DCS WORLD: WWII Europe 1944
Re: DCS WORLD: WWII Europe 1944
ByeUSSR_Rik - ED Team ha scritto:
DCS 1.5.6.5199 Update 4
- DCS World
- PAI aircraft engine running with uncontrolled type fixed.
- Crash on second simulation launch with JTAC fixed.
- Scripting function Weapon.getTarget() on SEAD missiles now returns correct data.
- Corrected maximum fuel quantity for OH-58.
- Clouds aren’t longer rendered in front of water splashes.
- AI planes won’t be spawned with running engine when ramp start.[/b]
Phant
Re: DCS WORLD: WWII Europe 1944
ByeChizh - ED Team ha scritto:
DCS: Normandy 1944 Map and DCS: World War II Assets Pack – Available on 26 May 2017
We are happy to announce that the DCS: Normandy 1944 Map and DCS: World War II Assets Pack will be available as Early Access downloads on 26 May 2017. On Friday 26 May 2017, the pre-purchase bundle of 20% off the map and assets pack will end. Act now before it’s too late!
Phant
Re: DCS WORLD: WWII Europe 1944
ByeChizh - ED Team ha scritto:
DCS: Normandy 1944 Map and DCS: World War II Assets Pack, Now Available for Download
After a great deal of research, technology development, and design, the wait is finally over; take to the skies over Normandy France! All pre-purchase customers can now download the Early Access, DCS: Normandy 1944 Map and the DCS: World War II Assets Pack.
To install the new map, please update your DCS World 2 Open Alpha, or download from DCS site.
This will install DCS World Open Alpha 2.1, and it will allow you to have both the DCS: NEVADA Test and Training Range Map and/or the DCS: Normandy 1944 Map.
The DCS: World War II Assets Pack will work with both DCS World 2.1 and DCS World 1.5.
If you have not pre-purchased, you can purchase now from:
You can also purchase the DCS: Normandy 1944 Map and the DCS: World War II Assets Pack together as a bundle for a reduced price at Special Offers.
DCS: WWII Assets Pack
The DCS: World War II Assets Pack provides numerous World War II air, land and sea assets to populate the Normandy and other DCS World maps with. Eagle Dynamics has spent several years creating an entirely new set of combat vehicles to support DCS: World War II, and each unit is created with an exceptional level of detail and accuracy.
In addition to populating World War II era maps, this asset pack can be used with all other DCS World map modules.
Screenshots
Both the DCS: Normandy 1944 Map and the DCS: World War II Assets Pack are being released as Early Access products and will be continually updated until their final release status.[/b]
Phant
Re: DCS WORLD: WWII Europe 1944
ByeChizh - ED Team ha scritto:
DCS World War II News
With the Early Access, Alpha release of the DCS: Normandy 1944 Map and the DCS: World War II Assets Pack, the team is very focused on moving these projects from Alpha to Beta, and then Beta to Final release as soon as possible. Our teams devoted to these projects are working hard and making great progress.
A big part of this effort is fleshing out the DCS: World War II Assets Pack. We have included some work-in-progress images of new Asset Pack units coming to DCS World: C-47, Ju-88, Sd.Kfz. 234/2 Puma, and Sd.Kfz.251.
We are also continuing to develop the P-47 and Me 262, as part of the original Kickstarter plan.
This is a huge year for DCS World War II that will continue to grow and improve as the year progresses.
WIP Screenshots
New Damage Model Update
In order to bring DCS World to a new level of combat simulation, an improved damage model system is certainly required. Our team has diligently been working on this new and improved system and it will entail the following features:
[/b]
- We have moved from tracking 30 damage variables to several hundred damage variables. This includes such variables as each airframe spars, engine components, fuel tanks, oil, hydraulic, and pneumatic systems, control surfaces, ammo boxes, etc.
- All elements have unique durability values that are used calculate of bullet penetration into the structure
- There will be no more statistical accumulation of damage, so for example, you can't tear off a wing by simply shooting at its tip
- All elements can now be torn off by destroying their attachment points or airframe elements (wing spars for example)
- Damage can be distributed from one element to another by fire
- All liquids will flow out from holes, and this will result in decreasing effectiveness of hydraulic and pneumatic systems
Phant
Re: DCS WORLD: WWII Europe 1944
ByeChizh - ED Team ha scritto:
World War II Bomber Formation Improvements
A key aspect of recreating the air war over World War II Europe will be the creation of realistic bomber formations. Allowing mutually supportive defense in large formations has been an important new feature added to the Mission Editor. Let’s take a closer look at this new feature.
For every formation, there needs to be a formation leader (these were often painted in high visibility colors) that all other flight elements fly in relation to. You will set the formation leader route and tasks as you normally would (a new “Carpet Bombing” has been added in which all members of the formation will drop bombs with the formation leader).
Big formations made up of a number of basic airplane relationships. From smallest to the largest you can set these formation as:
- Flight elements (most often 3 aircraft)
- Box or Squad - up to four Elements(usually 12 planes)
- Group Formation - up to four Boxes(usually 3 Boxes - 36 planes)
- Wing formation - up to four Groups(usually 3 Groups - 108 planes)
In order to set the attached flight elements to the larger formation leader element, you will need to select the “WW2 Big Formation” task from Action list of the Perform Task, Advanced Waypoint Actions. You next need to set the Formation Leader by selecting the desired flight element clicking on it or with the “GROUP” drop down list (the formation leader element will then have a line connecting it with this following element). Leaders of "Groups" and "Wing" should follow the "main" leader and members of this "Groups" and "Wings" should follow their leaders. I.e. "Box" elements follow by their "Group" leaders, "Group" leaders follow by their "Wing" leaders and "Wing" leaders follow by main leader.
Next thing you need to set - is flight element position in formation - for members of the "Box"- use "Pos_In_Box" drop down list, for "Box leaders"(members of Group) - use "Pos_In_Group" drop down list,and for "Group leaders"(members of Wing) - use "Pos_In_Wing" list.
Please see the pictures:
For best results, we suggest using the Close Formation in Options / Formation / WW2 Bomber Element / Close for Combat box formation, or Options / Formation / WW2 Bomber Element Height Separation/ Close for Javelin Down formation.
Additionally, set the formation leader to a cruise speed (not maximum speed) to better allow attached elements to maintain formation and try to avoid drastic course changes in the flight plan.
For the “Carpet Bombing” Task, you need to set it just to the formation leader and it allows you to set the bombing aim point, the quantity of bombs to be dropped and the length this bombs should cover. These settings will then be carried out by all attached formation elements.
Phant
Re: DCS WORLD: WWII Europe 1944
ByeDigitalcombatsimulator.com ha scritto:
DCS: World War II Update
In parallel to the Hornet, other parts of Eagle are hard at work on improving and adding to our World War II series. Some of the more important items include:
[/b]
- We fixed some incorrect textures being loaded in autumn season for the Normandy map. We have also been cleaning up some geometry mesh errors in this map.
- We have added Create Fast Mission support to the Normandy map. Our next step will be to add an "era" function to allow you to determine the time period of units that are generated.
- New World War II assets continue to be developed at a brisk pace. We are now in the final stages of completing the 155mm Gun Motor Carriage M12 and the A-20 Havoc attack aircraft. These are AI units.
Phant
Re: DCS WORLD: WWII Europe 1944
ByeChizh - ED Team ha scritto:
DCS World 1.5.7 Update
Today we have released a new update to Open Beta DCS World 1.5, with the primary new feature being the support for the DCS: World War II Assets Pack.
Although primarily developed for the DCS: Normandy 1944 Map, these World War II period units work just as well in the Caucasus map. We hope this provides you another option for creating engaging World War II themed missions.
Purchase the DCS: World War II Assets Pack in DCS e-shop
Phant
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Re: DCS WORLD: WWII Europe 1944
dai che ci siamo quasi!
Re: DCS WORLD: WWII Europe 1944
Chizh - ED Team ha scritto:
DCS 1.5.7.7741
Features
DCS WWII Asset Pack integrated.
NOTE:
If DCS fails to start because api-ms-win-crt-runtime-l1-1-0.dll file is missing, you need to install Universal CRT from: https://support.microsoft.com/en-us/hel ... in-windows
It is not only DCS issue, please read here: https://forums.eagle.ru/showpost.php?p= ... ostcount=3
- DCS World
- Su-25T. Chinese flight manual updated.
- The dispersion of aircraft gun cases increased by 3 times.
- GUI. Main window. In the Module manager icon added not-installed modules indicator.
- Su-25T. Fixed broken intro in Su-25T - Presents.miz
- 'Default' zoom command {RCtrl+NumEnter} on external view restored.
- Ingame option window will save latest used tab.
- HAI. Default formation fixed for helicopters.
- HAI. Group of helicopters always spawns in wedge formation regardless of ME option fixed.
- Ingame manual window now correspond to game window in minimum resolution.
A number of other minor corrections and improvements.
DCS P-51D
- Russian pilot manual updated.
Bye
Phant
Re: DCS WORLD: WWII Europe 1944
Chizh - ED Team ha scritto:
DCS: World War II Assets Pack Update
In parallel with other DCS World War II improvements to the Normandy map, aircraft, interface, and AI, we are also hard at work adding new assets to the World War II Assets Pack. Today, we’d like to share the following images with you of what is in store for you.
E-boat Schnellboot type S-130 - WIP
Sd.Kfz.2 Kettenkrad - WIP
WIP Screenshots
Bye
Phant
Re: DCS WORLD: WWII Europe 1944
USSR_Rik - ED Team ha scritto:
DCS 1.5.7.8899 Update 1
- DCS World
- QFE pressure in autobriefing - hPa added, values arranged
- FPS drop when multi unit SAMS are used fixed
- Input: DCS GUI no more freezes when user assigned {LCtrl+L} combo
- User Interface input commands added for keyboard
- Mission Editor: Static icons no more duplicates
- Crash when use 'on shot' trigger deactivation for air defence groups fixed
- All the internal missions/campaigns included in ED/BST modules have been localized into Chinese at the moment.
Spitfire LF Mk. IX
- New skins added
P-51D
- New skins added
Multiplayer
- Connect to non-public server with password fixed
- Connect to long running server fixed
Bye
Phant