DCS WORLD: WWII (Europe - Pacific)

Area dedicata ai simulatori di volo
Rispondi
Avatar utente
Phant
Capitano
Capitano
Messaggi: 14312
Iscritto il: 19 settembre 2003, 15:14
Località: Olbia
Contatta:

Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 28 maggio 2018, 15:06

Immagine Immagine

Avatar utente
Phant
Capitano
Capitano
Messaggi: 14312
Iscritto il: 19 settembre 2003, 15:14
Località: Olbia
Contatta:

Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 8 giugno 2018, 17:46

Chizh - ED Producer ha scritto:
Immagine

DCS World War II News

In commemoration of the June 1944 D-Day landings, we have several DCS World War II updates we’d like to bring you. We see DCS World War II as a very important component of DCS World and it will continue to grow with new features, content, and numerous improvements. We are just getting started.

Normandy 1944 Map for DCS World Update

Working with the Ugra Media, the developer or the Normandy map, we will be releasing a free update to this map in June. This map is the ideal battleground for our warbirds that focuses on northern France in the summer on 1944.

Immagine

More screenshots

Coming improvements include:
  • More detailed objects and realistic airfield textures. The textures now reflect the more dusty, lighter, sandy surfaces
  • Removal of permanent structures from ALG airfields
  • Concrete surfaces for the airfields of Evreux, Carpiquet, and Tangmere
  • Shallow water zones along the coastal areas
  • New stone bridges
  • More structures like farm houses outside the detailed areas of the map
  • Added more objects like windmills
  • Improved performance


Free DCS: World War II Assets Pack Update

To provide a more realistic and populated World War II environment, new assets are being added to the World War II assets pack this month.

Immagine

More screenshots

Some of these new units include:
  • M12 gun motor carriage
  • M30 cargo carrier
  • M2A1/M3 halftrack
  • StuG IV
  • Sd.Kfz. 234/2 “Puma”
  • Sd.Kfz. 7 artillery tractor
  • Sd.Kfz. 251
  • Sd.Kfz. 2 Kettenkrad
  • Horch staff car
  • Barrage balloons
  • LCVP Higgins boats
  • UK soldier


There is no additional charge for all of these new units.
Many new air, ground and sea units will be coming in later updates.

Spitfire LF Mk.IX Update

Also this month will see the completion of the Spitfire with a clipped wing version, the ability to carry bombs, and the ability to mount both a slipper tank or external fuel tank. The will give our Spitfire far more mission capability like cross-channel patrols and ground attacks.

Immagine

More screenshots

This will make the DCS Spitfire an incredibly accurate simulation of the Spitfire LF Mk.IX, with a fully interactive cockpit, detailed sub-systems, and a professional flight model. Based on hands-on feedback from pilots that have hundreds of hours in the Spitfire LF Mk.IX, we are very proud of this showcase title.

In cooperation with talented 3rd parties, we also have some amazing, new Spitfire campaigns coming to DCS World that take advantage of these new features.

Static Templates Coming to DCS World

Static Templates are sets of objects that can be placed on the map and saved as a single entity. After a template is created, it can be saved and shared with others. Multiple instances of a Static Template can then be placed to create more interesting and populated missions. In addition to statics, AI units can also be placed in the template.

Examples of potential Static Templates include:
  • Atlantic Wall fortifications
  • Harbor traffic at Le Havre and Cherbourg
  • Battlefield front lines
  • Munition and fuel depots
  • Headquarters units
  • Airfield support units


Static templates allow better performance and faster construction of missions and campaigns. This will be valuable tool to offer even better gameplay content.

Bye
Phant
Immagine Immagine

Avatar utente
Phant
Capitano
Capitano
Messaggi: 14312
Iscritto il: 19 settembre 2003, 15:14
Località: Olbia
Contatta:

Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 28 giugno 2018, 0:47

Chizh - ED Producer ha scritto:
Immagine

DCS 2.5.2.18736.400

DCS F/A-18C Hornet and The Persian Gulf map is available.
Added CVN-74 J.C.Stennis aircraft carrier.
L-39 Kursant Campaign and F-15C Aggressors BFM Campaign is available

The first version of the video memory manager is presented, which will purge the video memory when the video memory budget allocated by Windows is reached. The resources that were not used in the last 10 seconds are first to be purged.

New OFFLINE mode is now implemented. User can turn on OFFLINE mode that allows the game to be used without internet identification and without a time limit. Note: user must turn off OFFLINE mode on the same PC. OFFLINE mode cannot be turned off from another PC even with the same user's login.

  • DCS World
  • Kh-25 and Kh-29 will follow the laser beam target point of the Su-25/25T optical station when player to shift the target point after launch.
  • Aircraft AI will be changing altitude between waypoints less aggressively.
  • Removing scenery objects via trigger will not be stay in the invisible mode, they will be removed completely.
  • MP. Added additional list of checkboxes for advanced IC server options: require pure textures, require pure models and require pure clients.
  • If an airbase has multiple runways in parallel the ATC will indicate which runway the player should take.
  • GUI. Input window. Device names in Input table can be customized.
  • Added China Asset Pack.
  • AI helo crew will not sink into FARP surface.
  • StaticObject.destroy() on cargo object will removes the cargo instead of killing it.
  • MP. Client will not gets wrong briefing from last played single player mission instead of the right briefing from current MP mission.
  • Fixed crash with Transport.dll
  • F10 map. labels in high resolution (1440p, 2160p etc) with turned on Scale GUI option will be in correct position on the map.
  • Fixed crash when briefing is set by trigger.
  • LAU-61 and LAU-3 rocket launcher will not looks empty when rockets in the tubes.
  • Multi Display. Fixed some freezes in 140 degrees FOV.
  • Deferred Shading render locked in the game and can not be turned off. DCS ceased support of old graphic render without Deferred Shading.
  • The SF key linked to user's account can't be activated with another account.
  • A-10A, A-10C. Corrupted TV display fixed.
  • Fixed CTD when Helicopter AI group landing on the ground..
  • The sun will not shine through the rearview mirrors.
  • ME maps. Fixed the captions that could be corrupted by zoom and moving.
  • MP. Changed the order of server IC options on client.
  • The player will not have the opportunity to see the usermarks of the opposite coalition.
  • Added option to use built-in to VR device mic and speakers or not.
  • The aircraft will not ignores the task via triggered action for changing waypoint.
  • Restored moonlight in the night.
  • ME. MLRS FDDM vehicle has been moved to Artillery category.
  • ME. Fixed GUI Error after deleting a unit when using the list box.
  • MiG-29S. The old R-77 launcher replaced with corrected new one.
  • ARM Kh-25MP. Minimum range was increased.
  • ARM AGM-45. Minimum range was increased.
  • Added new warning window with switching to OFFLINE mode.
  • AA missile R-77. Corrected data for launch zone calculation, turn off the loft maneuver.
  • Fixed incockpit heavy breath sound at high G.
  • ME. Fixed error caused using the list box of vehicles with appointed target mark.
  • Su-25T: training mission CN voiceover fixed
  • In-cockpit mirrors will not have red outline.
  • Sound - reworked guns sources loading routine to allow aircraft-module-specific samples to be used.
  • Restored texture of KDO G40
  • Added scripting functions for airbase parking data (true/false parameter).
  • Group list immediately shows changes which user made in unit panel
  • Airlifted troopers will not ignore point and radius zone of embarking.
  • Aircraft with "uncontrolled" setting will not damages aircraft carrier.
  • Aircraft will not takeoff from an unactivated aircraft carrier.
  • Graphic options. SSAA disabled above 1080P.
  • Updater updated (worked with 'deltas')
  • Spawn cold aircraft on ship deck with folded wings.
  • If the unit being followed is destroyed DCS crashes - fixed.
  • ME. Added feature of static templates.
  • JTAC radios comms error due to SA-18 fixed.
  • ME. Ground/water units numeration corrected.
  • The modulation of shipborne radios set to AM by default.
  • MP. Server will show a warning to clients who do not have a map used in the mission.
  • NVG brightness adjustment is over sensitive - corrected.
  • AI armed speed boats. Corrected performing turns in the formation.
  • Mi-8MTV2. Rear gunner will be removed when cargo doors are disabled.
  • Western aircraft RWR's will not be pick up the FA-18C Lot 20 as Unknown.
  • Chinese J-11 will shows up as 29 on RWR.
  • Corrected a supersonic sound Mach cone of the missiles.
  • The radars of SA-3 will be displayed on RWR: P-19 Flat Face radar - FF,
  • SNR S-125 Neva Low Blow radar - LB.
  • Long radio subtitles are superimposed with triggered messages - fixed.
  • Radio subtitles will not appear if you are not on the same frequency.

    DCS Spitfire IX
  • Tail wheel animation corrected.

    DCS Normandy 1944
  • More detailed objects and realistic airfield textures. The textures now reflect the more dusty, lighter, sandy surfaces
  • Removal of permanent structures from ALG airfields
  • Concrete surfaces for the airfields of Evreux, Carpiquet, and Tangmere
  • Shallow water zones along the coastal areas
  • New stone bridges
  • More structures like farm houses outside the detailed areas of the map
  • Added more objects like windmills

    WWII Assets pack
  • New units added:
  • M12 gun motor carriage
  • M30 cargo carrier
  • M2A1/M3 halftrack
  • StuG IV
  • Sd.Kfz. 234/2 "Puma"
  • Sd.Kfz. 7 artillery tractor
  • Sd.Kfz. 251
  • Sd.Kfz. 2 Kettenkrad
  • Horch staff car
  • Barrage balloons
  • LCVP Higgins boats
  • UK soldier

Bye
Phant
Immagine Immagine

Avatar utente
Phant
Capitano
Capitano
Messaggi: 14312
Iscritto il: 19 settembre 2003, 15:14
Località: Olbia
Contatta:

Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 6 luglio 2018, 21:04

Chizh - ED Producer ha scritto:
Immagine

DCS: Spitfire LF Mk.IX and DCS: Normandy 1944 Map Updates

DCS World War II has two great updates this week! The first is the addition of several new features to the Spitfire. These include a new clipped wing version, slipper and torpedo fuel tanks, the ability to carry bombs, and continued to refinements to the flight dynamics. Together, these new features give the Spitfire longer legs and a more diverse mission capability. With these additions, we are pleased to announce that the Spitfire is now feature complete and out of early access.

Immagine

More screenshots

The second big DCS World War II element is a substantial update to the Normandy 1944 map. The biggest improvements being updated and more accurate airfields, new concrete runways for appropriate airfields, shallow water effects, new objects like windmills and scattered farm houses, smoother beach transitions, regional specific bridges, and improved performance.




Another three elements currently in development, that will also improve the DCS World II experience is the new damage model, an improved sighting system, and improved dogfight AI!



Bye
Phant
Immagine Immagine

Avatar utente
Phant
Capitano
Capitano
Messaggi: 14312
Iscritto il: 19 settembre 2003, 15:14
Località: Olbia
Contatta:

Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 12 luglio 2018, 0:45

USSR_Rik - ED Team ha scritto:
DCS 2.5.2.19273.411 Update 1

New build of Normandy 1944 map with all additions and corrections.
Added Spitfire IX clipped wings version.
Added bombs and external fuel tanks for Spitfire.

  • DCS World
  • ME. Payload panel. The payload can be renamed in all cases.
  • ME. Carrier COMM FREQ can be assigned for each ship.
  • ME. New a unit's 2D view on the map. Units to always appear above / on top of static objects.
  • ME. New a unit's 2D view on the map. New button (tank in plan view) was added to lower bar in ME for show the unit models.
  • ME. Ships. TACAN can be assigned to exact ship, not whole group.
  • Doors of hangar don't open after spawn the plane - fixed.
  • Fixed crash that caused by helicopter spawn on carrier.
  • Incorrect route for AI when parking in a hangar - fixed.
  • The AI aircraft will not eject after takeoff if the carrier is deactivated.
  • Corrected Italy chevrons script for logbook by Automan.
  • Added F-86F RSAF skin made by CHSubZero based on PSD of Skatezilla.
  • Carrier doesn't raise shield when client borned on catapult - fixed.
  • After saving a static template, the names of objects on the map are changed to DictKey_GroupName - fixed.
  • Module manager. Disable useless tabs in offline mode.
  • GUI. Error when trying to save template with an invalid file name - fixed.

    DCS Spitfire LF Mk IX
  • Drop tank can't be connected to fuel pipeline - fixed.

    DCS Bf 109 K-4
  • MW-50 restored.

    DCS Fw 190 D-9
  • MW-50 restored.



Bye
Phant
Immagine Immagine

Avatar utente
Phant
Capitano
Capitano
Messaggi: 14312
Iscritto il: 19 settembre 2003, 15:14
Località: Olbia
Contatta:

Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 26 luglio 2018, 1:20

Chizh - ED Producer ha scritto:
DCS 2.5.2.19682 Update 7
  • DCS World
  • All terrains are updated.
  • Planes AI B-17G - collision during landing fixed.
  • RBK-500AO picture for all locales is added
  • Clouds generator changed to match Mission Editor settings more correctly
  • Radiomenu crash after triggered removing descent fixed
  • GUI error when loading template with linked unit fixed
  • Fixed crash when the ship with the task Attack group destroys the target
  • Error in radiomessages for USSR country fixed
  • Target attributes added to ‘Search and engage’ and ‘Search and engage in zone’ tasks



Bye
Phant
Immagine Immagine

Avatar utente
Phant
Capitano
Capitano
Messaggi: 14312
Iscritto il: 19 settembre 2003, 15:14
Località: Olbia
Contatta:

Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 8 agosto 2018, 14:29

Chizh - ED Producer ha scritto:
DCS 2.5.2.20143 Update

Introduced DCS: Yak-52

  • DCS World
  • Corrected an airdrome surface marking in the ME satellite view.
  • The helicopters will landing on the CVN-70 deck.
  • The helicopter doesn't perform the task Ground Escort in some cases - fixed.
  • MP. Net phantom long teleportation for new client - partially fixed (WIP).
  • Eliminated the strange maneuvers of AI aircraft after attack a target in group.
  • SAM and AA missiles. The system of variable coefficients of proportional navigation is implemented. Only for MIM-104 Patriot so far. WIP.
  • 4th client will not explodes when appears on carrier deck.
  • ME. Added option to select which CAT a client or player spawns on.

    DCS Spitfire IX
  • When you call the Input Panel in the game will open the correct profile of the Spitfire modification.



Bye
Phant
Immagine Immagine

Avatar utente
Phant
Capitano
Capitano
Messaggi: 14312
Iscritto il: 19 settembre 2003, 15:14
Località: Olbia
Contatta:

Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 23 agosto 2018, 0:07

BillyCrusher - ED Team ha scritto:
DCS 2.5.2.20601 Update 9

The next modules was migrated to new keyless DRM copy protection system: Nevada, Normandy, WWII Asset Pack, Spitfire, Su-33, AJS-37 Viggen, Mirage-2000.


  • DCS World
  • Added South Africa (ME, logbook)
  • Don't work pre-planned failures on some planes - fixed.
  • Fighters taking off from CV drift to the right - fixed.
  • VR. The problem with second mission launch on ATI video cards fixed.
  • Fixed Error appears when you try to add a input key commands after switching between different modules.
  • DCS won't start after cleaning list of coalitions - fixed.
  • P-51D added to China.
  • F-14A added to Iran.
  • Added units to Oman and UAE.
  • Added to Iran missed earlier SA-10 CP 54K6.

    DCS Spitfire IX
  • Spitfire CW liveries LODs corrected.
  • Reworked drop tank jettison so it pulls on attached drop tank only.



Bye
Phant
Immagine Immagine

Avatar utente
Phant
Capitano
Capitano
Messaggi: 14312
Iscritto il: 19 settembre 2003, 15:14
Località: Olbia
Contatta:

Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 1 settembre 2018, 1:57

NineLine - Community Manager ha scritto:
Immagine

World War II Assets Update

In addition to the new aircraft we recently discussed, we continue to add new ground units. The next will be the Sturmgeschütz (Stug) III. The Stug III was a German assault gun and the second most produced German armor vehicle of the Second World War. Designed as an infantry support weapon with a 7.5 cm L/48 gun, it was built on the Panzer III chassis, but was also used as a tank destroyer.


Immagine Immagine



Bye
Phant
Immagine Immagine

Avatar utente
Phant
Capitano
Capitano
Messaggi: 14312
Iscritto il: 19 settembre 2003, 15:14
Località: Olbia
Contatta:

Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 8 settembre 2018, 1:00

Chizh - ED Producer ha scritto:
Immagine

DCS: P-51D Mustang Update

The Mustang was our first World War II aircraft and was pivotal in laying the ground work for our later warbirds. Since its initial release though, our graphic technologies have greatly improved, and the Mustang is starting to show its age. As with other DCS World aircraft, we are dramatically improving both the cockpit and external model of the Mustang. Both will use Physical Based Rendering (PBR) and Deferred Lighting (DF) to radically improve the aesthetics of this iconic DCS warbird. This will be a FREE update to Mustang owners!

Today we have some work-in-progress images of the updated cockpit.

Immagine Immagine



Bye
Phant
Immagine Immagine

Avatar utente
Phant
Capitano
Capitano
Messaggi: 14312
Iscritto il: 19 settembre 2003, 15:14
Località: Olbia
Contatta:

Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 19 settembre 2018, 12:49

Chizh - ED Producer ha scritto:
Immagine

DCS 2.5.3.21708
  • DCS World
  • GUI Error when using task ‘Embark’ to transport for vehicle fixed
  • GUI Error when user tries to open tab Stop Condition after add waypoint fixed
  • Aircraft initial speed calculated based on optimal cruise values
  • Rain droplets option listbox replaced with checkbox
  • MSAA 8x option removed
  • F10 view can be unzoomed now when mission saved with maximal zoom in ME
  • Box for ‘Time left’ text expanded (offline mode)
  • BRU-42 weight is corrected
  • Ground units are no more moved out of the bridge being attacked
  • Mouse camera control now works after mission change
  • Smoke from generators no more displayed after aircraft damaged
  • F10 map will center on players aircraft at first entering
  • ‘Twin S-25OFM’ payload weight corrected
  • DCS crash when user lands on carrier in VTOL aircraft fixed
  • Flight model updated for all AIM-7 family
  • Rain droplets artifacts fixed for all cockpits
  • Dust and smoke atmosphere effect added to Mission Editor
  • New label option added: Off, Full, Abbreviated, and Dot Only
  • AV-8B AGM-65E CTD fixed
  • VR glitch with modal windows fixed
  • Unit icons on F10 view fixed for multimonitor configurations (note: second screen doesn’t cleared after switching to F10 view)
  • GUI Error when try to load some static templates fixed
  • GUI Error when selecting a group of units after loading a template fixed
  • Senaki parking positions fixed in "FC3-Su-27-Blockade.miz" mission
  • Wrong mission texts in no-EN locales for "SoH-F-15C-IA - BFM" Quick Start mission fixed
  • Mission Editor crash fixed
  • Multimonitor configurations: picture on second monitor now cleared when user switches to F10 map
  • Fixed crash at start mission in the Persian Gulf and Normandy.
  • Fixed issue of Oculus Rift with Asynchronous Spacewarp mode.
  • Corrected GUI panels behaviour. Panels will be automatically closed when player opening new panel.
  • MP. Intermittent Multiplayer Server Crash VCRUNTIME140.dll on F/A-18? rearming - fixed.
  • Fixed crash with multi-monitor setup procedure.
  • VR. Fixed issue when some menu items are unreachable at high main monitor resolution.
  • VR. Cursor stretching in VR with windows cursor scale - fixed.
  • ME. The high default speed of helicopters at initial WP - fixed.
  • ME. Removed Double dots appears near the pasted unit on the map.
  • A-10C "Stone Shield' campaign: CN localization added.
  • Normandy: terrain shining removed
  • Old style Labels option recognized incorrect fixed
  • GUI Error when trying to paste a linked unit fixed
  • Fixed a rare sound-related startup freeze
  • Controls in the window bottom now accessible in 4k resolution
  • Uncontrolled HAI falls through the ship fixed
  • MP. Network: receiving max ping fixed
  • MP. Chat Window key bindings fixed

Bye
Phant
Immagine Immagine

Avatar utente
Phant
Capitano
Capitano
Messaggi: 14312
Iscritto il: 19 settembre 2003, 15:14
Località: Olbia
Contatta:

Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 29 settembre 2018, 10:48

Chizh - ED Producer ha scritto:
DCS 2.5.3.22176

New free mini campaign of F/A-18C.

Persian Gulf map update 2. Added a few landmarks: Aldar Headquarters building, Sheikh Zayed Grand Mosque etc. Fix coastline. Corrected terrain mesh.

  • DCS World
  • Tanker and AWACS callsigns missing option to set flight number - fixed.
  • Custom labels in mission container doesn't applies in simulation (single and multiplayer) - fixed.
  • Options - Input texts disappears in some multimonitor configurations - fixed.
  • Scale UI does not scale properly to UIMainView if not the Same Resolution as DCS Resolution - fixed.
  • ME. When set to Imperial units the dust-storm setting still uses metric - fixed.
  • Fog and Dust settings will reset on creation of new mission.
  • Stennis. AI will abort landing if other AI spawn on catapults 3 and 4.
  • Stennis. Corrected AI spawn positions.
  • Mk-20 Rockeye. Increased cumulative factor of Mk118 submunitions.
  • R-77 AA missile. Was added the adaptive proportional navigation factors.
  • P-19 surveillance radar added to countries that have SA-2.
  • Added new units: SAM SA-2, SAM Rapier, ASM HY-2 Silkworm, Oil platform, Gas platform.

Bye
Phant
Immagine Immagine

Avatar utente
Phant
Capitano
Capitano
Messaggi: 14312
Iscritto il: 19 settembre 2003, 15:14
Località: Olbia
Contatta:

Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 5 ottobre 2018, 17:02

Chizh - ED Producer ha scritto:
Immagine

DCS: Fw 190 A-8 Coming to DCS World!

Our next warbird coming to DCS World will be the Focke-Wulf 190 A-8 Würger (Strike) of the German Luftwaffe. Designed by Kurt Tank in the 1930s, the Fw 190 was a single seat German fighter powered by a powerful BMW 801 radial engine. When first deployed, it provide largely superior to its main rival: the Spitfire Mk.V. This in turn led to the development of the Spitfire Mk.IX. We look forward to some great online dogfights between the Fw 190 A-8 and the Spitfire Mk.IX!

Capable of both aerial and ground attack missions, the A-8 model entered production in February 1944 and included thicker armor and improved engine design. We see the “Butcher Bird” as a great addition to the stable of DCS World War II aircraft and will be a perfect fit for the Normandy map!


Immagine Immagine



Bye
Phant
Immagine Immagine


Avatar utente
Phant
Capitano
Capitano
Messaggi: 14312
Iscritto il: 19 settembre 2003, 15:14
Località: Olbia
Contatta:

Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 18 ottobre 2018, 0:29

Chizh - ED Producer ha scritto:
DCS 2.5.3.22877 Stable

Introduced the new Professional FM of MiG-29.

  • DCS World
    MP. The MP server panel can be closed by press to X in the upper-right corner.
    Antiship missile HY-2 range extended to 100 km.
    F10 map. Corrected Chinese char display in online mode.
    Fixed GUI error when use ship task Attack Group to static object.
    VR. Weapons pop-up menu in ME is cut on edge of screen - fixed.
    ME. With copy-paste operation it is possible to make mission with several Player roles - fixed.
    Reloading time has been defined for HY-2 and SA-2.
    Ticonderoga. Increased the missiles launch rate of VLS to 1 launch every 2 sec.
    Stennis. AI will not taxi into you If path blocked.
    KJ-2000 will shows as A50 on Western RWR
    Attributes list of new Surface to Surface missile corrected.
    UH-60A AI will not crashes into ground when trying to landing to Novorossiysk.
    Fixed issue that caused an unable to rearm of ground AI from warehouses.
    Windsock shows incorrect wind direction with dynamic weather - fixed.
    Fixed ME error when you try to add suppliers after change ship type.
    AIM-9M/L major FM update. Adjusted lift and drag curves, motor performance, DLZ.
    Input. The default device profiles will no longer creating conflicts with load along with the player profiles. The default device profiles can be loaded only manually via the LOAD PROFILE button in the input panel.
    ME. Part of the ship's tab Suppliers incorrectly displayed in ME - fixed.
    ME. A-10. Corrected weight of the double launcher of AIM-9.
    ME. Fixed GUI Error when player try to scaling map after use Mission generator in some case.
    CHN ground crew voiceover updated

Bye
Phant
Immagine Immagine

Rispondi

Torna a “Simulatori”