DCS WORLD: Campaigns

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Re: DCS WORLD: Campaigns

Messaggio da Phant » 26 ottobre 2018, 17:26

Chizh - ED Producer ha scritto:
Immagine

DCS: Spitfire LF Mk.IX – The Big Show Campaign

Download now from DCS e-shop

Put on Pierre Clostermann’s Irvin jacket, climb into his Spitfire Mk.IX and experience the massive air battles in the skies of Western Europe described in his similarly titled book. This campaign follows Clostermann’s career from April 1943 to July 1944 through 12 missions that recreate his memoirs down to the smallest details such as time, weather, squadrons and even radio transmissions. Find out what it feels like to fly with the Biggin Hill Wing in a huge formation of Spitfires, to follow Commandant Mouchotte into gigantic melees against 30+ Focke-Wulfs, to take part in Rodeos, Circuses, and attacks on V-1 launch sites, or to support the ground troops after the D-day landings. All clear? Switches on!

  • Key Features:

    12 historical missions following Pierre Clostermann during his time with 341 and 602 Squadron.
    Detailed briefings, maps and briefing images, including separate PDF mission files with historical backgrounds
    Unique kneeboard graphics and checklists for each mission
    Historically accurate custom skins
    Hundreds of specially recorded voice-over messages
    A wide array of missions including fighter sweep, bomber escort, armed reconnaissance and ground attack
    This campaign requires ownership of DCS: Spitfire LF Mk.IX and DCS: Normandy 1944 Map.




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Re: DCS WORLD: Campaigns

Messaggio da Phant » 1 novembre 2018, 0:31

Chizh - ED Producer ha scritto:
DCS 2.5.3.23225 Stable

Added support of the new Spitfire IX The Big Show Campaign by Reflected Simulations.

  • DCS World
    Fixed crash when using a trigger with event "On mission ends" and some action.
    ME. Added C-130 and F-4E to Iran.
    ME. Added missed aircraft and ground units to Serbia.
    MP. Added corresponding message if the client was be disconnected from server by Integrity check failure.
    Vehicle does not follow to assigned WP from task 'go to waypoint' - fixed.

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Re: DCS WORLD: Campaigns

Messaggio da Phant » 7 dicembre 2018, 15:57

Chizh - ED Producer ha scritto:
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DCS: Combined Arms – Frontlines Georgia Campaign

The Combined Arms Frontlines Georgia campaign is the first Combined Arms single player campaign. In this campaign you will experience many different aspects of Combined Arms combat in DCS World, from commanding many units over several different objectives to sitting in a tank and commanding a platoon from the driver’s seat.

Key features:
  • 11 Story driven missions (with supplemental missions if you have a stumble along the way)
  • Command various ground units, from armor to transport
  • Freedom to set up your air units load-outs before the mission starts
  • 35+ unique voice overs


Immagine

More screenshots

With CA Frontlines, we hope you will learn and enjoy playing DCS: Combined Arms in ways you might not have ever thought about before.




Purchase in the DCS e-shop

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Re: DCS WORLD: Campaigns

Messaggio da Phant » 12 dicembre 2018, 15:27

Chizh - ED Producer ha scritto:
DCS 2.5.3.24984 Stable

Added support of new campaign - Combined Arms: Frontlines Georgia.

  • DCS World
    Restored the missing debriefing after instant action mission.
    AI aircraft climb to a very high altitude when attacking armor units with bombs - fixed.
    AI ground. Not-activated truck can rearm the ground forces if it is visible (not hidden in the ME).
    ME. Task 'go to waypoint' will work correctly with the stop condition.
    Fixed issue with DCS freezing on start in some conditions.
    MP. All information about servers with a large number of slots and clients (40+) will now be visible in the list of servers.
    Sound. Improved fade out of sounds with distance.
    AI F-86F. Will not use radar ranger for long range search.
    AI F-86F. Fixed bug that bring to ground collision in the rocket attack.
    A-10C & F/A-18C. AWACS aircraft do not call out enemy locations till the player’s comms menu is opened to AWACS - fixed.
    Radio commands given by the player when a radio message from the AI is playing do not go through - fixed.
    Multimonitor configurations. GUI dropboxes will not break away from their place on the main display to the other displays.
    SA-2 unable to engage high altitude targets - fixed.
    F-4E Iran. Added skin by Sadjad_Vosoul (ISAAC).
    ?-130 Iran. Added 2 skins by Sadjad_Vosoul (ISAAC).
    Added SAM SA-15 Tor to Iran.
    ME. Implemented ship livery selection.
    Ground AI will be reposition itself if the current target exit from his fire angle.
    Radar Mys-M1 (Silkworm HY-2 surveillance radar) is integrated. The ASM battery will be receive targeting from Mys-M1
    surveillance radar. If the radar destroyed the ASM battery will be not functional.
    Stennis carrier. The helicopter in takeoff position will not block all AI operations on the deck.
    AI fighters with TWS and multiple launch capability will not use F-pole maneuver if they decided for multiple launch for several bandits. This was done so that the targets did not leave the radar's field of view.
    MP. Banned user will get message about his ban and reason.
    MP. Fixed the client's serverlist update when shutting down the server.
    TrackIR works always, despite of control settings - fixed.
    Hawk MPQ-55 will be marked as HK on Western RWR systems.
    Fixed crash when a bridge without pillars is destroyed.
    AI fighters will use an AIM-120C first instead of using the shorter ranged AIM-120B.
    AI vehicles. Supplies truck added for all countries.
    AI vehicles. Added M60 MBT to USA.
    China Asset Pack. Completed Navy liveries (054A: 25 skins, 052B: 2 skins, 052C: 6 skins)
    China Asset Pack. Updated KJ-2000 external model shape
    The AI Su-34 will no longer self-destruct when dropping a KAB-500S.
    Fixed an MP issue where static objects with number greater than 501 would not be visible to clients.
    Added coalition management of countries in the Mission Editor via arrows keyboard keys.
    Debriefing. Target for some SAMs and ASM HY-2 were displayed as null (0) or nothing in the debriefing.
    When scripting the Mission Editor function StaticObject.destroy() is run on cargo objects, the cargo was not removed from the perspective of clients.
    Corrected Su-24 level of detail such that it does not disappear.

  • Campaigns
    Memory of the Hero. Updated mission 13 and 14. Deleted intro track, corrected triggers.
    Spitfire IX - Big Show Campaign. Corrected a typo in the documentation. Added some B-17 skins that were accidentally missing.
    Spitfire IX Big Show Campaign.
    - Performance improvements (not all bombers drop bombs to reduce FPS hit)
    - Air Sea Rescue logic changed. Now it's possible to call mayday even if the radio doesn't work, you just won't get an answer.
    M-2000C Red Flag ?ampaign.
    - Mission 1: added "mission complete" message.
    - Mission 6: Changed loadout of some of the Red Force jets after player feedback to slightly reduce the difficulty.
    - Mission 10: Mirages 2000-5s will now engage blue forces.
    MiG-29 Over the Hump campaign ?orrected.
    F-15C Aggressors BFM Campaign. Added new missions against the Su-27.

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Re: DCS WORLD: Campaigns

Messaggio da Phant » 21 dicembre 2018, 17:20

Digitalcombatsimulator.com ha scritto:
Immagine

DCS: P-51D Mustang - Blue Nosed Bastards of Bodney Campaign

Developed by Reflected Simulations, this campaign is the perfect setting to fly the newly updated Mustang!

Immagine

Purchase in the DCS e-shop

Become a member of the most famous fighter unit of the USAAF, take part in escorting large bomber formations, support the ground troops after D-day, or engage the Luftwaffe over the snowy hills of the Ardennes. The Blue Nosed Bastards of Bodney is a semi-historical campaign for the P-51D Mustang. It follows the 352nd Fighter Group from May 1944 through the Normandy landings until Operation Bodenplatte in January 1945. This campaign has a plethora of details and Easter eggs to make you feel like a young American flyboy in the Army Air Forces in 1944.

Key Features:

  • 14 semi-historical missions focusing on the 352nd Fighter Group
  • A detailed background story, mission contexts, checklists and encounter reports
  • Detailed briefings and briefing images, including separate PDF mission files
  • Unique kneeboard graphics and checklists for each mission
  • Hundreds of specially recorded voice-over messages and radio broadcasts
  • Historically accurate custom skins
  • A wide array of missions including fighter sweep, bomber escort, armed reconnaissance and ground attack

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Re: DCS WORLD: Campaigns

Messaggio da Phant » 25 gennaio 2019, 16:59

Chizh - ED Producer ha scritto:
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DCS 2.5.4.26552 Stable

Note: Regarding the VEAO Hawk, the developer has ceased supporting their product. We will though continue to make available the 2.5.3 updater for those that wish to fly this product.

Introduced DCS: Christen Eagle II by Magnitude 3 LLC

WWII Update:
Introduced DCS: Christen Eagle II by Magnitude 3 LLC
Introduced an improved of Bf 109, Fw 190, P-51D and Spitfire IX cockpits and external models.
Added another version of the P-51D Mustang: P-51D-25-NA. This version has different IFF and radio equipment.
Support of new campaign - P-51D The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations.

  • DCS World
    Corrected blue fog color.
    Gas Platforms and Oil Rigs can now be placed on ground (not only in water) in the Mission Editor.
    ME. Triggers. Action "RADIOITEM ADD TO coalition or group" visible for all is fixed.
    ME. The Zone that is property of the task ?ontinue to be displayed on the map after changing the task is fixed.
    ME. Part of the tab "Naval group" continues to be displayed after closing is fixed.
    The SU-17M4 loadout has 2 entries for MER*6 FAB-100 – one of these is redundant and was deleted.
    AGM-65. Search and lock ranges was increased based on launch altitude.
    Encyclopedia. Fixed incorrect description for BetAB-500 bombs.
    Su-33 AI. Late activated Su-33 causing game crash is fixed.
    ATC Request for Takeoff Error - no clearance for takeoff fixed at hold short check from 80 meters instead 30+30 is fixed.
    Forcing the civilian traffic options within the mission options screen has no effect when in the simulation - fixed.
    MP. Ban functionality in server UI (WIP).
    Added P-51D to Greece.
    AGM-88. Adjusted missile position on LAU-118 launcher.
    Sound disappear after off and using cancel on settings is fixed.
    T.Flight Hotas: user can't assign any command is fixed.
    Fixed glitch on some video cards when pixel color is less than zero.
    Sea shelf objects will be available as suppliers.
    Fixed bug with incorrect fog covering and ground explosion effect.
    Fixed crash with mission reloading when cursor was forced with Alt+C.
    Fixed crash with mission reloading when shell smoke tail was present in air at this time
    Crash on group destroy with engine shutdown event is fixed.
    Crash on mission reload with active scripting timers is fixed.
    ME. Fixed bug with Ammo tab of Naval group that changing on tab to Route in some situations.
    Input. Fixed bug that caused black screen after reassign input and press OK button.
    MP. Fixed aircraft jumping back on heavy packet loss.
    MP. Fixed aircraft rubber-banding when recovering from packet loss.
    VR. Fix glitch (large white area ) when high pixel density value selected.
    VR. Possible fix for Samsung Odyssey crosseyed picture.
    VR: One eye image blinks when water set to High is fixed.
    ME. FOG checkbox doesn't set when weather preset with fog selected is fixed.
    Fixed crash if tank has been destroyed while shooting.
    AIM-7. Loft trajectory corrected. Arm delay increased for safe launch.
    MP. AIM-7. Net phantom (client side) of missile always flies straight ahead fixed.

  • Campaigns
    M-2000 Red Flag Campaign by Baltic Dragon. Added RU locale (texts and images).
    F-15C: The Georgian War campaign by Baltic Dragon. It includes the following changes:
    • M2 - increased the volume of some audio files.
      M3 - Added stop condition to prevent Su-24s from re-attacking ground targets after bugging out (edited).
      M6 - Su-25Ts will no longer engage AWACS.
      M8 - enemy MiGs will now stay on station and not land too early.
      M10 - Corrected timing on radio chatter between WP3 & 4
      M11 - Adjusted flight path to prevent AI Su-27 crashing. Removed inactive MiG-31. Restricted Ground attack for wingman
      M12 - Yak-40 will be destroyed if damaged by hostile fighters
      M16 - Adjusted default flight formation. Silenced AI Hip radio calls. Corrected duplicate VO

    L-39 Kursant campaign. Corrected missions of stage 6.
    P-51D The Blue Nosed Bastards of Bodney. Removed the "player alive" success condition. Updated some docs.
    Mi-8MTV2 The Border Campaign. Corrected mission 8 (Radio Hunt) where group of Mi-24 can not landing.
    M-2000C Red Flag Campaign.
    • Mission 03: removed static F-15 blocking taxi route for Monster (UK Tornado).
      Mission 10: fixed behaviour of AI F-5 and M-2000 so that they engage instead of landing.

    A-10C Stone Shield. Adapting mission files under DCS 2.5.
    Museum Relic Campaign. Numerous performance changes made to both campaigns.

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Re: DCS WORLD: Campaigns

Messaggio da Phant » 1 febbraio 2019, 16:27

Digitalcombatsimulator.com ha scritto:
Immagine

The Enemy Within 3.0 Campaign by Baltic Dragon

Immagine

This week Baltic Dragon’s latest A-10C campaign was released that can be purchased here.

The Enemy Within 3.0 is a complete remake of the critically-acclaimed The Enemy Within campaign for the A-10C Warthog. This story-driven campaign puts you in cockpit of the Warthog as part of a small, 6-ship US detachment sent to Georgia. Your mission is to help contain a growing threat from a terrorist organization calling itself the "Caucasus Liberation Army" (CLA). As the story unfolds, you will be faced with a variety of challenges, including close air support, precision strikes, combat search and rescue, anti-ship strikes, and even air to air combat.

Striving to be as realistic as possible, the units featured in the campaign are based on their real-life counterparts. It also uses a sophisticated radio control system, meaning that you must tune your on-board radios to the correct frequency to hear the more than 2000 custom voice overs available throughout 21 missions.Compared to the original campaign, version 3.0 offers following great additions and changes:

  • 20 out of 21 missions have been rewritten from scratch. This includes the course of action, dialogues, briefings and background information
  • More than 2/3 of the missions take place in different locations than the original ones, and most feature different challenges and enemies to provide a completely new experience, 3 entirely new missions that are designed to complement and extend the storyline
  • The 8 pilot and 3 commander characters featured throughout the campaign have almost 4x more custom voice overs (over 2100)
  • Additional documents and custom kneeboard pages are available for each sortie

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Re: DCS WORLD: Campaigns

Messaggio da Phant » 6 febbraio 2019, 17:28

Chizh - ED Producer ha scritto:
DCS 2.5.4.26825 Stable

Introduced new campaign The Enemy Within 3.0 by Baltic Dragon

  • DCS World
    Helicopter-borne infantry (descent). Corrected calculating total number of troops.
    ME. Effects on the map will be have an option to be hidden.
    AI vehicles. Vehicles will sink if they are destroyed when swimming on the water.
    ME. Triggers. The trigger condition “missile in zone” will contains the SS-N-2 Silkworm anti ship missile in the list.
    Su-25T. Corrected Shkval training mission.
    AI helicopter will not be landing to the landing area that was occupied by player.

  • Campaigns
    A-10C Operation Piercing Fury. Bugfix of mission 08.
    M2000 Red Flag Campaign. Mission 10 and 11. Fixed third flight of A-10Cs that were stuck during taxiing.
    CA Georgia Campaign. Fixes include visibility of some units. Added and updated some VOs. Fixed some typos. Other fixes.
    Ultimate Argument: F-4E replaced by A-10C - fixed.

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Re: DCS WORLD: Campaigns

Messaggio da Phant » 20 febbraio 2019, 17:58

Chizh - ED Producer ha scritto:
DCS 2.5.4.27430 Stable
  • DCS World
    JTAC has very short designation range - range is increased.
    Added binocular with laser to units that assigned for JTAC task.
    BDA setting can be enforced now from server to clients.
    AIM-9X: AIs will not use the missile to engage targets well outside the range of the missile.
    AGM-65: Missiles launched from sides of Triple Rack will have proper trajectory.
    Fixed crash related to BGM-109 Tomahawk usage.
    AI’s Su-33 will be able to take off from deck of Kuznetsov with proper weight.
    MP Server. Slightly corrected the banned list window.
    MP Server. Fixed gradual performance loss when there’s no sound card.
    ME. Armament HMMWV added to Georgia
    ME. Soldiers added to Abkhazia and South Ossetia.
    ME. Added Cuba to country list.
    Kazakhstan Air Force will speak in Russian, not English.
    MiG-29A. Added Kazakhstan KazAADF 2008 skin by Asker Askerov.
    Radar missile usage crash fixed.
    Wingmen air refueling crash fixed.
    Ground units - crash on recon mode fixed.
    Missile launch warning system crash fixed.
    Aircraft Big formations. Crash appearing in case of destruction of the leading flight is fixed.
    Fixed crash when switching maps.
    Function "onPlayerTryConnect" now send correct message to a client when connection has been refused.
    ME. Fixed issue with Cuba country that replacing the Third Reich
    Helicopter special troops: On the helicopter there is no menu for embarking commandos if the first commando in the group is killed.

  • Campaigns
    The Enemy Within 3 Campaign by Baltic Dragon:
    • Mission 01- corrected typo in coordinates given by Overlord (text).
    • Mission 04 - corrected rare bug where Axeman would send radio messages after being killed, corrected F10 menu items not disappearing when they should, corrected some overlaping radio messages.

    F-15C Aggressors BFM Campaign by Mapple Flag. Some minor briefing text updates and unit repositioning.

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Re: DCS WORLD: Campaigns

Messaggio da Phant » 1 marzo 2019, 16:14

Chizh - ED Producer ha scritto:
Immagine

DCS: Combined Arms Frontlines Georgia Campaign Available on Steam

The Combined Arms: Frontlines Georgia campaign is the first all Combined Arms single player campaign. In this campaign you will experience many different aspects of Combined Arms combat in DCS World, from commanding many units over a number of different objectives to sitting in a tank and commanding a platoon of tanks from the driver's seat. Get it now from Steam


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Re: DCS WORLD: Campaigns

Messaggio da Phant » 29 marzo 2019, 19:11

NineLine - Community Manager ha scritto:
Immagine

DCS: Spitfire LF Mk.IX – The Big Show Campaign on Steam

Download from Steam page

Immagine

Put on Pierre Clostermann’s Irvin jacket, climb into his Spitfire Mk.IX and experience the massive air battles in the skies of Western Europe described in his similarly titled book. This campaign follows Clostermann’s career from April 1943 to July 1944 through 12 missions that recreate his memoirs down to the smallest details such as time, weather, squadrons and even radio transmissions. Find out what it feels like to fly with the Biggin Hill Wing in a huge formation of Spitfires, to follow Commandant Mouchotte into gigantic melees against 30+ Focke-Wulfs, to take part in Rodeos, Circuses, and attacks on V-1 launch sites, or to support the ground troops after the D-day landings. All clear? Switches on!

Key Features:
  • 12 historical missions following Pierre Clostermann during his time with 341 and 602 Squadron.
    Detailed briefings, maps and briefing images, including separate PDF mission files with historical backgrounds
    Unique kneeboard graphics and checklists for each mission
    Historically accurate custom skins
    Hundreds of specially recorded voice-over messages
    A wide array of missions including fighter sweep, bomber escort, armed reconnaissance and ground attack

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Re: DCS WORLD: Campaigns

Messaggio da Phant » 3 aprile 2019, 13:29

Chizh - ED Producer ha scritto:
DCS 2.5.4.29167 Stable Version

DCS: MiG-19P Farmer by RAZBAM Simulations is now available.
DCS F-14 Tomcat by Heatblur Simulations.
Introduced of the DCS Dedicated Server.

  • DCS World
    Static objects linked to a parent object with offset fixation will ow rotate with the parent object (i.e. static objects on an aircraft carrier).
    AI combat vehicles. Buildings and allied units in the the line of sight prevents weapon fire.
    MP. Multiple clients will not spawn in the same location on the CVN-74 deck.
    Fixed bug that could potentially cause SFM aircraft to explode at spawn.
    Improved performance of some scripting functions.
    Open mission/track panels. Added ability to sort files by typing by first letter of the file name.
    Fixed frequent crash with mission scripting - script trying to destroy aircraft when aircraft trigger some event , as result - aircraft destroyed in the middle of self activity which result crash on next line after posting event.
    Aircraft AI. Fixed crash caused by the bingo fuel landing at aircraft carrier.
    JTAC will now not report Rapier as SA-2.
    ME. Ground units. Added different colors for detection and engagement range rings.
    ME. Deleted non-functional PLANNING CARGO indicator from aircraft payload menu.
    MP. The glass in the cockpit will be transparent, not black, during texture loading after spawning into the cockpit.
    MP. Some tuning of Server options panel.
    MP. Client aircraft disappears, if he disconnects from the server on pause and joins back, fixed.
    Mi-8MTV2 and UH-1H AI helicopters. Onboard gunners are implemented. From now the AI gunners will engage different types of threats within their (gunners') weapons range.
    Airborne troops can embarking to second helicopter after disembarking from the first one.
    ME. Corrected an enabling checkbox of Sand storm setting.
    Scripts. Fixed frequent crash with mission scripting - script trying to destroy aircraft when aircraft trigger some event.
    AI KC-130 will not taxiing reverse after refueling.
    Input axis binding causes UI "freeze" and Lua error in dcs.log fixed.
    MP. Increased timeouts to 10 minutes.
    ME. Triggers. Added new field to message action with delay message in seconds.
    Fixed a crash when player left aircraft for AI control with scheduled two identical failures, which caused them to mess.
    Fixed a crash if player ejects himself in the middle of refueling procedure.
    Dedicated server. Log update now checks if lifecycle is enabled.
    Dedicated server. File selector: 'Saved Games' topmost folder. Only show relative path from it.
    R-27R and R-27T DLZ is corrected.
    Black screen flickering on the some video cards fixed.
    Fixed crash when use trigger "Start player seat lock" with incorrect number.
    Ship's cruise missiles. Fixed a wrong launch orientation of missile.
    ME. Corrected unit templates: Hawk SAM Battery standard and Hawk SAM Battery reinforced, S-300, Patriot. Corrected name of Rapira position.

  • DCS Campaigns
    A-10C Basic Flight Training (BFT) Campaign:
    • BFT08 - Corrected Manual Reversion oscillations.
      BFT10 - Corrected altitude triggers. Added F10 Nav Point references for VR.

    The Enemy Within 3.0
    • Mission 02: Updated radio settings for the wingman (35.5 FM).
      Mission 04: Small adjustments and bug fixes for radio system. Updated laser code in the kneeboard.
      Mission 05: Fixed bug where sometimes the RTB conversation wouldn't be played. Wingman will no longer speak after he has been shot down.
      Mission 12: Updated timing of some voiceovers.
      Mission 16: Fixed bug where HVA would be destroyed even if player killed all enemy units.
      Mission 18: Fixed rare bug when some players would not hear comms with Overlord.

    Black Shark 2 Republic Campaign. Structure of campaign changed. Minor changes in missions.
    L-39 Kursant campaign. Changed banking around targets.
    Mi-8MTV2 Oilfield: 16th mission, place of emergency landing of 325th moved to the clean place.
    TEW 3.0 by Baltic Dragon
    • Mission 13: Updated positions of some enemy units to decrease difficulty a little. Fixed occasional bug with allied helos not landing on the roof - now they will land beside the main building.

    M-2000C Red Flag by Baltic Dragon
    • Mission 06: Updated F-14 model and loadout. Reduced skill of Aggressor Phantoms.
      Mission 11: Updated triggers for Hawg flights - they should RTB when task is complete. If AI flights crash after mission complete it won't affect the score.

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Re: DCS WORLD: Campaigns

Messaggio da Phant » 12 aprile 2019, 17:03

NineLine - Community Manager ha scritto:
Immagine

DCS: A-10C Warthog - The Enemy Within 3.0 Campaign Available on Steam

The Enemy Within 3.0 is a complete remake of the critically-acclaimed The Enemy Within campaign for the A-10C Warthog.

Immagine

Download from Steam page

This story-driven campaign puts you in cockpit of the Warthog as part of a small, 6-ship US detachment sent to Georgia. Your mission is to help contain a growing threat from a terrorist organization calling itself the "Caucasus Liberation Army" (CLA). As the story unfolds, you will be faced with a variety of challenges, including close air support, precision strikes, combat search and rescue, anti-ship strikes, and even air to air combat.

Striving to be as realistic as possible, the units featured in the campaign are based on their real-life counterparts. It also uses a sophisticated radio control system, meaning that you must tune your on-board radios to the correct frequency to hear the more than 2000 custom voice-overs available throughout 21 missions.

Compared to the original campaign, version 3.0 offers following great additions and changes:
  • 20 out of 21 missions have been rewritten from scratch. This includes the course of action, dialogues, briefings and background information.
  • More than 2/3 of the missions take place in different locations than the original ones, and most feature different challenges and enemies to provide a completely new experience, 3 entirely new missions that are designed to complement and extend the storyline.
  • The 8 pilot and 3 commander characters featured throughout the campaign have almost 4x more custom voice-overs (over 2100).
  • Additional documents and custom kneeboard pages are available for each sortie.

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Re: DCS WORLD: Campaigns

Messaggio da Phant » 16 maggio 2019, 0:41

Chizh - ED Producer ha scritto:
DCS 2.5.4.30386 Stable Version

Introducing DCS: I-16 by OctopusG
Network protocol changed, old servers are not visible

  • DCS World
    F10 map options for 'a/c only' and 'map only' will not make airbase icons disappear.
    Uncontrolled ground units will not be be controlled by keyboard combos.
    MP. Detected units in the fog of war conditions will be visible after reconnecting to the server.
    MT4 Sherman and MT4A4 Sherman speed corrected.
    All AIM-7 missiles have active guidance seekers like an AIM-120 - fixed.
    M6 Linebacker will reload all Stingers by the stock for 240 seconds.
    M192 HAWK launcher will reload faster, for 420 seconds.
    After rearm SAM Hawk does not not attack enemy - fixed.
    AIM-7 wing animation fixed.
    AGM-88 adjusted accuracy. Autopilot tuning, overload rate response slightly decreased for avoid a hard bucketing.
    AI S-3B can't takeoff from CVN-70 in some case - fixed.
    Dedicated Server. Fix mission restart, now server not crashes even if next mission do not exists or broken.
    AI aircraft will be accelerate to required speed for weapon launch if this weapon required certain minimum speed. For example ARM missile Kh-31 requires minimum 0.7M for sure launch.
    MP. F10 map. With target mark on, the aircraft type, player nick and mark text is overlapped - fixed.
    Fixed crash caused by video driver NV 430.39 when MK-20 or CBU canisters opens. We strongly recommend to update Nvidia drivers to version 430.53 (https://nvidia.custhelp.com/app/answ...tail/a_id/4798) for preventing crashes on graphical effects.
    MP. Fixed crash on the taxi in the multiseater aircraft.
    MP. Fixed starting dedicated server with settings saved from webGUI also checks if mission list is empty.
    ME and F10 map. Added view of precise coordinates with hundredths of seconds. Cycle through coordinate display option available by pressing LAlt + Y.
    ME. Incorrect removal of the list Waypoint properties fixed.
    Ground AI. The algorithm of detour of buildings and obstacles was adjusted.
    AGM-88. Turned off the loft trajectory for SP and TOO modes. Fixed trajectory sagging at terminal phase of flight.
    TrackIR_external_views option will not inherited from previous simulation run.

  • DCS Campaigns
    AJS-37 Viggen 16-2 Red Flag Campaign by Bunyap Sims - corrected mission 01.
    DCS BS2 Republic: fixed bug with broken default localisation.

Bye
Phant
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Phant
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Re: DCS WORLD: Campaigns

Messaggio da Phant » 27 giugno 2019, 0:46

USSR_Rik - ED Team ha scritto:
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DCS World 2.5.5.32533 Stable Version

Introduced DCS: Fw 190 A-8 by Eagle Dynamics

  • DCS World
    ME. Corrected overlapping texts in the route panel.
    ME. After deselecting a group, focus will not remains in last used text box.
    ME. Added support for 1024x1024 pixel briefing images.
    Video rendering. Eliminated the memory leaks.
    Corrected parachute animation during ejection from ground level.
    AI aircraft taxi. Obstacle detour mechanism adjusted.
    Add keybinding for "sound on/off" option to all ED modules.
    Ground AI. Vehicles without moving turret will be rotate own hull for gun aiming.
    Radio altimeter now detect ships. Flying over the ship, the radio altimeter will show the altitude to the deck, not to the sea surface.
    ME. Fixed GUI Error when use task FAC for group placed from template.
    MP. Timeout settings are now forced by the server, network speed setting is automatic.
    MP. Reworked network transport for better handling of a large number of units. Note: Network protocol has changed!
    Sound. New sonic boom effect.
    China Asset Pack. Add ZBD-04A IFV.
    AGM-88. Seeker suddenly changed target in flight - fixed.
    Aircraft carrier landing lights now on when clouds > 9.
    Fixed fog visibility calculation at 0 height.
    Option for scaling font in radio menu and messages added to System options, Scale Option to change the font size of top left/right messages.
    Improved net synchronization of canopy animation.
    ME. Corrected AI advanced actions behaviour when the coalition has been changed
    Radio menu cutoff in VR has been fixed
    Fixed F10 map coordinates having low precision in special mode
    Sochi 761 kHz beacon is now correct on the F10 map

  • DCS Campaigns
    Spitfire IX The Big Show campaign by Reflected Simulations
    Revised the mission goals to ensure progression.
    Fw 190 D-9 in some missions replaced with new Fw 190 A-8.

    M-2000C Red Flag campaign by Baltic Dragon,
    Mission 15: added safeguard for Gazelles - they will now be destroyed and won't break mission by getting damaged.

    Memory of the Hero Campaign by Stone Sky.
    Mission 10 - reworked trigger of helicopter disruption in the end of the mission.
    Mission 12 - reworked the points system and the analysis of additional triggers in radiomenu F10.

    Enemy Within 3.0 campaign by Baltic Dragon.
    Mission 1: fixed an issue where MANPADS would fall through the roof into the building and be unable to shoot, thus blocking mission progress.

    L-39 Kursant campaign.
    Corrected mistakes in a mission briefings of stage 7.

    A-10C AAT Campaign by Mapple Flag.
    AAT10 - Changed loadout to use IR MAVs only.

    A-10C TTQ Campaign by Mapple Flag.
    TAC14 - Changed helicopter altitude to avoid tree crash.

    P-51D The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations.
    Fw 190 D-9 in some missions replaced with new Fw 190 A-8.

    CA Frontlines - Georgia Campaign.
    Added Chinese localisation.

    P-51D Charnwood Campaign by B&W.
    Updated missions.

    Spitfire IX Epsom Campaign by B&W.
    Updated missions and docs.

Bye
Phant
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