TACVIEW

Periferiche, componenti, software, anche non legati ai simulatori
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Phant
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Re: Tacview

Messaggio da Phant » 20 gennaio 2016, 2:48

Vyrtuoz - ED Partners ha scritto:
Tacview 1.4.2 is now available!

Immagine

  • FEATURES & CHANGES
  • Selected objects trails can now be displayed up to 4 hours (up to 10 minutes for other objects)
  • Terrain elevation profile can be displayed in charts
[/b]
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Phant
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Re: Tacview

Messaggio da Phant » 24 marzo 2016, 4:24

Vyrtuoz - ED Partners ha scritto:
Tacview 1.4.3 is now available to everyone!

Immagine

  • FEATURES & CHANGES
  • Added support for custom PNG & JPEG terrain textures
  • Added preliminary support of KML files for static objects
  • Added flight path angle in telemetry and labels
  • Korean translation by ?? - ihopi [NAVER JTWF SQUADRON]
  • Russian translation by Scorzy
  • Hebrew translation by ????? ???
  • Imported last Nevada terrain from DCS World 2.0.1.49921
  • Added a raw-telemetry tool which will display soon all available data for selected objects
  • Dropped support for Windows XP

    FIXES
  • DCS World IAS was not properly exported since DCS World 1.5
  • Distances are now properly switching between feet and nautical miles at 1 nm
  • Fixed minor glitch at the edge of some terrain tiles
  • The charts windows were using a bit of CPU when they were idle and visible
  • The debug log was using a bit of CPU when it was idle and visible
  • Wrong error message displayed when the flight data was recognized but not supported
[/b]
Vyrtuoz - ED Partners ha scritto:
NTTR VFR ground textures for Tacview

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Phant
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Aviators
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Re: Tacview

Messaggio da Aviators » 9 agosto 2016, 21:00

Vyrtuoz ha scritto: Tacview 1.5 is now available to everyone!

http://www.strasoftware.com/download/tacview

While - at the first sight - this version does not look very different from the 1.4.3, it is a huge leap forward! This is simply the biggest upgrade to date: It took about 8 months of hard work and debugging to perfect a whole new telemetry engine and file format.

Why all this work?

The new telemetry engine is more powerful, transparent and efficient than ever:

-It can manage any kind of data even unknown one. The owners of the Home and Professional editions can now use the new raw telemetry tool to have a look at all the data recorded for each object of the battlefield. In a future release, new customizable telemetry windows will be introduced, in addition of the raw telemetry tool, to replace the old - and now overloaded - telemetry ones.

-This new engine also supports real-time data recording… which will soon lead to real-time flight data recording for the devices and simulators which support this kind of feature (like DCS World, FSX, X-Plane…)

-Thanks to lossless optimizations and improved structures, the new engine requires two times less memory to load the same amount of data as before!

-Thanks to full 64-bit floating point precision and spherical interpolations, replays are much more accurate than before, especially when analyzing real-life data and intercontinental flights.

-The “good” old text and compressed binary file formats are gone! From now on, Tacview will save all of your data in a much cleaner and more intuitive text format (optionally compressed in zip, and soon 7z). Please note that DCS World and FSX exporters will switch to this new format soon.

-This new file format is very easy to learn and to master. This means that, with just a bit of programming knowledge, you can easily create your own exporter. You can even create a file by hand - like show bellow - to inject data in Tacview world. A detailed documentation for the acmi 2.0 file format is available online: http://www.tacview.net/documentation/acmi/

What does that mean for you?

These two major improvements will soon enable really useful features. Here are two obvious examples:

-Real-time flight data recording, replay and analysis: Soon you will be able to see a flight in progress! Which is going to be very useful for instructors and referees.

-Soon, all the data available in your cockpit will be visible in Tacview: Like fuel flow, controls position and even the pilot point-of-view and head movements!

What about Bullseye?

Tacview 1.5 natively support the display of bullseye and bullseye coordinates. For now, you can display a bullseye by creating and merging a tiny telemetry file like the following. Tools will be added soon so you can create and edit this kind of data directly from Tacview.

-Each bullseye is positioned using the “T=” statement in the following order: longitude in degrees, latitude in degrees, altitude in meters (altitude is used only for display purposes).

-Use the notepad to create a text file containing the following data and use the merge function of Tacview to add it to your flight data.

Immagine

FEATURES & CHANGES

Brand new (fully rewritten) core telemetry system
-Telemetry engine now uses about two times less memory then before
-Full 64-bit telemetry engine for more accurate replays
-Fully rewritten merge feature which gives more stable and better results than ever
-Accurate interpolation (slerp) of geographical spherical coordinates
-Improved roll/pitch/yaw emulation for low-end telemetry files
-Added support for the new ACMI 2.0 text file format (import & export)
-Added support for telemetry files stored in a zip archive
-Brand new Falcon 4.0 VHS file importer
-Spanish translation by Miguel Víctores Franco
-Added preliminary support for bullseyes (you can import your own bullseye)
-Added day/night cycles to better represent flying conditions
-Added traveled 2D ground distance to the charts (vs 3D air distance)
-Calibrated air speed for standard atmosphere can now be displayed in the telemetry window and labels
-Added an option to switch distances to feet under 2 nm
-Unknown objects are now displayed using related 3D meshes instead of just boxes
-Improved SAM/AAA threat zones display
-Hovering the mouse on anti-aircraft unit will display its thread sphere regardless of the global option
-You can now double click in the 3D view to toggle full screen mode
-Restored support for Windows XP (at least until the 3D render is rewritten)
-Updated Falcon 4.0 terrains and databases to BMS 4.33 U1
-Upgraded the export script to gracefully support DCS World 1.5.4 new export options
-Added preliminary support for DCS World F-5E-3
-Increased charts time and distance measurement marks resolution to 1/10 unit
-Added support for the new Flightradar24 csv files
-Added support for comma as a separator for seconds in XML timestamps (GPX files)
-Improved GPX files support (invalid samples are ignored and more tags are supported)
-Improved KML files support for static objects (preliminary support of polygons)
-Selected objects labels are now always displayed regardless of the global option
-Removed multimedia keys support (mouse and normal keyboard controls are more than enough)

FIXES

-Fixed a crash when loading truncated lines in csv files
-Fixed a rare random crash when loading custom terrain textures
-Fixed slow startup with a lot of custom tiles textures
-Terrain custom textures loading has been tweaked and is now much faster
-Falcon 4.0 VHS files landing gear and airbrake are now displayed properly in Tacview
-Improved Falcon 4 "bubbles" handling and objects respawn
-Invalid UTF-8 characters in text files are now handled gracefully
-The advanced telemetry (effective) heading (HDG) is now properly displayed instead of the calculated one
-Camera controls are now more responsive while idle (playback paused)
-FSX2ACMI now better handles pauses during a flight
-Fixed Falcon 4.0 RKND & RKNW runways position and orientation

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Re: Tacview

Messaggio da Aviators » 16 settembre 2016, 11:03

Rilasciato Tacview 1.5.1

FEATURES & CHANGES
X-Plane is now natively supported thanks to the XPL2ACMI plugin
FSX2ACMI has been rewritten to be more accurate and to generate acmi 2.0 files 5x smaller than before
New ACMI 2.1 file format which is up to 10% smaller thanks to longitude/latitude median reference point
You can now add objects to the world directly from Tacview tools menu
You can now edit core object properties directly from Tacview tool menu
CAS is now displayed in HUD view when proper data is available and IAS is not available
The type of speed available in HUD view is now explicitly displayed
Magnetic heading is now displayed in HUD view when available
Added support for TimeZone offset for Falcon 4.0 theaters
Added an option to display labels only for selected objects
Using shorter notation for telemetry in labels to reduce clutter
DCS World dummy pilots and units names are not exported anymore to reduce clutter

FIXES
CAS was not properly calculated when only spherical coordinates were available
Merging a DTC file with VHS was often removing objects from the battlefield
Fixed local and UTC time for Falcon 4.0 theaters (this fixes the sun position and sky color)
Advanced telemetry AOA was not properly exported (in radian instead of degrees)
Invalid time displayed in raw telemetry when loading a file from a different telemetry source
XML flight log was listing objects colors instead of coalitions names
Fixed small memory leak related to objects without data
Remove bookmark command was not working for real
Tacview now properly offers the zip.acmi file format when using the “Save As” command
Multimedia keys were mistakenly intercepted (they are now available to your favorite music player)
Increate about dialog box size to accommodate some foreign languages

Previous Improvements
Missed an update? Here is a summary of the previously introduced improvements:
1.5.1: Support for X-Plane, rewritten FSX2ACMI, improved ACMI 2.1 format, objects creation and edition tools
1.5.0: New telemetry engine & file format, more accurate replays, Spanish translation by Miguel Víctores Franco
1.4.3: Support for custom terrain textures and static objects KML files
1.4.2: Advanced BMS 4.33 support, 4 hours long trails, new telemetry tools, debug log
1.4.1: Improved online debriefing, Falcon 4.33, DCS World 2.0, and performances with Radeon graphic cards
1.4.0: Online debriefing, Garmin G1000, KML files, DCS World 1.5, bookmarks, improved RTL languages support
1.3.4: DCS World Nevada terrain and Hawk T.1A support, improved 3D labels, objects list, and DTC files support
1.3.3: DCS MiG-15bis, Falcon 4.0 DTC files, fullscreen, telemetry walls, improved declutter
1.3.2: Telemetry in 3D labels, de-clutter, improved auto-scale, support for SRTM1 terrain, bookmarks for MiG-21
1.3.1: DCS World Bf 109K-4, large Falcon 4.0 theaters, FSX2ACMI auto-launch, TrackIR, grey destroyed objects
1.3.0: Strategic view, custom Falcon 4.0 theaters, lift vector, Chinese translation by ?? 'Billeinstein' & ?? '@6'
1.2.8: FSX & Prepar3D support, Falcon 4 BMS Ikaros theater, Improved DCS World and CSV files support
1.2.7: DCS World MiG-21bis, Fw 190 & F-86F support, improved auto-scale, roll-rate
1.2.6: Distant objects auto-scale, file merge, CSV flight recordings, CSV flight log export, Aspect angle
1.2.5: DCS World Steam edition support, improved advanced telemetry, doubled trail size
1.2.4: Improved DCS World support
1.2.3: DCS World 1.2.3 support
1.2.2: Fixed a crash when opening a file in Windows XP (regression)
1.2.1: Added turn-rate and turn-radius, added 'border' static objects, improved performance
1.2.0: DCS World support, advanced telemetry (radar-locks, IAS, gears, flaps...), improved Falcon 4.0 support
1.1.1: DCS: Black Shark 2 support, Falcon 4 Israel theater
1.1.0: Native Falcon 4.0 support, telemetry data export in CSV, lag filtering, support for Steam versions of DCS
1.0.0: DCS: A-10C Warthog support, improved HUD, G, AOA, Mach, charts, GPX files support, worldwide basemap
0.9.5: Flaming Cliffs 2 support, DCS recordings are about 3 times smaller, customisable recording folder
0.9.4: EECH support, improved file format, improved performance, added Corsica and Nellis terrain
0.9.3: Black-Shark support, ballistic weapons, accurate Lock-On terrain, new labels, sun, uses 40% less memory
0.9.2: Preliminary support for Black-Shark, customizable GUI, improved flight recordings compression, properties
0.9.1: Lock-On runways, public file format, Windows Vista support, Falcon 4.0 theaters, Digital Fighters support
0.9.0: Improved 3D landscape, ribbon trails, SAM/AAA domes, free camera, automatic export script installation
0.8.5: Flight log can now be exported in XML format, vertical speed displayed in m/min or ft/min
0.8.4: Cockpit view, french translation, 3D-view objects selection, static objects, airports names
0.8.3: Added support for Cyrillic, Imperial units and compressed binary files
0.8.2: More accurate and comprehensive events log
0.8.1: Export script is now compatible with other add-ons like LotAtc
0.8.0: Fixed a crash while loading some flight recordings

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Hawk
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Re: Tacview

Messaggio da Hawk » 12 novembre 2016, 17:09

C'è qualcuno interessato ad acquistare la licenza, in modo da rientrare almeno nello sconto da 5 a 9 = 11,95 EUR?
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Dee Jay
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Re: Tacview

Messaggio da Dee Jay » 12 novembre 2016, 17:54

Ciao Hawk, se sei interessato ad una licenza del Tacview, poco tempo fa ne abbiamo comprate 5 e se vuoi è rimasta una non utilizzata.
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Hawk
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Re: Tacview

Messaggio da Hawk » 13 novembre 2016, 17:07

Dee Jay ha scritto:Ciao Hawk, se sei interessato ad una licenza del Tacview, poco tempo fa ne abbiamo comprate 5 e se vuoi è rimasta una non utilizzata.
Certo, ditemi chi devo pagare e come .
Grazie
hawk
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Ares
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Re: Tacview

Messaggio da Ares » 13 novembre 2016, 20:27

Abbiamo il TOP delle licenze la server.
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"There are guys who fly fighters and there are fighters pilots" (Dan Hampton-Viper Pilot)
Simulatori: F16 BMS, DCS World F16C, FA-18C, A10C, L39, BS, Mig21, Su27, Su33, F15, UH1, CA, NEVADA (NTTR), Normandy & C., Persian Gulf, Bf 109K, P 51, Spitfire, F5, F86.
Hotas: TM Cougar,TQS(TUSBA),CH rudder (DB15), TM MFD,TH Wathog, DIY ICP

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Hawk
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Re: Tacview

Messaggio da Hawk » 14 novembre 2016, 10:02

Chevvordì?
la posso usare come client?
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Ares
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Re: Tacview

Messaggio da Ares » 14 novembre 2016, 13:08

hai la licenza free, la home e la pro
la pro ha tutte le funzionalità della home ed in più può ospitare una sessione HOSTda condividere con i client home
qui il link alle differenze:
http://www.tacview.net/features/comparison/en/
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"There are guys who fly fighters and there are fighters pilots" (Dan Hampton-Viper Pilot)
Simulatori: F16 BMS, DCS World F16C, FA-18C, A10C, L39, BS, Mig21, Su27, Su33, F15, UH1, CA, NEVADA (NTTR), Normandy & C., Persian Gulf, Bf 109K, P 51, Spitfire, F5, F86.
Hotas: TM Cougar,TQS(TUSBA),CH rudder (DB15), TM MFD,TH Wathog, DIY ICP

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Hawk
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Re: Tacview

Messaggio da Hawk » 14 novembre 2016, 13:57

OK chi devo pagare?
Mi fate un PM con l'IBAN?
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Hawk
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Re: Tacview

Messaggio da Hawk » 18 novembre 2016, 16:26

Ci sono novità? altrimenti la compro direttamente dal sito di TacView
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Ares
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Re: Tacview

Messaggio da Ares » 19 novembre 2016, 13:19

Hawk ha scritto:Ci sono novità? altrimenti la compro direttamente dal sito di TacView
ti ho risposto in PM

ciao
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"There are guys who fly fighters and there are fighters pilots" (Dan Hampton-Viper Pilot)
Simulatori: F16 BMS, DCS World F16C, FA-18C, A10C, L39, BS, Mig21, Su27, Su33, F15, UH1, CA, NEVADA (NTTR), Normandy & C., Persian Gulf, Bf 109K, P 51, Spitfire, F5, F86.
Hotas: TM Cougar,TQS(TUSBA),CH rudder (DB15), TM MFD,TH Wathog, DIY ICP

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Phant
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Re: Tacview

Messaggio da Phant » 20 dicembre 2016, 16:45

Vyrtuoz - ED Partners ha scritto:
Tacview 1.5.3 beta 1 is available!

It is time to try the brand-new flight data recorder for DCS World: Improved performance, smaller files, more accurate and detailed telemetry as ever.

And this is just the first iteration: the following updates will export even more data especially for the main aircraft. Without talking about the new major features coming in Tacview 1.6.

http://tacview.net/download/beta

  • FEATURES & CHANGES
  • Added support for X-Plane 11
  • Added a warning when loading a file with null spherical or flat coordinates
  • Brand new flight data recorder for DCS World
  • Added mission name in DCS World flight recordings
  • DCS World mission title, type, description, and briefing are now exported
  • DCS World mission bullseyes are now exported
  • DCS World exporter sampling frequency have been optimized to reduce produced files size
  • DCS World exporter CPU load has been reduced from 10% to 4% CPU in loaded battlefield
  • Local player vehicle magnetic heading is now exported for DCS World
  • Local player vehicle change is gracefully handled by the new DCS world exporter
  • Added an option to delay flight playback to prevent cheating when online with DCS World
  • Added an option to generate one file per connected client to your DCS World server
  • Added support for C-101 Aviojet (DCS World) advanced telemetry
  • Improved advanced telemetry for many DCS World aircraft
  • Added support for DCS: L-39 Albatros
  • Added support for DCS: M-2000C
  • Added support for DCS: SA342 Gazelle

    FIXES
  • Fixed crash when displaying bullseyes charts
  • Fixed a rare crash when loading corrupted acmi 1.x files
  • Fixed random online debriefing host crash when an obsolete client attempt to join the session
  • DCS World mission date is now always correct
[/b]
Bye
Phant
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Re: Tacview

Messaggio da Phant » 27 gennaio 2017, 4:43

Vyrtuoz ha scritto:
Tacview 1.5.3 is out!

Download: http://tacview.net/download

Special thanks to DArt, Dojo and Mirknir for their invaluable ideas and feedback which have helped a lot to produce the new exporter for DCS World.

This new intermediate release brings a log of fixes and improvements for all your favorite flight simulators from Falcon 4.0 to X-Plane 11. At last, DCS World is the last flight simulator to get a brand-new exporter based on the new telemetry system which was introduced in Tacview 1.5. The new C++ exporter offers improved performance over the old LUA one (self CPU use is down from about 11% to 1.5% on average). More data is exported, recordings are much smaller, and you can even inject bookmarks while flying by pressing RALT+B!

Important Note: The old “Record DCS World Flights” option has been removed from Tacview. From now on, the new exporter is automatically installed at the same time as Tacview. It can be configured directly from the “Settings|Special|Tacview” menu in DCS World. See the attached screenshot bellow.

Immagine

This version is the last step before the long awaited real-time flight analysis! Tacview 1.6 Professional will – soon – enable you to review a flight currently in progress. A remote control will also enable you to control the local aircraft of the session you are connected to. This can be a handy feature to initiate your friends into your favorite flight simulator and to oversee in real-time a battlefield like Red-Flag operations.

These new features will be first available for DCS World, quickly followed by FSX and X-Plane, and perhaps even Falcon 4.0, if possible. Feel free to contact me if you think that you can provide me with any helpful information concerning real-time data export for Falcon 4.0.

I will soon produce several video tutorials to help you get the most out of Tacview.

Blue skies and happy new year!
Vyrtuoz


About DCS World online flights

New anti-cheat system

To prevent cheating, by default, the last 10 minutes of online flights will not be readable. This means that you may want to stay connected to the server 10 minutes after the end of your mission to get a full replay. This anti-cheat delay can be adjusted by installing Tacview on the server and setting the corresponding option between 0 (no delay) and 30 minutes. It is not necessary to record data on the server for this option to be considered. For example, you may wish to disable data recording to save CPU by using the dedicated Tacview add-in control panel in DCS World on your server.

One file per client server side

Using the appropriate option, you can now ask the Tacview exporter installed on the server to automatically create one file for each client session. Each file will be stored in a folder named after the corresponding pilot.

This great idea which comes from Dojo is going to be very handy for squadrons and public servers:
  • For example, you can use this option to save precious CPU time on your clients’ computers by letting your server handling all the data recording work.
  • You can also automatically share in real-time the generated data on a cloud service like Dropbox. Each member of your squadron will be able to access their own personal file right after their flight!
Immagine

FEATURES & CHANGES
  • Added support for X-Plane 11
  • X-Plane data recorder now makes a distinction between fixed wings and helicopters
  • Brand new flight data recorder for DCS World
  • DCS World mission title, type, description, and briefing are now exported
  • DCS World mission bullseyes are now exported
  • DCS World exporter sampling frequency have been optimized to reduce produced files size
  • DCS World exporter CPU load has been reduced from 11% to 1.5% CPU in loaded battlefield
  • Added RALT+B to save a bookmark in the flight recording while flying in DCS World
  • Local player vehicle magnetic heading is now exported for DCS World
  • Added mission name in DCS World flight recordings
  • Local player vehicle change is gracefully handled by the new DCS world exporter
  • Added an option to delay flight playback to prevent cheating when online with DCS World
  • Added an option to generate one file per connected client to your DCS World server
  • Added support for C-101 Aviojet (DCS World) advanced telemetry
  • Improved advanced telemetry for many DCS World aircraft
  • Added support for DCS: L-39 Albatros
  • Added support for DCS: M-2000C
  • Added support for DCS: SA342 Gazelle
  • Added support for DCS: Spitfire LF Mk. IX
  • Integrated the latest Nevada map from DCS World (new airports will follow)
  • Added a warning when loading a file with null spherical or flat coordinates
  • Added Falcon 4 Pillars of Hercules 0.7.8.2 theater
  • Integrated Balkans terrain and database for BMS 4.33 U3
  • Updated Ikaros theater for BMS 4.33 U3 to version 4.0.0
  • Added preliminary support for Ostsee Falcon 4.0 theater
  • User settings WILL be preserved when updating to a new version
  • Added support for laser beams
  • Added command line option /DataCollection:off to disable anonymous data collection
FIXES
  • Fixed crash when displaying bullseyes in charts
  • Fixed a rare crash when loading corrupted acmi 1.x files
  • Fixed random online debriefing host crash when an obsolete client attempt to join the session
  • DCS World mission date is now always correct
  • Reference time is now properly set to 2004-05-14 for all Falcon 4.0 flights
  • Identical flight events are now properly loaded and stored separately
  • Matra missiles are now stored with distinct names in DCS World acmi files
  • X-Plane data recorder now better handles time travel using keyboard shortcuts
[/b]
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