DCS WORLD --> Updates versione Stabile

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Phant
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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 10 novembre 2017, 15:36

Chizh - ED Producer ha scritto:
DCS 1.5.7.11476 Update 5

  • DCS World
  • Server crash in the weapons.dll when client disconnected by timeout fixed.
  • Texture glitch when in cockpit when flying through overcast cloud layer fixed.
  • AI aircraft with AFAC task will marks target by laser again.
  • F-16 and MiG-29 added to Poland.

    DCS FC3
  • Su-33: Flaperons will not intersect with missile launchers and vertical stabs when wings are folded.
  • Su-27: Vertical Velocity indicator will has not white looking edge when cockpit lights are on.

    DCS Ka-50
  • Corrected AI Mi-8 flight in the Operation Medvedev campaign.

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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 15 dicembre 2017, 18:41

Chizh - ED Producer ha scritto:
Immagine

DCS 1.5.8.12667

Support of DCS AV-8B by RAZBAM

  • DCS World
  • MP. Rearm and Refuelling menu will be reset when user makes disconnect/connect.
  • Briefing Window QFE Section corrections.
  • Open mission window. List of mission can be sorted by columns.
  • ME. Corrected an ME layout in the minimum allowed screen resolution.
  • ME. Values stored in the "additional properties for aircraft" and "radio preset" tabs will be inherited from the previous unit for new units.
  • MP. Fixed showing the description and player names for servers with many players.
  • MP. Fixed serverlist error when 'required modules' is too long.
  • Show authorization expiry time when login failed or was cancelled.
  • ME. Additional aircraft options (radio frequencies etc.) will be available in ME even corresponding module is not purchased.

    DCS Combined Arms
  • Combined arms crash during gameplay (Weapons.dll) - fixed (fix of 1.5.8 beta).
  • CA. F10 map. Fog of War: target mark will not follows target outside of sensors line of sight.

    UH-1H by Belsimtek
  • Endless and cloned escaping animation when one pilot was died - eliminated.
  • Without hardpoints will not able to use flares.
  • Fixed default view at the UH1H after cargo view

    Mi-8MTV2 by Belsimtek
  • Engine Fire failure (left and right engines in ME were mixed) fixed.
  • Simultaneous GUV (guns) and B8V20 (rockets) fire fixed.

    NS430 by Belsimtek
  • Direct-to should default to current destination waypoint, unless highlighting a different waypoint identifier - fixed.
  • ME to FPL random bugs.
  • Loading an approach errors.
  • The default approach shown should be the most precise. ILS > RNAV > VOR > NDB > Circling. Circling approaches do not have the runway number in the title.
  • GPS incorrectly allows editing of mission editor airport waypoints.
  • GPS should only use approach or departure mode if you activate an approach or departure.
  • Unable to set coordinate of WP by means of RAD/DIS and RAD/RAD.
  • Wrong waypoints offered for approach transitions.
  • The NS430 pre-fills to the last or current waypoint. NS430 prompts for duplicates that are not identical if they share a root.
  • Suggested course popup is showing true instead of magnetic.
  • Direct-to legs should not draw an airport icon at the origin on the map.
  • Wrong waypoints offered for approach transitions.
  • Invalid fuel planning solutions should be hidden from user.
  • After using direct-to navigation, unable to activate a leg from the existing flight plan.

    DCS AV-8B N/A by RAZBAM
  • Wing detached pieces shapes included.
  • HUD updates for all modes.
  • AGM-122 FM Update.
  • HUD Day/Night mode updated.
  • MPCD FLIR video misalignment fixed.
  • EFM small bugs fixed.
  • Updated fonts and symbols for MPCD and HUD.
  • MPCD video and HUD video now have green masks.
  • GBU-12 ITER load weight fixed.
  • HUD RWR Symbology added.
  • Aircraft ground stance fixed.
  • Crash when landing two of more aircraft AV-8B on Tarava (fix of 1.5.8 beta).
  • Crash caused by more than one Tarawa ship in ship group - fixed (fix of 1.5.8 beta).

    DCS MiG-21Bis by Magnitude 3 LLC
  • Remodeled collision model.
  • Fixed minor visibility arguments for pylon and gear door damage.
  • Fixed critical damage flight controls for missing wings.
  • Fixed rudder key bindings.
  • Removed country list from ‘Am’ file.

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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 4 aprile 2018, 14:37

Chizh - ED Producer ha scritto:
Immagine

DCS 2.5.0.15365

DCS 2.5.0 opens a new page in DCS development. This is a unified version of the game, which allowed us to combine all the maps in one package. This version includes a significantly improved Caucasus map.

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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 28 giugno 2018, 0:53

Chizh - ED Producer ha scritto:
Immagine

DCS 2.5.2.18736.400

DCS F/A-18C Hornet and The Persian Gulf map is available.
Added CVN-74 J.C.Stennis aircraft carrier.
L-39 Kursant Campaign and F-15C Aggressors BFM Campaign is available

The first version of the video memory manager is presented, which will purge the video memory when the video memory budget allocated by Windows is reached. The resources that were not used in the last 10 seconds are first to be purged.

New OFFLINE mode is now implemented. User can turn on OFFLINE mode that allows the game to be used without internet identification and without a time limit. Note: user must turn off OFFLINE mode on the same PC. OFFLINE mode cannot be turned off from another PC even with the same user's login.

  • DCS World
  • Kh-25 and Kh-29 will follow the laser beam target point of the Su-25/25T optical station when player to shift the target point after launch.
  • Aircraft AI will be changing altitude between waypoints less aggressively.
  • Removing scenery objects via trigger will not be stay in the invisible mode, they will be removed completely.
  • MP. Added additional list of checkboxes for advanced IC server options: require pure textures, require pure models and require pure clients.
  • If an airbase has multiple runways in parallel the ATC will indicate which runway the player should take.
  • GUI. Input window. Device names in Input table can be customized.
  • Added China Asset Pack.
  • AI helo crew will not sink into FARP surface.
  • StaticObject.destroy() on cargo object will removes the cargo instead of killing it.
  • MP. Client will not gets wrong briefing from last played single player mission instead of the right briefing from current MP mission.
  • Fixed crash with Transport.dll
  • F10 map. labels in high resolution (1440p, 2160p etc) with turned on Scale GUI option will be in correct position on the map.
  • Fixed crash when briefing is set by trigger.
  • LAU-61 and LAU-3 rocket launcher will not looks empty when rockets in the tubes.
  • Multi Display. Fixed some freezes in 140 degrees FOV.
  • Deferred Shading render locked in the game and can not be turned off. DCS ceased support of old graphic render without Deferred Shading.
  • The SF key linked to user's account can't be activated with another account.
  • A-10A, A-10C. Corrupted TV display fixed.
  • Fixed CTD when Helicopter AI group landing on the ground..
  • The sun will not shine through the rearview mirrors.
  • ME maps. Fixed the captions that could be corrupted by zoom and moving.
  • MP. Changed the order of server IC options on client.
  • The player will not have the opportunity to see the usermarks of the opposite coalition.
  • Added option to use built-in to VR device mic and speakers or not.
  • The aircraft will not ignores the task via triggered action for changing waypoint.
  • Restored moonlight in the night.
  • ME. MLRS FDDM vehicle has been moved to Artillery category.
  • ME. Fixed GUI Error after deleting a unit when using the list box.
  • MiG-29S. The old R-77 launcher replaced with corrected new one.
  • ARM Kh-25MP. Minimum range was increased.
  • ARM AGM-45. Minimum range was increased.
  • Added new warning window with switching to OFFLINE mode.
  • AA missile R-77. Corrected data for launch zone calculation, turn off the loft maneuver.
  • Fixed incockpit heavy breath sound at high G.
  • ME. Fixed error caused using the list box of vehicles with appointed target mark.
  • Su-25T: training mission CN voiceover fixed
  • In-cockpit mirrors will not have red outline.
  • Sound - reworked guns sources loading routine to allow aircraft-module-specific samples to be used.
  • Restored texture of KDO G40
  • Added scripting functions for airbase parking data (true/false parameter).
  • Group list immediately shows changes which user made in unit panel
  • Airlifted troopers will not ignore point and radius zone of embarking.
  • Aircraft with "uncontrolled" setting will not damages aircraft carrier.
  • Aircraft will not takeoff from an unactivated aircraft carrier.
  • Graphic options. SSAA disabled above 1080P.
  • Updater updated (worked with 'deltas')
  • Spawn cold aircraft on ship deck with folded wings.
  • If the unit being followed is destroyed DCS crashes - fixed.
  • ME. Added feature of static templates.
  • JTAC radios comms error due to SA-18 fixed.
  • ME. Ground/water units numeration corrected.
  • The modulation of shipborne radios set to AM by default.
  • MP. Server will show a warning to clients who do not have a map used in the mission.
  • NVG brightness adjustment is over sensitive - corrected.
  • AI armed speed boats. Corrected performing turns in the formation.
  • Mi-8MTV2. Rear gunner will be removed when cargo doors are disabled.
  • Western aircraft RWR's will not be pick up the FA-18C Lot 20 as Unknown.
  • Chinese J-11 will shows up as 29 on RWR.
  • Corrected a supersonic sound Mach cone of the missiles.
  • The radars of SA-3 will be displayed on RWR: P-19 Flat Face radar - FF,
  • SNR S-125 Neva Low Blow radar - LB.
  • Long radio subtitles are superimposed with triggered messages - fixed.
  • Radio subtitles will not appear if you are not on the same frequency.

    DCS Flaming Cliffs
  • MiG-29. R-27R aligned on launcher.
  • MiG-29A fuel tanks position corrected.
  • MiG-29. External light adjustments, headlight color tuned.
  • Corrected carrier arresting cables physics. Su-33 will not explodes if arresting hook contact with cable in backward move.
  • J-11A. Corrected pilot suit skin. Different skins will have its own pilot skin in F1 view.
  • J-11A. The HUD symbols will not place out of glass borders.
  • J-11A. The HUD language will depend by selected language in the options.
  • J-11A. Will be displayed on the RWRs of western aircraft as Su-27.
  • J-11A. Added customized cockpit support for J-11A
  • J-11A. AI and Flyable have no Su-27 sound effect fixed.
  • FC3: added A-10A CN flight manual
  • Su-27. Slat indicator will works.
  • Su-27. Fuel level gauge fixed.
  • Mig-29. An instrument and flashlights lighting corrected.

    DCS Hawk T1 by VEAO
  • First round of changes to the FM behaviour.
  • Improvements to departure from flight logic.
  • Improvements to electrical system logic.
  • Fix for the taxi bug.
  • Improvements to AoA calculations.
  • System damage improvements.
  • PBR improvements to the external model and skins.

    DCS AV-8B N/A by RAZBAM
  • EHSD Moving Map Enabled
  • EHSD Data pages
  • DMT axis control enabled
  • ECS System operational (oxygen and cabin pressure logic)
  • Hypoxia modeling enabled
  • Auto-start functional (deployed with EHSD updates)
  • Auto-stop functional (deployed with EHSD updates)
  • SAS Pitch, Roll, Yaw WCA indications functional
  • DEP RES WCA indication functional
  • Radios functional in non-easy comm (only controllable from UFC/ODU currently)
  • Added KC-135 Drogue Tanker AI
  • AG master mode selection improvements
  • USS Tarawa TACAN enabled
  • Armament control panel improvements and corrections
  • STRS Page update
  • Laser code input updated
  • AGM-65E handler enabled (WIP)
  • IRMV Sensor select bug fixed
  • TPOD THC select bug fixed
  • DMT sensor movement in LSS
  • Vapor effects initial implementation
  • ACNIP and Radio Control Set (Backup Radio Control functionality)
  • Cold cockpit switch position corrections
  • MPCD brightness glow/reflection added
  • EDP brightness knob functional
  • Cleaned up cockpit command params of unused duplicates
  • Engine stress damage overhaul (better indications as damage occurs, correct resetting of damage, more dynamic modeling of damage through RPM range)
  • Corrected inertia modeling of weight and balance with respect to fuel consumption and refueling
  • Corrected actuator movement rate of flight controls actuators
  • Corrected aileron effectiveness coefficients
  • Corrected COMM2 UFC knob not animating correctly and tied with water flow light on EDP
  • Added LODs for external model for optimization
  • Optimized collision model
  • IR Maverick slew and lock updates
  • Stabilator indicator correction
  • Corrected water flowing on and off rapidly in Landing STO mode
  • Corrected MPCD glow not going off when MPCD goes off after being on
  • Corrected minor shake due to gear model when not moving with parking brake
  • Increase canopy open/close speed to match video references
  • Canopy open/close keyboard shortcut now automatically performs unlock handle
  • Corrected Radio COMM 2 not working in UFC mode
  • Corrected ARBS/DMT TDC bug.
  • IR/TV Mavs launch constrain keyhole is now active.
  • AGM-65Es are now active.
  • MPCD behavior after firing a Maverick has been updated.
  • IR/TV Mavs axis slew is now active.
  • STRS Page WPN FAIL message bug is now fixed. (The bug appears when using mavericks).
  • Weapon AUTO (CCRP) release mode improved logic, cues, and accuracy
  • Weapon CIP (CCIP) release mode is upgraded. Still WiP.
  • NVG Brightness control
  • Altitude Sensor Selector preventing use of IRMAVs bug fixed.
  • Updated KC-135B model
  • Updated UFC font

    DCS M-2000C by RAZBAM
  • Added 9 Training Missions for NTTR from Baltic Dragon
  • Corrected overall hydraulic logic and fix loss of control when engine going off and using emergency hydraulics
  • Corrected control surface hard-over when on ground for high AOA (tail wind on aircraft when sitting on deck)
  • Corrected fuel pump switch being able to move when engine start cover it
  • Corrected Gun ARM, else SAFE joystick abstraction not working when going back into SAFE
  • Corrected transfer light not coming on during refuel
  • Vortices/vapor effects
  • Cockpit clock bug fix.
  • Vortices/vapor effects
  • Corrected issue when on engine idle on ground and subsystems not receiving power correctly
  • Corrected endless refueling when on ground and requesting less internal fuel than currently in aircraft
  • Corrected AI main gear pos contact point slightly above ground
  • Corrected linearity in pitch control for consistent pitch down response
  • Caucasus campaign bug fixes for Mission 01 and Mission 13.

    DCS SA342 by Polychop Simulations
  • Added SA342Minigun module
  • Added SA342Minigun addendum.txt file in module Doc folder
  • Corrected PBR textures, no more "roughmet" textures are used, according to particular light conditions some issues may still show
  • Multicrew mode, Nadir use has been moved to copilot, pilot is no more able to use the Nadir if a copilot is aboard.
  • Corrected Rockets range and effect
  • Corrected Mistral missile, now it's all aspects and 7km range
  • Corrected HOT3 effect regarding unarmoured vehicles (infantry, trucks ...)
  • Added Copilot Intercom functionality
  • Corrected Cockpit glasses
  • Reworked Gyro and AP logic
  • In order to prevent conflicts between the main joystick and a possible second joystick when targeting with the camera, a new option has been added in Options/Special/SA342 named "SECOND JOYSTICK FOR CAMERA", it has to be unchecked if you don't use a second joystick for the Camera (Viviane or else) and it has to be checked if you use a second joystick.
  • Due to latency issues, ability for the copilot to pilot the helicopter in multicrew mode has been removed.
  • Added missing keyboard or joystick assignments in controls, Warning, Due to new input additions, it could be needed to re-assign some inputs.
  • Restored behavior at ground, the helicopter will begin to roll or pitch around 45% torque
  • Corrected controls position for FFB or non-FFB sticks, including diamond, 3d stick in cockpit view, 3d stick in external view
  • Corrected ADF guage CAP flag
  • Cockpit lights have been fixed including writings flickering, issues may persist under specific light conditions
  • Replaced "Improve your skill" mission 2.5.0 version
  • Corrected sun glasses
  • A new document has been added to the module doc folder, named "Gazelle Multicrew 24-04-2018.txt" talking about multicrew limitations.
  • Damages due to negative g has been added
  • FM has been refined in some areas
  • Corrected camera control when in slaved mode
  • NADIR, Auxiliaries will display continuously i.e "AUX 1-6". Pressing AUX key again or using the EFF long key press will revert to previous display.
  • Weapons training missions changed for Caucasus and Nevada.
  • Minigun gunner animation is still WIP and will be corrected
  • The Gazelle module goes out of beta state, potential still existing issues will be corrected in time.
  • Gazelle TV black screen fixed

    DCS A-10C
  • Adjusted default VR View.
  • A-10A, A-10C. Corrupted TV display fixed.
  • Datalink restored.
  • A-10C: training mission CN voiceover fixed.
  • Internal cockpit flood lights restored.

    DCS Combined Arms
  • UNCONTROLLED checkbox will disabled control of ground forces from F10 map for all roles except Game Master.
  • Briefing panel can be called in the game.

    DCS Ka-50
  • Fixed crash in the Beslan airport when user asked taxiing.

    DCS F-5E
  • Taxi/Landing lights corrected.

    DCS F-86F
  • Corrected missions: training F-86F Bomb and 4 singleplayer Street Sweeper, Flight Suit Attitude, Sabre Strike, First Jet Strike Fighter.

    DCS NS430
  • fixed backwards scrolling breaks autofill/info for App/Dep
  • fixed NRST USR WPT screen not working.
  • fixed Night time kills pop out window.
  • Right Knob scrolling through letters randomly - fixed.

    DCS C-101 by AvioDev
  • Updated CN localization.
  • Updated external model with new nose shape as it was too sharp.
  • FD command bars will stay in view with FD powered off only when battery power is available.
    Kneeboard:
  • Solved the inability to assign page up and page down to kneeboard both with keyboard and joystick.
  • Solved the inability to assign shortcuts to kneeboard both with keyboard and joystick.
  • Solved the inability to mark current position in kneeboard map with joystick.
    Inputs:
  • Fixed possibility to assign HSI Course and Heading Knobs to keyboard and joystick.
  • Fixed possibility to assign Speed Bug to keyboard and joystick.
  • Fixed possibility to assign Altimeter Pressute Setting to keyboard and joystick.
  • Updated EB keyboard and joystick input files. Multiple corrections and additions plus added rear cockpit.
  • Fixed TACAN range.
  • Fixed helmet glass in VR.

    DCS MiG-21Bis by Magnitude 3 LLC
  • DCS MiG-21Bis by Magnitude 3 LLC
  • Updated instrument needles to stop Z buffering.
  • Fixed ADI tape’s animation and 3D mesh.
  • Fixed textures on English ASP switches and other objects.
  • Adjusted phosphor green glow to be brighter.
  • Adjusted red flood-lights to be brighter.
  • Created new indicator lights.
  • Corrected SPO's center area not to rotate when switching between night/day modes.
  • Corrected Russian text on the T-10 indicators and radar lights.
  • Corrected radio channel numbers and Russian text on list.
  • Corrected material attribute on mirror.
  • Removed duplicate 3D mesh objects in cockpit.
  • Added raindrop effect.
  • HUD glass changed for visual enjoyment.
  • Fixed missing kneeboard maps.
  • Chinese cockpit added by uboats.
  • Fixed landing gear strut lights from being on constantly.
  • Fixed material attributes on RN-24/28 bombs and APU-13MT rail.
  • Fixed 3D mesh vertical tail top section to be more curved.
  • Adjusted landing and taxi lights as a temporary fix to prevent cockpit bleed-through.
  • Corrected materials on LOD4 causing objects to be invisible.
  • Corrected UVs on tac-numbers.
  • Added DPRK 2016 livery. (Based on #42)
  • Added PLAAF white livery by uboats.
  • Added Slovakia, Iran, Iraq and Syria liveries by Jack
  • Fixed a bug that caused small errors in aerodynamic forces calculation for the landing gear.
  • Slight improvements in "Game Flight Mode" and/or "Simplified Engine Management" when on.
  • Engine won't shut down on high lateral or high negative longitudinal acceleration (such are in spins)
  • Engine won't stop at low oil pressure time trigger.
  • Engine won't shut down at low fuel pressure.
  • Added RSBN frequencies for Persian Gulf.
  • Updated mission folder structure.
  • Added Chinese localization for missions.

    DCS Mi-8MTV2 by BST
  • Corrected training mission MI-8MTV2-Training-Weapons.
  • Corrected instant missions Mi-8MTV2-QS-Convoy Raid and Mi-8MTV2-QS-Target Practice.

    DCS MiG-15bis by BST
  • Corrected cockpit white lamps.
  • Corrected training missions.

    DCS L-39
  • The behaviour of CB "???-??" when mission started first time corrected.

    DCS UH-1
  • Added new Instant action missions for Persian Gulf.
  • Player aircraft will be able to born on the ramp of carrier.

    DCS Spitfire IX
  • Tail wheel animation corrected.

    DCS Normandy 1944
  • More detailed objects and realistic airfield textures. The textures now reflect the more dusty, lighter, sandy surfaces
  • Removal of permanent structures from ALG airfields
  • Concrete surfaces for the airfields of Evreux, Carpiquet, and Tangmere
  • Shallow water zones along the coastal areas
  • New stone bridges
  • More structures like farm houses outside the detailed areas of the map
  • Added more objects like windmills

    WWII Assets pack
  • New units added:
  • M12 gun motor carriage
  • M30 cargo carrier
  • M2A1/M3 halftrack
  • StuG IV
  • Sd.Kfz. 234/2 "Puma"
  • Sd.Kfz. 7 artillery tractor
  • Sd.Kfz. 251
  • Sd.Kfz. 2 Kettenkrad
  • Horch staff car
  • Barrage balloons
  • LCVP Higgins boats
  • UK soldier

    Campaigns
  • A-10C BFT Campaign. BFT01 - Some minor vehicle updates. BFT02 - Corrected voice over. BFT04, BFT09 - Corrected bug after missed approach. Adjusted the altitude triggers make them work better.
  • F-15C The Georgian War - missions 2, 11, 12 updated.
  • Mi-8MTV2 The Border - missions 6, 11, 13 updated.
  • A-10C Sturmovik - missions 7, 10 fixed.
  • A-10C The Enemy Within Campaign - missions 7 and 17 corrected.
  • UH-1H Argo Campaign - some missions corrected.
  • A-10C Advanced Campaign - corrected missions AAT10 - AG Missile Employment.
  • Mi-8MTV2 Oilfield Campaign - fixed conditions of landing in missions 10 and 14.
  • Mi-8MTV2 Spring Tension Campaign - fixed condition of landing in missions from 1 to 9.
  • BS2 Republic Campaign - added CN localization.
  • A-10C NTTR Red Flag Campaign - added CN localization.

    New Skins:
  • F-86F IIAF Imperial Iranian by carss.
  • KC-135 Turkish Air Force by c@sper.
  • F-5E IRIAF 43rd Tactical Fighter Squadron by jponti.
  • F-5E IRIAF by drPhibes.
  • MiG-29A IRIAF Sand-Blue skin by bounj.
  • Mi-8MTV2 NAJA Special Police by OfficerAMR.
  • Mi-8MTV2 Islamic Revolutionary Guard Corps Blue by OfficerAMR.
  • Mi-8MTV2 Islamic Revolutionary Guard Corps Sand by OfficerAMR.

Bye
Phant
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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 12 luglio 2018, 0:49

USSR_Rik - ED Team ha scritto:
DCS 2.5.2.19273.411 Update 1

New build of Normandy 1944 map with all additions and corrections.
Added Spitfire IX clipped wings version.
Added bombs and external fuel tanks for Spitfire.

  • DCS World
  • ME. Payload panel. The payload can be renamed in all cases.
  • ME. Carrier COMM FREQ can be assigned for each ship.
  • ME. New a unit's 2D view on the map. Units to always appear above / on top of static objects.
  • ME. New a unit's 2D view on the map. New button (tank in plan view) was added to lower bar in ME for show the unit models.
  • ME. Ships. TACAN can be assigned to exact ship, not whole group.
  • Doors of hangar don't open after spawn the plane - fixed.
  • Fixed crash that caused by helicopter spawn on carrier.
  • Incorrect route for AI when parking in a hangar - fixed.
  • The AI aircraft will not eject after takeoff if the carrier is deactivated.
  • Corrected Italy chevrons script for logbook by Automan.
  • Added F-86F RSAF skin made by CHSubZero based on PSD of Skatezilla.
  • Carrier doesn't raise shield when client borned on catapult - fixed.
  • After saving a static template, the names of objects on the map are changed to DictKey_GroupName - fixed.
  • Module manager. Disable useless tabs in offline mode.
  • GUI. Error when trying to save template with an invalid file name - fixed.

    DCS F/A-18C Hornet
  • Added carrier cold start instant action missions
  • Nose gear shuttle will be attach to catapult correctly.
  • Gear strut uncompression corrected.
  • The aiming of CBU corrected.
  • Waypoint number can be changed on Waypoint Data page.
  • MDI's blank when trying to export to other displays - fixed.
  • Removed 2*Mk-83 from center pylon.
  • Unable to select AG weapon after launching AIM-7 - fixed.
  • Carrier deck. After connecting launch bar to the shuttle, player can disconnect with second key U press.
  • TACAN TTG indication errors - fixed.
  • "AA Gun and AIM-9 Sidewinder" mission corrected.
  • Course line disappears with 5 and 10 scales - fixed.
  • Added abeam distance to course line.
  • Gen Tie fixed.
  • Added third option for throttle afterburner detent.
  • UFC doesn't display TACAN channel and status when it's OFF - fixed.
  • TACAN callsign is missing on DDI and HUD until TCN audio volume is greater than zero - fixed.
  • Selective jettison releases rack instead stores - fixed.
  • Holes in gear bays - fixed.
  • Corrected fuel tanks pressurization cautions.
  • Mk-82 Snakeye bomb always releases retarded - fixed.
  • Caution EXT XFER is missing when external fuel available with BINGO state - fixed.
  • Rocket pods can't be jettisoned without BRU-33 - fixed.
  • Rocket pods can't be jettisoned from BRU-33 after rocket launch - fixed.
  • AIM-7 on LAU-115 jettison - corrected.
  • LAU-115 can't be normally jettisoned after missile launch - fixed.
  • Single bomb can't be jettisoned with RACK/LCHR option selected - fixed.
  • Current weapon is deselected after priority weapon has been jettisoned - fixed.
  • Priority weapon station doesn't save - fixed.
  • Radar too easily losing contacts - fixed.
  • Systems still energized by external power despite ExtPWR switches are disabled - fixed.
  • AI F/A-18C will not try to taxi to catapult occupied by player.
  • Trigger error in Nevada FA-18C AA Gun and AIM-9 quickstart mission - fixed.
  • While internal wing tanks are disabled, aircraft doesn't send to tanker event for terminate refueling process - fixed.
  • Engine Anti-Ice system, doesn't cause caution/advisories - fixed.
  • Missing DUD cue restored.
  • Reflected CUE for CCIP bombing is mechanized correctly.
  • Break X/Pull Up cue is displaying when the aircraft is not pointed at the ground - fixed.

    DCS CA
  • Incorrect position vehicles sight when GUI scale option is ON - fixed

    DCS A-10C
  • Datalink work restored.

    DCS Flaming Cliffs
  • J-11A input missing command fixed

    DCS Black Shark
  • Datalink work restored.

    DCS Spitfire LF Mk IX
  • Drop tank can't be connected to fuel pipeline - fixed.

    DCS Bf 109 K-4
  • MW-50 restored.

    DCS Fw 190 D-9
  • MW-50 restored.

    DCS UH-1H
  • Fixed crash on repair.

    DCS AV-8B N/A by Razbam Simulations LLC
  • Fixed external lights flashing inside of cockpit (disco strobe issue)
  • UFC Waypoint edit and data entry logic
  • Waypoint edit via moving map and TDC
  • MPCD Compass radio logic
  • Updated LHA Tarawa model and collision model
  • Corrected braking force that was causing movement during 60% RPM engine check
  • Add keybindings for anti-ski and electrical from community (Peagle)
  • Added further keybindings and switch abstractions from community (LeCurvier and Nero.ger)
  • Removed duplicate and unused Engine Start and Engine Stop keybind, to initiate auto-start or auto-stop sequence use the commands in the "Cheat" section (default Win+Home and Win+End)
  • Training missions in Caucasus
  • Rain falling on HUD glass fixed

    DCS AJS37 Viggen by Heatblur Simulations
  • Fixed crashing issue on aircraft re-initialization (respawn, refly)
  • Reworked overall Sidewinder seeker behaviour.
  • Increased Rb-74 (AIM-9L) all-aspect capabilities.
  • Fixed RB24J (AIM-9P) to be properly rear-aspect.
  • Added Next Missile selector (FRAMSTEGN IRRB) button to bindable controls.
  • Re-added kneeboard settings page
  • Fixed trim on ground start - now defaults to 3 degrees

    DCS M-2000C by Razbam Simulations LLC
  • Strobe lights too bright fixed
  • Rain falling on HUD glass fixed

    Campaigns
  • Campaigns DCS NTTR A-10C Red Fag, DCS NTTR F-15C Red Flag, F-5E ACM, F-5E BFM, Spitfire IX Epsom was transferred to keyless DRM.
  • Su-27 Ultimate Argument added CN localization
  • F-15C The Georgian War - corrected all missions.
  • M-2000C Red Flag Campaign - added documents.
  • A-10C Shturmovik - no progress in 11th mission fixed.

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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 26 luglio 2018, 1:23

Chizh - ED Producer ha scritto:
DCS 2.5.2.19682 Update 7
  • DCS World
  • All terrains are updated.
  • Planes AI B-17G - collision during landing fixed.
  • RBK-500AO picture for all locales is added
  • Clouds generator changed to match Mission Editor settings more correctly
  • Radiomenu crash after triggered removing descent fixed
  • GUI error when loading template with linked unit fixed
  • Fixed crash when the ship with the task Attack group destroys the target
  • Error in radiomessages for USSR country fixed
  • Target attributes added to ‘Search and engage’ and ‘Search and engage in zone’ tasks

    Persian Gulf
  • Shiraz city, international airport and area added
  • Kerman city, airport and area added
  • Unique Gate Hotel Dubai added
  • New trees introduced

    Ka-50
  • Night vision FOV shift with SSAA fixed
  • Trigger UHF_FREQ fixed

    F/A-18C
  • Second (third, fourth) client now can be spawned on 2nd (3rd, 4th) catapult when 1st CAT is busy
  • Radar in STT mode will not jump to another target without players action
  • Radar SIL and STBY modes realized
  • S (single) and R (Ripple) weapons loading options added
  • Selected A/A weapon is no more displayed on radar page in RWS mode
  • Night vision goggles added
  • COMM: Manually entered frequency will no more appears in channels settings
  • Random crash when F/A-18C spawned on carrier catapult in multiplayer fixed
  • Carrier ICLS system realized
  • Radar: roll and pitch stabilization system improved when user changes elevation by discrete button commands

    DCS C-101 by AvioDev
  • Fixed autostart for SFM (engine was not starting).
  • Added Persian Gulf Quick Start and Single missions
  • Solved nav radio issues. Several nav equipment boxes were not working.

    DCS AJS-37 Viggen by Heatblur Simulations
  • Fixed crashing issue on aircraft re-initialization (respawn, refly)
  • Fixed crashing issue due to ELINT page dump
  • Fixed crashing issue due to Radar texture memory issues
  • Reworked overall Sidewinder seeker behaviour.
  • Increased Rb-74 (AIM-9L) all-aspect capabilities.
  • Fixed RB24J (AIM-9P) to be properly rear-aspect.
  • Added Next Missile selector (FRAMSTEGN IRRB) button to bindable controls.
  • Re-added kneeboard settings page
  • Fixed trim on ground start - now defaults to 3 degrees
  • Added realtime mirror rendering
  • Added clickable helpers to disable mirrors
  • Completed release candidate of flight manual
  • Viggen canopy glass now uses glass shader - compatability with Kegety's VR mod
  • Viggen canopy glass raindrop effect added
  • Overhauled night lighting
  • Improved accuracy of bombing sights

    DCS NS430
  • NS430 Navigation System added in Flat mode to all DCS aircraft (excluding A-10C, F/A-18C and Ka-50)
  • NS430 Navigation System integrated into L-39 3D cockpit

    Campaigns
  • ‘A-10C Shturmovik’ 11th mission fixed, targets can be destroyed more easy
  • ‘Mi-8MTV2 Oilfield’: fixed bug with crashing of cargoes



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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 11 agosto 2018, 2:54

Chizh - ED Producer ha scritto:
DCS 2.5.2.20143 Update

Introduced DCS: Yak-52

  • DCS World
  • Corrected an airdrome surface marking in the ME satellite view.
  • The helicopters will landing on the CVN-70 deck.
  • The helicopter doesn't perform the task Ground Escort in some cases - fixed.
  • MP. Net phantom long teleportation for new client - partially fixed (WIP).
  • Eliminated the strange maneuvers of AI aircraft after attack a target in group.
  • SAM and AA missiles. The system of variable coefficients of proportional navigation is implemented. Only for MIM-104 Patriot so far. WIP.
  • 4th client will not explodes when appears on carrier deck.
  • ME. Added option to select which CAT a client or player spawns on.

    DCS F/A-18C Hornet
  • When Using Custom Cockpit Livery other than Default, the Default will not to Load simultaneously.
  • HUD glass has become lighter.
  • Corrected Radar Page TDC Control.
  • Implemented the Maximum aspect cue.
  • Corrected AIM-120 HUD symbol.
  • Added Rmin, Rne, and Rmax indications on radar display.
  • Missing AIM-120 loading options - fixed.
  • Corrected AIM-120 loadout mass and drag.
  • Wings will be folded in the spawn on the carrier parking hot.

    DCS AJS-37 Viggen by Heatblur Simulations
  • Fixed crashing issue on aircraft re-initialization (respawn, refly)
  • Fixed crashing issue due to ELINT page dump
  • Fixed crashing issue due to Radar texture memory issues
  • Reworked overall Sidewinder seeker behaviour.
  • Increased Rb-74 (AIM-9L) all-aspect capabilities.
  • Fixed RB24J (AIM-9P) to be properly rear-aspect.
  • Re-added kneeboard settings page
  • Fixed trim on ground start - now defaults to 3 degrees
  • Added realtime mirror rendering
  • Added clickable helpers to disable mirrors
  • Completed release candidate of flight manual
  • Viggen canopy glass now uses glass shader - compatibility with Kegety's VR mod
  • Viggen canopy glass raindrop effect added
  • Overhauled night lighting
  • Improved accuracy of all bombing modes/sights (sans Dive bombing)

    DCS Hawk T1 by VEAO
  • New cockpit 3D model
  • Info on missing files for this update: https://forums.eagle.ru/showthread.php?t=217162
  • NOTE: Parking brake has moved to right hand panel towards the rear behind the map box.
  • New PBR cockpit textures
  • Cockpit night lighting bug fix
  • Cockpit performance tweaks (better FPS)
  • Cockpit further enhancements for VR
  • Keyboard and Joystick Controls updated for night lighting

    DCS Spitfire IX
  • When you call the Input Panel in the game will open the correct profile of the Spitfire modification.

    DCS Ka-50
  • Training missions added CN voiceover

    Campaigns
  • A-10C Operation Piercing Fury - Mission 08: Removed some trees blocking target view. Mission 14: Removed trees, adjusted AI helicopter landing logic, adjusted enemy vehicle waypoint logic. Mission 15: Removed trees along main road, fixed friendly helicopter landing / timing, and bomb in zone for bridge trigger (GBU-12).
  • P-51D Charnwood Campaign - added RU localization.
  • Spitfire Epsom Campaign. Update to all 12 missions that adds drop tanks and bombs to Spitfire flights where appropriate. It also adds a section on dive bombing tactics to the mission 2 and mission 12 briefing.
  • Viggen Red Flag Campaign. Update to lineup cards for mission 2-10.



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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 23 agosto 2018, 0:15

BillyCrusher - ED Team ha scritto:
DCS 2.5.2.20601 Update 9

The next modules was migrated to new keyless DRM copy protection system: Nevada, Normandy, WWII Asset Pack, Spitfire, Su-33, AJS-37 Viggen, Mirage-2000.


  • DCS World
  • Added South Africa (ME, logbook)
  • Don't work pre-planned failures on some planes - fixed.
  • Fighters taking off from CV drift to the right - fixed.
  • VR. The problem with second mission launch on ATI video cards fixed.
  • Fixed Error appears when you try to add a input key commands after switching between different modules.
  • DCS won't start after cleaning list of coalitions - fixed.
  • P-51D added to China.
  • F-14A added to Iran.
  • Added units to Oman and UAE.
  • Added to Iran missed earlier SA-10 CP 54K6.

    DCS F/A-18C Hornet
  • Eliminated slides on deck.
  • Added AIM-9X Air-to-Air missile.
  • Added indication and sounds for EW.
  • Added FLOOD mode for AIM-7.
  • Added max target aspect cue ?? DDI (Radar format)
  • TOF issues for AIM-7/120 fixed.

    DCS AJS-37 Viggen by Heatblur Simulations
  • Exterior mirrors now reflect the environment
  • Fixed various clipping and shine-through issues in exterior (esp. Cockpit)
  • Sculpted new normal map for exhaust nozzle and area
  • Sculpted new normal map for exterior exhaust shell
  • Added RoughMet textures for the exhaust shell
  • Added static turbine texture for better deep engine detail
  • Metal elements on wings now have appropriate material definitions
  • SPA-mode: Fix of adding more than 9 MALs should reset count + manually entered MALs shouldn’t be overwritten.
  • SPA-mode: Info about fix (target heading and speed) wasnt displayed after a SKU-fix was taken and then it was also immediately overwritten in AKTPOS.
  • Other various fixes to SPA-mode
  • Bombing: Added bomb-rate "catch-up" on first bomb impulses: improves bombing accuracy
  • Bombing: DYK/dive bombing mode changed so release is begun at later time making the sight more centered in view and easier to use
  • Custom cartridges: Automatically generated mission plans improved with additional info in kneeboard
  • Custom cartridges: ability to automatically generate mission for MÅL and SKU targets by landing and setting master mode BER.
  • Custom cartridges: for dynamically generated cartridges the time-on-target can be changed with key command.
  • Other custom cartridge fixes
  • Added Quick Missions for Persian Gulf Map.
  • Changes to AI RB-04E definitions. AI now fire RB-04 and break away.
  • Updated RB04 / RB15 Warhead
  • Tweaked RB04E motor burntime.

    DCS Yak-52
  • 3 blade propeller skin corrected.
  • Animation of priming plunger corrected.
  • Throttles visuals sync in both cockpits.
  • The flaps control is available for solo flight.
  • Fixed ARK-15M control light not showing status upon mission start.
  • Changed ejection order so that trainee ejects first.
  • Added Bare Metal skin for all countries.
  • Maximum nose wheel deflection angle corrected.
  • The setup radio frequency in the ME will be shown on the cockpit radio correctly.
  • Set trim analog axis to be bi-directional.
  • Added a properly sized oil cooler.
  • Implemented hide stick option.
  • Major improvement of input terms and cockpit tooltips.

    DCS FC3
  • Su-27/J-11A. AI intake FOD shields not retract after takeoff corrected.
  • J-11A. Engine sound corrected.
  • Su-25T. Very bright screen of Shkval corrected.
  • Su-33. Corrected an AI deck takeoff procedure without strange movements.
  • Su-27. Fuel increases after maneuver if "Unlimited Fuel" is checked - fixed.

    DCS Spitfire IX
  • Spitfire CW liveries LODs corrected.
  • Reworked drop tank jettison so it pulls on attached drop tank only.

    DCS F-5E
  • TACAN Volume Knob axis fixed.
  • Restored animation of TDC.

    DCS Persian Gulf
  • Corrected Sirri Island VOR wrong frequency in map

    Missions
  • Mi-8MTV2 - added Instant Action missions for Persian Gulf.
  • Ka-50 - added Instant Action missions for Persian Gulf.
  • FC3 - added Instant Action missions for Persian Gulf.
  • F/A-18C - added new Instant Action missions, gate flight, 8 vs 8 battle and two Case III landing.
  • Yak-52 - Added Instant Action missions for Nevada, Persian Gulf and Normandy maps.

    Campaigns
  • F-15C Red Flag Campaign added CN localization

    Skins
  • L-39C skins: French EC24 by NOiD, German Bundeswehr 28+53 by Papacharly.
  • P-51D skins (China Asset Pack): PLAAF by zj_561
  • F/A-18C skins: Turkey 162nd Sq by c@sper



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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 8 settembre 2018, 1:04

Chizh - ED Producer ha scritto:
DCS 2.5.2.20785

  • Fixed crash with AGM-65E missile on the AV-8B Harrier
  • Some improvements into input localisation

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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 19 settembre 2018, 12:54

Chizh - ED Producer ha scritto:
Immagine

DCS 2.5.3.21708
  • DCS World
  • GUI Error when using task ‘Embark’ to transport for vehicle fixed
  • GUI Error when user tries to open tab Stop Condition after add waypoint fixed
  • Aircraft initial speed calculated based on optimal cruise values
  • Rain droplets option listbox replaced with checkbox
  • MSAA 8x option removed
  • F10 view can be unzoomed now when mission saved with maximal zoom in ME
  • Box for ‘Time left’ text expanded (offline mode)
  • BRU-42 weight is corrected
  • Ground units are no more moved out of the bridge being attacked
  • Mouse camera control now works after mission change
  • Smoke from generators no more displayed after aircraft damaged
  • F10 map will center on players aircraft at first entering
  • ‘Twin S-25OFM’ payload weight corrected
  • DCS crash when user lands on carrier in VTOL aircraft fixed
  • Flight model updated for all AIM-7 family
  • Rain droplets artifacts fixed for all cockpits
  • Dust and smoke atmosphere effect added to Mission Editor
  • New label option added: Off, Full, Abbreviated, and Dot Only
  • AV-8B AGM-65E CTD fixed
  • VR glitch with modal windows fixed
  • Unit icons on F10 view fixed for multimonitor configurations (note: second screen doesn’t cleared after switching to F10 view)
  • GUI Error when try to load some static templates fixed
  • GUI Error when selecting a group of units after loading a template fixed
  • Senaki parking positions fixed in "FC3-Su-27-Blockade.miz" mission
  • Wrong mission texts in no-EN locales for "SoH-F-15C-IA - BFM" Quick Start mission fixed
  • Mission Editor crash fixed
  • Multimonitor configurations: picture on second monitor now cleared when user switches to F10 map
  • Fixed crash at start mission in the Persian Gulf and Normandy.
  • Fixed issue of Oculus Rift with Asynchronous Spacewarp mode.
  • Corrected GUI panels behaviour. Panels will be automatically closed when player opening new panel.
  • MP. Intermittent Multiplayer Server Crash VCRUNTIME140.dll on F/A-18? rearming - fixed.
  • Fixed crash with multi-monitor setup procedure.
  • VR. Fixed issue when some menu items are unreachable at high main monitor resolution.
  • VR. Cursor stretching in VR with windows cursor scale - fixed.
  • ME. The high default speed of helicopters at initial WP - fixed.
  • ME. Removed Double dots appears near the pasted unit on the map.
  • A-10C "Stone Shield' campaign: CN localization added.
  • Normandy: terrain shining removed
  • Old style Labels option recognized incorrect fixed
  • GUI Error when trying to paste a linked unit fixed
  • Fixed a rare sound-related startup freeze
  • Controls in the window bottom now accessible in 4k resolution
  • Uncontrolled HAI falls through the ship fixed
  • MP. Network: receiving max ping fixed
  • MP. Chat Window key bindings fixed

    FC3
  • No more HUD avionics freeze when Mer*6 Fab-100 jettisoned
  • Su-27 SoH BFM mission will not required installed F/A-18C module.
  • Added czech localization to missing FC3 instant action missions.
  • FC3 and Su-33: added missing filename extensions
  • Su-33: twin rocket blocks moved from 4,9 to 3,10 pylons

    Yak-52
  • max weight is corrected
  • Engine damage appears when player exceeds max possible RPM
  • Engine start sequence is corrected
  • ‘Fighter’ aircraft icon replaced
  • Logbook will work with Yak-52.
  • Yak-52 input russian localization corrected for undercarriage commands

    F/A-18C
  • AIM7 FLOOD mode corrected
  • PRF selection label by OSB 1 changed to PDI cannot be changed unless the lock is dropped
  • Hornet PAI will now engage targets with radar-guided missiles
  • Power Up sound, EW Tones and Lights added
  • HSI brightness now can be adjusted
  • Corrected AIM-9X search tone
  • Over-wing vapor added
  • AIM-9X HOBS extended to 90 degrees
  • New EW symbols added
  • ACM indication error when select AA weapon fixed
  • Carrier catapults will work correctly at low and high temperature of the environment.
  • Added missing Pulse Repetition Frequency (PRF) for RWS.
  • Fix radar boresight mode. Now scan range is equal 10 Nm.
  • Incorrect radar azimuth coverage after lock-on - fixed.
  • HSI waypoint will be the incorrect location on moving map.
  • F/A-18 Lesson_2 Cold Start mission corrected (static object moved from of aircraft)

    L-39C
  • Gunsight option for L-39 moved to the Mission Editor, aircraft panel

    F-5E
  • RWR intensity knob now rotates smooth
  • F-5E Chinese cockpit texture added
  • Trimmer reverse in pitch channel fixed
  • Flight manual CN added.

    Mi-8
  • Mi-8MTV2 Chinese cockpit texture updated

    MiG-15
  • Throttle sticking in max and min positions when controlled by keyboard fixed
  • Nose light cone from landing light will not be seen if battery depleted.

    DCS Combined Arms
  • M1A1 sound issue with error message - fixed.

    DCS UH-1H
  • Corrected cockpit glass transparency.

    China Asset Pack
  • Surface-To-Air missile parameters updated

    Campaigns
  • Mi-8 Oilfield: Mission 12 improved, APA-80 starts after switching off the external power

    Known Issues
  • Input commands disappears at some multimonitor configurations
  • ScaleUI does not scale properly to UIMainView if not the Same Resolution as DCS Resolution
  • Custom labels in mission container doesn't applies in simulation

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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 29 settembre 2018, 10:50

Chizh - ED Producer ha scritto:
DCS 2.5.3.22176

New free mini campaign of F/A-18C.

Persian Gulf map update 2. Added a few landmarks: Aldar Headquarters building, Sheikh Zayed Grand Mosque etc. Fix coastline. Corrected terrain mesh.

  • DCS World
  • Tanker and AWACS callsigns missing option to set flight number - fixed.
  • Custom labels in mission container doesn't applies in simulation (single and multiplayer) - fixed.
  • Options - Input texts disappears in some multimonitor configurations - fixed.
  • Scale UI does not scale properly to UIMainView if not the Same Resolution as DCS Resolution - fixed.
  • ME. When set to Imperial units the dust-storm setting still uses metric - fixed.
  • Fog and Dust settings will reset on creation of new mission.
  • Stennis. AI will abort landing if other AI spawn on catapults 3 and 4.
  • Stennis. Corrected AI spawn positions.
  • Mk-20 Rockeye. Increased cumulative factor of Mk118 submunitions.
  • R-77 AA missile. Was added the adaptive proportional navigation factors.
  • P-19 surveillance radar added to countries that have SA-2.
  • Added new units: SAM SA-2, SAM Rapier, ASM HY-2 Silkworm, Oil platform, Gas platform.

    DCS F/A-18C
  • Added Hornet mini-campaign and single missions from the campaign.
  • Flashing X on radar page, little refactoring.
  • Sometimes radar can't lock the target and beam oscillate near target position - fixed.
  • Added Mk-82Y (high drag with ballute) added to the Hornet inventory.
  • Note: while the radar is much improved, there are some b-sweep oddities are still addressing.

    DCS Flaming Cliffs
  • MiG-29 and Su-27 keyboard rudder control improved. Pressing the opposite key will now stop the rudder at the current position.

    Combined Arms
  • Manpad Igla. The constantly shake of Igla sight is removed.

    Yak-52
  • Training missions added CN localization

    DCS: MiG-21Bis by Magnitude 3 LLC
  • Fixed PRMG localizer needles' animations.
  • Corrected canopy glass normal map texture - Huge sun glare removed.

    DCS: AJS37 Viggen by Heatblur Simulations
  • Added possibility to load Bx, RUTA points etc from saved-games folder ini-file. A sample cartridge is in mods-folder.
  • Added Bx6-9 targeting data for Rb15 to autogenerated attack-missions.
  • Auto generated attack missions now plans for highest concentration of enemy units instead of closest units.
  • Increased available attack plans to 5 and added some extra info to differentiate them.
  • Added possibly to disable cartridges in Mission Editor.
  • Filter out non-airbases among reference data points in CK37 and kneeboard. This solves the issue where 80+ FARPs in the mission resulted in CTD and when FARPs close to spawn point would be set as take-off point for CK37.
  • Added T1-fix for two-stage triggers.

    Campaigns
  • The Enemy Within: important update to M19.
  • M-2000C Red Flag: updates to M02 and M10.
  • Memory of a Hero. Corrected most missions.
  • M-2000C Red Flag campaign:
  • Mission 3: updated erroneous kneeboard (wrong frequency listed fixed),
  • Mission 4: bug with disappearing MiG-29s fixed.

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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 18 ottobre 2018, 1:28

Chizh - ED Producer ha scritto:
DCS 2.5.3.22877 Stable

Introduced the new Professional FM of MiG-29.

  • DCS World
    MP. The MP server panel can be closed by press to X in the upper-right corner.
    Antiship missile HY-2 range extended to 100 km.
    F10 map. Corrected Chinese char display in online mode.
    Fixed GUI error when use ship task Attack Group to static object.
    VR. Weapons pop-up menu in ME is cut on edge of screen - fixed.
    ME. With copy-paste operation it is possible to make mission with several Player roles - fixed.
    Reloading time has been defined for HY-2 and SA-2.
    Ticonderoga. Increased the missiles launch rate of VLS to 1 launch every 2 sec.
    Stennis. AI will not taxi into you If path blocked.
    KJ-2000 will shows as A50 on Western RWR
    Attributes list of new Surface to Surface missile corrected.
    UH-60A AI will not crashes into ground when trying to landing to Novorossiysk.
    Fixed issue that caused an unable to rearm of ground AI from warehouses.
    Windsock shows incorrect wind direction with dynamic weather - fixed.
    Fixed ME error when you try to add suppliers after change ship type.
    AIM-9M/L major FM update. Adjusted lift and drag curves, motor performance, DLZ.
    Input. The default device profiles will no longer creating conflicts with load along with the player profiles. The default device profiles can be loaded only manually via the LOAD PROFILE button in the input panel.
    ME. Part of the ship's tab Suppliers incorrectly displayed in ME - fixed.
    ME. A-10. Corrected weight of the double launcher of AIM-9.
    ME. Fixed GUI Error when player try to scaling map after use Mission generator in some case.
    CHN ground crew voiceover updated

  • DCS AJS37 Viggen by Heatblur Simulations
    Fix to airfields not appearing in kneeboard and CK37 in Nevada.
    Removed smoke when afterburner engaged.
    Axis command for master mode selector added.
    Parking brake in correct visual position on spawn.
    Data-rotary command clockwise/counterclockwise added, default data-rotary position set to AKTPOS.
    Weapon interval selector clickability reversed so right-click = clockwise.
    Seat adjustment command reversed.
    Dynamically generated attack missions egress-speed set to M0.8.
    Fix to .ini custom cartridge not being selectable.
    More descriptions in sample cartridge.
    Seriestrim (transsonic autotrim) was disabled when autopilot was on so when having autopilot on and accelerating through subsonic to supersonic and then disabling autopilot would result in a pitch-yank, often blacking out the pilot.
    Modified high-drag bombs ballistics for easier usage.
    Various bug-fixes.

  • DCS MiG-21Bis by Magnitude 3 LLC
    Fixed ASO device initialization.
    Fixed pneumatic pressure gauge from constantly reading zero.
    Fixed SARPP from not recording all flight information.
    Reversed DA-200 bank indicator animation
    Reversed NPP localizer bar animation
    Reversed UVW for air pressure gauge warning colors

  • DCS F/A-18C Hornet
    Hotfix B-sweep no longer renders outside the radar tactical area.
    Corrected the drag value of TCTS Pod.
    TDC cursor position maintains location after target breaks lock.
    Aerial refueling Instant Action missions have been corrected.
    B-Sweep no longer hangs when radar loses lock. This issue is still being worked on for an undesignate button break lock.
    Hornet Campaign add CN localization

  • DCS L-39
    Added Instant Action missions for Persian Gulf.
    Corrected RSBN training mission.

  • DCS F-5E
    Added Instant Action missions for Normandy map

  • DCS FC3
    Su-27. Corrected Su-27 leading edge flaps net synchronization for the clients.
    MiG-29. Incorrect display of aircraft model in mirrors - fixed.
    New Instant Action missions for MiG-29A and MiG-29S on Caucasus.
    MiG-29. Updated textures of cockpit.
    MIG-29. Corrected input profile.
    MiG-29. Added EN and RU flight manuals.
    Su-33 at T/O position 3 will not take-off earlier than 1 & 2 on Kuznetsov deck.

  • DCS Black Shark
    ME. Ka-50. Fix GUI Error when select INU FIX Point for helicopter copy.
    ME. Ka-50. INU FIX Point and Navigation target points tab will not remains after change helicopter type from Ka-50 to any other.

  • Campaigns
    Memory of Hero - updated most of missions.

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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 1 novembre 2018, 1:00

Chizh - ED Producer ha scritto:
DCS 2.5.3.23225 Stable

Added support of the new Spitfire IX The Big Show Campaign by Reflected Simulations.

  • DCS World
    Fixed crash when using a trigger with event "On mission ends" and some action.
    ME. Added C-130 and F-4E to Iran.
    ME. Added missed aircraft and ground units to Serbia.
    MP. Added corresponding message if the client was be disconnected from server by Integrity check failure.
    Vehicle does not follow to assigned WP from task 'go to waypoint' - fixed.

  • DCS AJS37 Viggen by Heatblur Simulations
    Correction to wind compensation for bombs and rockets.
    Popup points inputted without trailing zeros supported.
    Corrected high-altitude non-after burning fuel scheduling.
    Updated training missions for ARAK and RB05 to remove forest around target area.
    Tweaked BK90 warheads.
    Updated RB74 with ED AIM-9L changes.
    Tweaked explosive mass of Mingr 55 30 mm shells in the gunpod.
    Tweaked recoil coefficient on AKAN m/55.
    Updated, and added new quick start missions for Caucasus and Persian Gulf.
    Fix to bombs not releasing when carrying half-load.
    Automatically generated cartridges are exported to .ini - files for inspection in third party software or to make changes which then can be loaded again in sim. Ability to have multiple .ini files to choose from.
    Exterior mirrors now reflect the environment
    Fixed various clipping and shine-through issues in exterior (esp. Cockpit)
    Sculpted new normal map for exhaust nozzle and area
    Sculpted new normal map for exterior exhaust shell
    Added RoughMet textures for the exhaust shell
    Added turbine texture for better deep engine detail
    Metal elements on wings now have appropriate material definitions
    Animated engine exhaust fan
    Interior engine sounds now loop properly
    New! Improved visual fidelity of afterburner
    Afterburner now cast lights inside engine exhaust pipe
    Afterburner now cast lights on surrounding objects and terrain
    Corrected afterburner z-fighting
    Afterburner planes do not render at high viewing angles.
    Corrected afterburner self-illumination
    Fixed glass in LoD (distant) models turning opaque and bright.
    New! Added significantly better quality uncompressed normal maps for entire exterior
    Light domes are now appropriately shiny
    Fixed wheel/tire animation values so they spin at correct speeds.

    Changes in last Tuesday’s patch:

    Fix to popup-point switching logic.
    Rb15 group target fix.
    U22 and U22/A is no longer turned on when starting cold.
    Fix to U22/A listening even though it was turned off.
    Suspension for main landing gear softened to allow earlier rotation.
    Both brakes on same axis fixed.
    Fix to target ring not displaying with sidewinders.
    Reverted smoke-in-AB-fix because it turned off sound, not sure how to fix this.

  • DCS FC3
    MiG-29. Tuning Flight Model.
    MiG-29. Corrected thrust at low engine rpm.
    MiG-29. Adjustment of aerodynamic moments with the slats extension.
    MiG-29. Added APU-60 for all pylons and APU-470 for inner pylons for AA missiles.
    MiG-29. Accidentally engine stall at 1.6M - fixed.
    MiG-29S: R-77 misaligned on launchers - corrected.
    Su-33. Corrected position of FAB-250 on pylons.

  • DCS A-10C
    Broken Autostart fixed.

  • DCS MiG-21bis by Magnitude 3 LLC
    Reversed NPP localizer bar animation.
    Reversed Max G-load needle animation.
    Reimplemented vibration effects to Pitot while taxiing.
    Fixed hint typo on Mach test switch from 1.7 to 1.5.

  • DCS C-101 by AvioDev
    Corrected engine instruments lighting to be able to see colors of limitations arc when setting high illumination.
    Updated C-101 textures (Albedo) and liveries.
    Corrected parachute to keep same texture when reaching the ground.
    Smoke CB’s push-in/pull-out were reversed in inputs.
    Player can now change cockpit position (front/rear) with joystick button, before it was only possible with keyboard.
    Corrected some mission names.
    C101CC max fuel weight corrected.

Bye
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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 12 dicembre 2018, 15:34

Chizh - ED Producer ha scritto:
DCS 2.5.3.24984 Stable

Added support of new campaign - Combined Arms: Frontlines Georgia.

  • DCS World
    Restored the missing debriefing after instant action mission.
    AI aircraft climb to a very high altitude when attacking armor units with bombs - fixed.
    AI ground. Not-activated truck can rearm the ground forces if it is visible (not hidden in the ME).
    ME. Task 'go to waypoint' will work correctly with the stop condition.
    Fixed issue with DCS freezing on start in some conditions.
    MP. All information about servers with a large number of slots and clients (40+) will now be visible in the list of servers.
    Sound. Improved fade out of sounds with distance.
    AI F-86F. Will not use radar ranger for long range search.
    AI F-86F. Fixed bug that bring to ground collision in the rocket attack.
    A-10C & F/A-18C. AWACS aircraft do not call out enemy locations till the player’s comms menu is opened to AWACS - fixed.
    Radio commands given by the player when a radio message from the AI is playing do not go through - fixed.
    Multimonitor configurations. GUI dropboxes will not break away from their place on the main display to the other displays.
    SA-2 unable to engage high altitude targets - fixed.
    F-4E Iran. Added skin by Sadjad_Vosoul (ISAAC).
    ?-130 Iran. Added 2 skins by Sadjad_Vosoul (ISAAC).
    Added SAM SA-15 Tor to Iran.
    ME. Implemented ship livery selection.
    Ground AI will be reposition itself if the current target exit from his fire angle.
    Radar Mys-M1 (Silkworm HY-2 surveillance radar) is integrated. The ASM battery will be receive targeting from Mys-M1
    surveillance radar. If the radar destroyed the ASM battery will be not functional.
    Stennis carrier. The helicopter in takeoff position will not block all AI operations on the deck.
    AI fighters with TWS and multiple launch capability will not use F-pole maneuver if they decided for multiple launch for several bandits. This was done so that the targets did not leave the radar's field of view.
    MP. Banned user will get message about his ban and reason.
    MP. Fixed the client's serverlist update when shutting down the server.
    TrackIR works always, despite of control settings - fixed.
    Hawk MPQ-55 will be marked as HK on Western RWR systems.
    Fixed crash when a bridge without pillars is destroyed.
    AI fighters will use an AIM-120C first instead of using the shorter ranged AIM-120B.
    AI vehicles. Supplies truck added for all countries.
    AI vehicles. Added M60 MBT to USA.
    China Asset Pack. Completed Navy liveries (054A: 25 skins, 052B: 2 skins, 052C: 6 skins)
    China Asset Pack. Updated KJ-2000 external model shape
    The AI Su-34 will no longer self-destruct when dropping a KAB-500S.
    Fixed an MP issue where static objects with number greater than 501 would not be visible to clients.
    Added coalition management of countries in the Mission Editor via arrows keyboard keys.
    Debriefing. Target for some SAMs and ASM HY-2 were displayed as null (0) or nothing in the debriefing.
    When scripting the Mission Editor function StaticObject.destroy() is run on cargo objects, the cargo was not removed from the perspective of clients.
    Corrected Su-24 level of detail such that it does not disappear.

  • DCS F/A-18C
    Introduced JHMCS.
    Introduced FPAS.
    Introduced AGM-65E with laser guidance (can be used with JTAC/AFAC assistance a while). Known issue: overlapped symbols of laser codes on Mav page, will be fixed soon.
    Big radar refactoring.
    External fuel disappears after manoeuvre with disabled fuel pumps - fixed.
    Radar in boresight mode will not locks target outside beam pattern.
    Added RU manual translated by Vasil Komarichin aka ICS_Vortex
    Added VMFAT-101 skins
    Added NSAWC & NAWDC skins
    Added VX-31 CoNA skin
    Added AGM-65 instant action mission.
    FPAS climb fixed.
    Added input for JHMCS (Axis and buttons).
    AGM-65E and AIM-9X reload issue - fixed.
    AIM-9X Reticle Visible in all A/A Weapon HUD - fixed.
    Initial introduction of the AGM-65G. This is very much an Open Beta version with several known issues.
    Added radar information on the JHMCS and implementation of HACQ and LACQ modes.
    Correct CLIMB function for the FPAS page.
    Updated DCS:F/A-18C Hornet User Guide.
    Night cockpit illumination on external view added.
    Quantity of AMRAAM missiles on HUD will update correctly.
    Fixed radar elevation and TDC numbers that indicate altitudes of coverage.
    Improved ACM mode performance regardless of target aspect.
    Radar elevation and azimuth errors after target unlock is fixed.
    Added option for VR (left/right/both eyes), added TD box.
    Added radio command to AI wingmen to “Go to Tanker”.
    Corrected nose bounce and blackout when launching from the aircraft carrier with a heavy payload.
    Updated AGM-65E/F. While the AGM-65E is now complete, the AGM-65F is still a work in progress. Known AGM-65F issues include TDC slew roughness, missile speed, and seeker lock distance against ships.
    Radar fixes:
    - Radar will no longer move to the other side of the display when when the radar is commanded gimbal limits
    - Fix the antenna position if the HMD is turned on and the operator looks at the HUD
    - Radar no longer gets stuck in an 8-degree scan and that cannot be exited after locking a target and breaking lock
    - Rmax and Seeker Cue can no longer appear outside the tactical radar area.
    JHMCS:
    - HACQ/LHAQ mode - radar FOV circle will be drawn while looking through HUD
    - HACQ/LHAQ mode - radar lock while looking through HUD is fixed
    - Fixed radar antenna position lock when HMD is turned on and looking through HUD
    - Up-look reticles was added

  • DCS Flaming Cliffs
    Su-33 Heavy Sky campaign. Total update all missions by Alex Zelog. Changed: payloads, balance of forces, Su-33s TO weight, weather, minors.
    MiG-29. Added missing net animations.
    MiG-29 Flight model corrections, added engine gyrotorque (will be slightly aircraft spin on the tailslide maneuver).
    Su-27 and MiG-29. Trim reset (LCTRL-T) will be strictly to zero.
    MiG-29. The pitch stability augmentation system synchronized to wing slats deflection.
    MiG-29. Updated model of braking chute.
    MiG-29. Engines will be broken after exceed 2.6M speed.
    MiG-29. Improved damper in the longitudinal channel.
    MiG-29. Added an animation of a flaps buttons.
    MiG-29. The Nose Wheel Steering HI and LO modes. The LO mode (8 degrees) used for takeoff and landing. HI mode (31 degrees) used for taxi and can be engaged by holding the LALT-Q combo provided Flaps are Up.
    MiG-29. Added commands to set barometric altimeter pressure.
    Multiplayer. An aircraft shaking of clients aircraft near the carrier deck is fixed.
    MiG-29. Added the Instant Action missions in the Nevada.
    MiG-29. The drag coefficient of the speed brake now depends on the M number. Will be less than now.
    MiG-29. The dead zone of throttle between maximal and afterburner eliminated.
    MiG-29. Engines can be stalled on negative AoA bigger -17 degrees.
    MiG-29. HUD radar operation mark in VERTICAL and BORESIGHT modes restored.
    MiG-29. New single missions in Nevada.
    Su-27. Updated training mission Start-Up.
    MiG-29. Adjusted the APUS compensator that will works independence by landing gear.

  • DCS MiG-21bis by Magnitude 3 LLC
    Fixed gauge lights.
    Fixed missing SPS/IAB panel texts.
    Adjusted suspension.
    Improved boundary layer blow system effects.
    Improved engine device code to reduce FPS stutters.
    Added navigation data for Persian Gulf.
    Fixed gauges from blacking out.
    Fixed smoothing groups on HUD glass.

  • DCS M-2000C by RAZBAM
    Fuel flow corrections added based on new data
    Corrected RWR code not showing correctly for J-11A, F/A-18C Lot 20, SA-2, SA-3, Flat Face Search Radar, KJ-2000

  • DDCS AV-8B NA by RAZBAM
    Sidearms issues fixed:
    - Sidearm keeps lock when the aircraft is not pointing at the target.
    - Sidearm keeps lock after firing when another missile remains in the aircraft
    - Sidearm does not have volume control (Sidewinder volume control also fixed
    Fixed Magnetic compass not moving when aircraft INS is not aligned is also fixed
    Corrected RWR code not showing correctly for J-11A, F/A-18C Lot 20, SA-2, SA-3, Flat Face Search Radar, KJ-2000
    Corrected Left wing Polygon defects
    Corrected Right wing Polygon defects
    Bomb Interval now working
    KC-130 Fuel amount increased by 50%

  • DCS AJS37 Viggen by Heatblur Simulations
    Exterior mirrors now reflect the environment
    Fixed various clipping and shine-through issues in exterior (esp. Cockpit)
    Sculpted new normal map for exhaust nozzle and area
    Sculpted new normal map for exterior exhaust shell
    Added RoughMet textures for the exhaust shell
    Added turbine texture for better deep engine detail
    Metal elements on wings now have appropriate material definitions
    Animated engine exhaust fan
    Interior engine sounds now loop properly
    New! Improved visual fidelity of afterburner
    Afterburner now cast lights inside engine exhaust pipe
    Afterburner now cast lights on surrounding objects and terrain
    Corrected afterburner z-fighting
    Afterburner planes do not render at high viewing angles.
    Corrected afterburner self-illumination
    Fixed glass in LoD (distant) models turning opaque and bright.
    New! Added significantly better quality uncompressed normal maps for entire exterior
    Light domes are now appropriately shiny
    Fixed wheel/tire animation values so they spin at correct speeds.
    Fix to timeline appearing late in PLAN-bombing mode.
    Fix to time-to-destination display in TID.
    Fix to Rb15 missile-in-target-time.
    Fix to Rb15 missile-in-target-time displayed even though no Rb15 is selected.
    Update Rb15 definitions for AI. AI will now use the missiles properly.
    E on waypoint indicator should not show when aiming ie sidewinder lock.
    TERNAV should not update when turned off
    Updated RB-15 for AI definition. AI will now use the missiles properly.
    Fix to Bk90 not being launchable in NAV-mode.
    EP13 color inversion selectable by radar mode button (black-on-white/white-on-black).
    Brightness and contrast control for EP13.
    Corrected elevation boresight position for Mavericks.
    Added encyclopedia entries for weapons.
    New feature: cartridge from putting marks on F10 map (named B1-B9, M1-M9, BX1-BX9, R1-R9, MR1-MR9 = recon-target, or S1-S9) and selectable in kneepad. Also you can just have a marker named “ATTACK” and a quick attack flightplan will be generated.
    EP13 altitude warning is reset if EP13 is not turned on.
    The Boundary/GRÄNS lines are now visible again.
    AB performance at height and speed tweaked.
    The dumping of the sight for sidewinder carried on wingtips should now be relative to the plane and not the horizon.
    Fixed AKAN dispersion and accuracy.
    Fixed Sun Halo effect on canopy
    Added glass scratches to canopy glass
    Fixed oval-shaped afterburner flame issue
    Slight cockpit optimization
    Fixed afterburner flame clipping into exhaust can
    Fixed RAT projecting through intake on left side of fuselage
    Added Encyclopedia entries for weapons
    Tweaked dispersion for MinGr55 shell for the AKAN m/55 gunpods.
    Fixed pop-up point not switching to target waypoint on being passed.
    Fix to pop-up point not switching over.
    Fixed sun halo on canopy glass.
    Added scratches to canopy glass.
    Fixed oval shaped afterburner.
    Ground Radar 2.0:
    - greatly improved ground mapping radar where more objects are visible and the radar better differentiates between terrain types. Read more
    Auto generated attack missions should now default to a ingress/egress angle 45 degree off instead of straight when no suitable terrain-masked ingress/egress is found.
    Fix to TERRNAV not fixing.

  • DCS Persian Gulf
    Updated Persian Gulf map with additions of Kish Island airfield, Al Bateen airfield, Lavan Island airfield, Bandar-e-Jask airfield, Abu Dhabi International Airport, Sas Al Nakheel airfield, Abu Dhabi National Exhibition Center, and the Yas Viceroy with Formula 1 racetrack.
    NOTE: All new airports still in the WIP and not working properly yet.
    Map Size restored to the original viewable area in the Mission Editor

  • DCS MiG-15bis
    New Instant Action missions in Normandy.
    Cockpit 3D model bugfix.
    Fixed an external textures z-fighting.

  • DCS Spitfire IX
    Fixed bombs drag issue.
    Adjusted the tint of the armoured glass.
    One of ordinary Spitfire model LODs has clipped wings -fixed.

  • DCS F-86F
    Added Instant Action missions for Normandy.

  • DCS Combined Arms
    The optic sights magnification will not depends from type of munitions.
    Default brightness of night vision optic corrected.
    Corrected night vision window size of CA units when turn on of SSAA graphic option.
    Wounded playable infantry will reduce max speed.
    Incorrect aiming calculation after moved the target point on the F10 map - fixed.

  • DCS F-5E
    Corrected mission F-5E Mission - AWACS.miz

  • Campaigns
    Memory of the Hero. Updated mission 13 and 14. Deleted intro track, corrected triggers.
    Spitfire IX - Big Show Campaign. Corrected a typo in the documentation. Added some B-17 skins that were accidentally missing.
    Spitfire IX Big Show Campaign.
    - Performance improvements (not all bombers drop bombs to reduce FPS hit)
    - Air Sea Rescue logic changed. Now it's possible to call mayday even if the radio doesn't work, you just won't get an answer.
    M-2000C Red Flag ?ampaign.
    - Mission 1: added "mission complete" message.
    - Mission 6: Changed loadout of some of the Red Force jets after player feedback to slightly reduce the difficulty.
    - Mission 10: Mirages 2000-5s will now engage blue forces.
    MiG-29 Over the Hump campaign ?orrected.
    F-15C Aggressors BFM Campaign. Added new missions against the Su-27.

Bye
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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 25 gennaio 2019, 17:09

Chizh - ED Producer ha scritto:
Immagine

DCS 2.5.4.26552 Stable

Note: Regarding the VEAO Hawk, the developer has ceased supporting their product. We will though continue to make available the 2.5.3 updater for those that wish to fly this product.

Introduced DCS: Christen Eagle II by Magnitude 3 LLC

WWII Update:
Introduced DCS: Christen Eagle II by Magnitude 3 LLC
Introduced an improved of Bf 109, Fw 190, P-51D and Spitfire IX cockpits and external models.
Added another version of the P-51D Mustang: P-51D-25-NA. This version has different IFF and radio equipment.
Support of new campaign - P-51D The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations.

  • DCS World
    Corrected blue fog color.
    Gas Platforms and Oil Rigs can now be placed on ground (not only in water) in the Mission Editor.
    ME. Triggers. Action "RADIOITEM ADD TO coalition or group" visible for all is fixed.
    ME. The Zone that is property of the task ?ontinue to be displayed on the map after changing the task is fixed.
    ME. Part of the tab "Naval group" continues to be displayed after closing is fixed.
    The SU-17M4 loadout has 2 entries for MER*6 FAB-100 – one of these is redundant and was deleted.
    AGM-65. Search and lock ranges was increased based on launch altitude.
    Encyclopedia. Fixed incorrect description for BetAB-500 bombs.
    Su-33 AI. Late activated Su-33 causing game crash is fixed.
    ATC Request for Takeoff Error - no clearance for takeoff fixed at hold short check from 80 meters instead 30+30 is fixed.
    Forcing the civilian traffic options within the mission options screen has no effect when in the simulation - fixed.
    MP. Ban functionality in server UI (WIP).
    Added P-51D to Greece.
    AGM-88. Adjusted missile position on LAU-118 launcher.
    Sound disappear after off and using cancel on settings is fixed.
    T.Flight Hotas: user can't assign any command is fixed.
    Fixed glitch on some video cards when pixel color is less than zero.
    Sea shelf objects will be available as suppliers.
    Fixed bug with incorrect fog covering and ground explosion effect.
    Fixed crash with mission reloading when cursor was forced with Alt+C.
    Fixed crash with mission reloading when shell smoke tail was present in air at this time
    Crash on group destroy with engine shutdown event is fixed.
    Crash on mission reload with active scripting timers is fixed.
    ME. Fixed bug with Ammo tab of Naval group that changing on tab to Route in some situations.
    Input. Fixed bug that caused black screen after reassign input and press OK button.
    MP. Fixed aircraft jumping back on heavy packet loss.
    MP. Fixed aircraft rubber-banding when recovering from packet loss.
    VR. Fix glitch (large white area ) when high pixel density value selected.
    VR. Possible fix for Samsung Odyssey crosseyed picture.
    VR: One eye image blinks when water set to High is fixed.
    ME. FOG checkbox doesn't set when weather preset with fog selected is fixed.
    Fixed crash if tank has been destroyed while shooting.
    AIM-7. Loft trajectory corrected. Arm delay increased for safe launch.
    MP. AIM-7. Net phantom (client side) of missile always flies straight ahead fixed.

  • DCS: F/A-18C Hornet
    Added Laser-guided bombs GBU-10/12/16.
    Added air show smoke for Hornet. New loadout option and key command added.
    Added BRAA (enabled on Radar/DATA) and AA Waypoint (Bullseye), set on HSI/DATA page with indications on and attack radar page.
    Added AGM-65F SHIP Mode.
    Cockpit textures updated to include fixed normal map issue on the left DDI.
    Ripple Single/Ripple Salvo fixed.
    VACQ and GACQ symbol on HUD fixed.
    Updated F/A-18C RU manual by Vortex.

    Notes:

    We are adding updated tones for the AIM-9X, but they are not complete in this Open Beta version.
    We are in the process of adding more realistic fuse options for MUFZ and EFUZ, including functional delayed fuse options. These are work in progress for this Open Beta.
    AGM-65F axis slew for the Thrustmaster Warthog throttle mini-stick is a hardware issue that we cannot resolve due to the same switch being used for two actions at the same time. We are investigating an option to allow slew without TDC press.
    A couple datalink pages have been added to this Open Beta, but these are largely non-functional as we create the larger data link system for the Hornet.
    Corrected wrong VVI indication on HUD
    Crash when using Weapon.getDesc() on an Aim-7F from event handler is fixed.
    Removed GBU-16 dual carry on BRU-33.
    Added Instant Action Missions:
    Caucasus FA-18C AGM-65F Maverick Practice
    Caucasus FA-18C Paveway II Laser Guided Bombs Practice
    Caucasus FA-18C River Run
    Persian Gulf FA-18 Strike Fighter
    Added HARM delivery in the Self Protect mode.
    Fixed DUD cue for GPB/LGB.
    Fixed FOV of AGM-65E.
    Fixed TDC slew of AGM-65F.
    Radar ACM modes switching corrected.
    Missing Leading Edge Extension (LEX) Vapors restored.
    Added COLOR option to Radar, DATA sub-level.
    Added Maverick TTMR and IN RNG (in range) cues when seeker slaved to Waypoint Designated (WPDSG) point.
    Added new, more accurate AIM-9X sounds.
    Fixed AGM-65E target lock issue.
    F/A-18C training - lesson 12 AIM-9. Default language will be EN not RU.
    F/A-18C training - lesson 15 Rockets. Corrected an failure where RU was the default locale.
    F/A-18C. Update of the french Hornet manual.

  • DCS: M-2000C by RAZBAM
    Added new Pilot (Ejection).
    Added new Pilot in Seat (Ejection).
    Added new Pilot in Cockpit.
    Added new Pilot Uniform variations for Liveries.
    Updated Liveries Description.Lua.
    Updated all aircraft models.
    Updated Cockpit to have Shadow Casting.
    Removed older Livery variations from Liveries Folder to main texture folder.
    Removed VR Pilot temporally to start integration of new more Accurate 3D Scanned VR Pilot.
    Changed pilot model and textures.
    Changed texture names from .bmp.dds and .tga.dds to .dds.
    Fix Light Texture bugs.
    Fixed Easy Radio bugs, allowing use of Radio panel and SR Radio
    Fixed English cockpit modelling issue
    Fixed reversed Head movement of exterior pilot
    Added new animation process for Instrument controls
    Added new animation process Switches and Knobs
    Fixed the pilot's animation of arm in full forward movement
    Fixed visor showing when ejected
    Fixed Sun glare showing on cockpit instruments
    Fixed minor problem with Roughmet texture on the Vertical RWR
    M07: removed the Hercules causing problems with taxiing
    M10: corrected AI behaviour and fixed bug where bandits would crash one into another
    M12: changed the starting time to 9am
    Updated M2000C Afterburner effect

  • DCS: AV-8B by RAZBAM
    Sidearm lock now breaks immediately after a target is destroyed.
    Sidearm selected/Still fires a gun pod fixed.
    Step logic and button is fixed.
    Erroneous MAV information on MCPD.
    MAVs reticles do not change color when changing polarity.
    INRNG seems to be visible for MAV at this point.
    Pushing step and then changing weapons carried over to next weapon.
    Having an ITER pylon does not block step logic for other weapons.
    Changed texture names from .bmp.dds and .tga.dds to .dds.
    Updated Cockpit to have Shadow Casting.
    Fixed Button 5 on UFC, wrong argument.
    Fix Light Texture bugs.
    Added new animation process for Instrument controls
    Added new animation process Switches and Knobs
    Added New Pilot
    Added New Pilot Patches
    Added new helmet HGU-68/P to AV8B pilot with normal and Roughmet.
    Changed Luas in Livery folder for new Pilot
    Released M02 and M17 for harrier (trainings)
    Fixed Easy Radio bugs, allowing use of Radio panel and SR Radio
    Fixed spring loaded switches not working correctly
    Fixed Chaff & Flares release when EXP switch is OFF
    Corrected thrust calculations at low to mid engine power
    Corrected relation to pitch trim to stabilator throw
    Modified ASL behavior. Now it runs parallel to the pitch ladder

  • DCS: AJS37 Viggen by Heatblur Simulations
    Rb04 and Rb15 should now target civilian boats (scenery) in Persian Gulf.
    Changed the radar gain axis command to use the full axis range [-1,1] (was [0,1]).
    Added BK-90 Preplanned target tutorial.
    Improved performance during radar usage at long range.
    Fixed missing texture for Rb75/T/B
    Fixed issues with kneeboard. Some cosmetic issues still remaining.
    Kneeboard now displays flight-plan of selected data cartridge.
    Flight plans created in F10 map now supports adding time and speed, ie “B2 0.8” for Mach 0.8 or “M4 12:35:10” for time-on-target thirty five minutes and ten seconds past noon. Force speed works like it does in the Mission Editor, and not like in CK37, so setting a speed on B2 will have it use that speed from B1 to B2 and after, similar to setting speed on B1 manually in CK37.
    Manual update, RC2

  • DCS C-101 by AvioDev
    C-101CC Flyable
    EFM for C-101 EB and C-101CC. Note: Early Beta Version.
    Multiplayer- Now you can take control in rear cockpit. Some system works (Gear, Flaps,Stick, Pedals). WIP.
    LAU-131 with M257 rockets (parachute illumination) does work now.
    Payload does not remain in same position when the wing is detached.
    Improved pilots’ animation and textures.
    Fixed liveries folder structure.
    Fixed ADI gauge glass.
    Fixed issue with engine stopping when there is tail wind.
    Fixed Sidewinder pylon.
    Implemented MPR switch and corresponding light.
    Fixed smoke system icons in ME payload page. They are now visible again.
    Added C-101CC kneeboard (WIP) with tables for TACAN-DME channels and paired frequencies.
    Fixed both EB and CC kneeboards.
    Added localizer indication to C-101CC ADI.
    Updated DEFA 553 shells (30mm instead of 12.7mm).
    Fixed GS arm and capture modes of FD. It now keeps ALT mode longer, until GS deviation is closer to zero. No fly-up commands anymore at ILS capture.
    Stall warning does not sound now with tailwind on ground, only when test is performed.
    AoA indicator needle in C-101CC does not move with tailwind on ground, only when test is performed.
    Reduced adverse yaw effect.
    Increased yaw moment dampening.
    Fixed ITT instrument marks in C-101CC. (Engine instruments indications are WIP).
    Replaced Fast Erect label with Gyro Platform label in C-101CC rear cockpit.
    Updated C-101EB kneeboard, and added C-101CC kneeboard with specific checklist and data, as well as table with TACAN-DME channels and paired frequencies.
    Updated CC kneeboard with TACAN-DME tables.
    Fixed digits in altimeter Kollsman window of C-101CC.
    Removed Air Brake Toggle from control inputs.
    Updated C-101CC kneeboard with an additional depression table for bombs employment.

  • DCS: F-86F Sabre
    Updated the English Flight Manual.

  • DCS MiG-21bis by Magnitude 3 LLC
    R-3x missile performance adjusted.
    Calibrated altimeter’s precision.
    Updated weapons’ panel texture (‘Easy Weapons’ option)
    Updated radar ‘JAM’ texture.
    Fixed shaking pitot while the aircraft is stationary.
    Fixed track replay.

  • DCS Yak-52
    Large FPS difference from 2 Blade to 3 Blade prop fixed.

  • DCS UH-1H
    Assertion and crash when UH-1H main rotor is damaged are fixed.

  • DCS Mi-8MTV2
    Correct mass calculation in rearm menu.

  • DCS FC3
    Su-33. Corrected unnatural camera shaking when wings folded.

  • Campaigns
    M-2000 Red Flag Campaign by Baltic Dragon. Added RU locale (texts and images).
    F-15C: The Georgian War campaign by Baltic Dragon. It includes the following changes:
    • M2 - increased the volume of some audio files.
      M3 - Added stop condition to prevent Su-24s from re-attacking ground targets after bugging out (edited).
      M6 - Su-25Ts will no longer engage AWACS.
      M8 - enemy MiGs will now stay on station and not land too early.
      M10 - Corrected timing on radio chatter between WP3 & 4
      M11 - Adjusted flight path to prevent AI Su-27 crashing. Removed inactive MiG-31. Restricted Ground attack for wingman
      M12 - Yak-40 will be destroyed if damaged by hostile fighters
      M16 - Adjusted default flight formation. Silenced AI Hip radio calls. Corrected duplicate VO

    L-39 Kursant campaign. Corrected missions of stage 6.
    P-51D The Blue Nosed Bastards of Bodney. Removed the "player alive" success condition. Updated some docs.
    Mi-8MTV2 The Border Campaign. Corrected mission 8 (Radio Hunt) where group of Mi-24 can not landing.
    M-2000C Red Flag Campaign.
    • Mission 03: removed static F-15 blocking taxi route for Monster (UK Tornado).
      Mission 10: fixed behaviour of AI F-5 and M-2000 so that they engage instead of landing.

    A-10C Stone Shield. Adapting mission files under DCS 2.5.
    Museum Relic Campaign. Numerous performance changes made to both campaigns.

Bye
Phant
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