DCS WORLD --> Updates versione Stabile

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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 18 marzo 2016, 16:27

Chizh - ED Team ha scritto:
DCS 1.5.3.51417 Update 2 changelog

A-10C BFT Campaign is available

  • DCS World
  • Game will be able re-save older mission files correctly
  • MP. Double ejecting of net-phantom pilot is eliminated

    DCS F-86F
  • Mach number indicator needle smooth movement
  • Tooltips corrected
  • Input commands of sight ranging corrected
  • G-LIMIT LIGHT indicator corrected

    DCS MiG-15bis
  • Mach number indicator needle smooth movement
  • Added padlock

    DCS Ka-50
  • The overcast clouds will not be rendered in ABRIS

    DCS C-101EB
  • Autostart/Autostop sequences added
  • ES and CN localization updates, mainly regarding autostart/autostop sequences
  • Fixed pilot body drawing and helmet animation
  • Rear pilot’s head is now visible from cockpit view
  • Front pilot left arm (throttle animation) added in outside view
  • Several 3D and textures corrections in cockpit instruments
  • Ejection handle is now operative through clickable cockpit
  • New interface background picture added
  • Cockpit reflections improved
  • Encyclopedia improvements
  • Several mission updates
  • Right battery behavior fixed
  • Instrument lights fixed (interaction between cockpit flood lights and external model cockpit lights)
[/b]
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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 9 aprile 2016, 1:35

Chizh - ED Team ha scritto:
1.5.3.52018 changelog

  • DCS World
  • Spanish names added for the airfields
  • Corrected gun strafing of AI for some cases
  • Corrected of AI group ship attack
  • Added russian translaion of Ka-50 Republic campaign
  • Triggered messages will not stay in middle part of screen after radio menu has been disappeared
  • Fixed crash after recovering player's aircraft
  • Issue with appearing of briefing images from previous mission fixed
  • 3rd parties radar detect late activation aircraft before they are activated fixed
  • Added Oculus 1.3 SDK suppport for CV1 Rift

    DCS Ka-50
  • Damaging the right side will not always causes both hydros to fail
  • Shkval TV will be affected by candle (illumination) munitions
  • Added Russian localisation to Republic campaign

    DCS F-86F
  • Corrected input of speedbrakes in Game Mode (Easy Avionics)
  • Added M-117 bombs
  • Control stick gun trigger will have two-stage
  • Added corrected flight manuals EN and RU
  • Added training missions
  • Landing gear emergency implemented
  • Corrected Hellenic Air Force skins
  • Guns heating and cooling adjusted
  • Input presets for "SideWinder FFB 2" fixed

    DCS: FC3
  • Su-27. Extreme G-loads will lead to destruction of airframe
  • Su-25. Misaligned the reticle of gunsight and actual aim point is fixed

    DCS Hawk by VEAO
  • Updated cockpit textures – Set High, Medium or Low in Options, Special, Hawk tab. (High – 4096, Medium – 2048, Low 1024)

    DCS Mi-8MTV2
  • Engine failure trigger corrected
  • Cargo rope will appears correct for new client

    DCS CA
  • Fixed bug that cause server crash when client takes Stinger SAM

    DCS L-39
  • L-39ZA: Radio button on throttle will clickable
  • Corrected views during ejecting sequence
  • Corrected flaps animation

    DCS UH-1H
  • Fixed missing recoil on right minigun
[/b]
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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 22 aprile 2016, 19:28

Chizh - ED Team ha scritto:
DCS 1.5.3.52478 Update 4

Introduced new campaign P-51D High Stakes!

FR manuals of Su-25T, Su-27, P-51D updated

  • DCS L-39
  • The aircraft will not suddenly begin to burn when there is an obstacle nearby.

    DCS C-101 by AvioDev
  • Rear canopy works correctly now.
  • Toe brakes animation added.
  • Rear pilot head animation corrected, now reacts correctly to turns.
  • Added RU localization.
  • Corrected mirror mechanism.
  • Updated RU quickstart and single missions.
  • Eliminated fuel test button in rear cockpit.
  • Corrected land/taxi lights labels in rear cockpit.
  • Corrected harness locking handle texture.
  • Several localization conflicts corrected.
  • Work with code reorganization to merge front and rear cockpit systems continues.
  • Corrected all EN tooltips according to real world manual and ED standards.

    DCS M-2000 by RAZBAM
  • Added refuel and police light functionality
  • Updated VTB Screen for Jammed Contacts
  • Updated and improved approach autopilot (still work in progress)
  • Updated and increased static force on nose gear shock
  • Updated fuselage aerodynamic effectiveness
  • Updated aw control and vertical stabilizer effectiveness
  • Fixed continuous pitch up behavior after disengaging spin mode command
[/b]
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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 13 maggio 2016, 17:40

USSR_Rik - ED Team ha scritto:
DCS World 1.5.3.52724 update 5

  • SA342 Gazelle support added
  • F10 map aspect fixed for multimonitor configuraton
  • Multiplayer: Client get loss now when changed role in air
  • HAWK crash fixed
[/b]
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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 27 maggio 2016, 18:52

Chizh - ED Team ha scritto:
DCS 1.5.3.53108 Update 6

  • DCS World
  • Fixed Xbox360 controller bug
  • Crash after an on-deck pilot ejection and further ship deactivation fixed
  • UH-1, Mi-8. Fixed issue with absent crosshair on cargo indicator at small display resolutions
  • Wrong second track replay probably fix
  • ME. Lost audiofile-name from trigger action fixed
  • Corrected Japan database entry
  • Fw 190 & Bf 109 MW50 tank contents will change aircraft weight
  • MP. On the screenshots will be visible not only first line of multiplayer chat
  • Added auto mapping axes to X-55 Rhino
  • Fixed crash in Weather.dll

    DCS C-101
  • VSI fixed
  • Fixed markers lights test function.
  • Canopy functionality fixed
  • TARSYN synchronization panel clickability fixed
  • Annunciator panel fixed (front and rear)
  • Added canopy reflection effect (WIP)
  • Fixed seat adjustment switch (rear cockpit)
  • Fixed rear cockpit animation
  • Fixed red colour smoke
  • Fixed some cockpit textures
  • Fixed some external model bugs
  • Fixed Gun Pods code for CC

    DCS L-39
  • L-39ZA. PUS-0 lamp logic for bombs corrected
  • L-39ZA. SERIES-2-4 rockets switch logic corrected
  • L-39ZA. Hardpoint lamp indicators logic corrected
  • AWACS item added to radiomenu

    DCS A-10C
  • Fixed bug with WP bearing displays on HUD

    DCS F-86F
  • Add new liveries (Canada,US Air Force (Green),US Air Force (Skyblazers),US Air Force (Squadron 39)
[/b]
Chizh - ED Team ha scritto:
DCS 1.5.3.53279 Update 7

  • Fixed client Fw 190 explosion when spawning in shelter
  • Fix of late activated ground units that did not start after activation
  • Conflict of cockpit skins of A-10C and F-86 fixed
  • TF-51D. DE QS missions added
  • L-39ZA manual. Corrected the weapon status panel description
[/b]
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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 8 luglio 2016, 18:49

Chizh - ED Team ha scritto:
Immagine

DCS 1.5.4.54596

  • DCS World
  • Multiplayer. New integrity check system
  • Multiplayer. Reworked aircraft motion algorithms to improve resistance to lags
  • Multiplayer. Added an input adjustment possibility
  • New Campaign Builder design with multi language support
  • ME. Payload panel. Added skin preview in the 3D view
  • ME. Added new trigger UNIT’S ARGUMENT IN RANGE for checking animation argument for any 3D model in mission
  • ME. Added new trigger PLAYER’S UNIT ARGUMENT IN RANGE for checking animation arguments for player’s 3D model of unit in mission
  • ME. Added the ability to place helicopters on the ground for the cold and hot start
  • Encyclopedia. New 3D view
  • Options panel. New design
  • Support of hot plug of input devices now
  • Module manager. Added DRM button for activation/deactivation
  • Returned moon in the sky
  • Corrected animation of airshow cone
  • Oculus Rift. RadioCommunications and triggered messages menu font increased
  • Oculus Rift. Kneeboard and terrain clipping issues fixed
  • Oculus Rift. Oculus Zoom action added to "UI layer" input options
  • Oculus Rift. VR settings can now be applied without restarting GUI
  • AI aircraft with type "uncontrolled" will able start from an aircraft carrier
  • Restored wingtip trails of propeller driven aircraft. Humidity factor added
  • Encyclopedia. Missing 3D models for Weapon category added
  • AI aircraft. The visible restrictions of sensors will not inherit from previous mission. Example: if previous mission was at night the optical sensors will not have very limited range in the next daylight mission.
  • Updated MiG-29A model.
  • Empty "type" unit in ME and immortals this unit in sim (when launch mission_ver153 on branch 154)
  • Crash during bombing buildings fixed
  • User snapview saving restored
  • Crash while changing options fixed
  • In-cockpit TrackIR functionality corrected. Influence of mouse and default camera position was switched off.
  • AI B-1 and F-14 will not be able to fly without wing
  • Damaged AI aircraft will return to the nearest airfield
  • Corrected dogfight logic of AI WWII fighters
  • Sun will not be visible through objects and cockpit
  • Manpad AI will not ignore time for lock target
  • Fixed bug with all single fired shells, they will not fly-trough targets

    DCS FC3
  • Su-27. CN Flight Manual updated
  • Su-27. Added Russian training missions.

    DCS Fw 190
  • The Challenge campaign. Updated a few missions / all the briefing images.
  • The Challenge campaign. Russian locale added.

    DCS L-39
  • Fix of causeless fire in the hangar and formation below other aircraft
  • Added gauges with imperial scales

    DCS A-10C
  • Oxygen QTY pointer will move not discrete when test oxygen button depressed

    DCS UH-1H
  • Some improvements and bug fixes for Sling load operations
    The hints now in Kneeboard (later it will fully removed from screen)

    DCS Mi-8MTV2
  • Some improvements and bug fixes for Sling load operations
  • The hints (about Weapon status, sling load status) now replaced to Kneeboard
  • Now the ground crew can be called without setting an intercom, but opened Window
  • R-863 in default is tuned on ME frequency
  • Default position of the switch ????-???? depends on the time of day
  • Fixed failures in ME
  • Added view on Cargo from pilot seats (LShift + LAlt + ?), will tuned later
  • Fixed mirrors status during mission start
  • Parking brake fixed
  • After Hot start:
  • pitot heating initialize
  • SARPP init state
  • Air Inlet Particle Separator System is initialize
  • GMC-1A already slaved
  • Human radio modulation changed to AM
  • Tail Rotor Control Failure, repair fixed
  • Add animation for Rotor Swash Plate and Antitorque Rotor Hub.

    DCS SA342
  • Added SA342L model featuring Gun, Rockets, new camera with only daytime view, no NVG, rockets recoil to be corrected later
  • Added SA342L separated manual
  • Now both internal cockpit pilots bodies can be hidden using RShift+P key in sequence
  • Corrected Flight Model in turns
  • Corrected Flight Model in dives
  • Corrected HOT3 missile to explode as soon as wire is cut
  • Corrected Rotor torque behavior depending on speed
  • Corrected pitch and roll stick sensitivity
  • Corrected helicopter skids behavior at ground
  • Now helicopter can land in grass
  • Now external pilots bodies don't show when helicopter is set as uncontrolled in ME
  • External copilot body is still visible when helicopter is set as static in ME, will be fixed later
  • Corrected campaign missions to keep player current stage
  • Corrected COMB warning at Alarm panel and manual accordingly
  • Corrected Flares now reload when rearming
  • Corrected Engine sound not to change while in Torque test
  • Corrected Trimming with Magnetic brake
  • Corrected wool wire to correctly reflect wind direction
  • Corrected NADIR VENT parameter to display absolute direction the wind comes from
  • Corrected SAS authority during turns

    DCS C-101
  • Corrected mirror far vision.
  • Modified Special Options interface according to new appearance.
  • Changed EB and CC available tasks in ME.
  • Added CC Sea Eagle missile launch capability for AI.

    DCS Hawk
  • W key fixed - both toe brakes on.
  • Fuel burn refined.
  • Sight glass 3d object fixed - work in progress.
  • Sight glass holders transparency fixed.
  • TrackIR view limits set.
  • Canopy glass external model more transparent.
  • Brake pressure increased to hold aircraft on full power.
  • Parking brake keyboard and joystick shortcuts set (LCTRL+W = off, RCTRL+W = on).
  • Flaps changed default to F = next detent, LSHIFT+F = previous detent and renamed to Flaps group.

    DCS Black Shark
  • Animation of ejection sequence fixed
  • Parking brake fixed

    DCS Combined Arms
  • VR corrected
[/b]
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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 18 luglio 2016, 13:45

Chizh - ED Team ha scritto:
DCS 1.5.4.54855 update 1

  • DCS World
  • Multiplayer. Server list sorting restored
  • GUI. Menu music will not restarts when changing activity in the menu
  • GUI. AIM-9M/P will be available in payload panel
  • AIM-9P updated 3D model
  • AIM-9P5 missile was introduced. The missile has more advanced, all-aspect guidance seeker compared to the 9P variant.
  • Su-25T. ECM will not work without ECM pod installed
  • Track IR. Add option “TrackIR external views” enable/disable
  • Track IR. Vertical angle origin takes into account
  • GUI. Open/save dialogs will work faster
  • Input. Cell with keyboard/joystick combo will able to select after axis command has been assigned
  • US pilot 3D models was removed from Kuznetsov carrier
  • Flood light in cockpits restored
  • Video recording function restored
  • A-10's AIM-9 missile mount corrected
  • Mortars will fire
  • Encyclopedia. Added some new weapon articles
  • Power lines restored
  • ATGM Vikhr will not be drop out of guidance channel with sidewind

    DCS M-2000 by RAZBAM
  • EFM Fix. Aerobraking while landing
  • PCA Fix. Radar stuck in TAS on weapons change.
  • INS Fixes. Next/Prev Waypoint key bind
  • INS. ENC (Auto Navigation) Button: Activates/Deactivates automatic waypoint update.
  • INS. Keybinds for BAD, REC, MRQ, VAL and ENC.
  • INS. MRQ selection as navigation waypoint
  • INS. MRQ waypoint save
  • INS. BAD (Offset) Navigation
  • VTB. Weapons load display
  • Cockpit. New model
  • Cockpit. New textures

    DCS Ka-50
  • Aircraft repair will working on FARP

    DCS MiG-15bis
  • Missions converted to multilanguage

    DCS F-86F
  • Missions converted to multilanguage

    DCS Hawk by VEAO
  • Falling-out-the-sky issue resolved

    DCS MiG-21bis by Leatherneck
  • Tuned Engine for acceleration & climb performance adherance.
  • ASP Reticle offset fix for windy conditions
[/b]
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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 22 luglio 2016, 17:49

Chizh - ED Team ha scritto:
DCS 1.5.4.55169 Update 2

The main task of today's update is the Early Access of DCS: F-5E Tiger II

  • DCS World
  • Ground vehicles will not call dust effect from concrete surfaces
  • Su-25T. Added animation of baro altimeter failure flag
  • Mi-8MTV2 and UH-1H. Fixed crash when player helicopter with selected cargo is destroyed
  • Flaming Cliffs. Error when DRM button pressed fixed
  • Su-27. Incorrect Mechanical Devices Indicator fixed
  • MP. Added role selection window localization

    DCS Hawk by VEAO
  • Controls indicator now shows with RCtrl+Enter
  • Weapons selector has been fixed
  • Flaps and gear down now affect flight model
  • Rudder yaw sensitivity has been tweaked
  • Aden gun pod texture added

    Known DCS F-5E bugs and inconsistencies
  • IDLE RPM (Thrust) vs altitude. IDLE thrust too big at altitude.
  • Damaged aircraft without one wing sink smoothly.
  • No spin after tail slide. According to TO, when tailsliding with pitch > 70 degrees the plane should enter inverted spin.
  • Cho?ks animation linked to canopy animation on net phantom
  • Turn perfomance at 5000ft. Sustained turn curve has no step on 330 KIAS.
  • No compressor stall and flameout.
  • Max lift g-loads. According to TO at 5000 ft and GW 13750 the F-5 can achieve 6.0 G at M = 0.5. In simulator the plane can achieve 6.6 at M=0.5 and 7.1 at M = 0.52.
  • Pitch down input is too abrupt due to absence of half of the axis. stick fwd movenent is less, than aft, but the scale of joystick-virtual stick is the same for aft and fwd movement.
  • Missing missile excess-G marker on LCOSS.
  • Gunsight mode A/A1 works incorrect.
  • AIM-9 seeker FOV is very narrow.
  • RWR sound issues. No sounds are present for new radar sources
  • Only one attempt to lock-on after ACQ button release in radar search mode.
  • Radar elevation controls stop working after target lock is broken.
  • Lock gate cannot be controlled after severl mode switches.
[/b]
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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 5 agosto 2016, 18:05

Racoon - ED Team ha scritto:
DCS 1.5.4.55584 Update 3

The Museum Relic (MiG-15 and F-86F) campaign release!

  • DCS World
  • Multiplayer. Improved aircraft motion algorithms.
  • TrackIR input data separated to own cpp, cockpit will use angles from trackIR directly (like in old way).
  • Removed “headtracking disabled” message.
  • Artifacts on Maverick's IR-view and Shkval view fixed
  • Input chat commands moved to UI layer
  • Trim will working when secondary FFB device connected
  • Module manager. Added DRM controller for campaigns
  • Su-25T. Incorrect Mechanical Devices Indicator fixed
  • Su-25T. Updated Chinese version of the Georgian Oil War campaign

    DCS FC3
  • Su-33. Incorrect Mechanical Devices Indicator fixed

    DCS F-5E Tiger II
  • AIM-9P5 missile corrected
  • AA1/DG mode tuned
  • HUD circle tuned in MSL mode
  • Damage model corrected
  • Auto lock corrected in MSL mode
  • DCS crushing on using GUNS fixed
  • Fix G-limited indication in MSL mode
  • Fix aircraft behavior at IDLE Engines on high-altitude airfields
  • Fix Cho?ks animation linked to canopy animation on net phantom
  • Added possibility to change laser code for GBU-12
  • Added laser code for GBU-12 to kneeboard
  • Smoke engines adjustment
  • Added LAU-68 for FFAR
  • Mk5 FFAR HEAT - improved FM
  • Rocket rotation frequency adjustment
  • Dispersion of FFAR increased
  • Fix Radar "In Range" indicator doesn't flash when below minimum range
  • DCS will not hangs at weapon release if RIPPLE mode selected
  • Added control of radar indicator brightness
  • Changed default radar indicator brightness
  • Wing brake fixed
  • Corrected only one attempt to lock-on after ACQ button release in radar search mode
  • Added nose ballast, when inboard fuel tanks are carried.
  • Radar elevation controls will not stop working after target lock is broken
  • Fixed wind in FM
  • Tail light will flashing on net phantom

    DCS M-2000 by RAZBAM
  • Super radar fix
  • Magic selection bug fix
  • VTB STT display for CCM.
  • Dropping contacts when out of STT range.
  • Checks that STT target is within the +/- 60º cone.

    DCS C-101 by AvioDev
  • Reworked cockpit structure
  • Radios (VHF, UHF, intercom) implementation. Front and rear cockpit
  • New cockpit (knobs, oxygen system, tap on glass...) realistic sounds. Front and rear cockpit
  • Tweaked AI takeoff performance
  • Modified mirror vision
  • Integration work between front and rear cockpit continues. Several improvements
  • All front cockpit devices can be now assigned to keyboard and joystick commands. WIP for rear cockpit

    DCS Mi-8MTV2
  • Repair crash fix

    DCS Ka-50
  • Chinese flight manual updated
[/b]
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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 19 agosto 2016, 17:48

Racoon - ED Team ha scritto:
DCS 1.5.4.55952.150 Update 4

  • DCS World
  • Fixed crash after exit from multiplayer.
  • Labels format now forced in multiplayer game from mission file (custom labels script should be added to mission file manually).
  • Trimmer method now selecting correctly for FFB and nonFFB devices.
  • DCS can be closed by Alt+F4 combo (need to add ‘respect_alt_f4 = true’ line to autoexec.cfg).
  • Encyclopedia: R4M rockets description added.

    DCS Bf-109 K-4
  • Module is in release status now.
  • Added new skins.

    DCS F-86F
  • Fixed missing wing tank pylon textures on s ome LODs.

    DCS F-5E Tiger II
  • Radio channel presets now loading in a prepared mission.
  • Fixed frequency rounding in preset channel c hart.

    DCS UH-1H
  • Fixed frequency rounding in preset channel c hart.
[/b]
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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 9 settembre 2016, 17:47

Chizh - ED Team ha scritto:
DCS 1.5.4.56500 Update 5

A-10C Operation Piercing Fury by Ranger79 integration.

  • DCS World
  • Crash server and client in multiplayer when another client occupies manpad unit is fixed
  • IC will not be cheated by unregistered mods
  • China's assets callsign format shown in ME is corrected
  • AA missiles will not dive after miss
  • MP. Fixed issue with difficult to close of chat window
  • No debriefing points for wins issue fixed
  • External model draw arguments accessible from Export.lua
  • Fixed the issue with artillery that not open fire in some places
  • Added RU phrases for ground air supply
  • MP. Added info about difficulties setting on the server
  • M1A2. Corrected damage model
  • Kneeboard. Added support of localized folder inside mission
  • Mid-range missile hit will not always causes to full aircraft destruction
  • Ground units. Fixed issue with shells that flying through target without collision
  • China unit system will be in metric

    DCS FC3
  • Su-25. Radar altimeter pointer corrected
  • Su-25. The boom of opened canopy corrected
  • FC3 aircraft. An enabling of cockpit lights at night by default fixed
  • Su-27/33 indication corrected
  • Fixed issue with China a/c radio without audio

    DCS SA342 Gazelle by Polychop
  • New same sight for both gun and rockets
  • Corrected VRS
  • Corrected Mistral Missile performances
  • Corrected issue with rearming Mistral version
  • Corrected issue with Yugoslav livery
  • Fixed game crash when crashing mistral version or swapping from mistral version to another helicopter
  • Corrected main alarm lamp to switch off with fuel lever full forward position
  • Changed some cockpit instrument glasses for compatibility with external mods
  • Fixed instruments internal lights
  • Now Copilot is no more be able to engage Autopilot Slaved mode, in multicrew
  • Added FFB feature, still WIP

    DCS MiG-21Bis by Leatherneck Simulations
  • Changed default FOV to 150 degrees
  • Fixed side-slip ball while flying inverted.
  • Adjusted flight dynamics with drag chute deployed.
  • Corrected check warning lights button on landing gear panel causing the intake nose cone to extend.
  • Redefined ventilation lever from axis to lever.
  • Adjusted fuel set knob animation assignment to controller rotaries.
  • Adjusted ASP rotary inputs for controller devices.
  • Fixed trigger zone of canopy ventilation system handle.
  • Fixed canopy visibility and animation after rearm/repair.
  • Fixed when AI only fires S-5M rockets in pairs.
  • Corrected R-60M’s all aspect seeker-head.
  • Increased nose cone damage value.
  • Optimized LODs.
  • Added VVS Metal livery.
  • Fixed fuel tank pylons’ texture.
  • Fixed Southeria livery’s unweathered left wing.
  • Created new specular textures for metal and painted liveries.
  • Created normal bump textures for visible damage.
  • Corrected UV mapping on windscreen.
  • Corrected normals’ orientation on static center airbrake.
  • Fixed alpha channel presets for landing gear chocks. Holes now show.
  • Remodeled tires’ animation and damaged looks.
  • Animated engine fan blades.
  • Removed canopy covers for further testing with end-of-shutdown animation.
  • Disabled intake relief and spill doors’ visibility arguments for further testing.
  • Partially fixed two primary engine sounds at mission start.

    DCS L-39
  • L-39ZA. A gun smoke texture will not be visible without shooting
  • Pilot textures corrected
  • L-39C. Fixed bug with the weapon panel bomb lamps are not lit, when bombs are on the hardpoints
  • L-39ZA. Gun moment is zeroize
  • Pitot dyn slowdown speed calculation fix

    DCS Mi-8MTV2
  • Cyrillic characters on the few cockpit warning lights was replaced in the English cockpit

    DCS Bf 109 K-4
  • Update on training missions for Bf 109K-4
  • Reworked control surfaces deflection saturation to a clamping behaviour
  • Electrical gauges will depend of electric power
  • Fixed surface degradation upon detachment of control surfaces, redesigned axis-driven elevator trim behaviour
  • Added zero tick to trim scale

    DCS F-5E
  • Fixed through hole on external model
  • CHAFF/FLARE dispenser is available by default during air start
  • Fuel tanks will be available for repair
[/b]
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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 23 settembre 2016, 19:06

Chizh - ED Team ha scritto:
DCS 1.5.4.57013 Update 6

Updated missions in the A-10C Operation Piercing Fury and the Museum Relic campaigns.

  • DCS World
  • MP. Improved MP extrapolator
  • Fixed GUI error when choosing a place in the supply list
  • Decreased the surveillance range of artillery for the FPS stutter preventing
  • The sound of explosions will be play after mission restart
  • MP. All notifications on server will be allowed in order for user scripts to get stats, even if the client does not allow it
  • Export API. Provide a way to get own unit type even when allow_ownship_export is turned off in MP server settings
  • Decreased point rate of Armed House from 100 to 10.
  • Input. Joysticks Thrustmaster HOTAS, XBox 360, Cobra will not getting stuck with axes movement
  • F10 map. Mouse click point will be in correct place when using multiple viewports/monitors is rendered on left screen

    DCS FC3
  • Fixed Su-33 Heavy Sky Campaign spawn location issues on the deck

    DCS MiG-21Bis by Leatherneck Simulations
  • Updates forgotten for update 5 now included in update 6.
  • RSBN lateral deviation in DESCEND (PROBIVANIE) mode is now displayed.
  • RSBN and ARK sounds can now play simultaneously if selected.
  • Fixed pressurized/depressurized sounds when canopy is jettisoned.
  • Added collision modeling for drop tanks.

    DCS M-2000 by RAZBAM
  • RWR Missile Launch Warning enabled
  • RWR "library" updated
  • RWR coding upgraded, now it uses three letters code instead of 2.
  • Radar ranging (TAS) upgraded.
  • Guns & rockets gunsight upgraded.
  • CCIP with TAS bug fixed.
  • Flight plan waypoint display in VTB upgraded.
  • INS ?Alt input in feet fixed.

    DCS Bf 109 K-4
  • Wing slat will be animated
  • Added 2 dogfight skin

    DCS Ka-50
  • Parking hot start from carrier - landing gear lever will be in correct position

    DCS Fw 190 D-9
  • HOTAS flaps assignment corrected and will be works

    DCS UH-1H
  • Trimmer mode option added

    DCS L-39
  • Corrected IAS indication in the rain conditions
[/b]
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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 27 settembre 2016, 22:04

USSR_Rik - ED Team ha scritto:
1.5.4.57114.167 hotfix

  • DCS MiG-21Bis by Leatherneck Simulations
  • Crash fix

    DCS M-2000 by RAZBAM
  • Ground Ranging mode fix
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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 30 settembre 2016, 19:32

Chizh - ED Team ha scritto:
DCS 1.5.4.57288.170 Update 7

Added support of A-10C Advanced Aircraft Training Qualification campaign by Maple Flag

  • DCS World
  • DCS World. Improved net extrapolator
  • DCS World. Removed the scale that was displayed in the Campaign window
  • Separate module of Su-27. Position indicator (??-52) corrected
  • L-39. Fixed the incorrect liveries on LODs

    DCS C-101
  • Fixed clock set functionality - no more chronometer reset occurs.
  • Altimeters now change their indication without a noticeable lag, when a new baro pressure is set.
  • Altimeters read negative values.
  • FIRE TEST function was fixed.
  • DC power check was added to the gear handle logic (gear is controlled by solenoid), and to the gear downlock override button (the handle downlock can't be overridden without electric power).
  • Gear downlock override button got a safety wire, which can be overridden by 2-seconds press and hold.
  • Rebuilt 3D model and textures of magnetic compass.
  • Ability to transmit/receive T-tone.
  • Separate used fuel calculation for front and rear cockpits.
  • Fixed clock rewind/set lever.
  • Altimeter and clock knobs animation adjusted.
  • Changed engine smoke level (thickness).
  • Altimeter baro set knob is mechanically linked to the pointer/counter system. The baro set knob stops if indication reaches its min/max possible displayed values (from -1000 to 59980 ft). The baro set knob operation is independent in each cockpit.
  • CODE OFF altimeter flag is animated smoothly now.
  • Airspeed pointers animated smoothly now. I.e. no more jumps from zero to the minimum displayed airspeed.
  • Mach scale is properly animated. Its end (.9) is visible in the window when aircraft is on ground.
  • Working R/T flag on ADI in both cockpits.
  • R/T and backup ADI OFF flags were animated smoothly.
  • Fixed Slip animation.
  • Airspeed pointers and counters will be initialized correctly at hot start.
  • Some liveries and textures corrected.
  • Fixed excessive accelerometer oscillations at takeoff.
  • Fixed backup attitude indicator when its power was set off.
  • Fixed EN and ES training missions for new EB cockpit.
  • Updated quickstart and single missions according to multilingual system. Added CN. Training missions remain with old system, in a separate locale folder.
  • Gear downlock override button.
  • Gear warning mute button.
  • Flap switch. Plus animation was made smooth in both cockpits.
  • Oxygen system main supply lever.
  • Oxygen system pressure warning switch (specific for the rear cockpit).
  • Antiskid' korry button.
  • Fail/Caution/Fire' korry buttons.
  • Cockpit Illumination system.
  • Rear cockpit integration of N1, N2, EGT, oil temperature, oil pressure + rear cockpit circuit breakers and indicators' brightness control. Smooth animation applied to them.
  • Fuel flow, voltmeter and hydraulics pressure complete.
  • Used fuel reset and fuel flow test buttons.
  • Implemented VSI and g meter.
  • Rear cockpit clock.
  • Working backup ADI and turn/slip indicator (including the circuit breaker).
  • Working antiskid Korry button.
[/b]
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Re: DCS WORLD --> Updates versione stabile

Messaggio da Phant » 11 novembre 2016, 20:03

Chizh - ED Team ha scritto:
Immagine

DCS World 1.5.5.58891.190

  • DCS World
  • Introduced user Tactical Marks on the F10 map view.
  • New flight dynamics of Stinger and Igla missiles.
  • ME. Attack point circle on the map restored
  • Debriefing. The duplicate tasks and aircraft names in the General Debriefing Data will be filtered
  • Added clickable radio-menu
  • AI UH-1H will not able to fly with broken tail rotor
  • IL-78 refueling pod lights: functionality added
  • Fixed visibility some map objects through haze
  • The LOD of destroyed Kamaz-43101 model has been fixed
  • Simulation ESC menu. Added Audio Option panel button
  • Simulation ESC menu. Added Quit to Desktop button
  • Crash when trying to take control (jump into) of AI helicopter with vertical velocity more than 2 m/s fixed
  • Mission Generator. GUI Error when trying to change the starting position of vehicle company has been fixed
  • MP. Added keyboard shortcut (F5) to refresh a list of servers in the lobby
  • MP. Lobby. The task column was replaced with an airfield column.
  • MP. Fixed bug that causes a no restriction movement of F11 view after ESC pressing
  • MP. Player kick button will visible only on server
  • MP: increased default timeouts to 300 seconds
  • Network protocol changed (version 1.5.5 incompatible with 1.5.4)
  • Added new 3D models: KRAZ truck and Merkava 4 MBT.
  • Il-78 tanker. Added lights animation to UPAZ refueling pod.

    DCS FC3
  • Su-33: Autopilot mode indication will work
  • Su-33. Digital fuel indicator repaired
  • Su-25T. Engine sound will not disappear in cockpit when RPM<36% and RPM>98%
  • F-15C. The override possibility of TWS 30 degree scan to 60 degree scan has been eliminated
  • F-15C. TDC will not be slewed by mouse to outside the scan zone
  • Su-27. Incorrect indication of fuel quantity when starting in air has been fixed
  • Su-27. Flight control system with AOA and G-limiter has been adjusted
  • Su-27. Autopilot has been adjusted
  • Su-27. Tires strength has been adjusted

    A-10C
  • Steerpoint marker on HUD will not floating
  • The parasitic elements of external 3D model were removed from cockpit
  • Fixed click sound for some cockpit switches
  • UHF radio tone sound will not heard without electrical power
  • A-10C Piercing Fury Campaign corrections

    DCS Hawk by VEAO
  • Aden gun pod fire and ejector positions updated.
  • Brake pressure gauges now functional.
  • Transponder panel now active (for future functionality).
  • Gun and stores stick flaps animated correctly.
  • External textures optimized.
  • Kneeboard updated for authentic Hawk checklists.
  • Rear seat switching implemented for single player including functionality:
  • Press 2 and 1 to switch cockpits (can also assign to joystick).
  • Click spots updated for rear seat functionality.
  • Flap and gear control (clickable and joystick) implemented, including emergency flap and gear.
  • Flap and gear indicators functional.
  • Hydraulics and brake pressure gauges implemented.
  • Parking brake, Anti-Skid, Oxygen switch and AC/DC buttons all implemented.
  • HSI, Standby ADI, DGI and pressure settings switches, buttons and knobs functionality implemented.
  • All rear cockpit dash gauges implemented.
  • HSI Tacan / ILS navigation and glideslope functions implemented.
  • Beacon light and test implemented.
  • Accelerometer reset implemented.
  • CWP indicators functional including test switch.
  • Attention light reset switches implemented.
  • Land/Taxi light switch implemented.
  • Cockpit lighting switches, including dimmers, implemented.
  • Cockpit lighting WIP for FPS improvements.
  • CCS box implemented; VHF/UHF/ILS/Tacan (tune radios in front cockpit).
  • Canopy locking lever and safety catch implemented. Note: there is no grab handle in the back, press LCtrl+C to close or front cockpit grab handle).
  • Engine start / re-light sequence implemented. You can start the jet from the back but some switches in front need to be set (Ignition, Battery, LP Fuel Cock and Fuel Pump).
  • Weapons indicator panel functional and tied to front cockpit switch functionality (indicator lights show what has been set in the front).
  • Weapon override switch functional (set to override to disable firing of weapons).
  • Weapon jettison button functional.
  • Multi-Crew. Ability to ride-along in the rear seat in Player 2 slot on multi-player servers.

    L-39
  • Anti-ice system switch will be OFF at cold start
  • ADI failure lamp will lit when AC power is missing
  • Corrected latitude value on GMK-1
  • Cockpits sounds will depend of corresponding canopy state, forward cockpit by forward canopy and rear cockpit by rear canopy.
  • Emergency generator extension will be visible on net phantoms.

    P-51D High Stakes Campaign
  • 2nd mission: 1st waypoint condition simplified
  • 7th mission: targeting becomes more explicit for player

    DCS F-5E
  • Inverted spin has been simulated.
  • UHF Radio - Hinged Access Door will be opened.
  • AIM-9 tone will not be heard if both wingtips gone off.
  • Landing gear audible warning will be heard when warning test switch enabled.
  • TACAN channel selector animation corrected.
  • Fixed RWR sound issues with new contacts.
  • Wing bend and twist due to G-loads has been corrected.
  • Changing TACAN channel will not interrupt current radio chat.
  • Input: Added some axis commands for TDC, rudder trim, lights etc.
  • With the start in the air the F-5E will be trimmed on the assigned speed like it is implemented for all other aircraft.
  • Aileron limiter now disabled at cold start.
  • Single player missions added.
  • Added inert and training stores.
  • Added wing damage with high G overload
  • Drag chute can not be fully deployed without any airstream
  • Drag chute model corrected

    DCS UH-1H
  • External F2 camera will do not zooming out on certain angles
  • The missing a pilot's skin fragments were restored
  • Side machineguns control by TrackIR and mouse has been refactored
  • ‘Hot start’ fire is now visible for other clients in multiplayer
  • Search and landing lights will be synchronized between clients in multiplayer

    DCS Black Shark
  • Fire exhaust effect for Ka-50's APU has been added
  • Searchlight will be synchronized between clients in multiplayer

    DCS F-86
  • Fixed incorrect effect of flap deflection on pitching moment

    DCS Mi-8MTV2
  • Taxi & landing lights will enabled when hot start on ground at night
  • APU exhaust fire is now visible for other clients in multiplayer

    DCS C-101 by AvioDev
  • Fuel reset knob animation was inverted.
  • DRM button added to Module Manager.
  • Reworked EB stall system test and indication (AOA/STALL warning light will now lit only when stall system is OFF or when the system is in test. Normal system operation, when AOA is over limit - pedals vibration and sound. RESET/OFF/TEST switch was made springloaded for both positions).
  • Implemented rear cockpit Korry buttons (ESS bus transfer, L/R battery isolate, Emergency aileron disconnect).
  • Added the following clickability/indication in rear cockpit: GPU korry button, fuel tanks red/green flags, fuel quantity indicator, fuel panel korry buttons, ignition light test, engine computer and engine antiice korry buttons.
  • Fixed cockpit mechanism.
  • Removed -1000 ft limit for altimeters.
  • Reworked ejection seat model and labels.
  • Updated autostart sequence.
  • Fixed and finished all cockpit texture.
  • Now GPU can only be connected by using radio menu, deleted its keyboard function.
  • Re-saved Quick Start and Single Caucasus missions to avoid hang on restart.
  • Fixed problem with the front cockpit being clickable from the rear one.
  • Fixed cockpit specular texture.
  • TACAN will work in all theaters now.
  • TACAN panel animation and clickability updated.
  • TACAN ID audio can be switched on/off now via intercom in the rear cockpit.
  • Terrain masking is correctly accounted now.
  • AA TACAN is functional now.
  • Test function was fixed, automatic self-test function was added (starts after 3 sec timeout, when TACAN station signal is lost). Test function can be interrupted by selecting another channel, or switching mode dial to another mode.
  • TACAN ranging function can be turned off by pulling TACAN DME circuit breaker.

    Bugs fixed since Open Beta 1.5.5. (last week)
  • MP. Tactical marks will be able to delete
  • Ground unit will not fall through roof of buildings. Manpads for example.
  • Sometime manpad unit does not fire. Fixed.
  • F-5E. Fixed missing right wing light halo
  • F-5E. Corrected training missions triggers (setting course).
  • F-5E. Some corrections to Flight Manual
  • F-5E. Added pilot to cockpit
  • F-5E. Fixed fuel pressure lights simultaneously going off after single engine start
  • F-5E. Fixed oxygen pressure gage showing 0 after turning off supply lever
  • F-5E. Fixed chaff program execution when single flare is selected
  • F-5E. Added IFF input commands

    Known major issues
  • Mouse cursor is visible on mission start in FC's cockpits
  • L-39: RadioCommandDialogPanel error when MP client second time occupied the rear cockpit
  • Oculus: bottom buttons on multiplayer GUI are not clicable
[/b]
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