off or pressing the CANOPY_anti_ice button
  • ADDED Added support for NASA SRTM1 terrain (about 30 meters resolution)
  • ADDED Link to Tacview Twitter page in the status bar
  • CHANGED Objects far from the camera are now displayed with shorter labels to reduce clutter
  • CHANGED Tweaked auto-scale to reduce clutter
  • CHANGED Increased head yaw to about +/-180 degrees in cockpit view
  • FIXED DCS World and Falcon 4.0 terrains were not displayed in the Free Edition of Tacview (after the trial period as ended)
  • FIXED Cartridges were displayed as shrapnel for some DCS World aircrafts
  • FIXED Falcon AF airports where displayed in place of BMS airports (regression)
  • FIXED The HUD is now displayed at an "infinite" distance so the attitude display is always correct
  • FIXED Sun position recorded for DCS World flights
  • FIXED Threat dome of some destroyed SAM/AAA was still displayed in some rare cases
  • FIXED Ground objects which had left the area were still displayed as destroyed objects
  • FIXED The TrackIR is now fully released when disabled by the user in Tacview so other programs can use it without exiting Tacview
  • FIXED The last version of FSX2ACMI is now properly launched instead of older versions when starting FSX
  • FIXED FSX2ACMI now properly removes itself from FSX exe.xml when uninstalled
  • FIXED Rolled-back to English text for the charts and 3D view when Chinese is active (Because Chinese characters are not yet supported in charts and 3D view)
  • FIXED Sun is now always properly positioned when camera is orbiting around objects
  • FIXED Skybox is now properly displayed when camera is orbiting far from objects
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Tycho
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Simulatore: DCS: F/A-18C Hornet
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Re: Tacview

Messaggio da Tycho » 7 febbraio 2015, 21:05

You can now add/enable any terrain for Falcon 4.0 just by modifying the file:

Codice: Seleziona tutto

C:\Program Files (x86)\Stra Software\Tacview\Data\Xml\Data-Falcon4Theaters.xml
You will find detailed instructions in the same file.
Qualcuno è stato caxxo di farlo funzionare?!?!?! :muro:
Immagine
" Una volta che abbiate conosciuto il volo, camminerete sulla terra guardando il cielo
perché la siete stati e la desiderate tornare." Leonardo Da Vinci

Kite
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Simulatore: Falcon4.0
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Tacview

Messaggio da Kite » 7 febbraio 2015, 22:11

Non ho ancora provato. Sbaglio o con l'acquisto abbiamo anche il supporto tecnico? Al limite possiamo provare a scrivergli.

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Simulatore: DCS: Ka-50 Black Shark
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Re: Tacview

Messaggio da Aviators » 7 febbraio 2015, 23:39

Kite ha scritto:Non ho ancora provato. Sbaglio o con l'acquisto abbiamo anche il supporto tecnico? Al limite possiamo provare a scrivergli.
esatto ;)

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Phant
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Re: Tacview

Messaggio da Phant » 26 marzo 2015, 2:17

Vyrtuoz - ED Partners ha scritto:
Tacview 1.3.3 is available!

Tacview 1.3.3 is available!

Smarter automatic declutter, more landmarks, telemetry walls, DTC file support, DCS World MiG-15bis support, this version contains a million of little improvements which are going to make your flight review smother than ever!

The next step is the prototyping of the online debriefing. I’ve planned to code very simple, but yet very efficient features so you can get it working as soon as possible.

The new website is also almost complete. So, please let me know, if you notice any error or missing content.

http://tacview.strasoftware.com/download/

  • FEATURES & CHANGES
  • DCS World MiG-15bis advanced telemetry is now supported
  • Colored telemetry walls can be displayed under the trail of selected objects
  • Falcon 4.0 DTC files are now natively supported (automatic load, manual merge, and drag & drop)
  • Select objects events are now highlighted in the timeline
  • Hot/Cold aspects are now displayed in aspect angle telemetry label
  • Critical G-forces are now displayed in black on selected objects in the 3D view
  • ALT+RETURN to toggle borderless full screen mode (you can drag telemetry windows to other screens)
  • DCS World SA-11 Buk threat dome is now displayed
  • Added Mi-8 and Mi-28 3D meshes
  • ALT+SPACE to swap selected objects
  • The dogfight camera is now disabled when opening a new file (was confusing in some cases)
  • Pilots names are now displayed in priority in short labels far from the observer
  • Object under the mouse is now outlined
  • Improved and tweaked a lot labels auto declutter
  • Tweaked chaffs, flares and shrapnel auto-scale to reduce clutter
  • Improved location and time readability in the 3D
  • Mission date has been moved to the mission properties to reduce further 3D view clutter
  • Flight recording time displayed in the mission properties view is now displayed in UTC time
  • Removed overkill decimals from Aspect Angle label
  • Airports names are now identical to DCS World ones
  • Added Israel region runways and cities from Uri_ba (108vfs) to Falcon 4.0 Israel theater
  • Added KOTAR (KOrean TActical Range) from Uri_ba (108vfs) to BMS Korea theater
  • Added DCS World Kutaisi minor runways
  • Added Falcon 4.0 EMF theater objects to Tacview database
  • Replaced the old compass by a much simpler and readable one
  • Improved support for unknown simulators
  • Improved the display of some static objects (waypoints, tubes and cones) for better readability
  • Increased max playback speed to x16
  • Camera rotation and zoom can now be controled using the numpad
  • Removed not yet implemented menus and options

    FIXES
  • Aspect Angle calculation was calculated in full 3D, it is now only using target aircraft heading.
  • Direction vector was not properly displayed for unknown helicopters when auto-scale was enabled
  • DCS World tires marks and dust clouds are not exported anymore (spam and wrong feedback)
  • Tacview compass was not taking into account the player head rotation in cockpit view
  • There was a rare script error in DCS World export script when accessing advanced telemetry data
  • Terrain was displayed with a strange yellow color on systems with low-end graphic cards
  • Minor improvements and bug fixes in the experimental file merge function
  • Admiral-Kuznetsov 3D Mesh altitude offset was incorrect
  • Minor display bugs in charts menus
  • Tacview window does not steal focus anymore after opening a big file
[/b]






Bye
Phant
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Primo Aviere Capo
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Messaggi: 8467
Iscritto il: 4 marzo 2008, 21:55
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Re: Tacview

Messaggio da Aviators » 18 luglio 2015, 10:26

Tacview 1.3.4

FEATURES & CHANGES
  • Added combined roll angle and G force display to the HUD
  • Added support for DCS World Nevada Terrain
  • Added support for the Hawk T.1A (DCS World)
  • Improved 3D view labels readability
  • Selected object labels are now displayed in foreground
  • Missiles acceleration (Gs) is now displayed as lateral acceleration instead of total acceleration
  • Inactive objects are now greyed out in the selection lists
  • Increased Falcon 4.0 DTC lineSTPT objects height from about 10,000 feet to about 30,000 feet
  • Unknown Falcon 4.0 DTC PPT types are now displayed with a height equal to their radius
  • Relative spawn time is now displayed for each aircraft in the objects lists
  • Weapons fire time is now displayed in relative time to mission start in the objects lists
  • Added Line of Sight Rate telemetry between selected objects
  • Added support for Hebrew characters in the 3D view
  • It is now possible to display an empty terrain for best readability
  • Automatic declutter is less aggressive when auto-scale up is not active
  • Tacview now automatically checks and notifies when a new version is available for download
  • Updated Aegean Theatre for BMS to v1.5
  • Tacview now also loads static objects from the %USERPROFILE%\Saved Games\Tacview\Static Objects\ folder
  • Added a mini crash reporter to help with crashes analysis
FIXES
  • Multiple instances of the same player aircraft are now properly grouped and sorted in the objects list
  • Temporarily disabled textures streaming to fix crashes with some graphic cards
  • Uninitialized memory was triggering random crashes with some graphic cards with the free edition of Tacview
  • Time slider was not moving properly when clicking before or after the slider
  • Tankers (ships) were displayed as KC-10 Extender (the aircraft)
  • Clicking on objects list without any flight data loaded was making the application crash
  • Fixed rare crashes in charts and 3D view while working with invalid telemetry values
  • An error message about FSX2ACMI.exe was displayed in some cases when uninstalling Tacview
  • The export script for DCS World is now resilient to multiple references to fix performances issues when wrongly installed

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Phant
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Re: Tacview

Messaggio da Phant » 17 agosto 2015, 19:50

Vyrtuoz - ED Partners ha scritto:
Tacview 1.4 beta 1 is available!

Tacview 1.4 beta 1 is now available to registered users!

http://www.strasoftware.com/beta/tacview/

While still working on the online debriefing and the real-time flight recording, I want to release this new version which offers a lot of little improvements for everyone. Whether you are using Tacview for real-life or virtual combat, I’m sure each of you will find something neat in this new version!

FEATURES & CHANGES

  • Added support for Garmin G1000 Flight Deck CSV files
  • Added support for KML flight recordings exported from ForeFlight & FlightAware
  • Added support for MGRS coordinates system
  • Added AGL (above ground level altitude) to charts, labels & walls
  • Added roll and pitch angles to the telemetry windows
  • You can now define AGL & ASL restrictions which trigger alarms
  • Clicking the compass now returns to a top view with the north up
  • Labels size and auto-scale can now be automatically or manually adjusted to match screen resolution
  • New versions of Tacview will be installed on previously installed versions
  • Improved fonts used in the 3D view and charts
  • Added support for Windows 10
  • Terrain, static objects, and 3D models can now be stored in %USERPROFILE%\Saved Games\Tacview\Data\
  • Added DA40 Diamond Star 3D mesh
  • Added some real world airports to the map
[/b]

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Phant
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Flanker
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Simulatore: DCS: AH-64D
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Re: Tacview

Messaggio da Flanker » 17 agosto 2015, 22:07

  • New versions of Tacview will be installed on previously installed versions
OHHHHHH finalmente...
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Simulatori: Troppi...
Altro: Arma 3, Total War Saga

Aviators
Primo Aviere Capo
Primo Aviere Capo
Messaggi: 8467
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Simulatore: DCS: Ka-50 Black Shark
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Re: Tacview

Messaggio da Aviators » 17 agosto 2015, 22:53

bitdefender me lo segnala come virus/trojan...

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Phant
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Re: Tacview

Messaggio da Phant » 28 ottobre 2015, 18:55

Vyrtuoz - ED Partners ha scritto:
Tacview 1.4 and its long awaited online debriefing is available!

Immagine

  • FEATURES & CHANGES
  • Added the online debriefing (requires Professional edition for instructors and Home for trainees)
  • Added support for Garmin G1000 Flight Deck CSV files
  • Added support for KML flight recordings exported from ForeFlight & FlightAware
  • Added support for MGRS coordinates system
  • Added support for DCS World 1.5
  • You can now insert bookmarks in the events list and timeline
  • You can now share links containing the current view and selection with your friends
  • You can now Shift+Click to attract viewers' attention to a specific object in the 3D view
  • Added AGL (above ground level altitude) to charts, labels & walls
  • Added roll and pitch angles to the telemetry windows
  • It is now possible to display ATC styles labels for aircrafts (using selected unit system)
  • A vertical speed arrow is now displayed in the AGL telemetry label
  • Aircraft position and rotation can now be exported from telemetry charts
  • You can now define AGL & ASL restrictions which trigger alarms
  • When in cockpit or external view the coordinates of the first or secondary object are displayed in place of observer's ones
  • Clicking the compass now returns to a top view with the north up
  • Labels size and auto-scale can now be automatically or manually adjusted to match screen resolution
  • New versions of Tacview will be installed on previously installed versions
  • Charts are now automatically scrolling to keep the time cursor in view
  • Improved fonts used in the 3D view and charts
  • Added preliminary support for RTL languages (like Hebrew)
  • Lower importance objects labels are now slightly faded
  • Playback speed can now be increased up to x64
  • Added support for Windows 10
  • Added DA40 Diamond Star & Dassault Rafale 3D mesh
  • Added some real world airports to the map
  • License agreement is now less intrusive
  • Terrain, static objects, and 3D models can now be stored in %ProgramData%\Tacview\Data\ or %APPDATA%\Tacview\Data\
  • Time slider is now moving smoothly during playing back
  • Added a link to Tacview Facebook page in the status bar

    FIXES
  • Bookmarks text were not saved in compressed binary acmi files
  • Dogfight mode was not taken into account while switching to satellite view
  • Unsupported acmi file formats were not properly reported as such since version 1.3.3
  • Fixed a rare crash when some data was displayed on distance charts
  • Multimedia keyboard keys like play or rewind were not working anymore
[/b]
Bye
Phant
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36th_Gaanalma
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Re: Tacview

Messaggio da 36th_Gaanalma » 7 novembre 2015, 21:11

Ciao ragazzi!

Domenica, al al più tardi lunedì, uscirà la nuova versione 1.4.1. del Tacview. in questa versione verrà supportata la lingua italiana. Sarebbe molto utile avere anche un vostro feedback sulla qualità della traduzione, in modo che in collaborazione con Frantz Raia apportiamo le modifiche e lo rendiamo più Italian Friendly.

Grazie e a presto!

Gaanalma

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Re: Tacview

Messaggio da Aviators » 8 novembre 2015, 0:25

ottima news ;)

chromium
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Re: Tacview

Messaggio da chromium » 8 novembre 2015, 0:28

36th_Gaanalma ha scritto:Ciao ragazzi!

Domenica, al al più tardi lunedì, uscirà la nuova versione 1.4.1. del Tacview. in questa versione verrà supportata la lingua italiana. Sarebbe molto utile avere anche un vostro feedback sulla qualità della traduzione, in modo che in collaborazione con Frantz Raia apportiamo le modifiche e lo rendiamo più Italian Friendly.

Grazie e a presto!

Gaanalma
Ciao,

al momento segnalo che abbiamo avuto esperienza di problemi con crash del server nei casi in cui questo abbia l'object export attivo (condizione necessaria per Tacview). Se sta cosa è sistemata con la ultima openbeta... felicissimo di riportarvi eventuali variazioni, per me tacview è uno strumento fondamentale.
Immagine

...an airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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36th_Gaanalma
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Re: Tacview

Messaggio da 36th_Gaanalma » 8 novembre 2015, 18:10

Si infatti!

Noi ancora non ci siamo staccati dalla 1.2.16... la Openbeta con la 1.5 ha troppi problemi! Il più grave è la saturazione della memoria problema che abbiamo avuto anche in passato con altre versioni. Questa dell'export non la sapevo, speriamo che riparino perché anche per mè Tacview è uno strumento didattico e di studio fondamentale.

C'è la possibilità di avere una traccia ACMI anche dalla TRK, ma spesso e volentieri, la TRK non rispecchia quello che è successo realmente, quindi perde un po' di valore l'operazione.

A presto

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Phant
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Re: Tacview

Messaggio da Phant » 23 dicembre 2015, 2:18

Vyrtuoz - ED Partners ha scritto:
Tacview 1.4.1 is now available!

Immagine

  • FEATURES & CHANGES
  • The online debriefing host can now temporarily give control to a client
  • A laser pointer is now displayed when holding SHIFT during the online debriefing
  • Screen space visible by all peers is now highlighted during online debriefing
  • Italian translation by Diego Festari
  • The export script is now automatically installed in all DCS.* folders (inluding DCS.openalpha)
  • DTC files stored in \Data\Static Objects\ folders are now automatically loaded (relatively to the last active theater)
  • Added support for BMS 4.33 tilesets in Data-Falcon4Theaters.xml
  • Updated Korea to BMS 4.33 terrain
  • Updated Balkans to BMS 4.33 version
  • Updated Israel to v1.0 for BMS 4.33
  • Updated Aegean to version 1.6
  • Updated Nevada terrain with DCS World open alpha data
  • Integrated ITO Range 602 from Uri Ben-Avraham for BMS 4.33
  • Added an option to open the current flight recording folder in the File Explorer
  • Improved support of csv files with trailing tabs

    FIXES
  • Fixed performance issues about terrain streaming with some Radeon graphic cards
  • DTC files drag & drop on Tacview window was not working anymore
  • It is now possible to display a 3D mesh for objects not in Tacview database
  • DCS World export script was not working in some rare cases
  • Charts were not properly synchronized during online debriefings using different files
  • It was not possible to open some files by dropping their icon on Tacview icon
  • It was not possible to copy/paste a shortcut when no data was loaded
  • CTRL+C was creating a bookmark while moving the free camera
[/b]
Bye
Phant
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