DCS WORLD: Moduli Eagle Dynamics

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 29 aprile 2022, 17:08

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 2 maggio 2022, 21:31

Wags - ED Team ha scritto:
DCS: Hornet Mini-Updates

To better support carrier operations, we plan to add changes to the Hornet kneeboard for the May Open Beta that will include:

  • ATC radio frequency
  • TCN channel
  • ICLS channel
  • Link-4 frequency
  • BRC
  • Final heading
  • Wind over deck


Press "K" to view the kneeboard.

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 4 maggio 2022, 0:25

BIGNEWY - ED Team ha scritto:
DCS: Viper Mini-Updates




In this DCS: F-16C Viper video, we’ll explore the Cruise page. The Cruise page is a handy page to hit your targets on time and most efficiently fly the aircraft regarding range, endurance, and getting home.

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 6 maggio 2022, 18:09

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AH-64D Pilot & CP/G Development Report

In the screenshots you can see the Pilot and Co-pilot Gunner models for the first person perspective. We have completed both Multicam and USP camouflages and we are currently working on gesture animations and fitting the modeles into the cockpit. The basic movements for the pilot and operator are complete but there are still more advanced gestures like transfer of control, idles, working with MPD, etc. left to do.


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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 7 maggio 2022, 21:40





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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 11 maggio 2022, 3:41





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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 11 maggio 2022, 3:43

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DCS SPRING FLASH SALE 2022




The Spring Flash Sale will run until the 22 May 15:00 GMT on our e-Shop. Save up to 50% on most of our offerings including; DCS: AJS-37 Viggen savings of 50%, DCS: F/A-18C Hornet with 30% discount and DCS: F-14 Tomcat with a 25% discount. Do not miss out on this great opportunity to improve your hangar.

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 14 maggio 2022, 6:31

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Spring 2022 Flash Sale

It is with great pleasure that we bring you this exciting 2022 Spring Flash Sale. Take advantage of great savings across most of our module range. Some of your favorite modules are available with 30% discounts including; DCS: A-10C II Tank Killer, DCS: F-16C Viper, and DCS: F/A-18C Hornet. There is also a hefty 25% discount on DCS: F-14 Tomcat by Heatblur Simulations.

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Friend or Foe Development Progress

The friendly versus hostile unit identification system includes realistic limitations that real operators must contend with before pulling the trigger. This system will be applied to both the George AI for DCS: AH-64D and Petrovich AI for DCS: Mi-24P Hind.

This system will include customizable identification modes that mission creators can use. For the most simple mode, the AI will instantly know if the target is friendly or hostile. In the most sophisticated mode, identification will depend on distance, lighting, angular size, aspect, and the presence of the vehicles in a coalition. The system will also have default settings that are tuned according to the mission's F10 map and label settings.

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S-3B Viking Development Progress

Work continues on the production of the new S-3B Viking AI-only model. Textures are now underway and we have completed the main joints, rivets, technical inscriptions and identification markings.


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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 14 maggio 2022, 6:33

NineLine - ED Team ha scritto:
DCS: AH-64D Mini-Updates




In this DCS: AH-64D video, we’ll explore both the Position (often referred to as Hover) and Velocity Attitude Hold Modes. For Position mode, you must first establish a stable hover between 0 and 5 knots; it is not a magic button that places you in hover. For Velocity mode, establish a stable airspeed between 6 and 40 knots.

In both modes, first center the trim using the Force Trim Release (FTR) switch to center the control reference point. This allows the Flight Management Computer (FMC) the greatest flight control systems movement to maintain the hold mode.

To release an Attitude Hold mode, press left again on the Trim switch on the Cyclic.

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 21 maggio 2022, 5:31

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Ka-50 Black Shark III Development Progress

The Inertial Navigation System (INS) is based on dead reckoning by a double integration of aircraft accelerations that are measured by the accelerometers located on a gyro-stabilized platform. The fundamental property of the INS is the accumulation of coordinate measurement errors over time (platform alignment errors and accelerometer errors are also integrated twice). With the use of INS mathematical models, we have achieved a realistic error accumulation effect, as well as a physical alignment of the gyro-stabilized platform when the helicopter is started.

As a result, the INS-derived location can only be determined with limited accuracy. The error in the calculation of coordinates accumulates at the rate of several kilometers per hour and when starting the INS, it will be necessary that the helicopter remains stationary throughout the alignment procedure. Otherwise, a less accurate alignment will lead to an accelerated accumulation of errors. Three different alignment options will be available: “fast” allows you to take off rapidly but it provides low-accuracy during the flight; “normal” and “precise” provide better accuracy with greater alignment times.

When using INS for long flights, correction/fix taking points will be available. Prominent reference points on the ground with known coordinates make it possible to eliminate accumulated errors in two ways: by flying over the landmark, or by using “Shkval” tracking of the reference point located away from the route. Thus, navigation in Ka-50 will become more realistic with the simulation of INS errors that are present in real life.


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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 24 maggio 2022, 23:09

Wags - ED Team ha scritto:
DCS: Viper Mini-Updates

Although we released a large and well-received flight model and flight control system update earlier, we have not been sitting on our hands. We will soon be further improving these aspects of the Viper.

  • You will be able to attain up to -3.4G. Bring on the creative jinks!
  • Removed FLCS flight transition mode between gear down and gear up. Nose will be rock steady. Same holds true if you get slow and the flaps come down. This results in a much more stable nose pointing in a fight.
  • DFLCS roll rates have been improved/increased.
  • The yaw oscillation when on the deck at high speed is a memory.
  • With sufficient energy, the Viper will now hold 9.3G.
  • Gear down / AAR door open roll gains have been adjusted to be more accurate.
  • Takeoff and landing mode FLCS gains have been improved.
  • DFLCS gun compensation has been improved in roll and yaw when slow.
  • Manual Pitch Override (MPO) switch will override the negative G limiter.

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 27 maggio 2022, 23:39

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Be a Maverick A tribute

It is with great pleasure that we bring you DCS Maverick. Please enjoy and make sure to update to the latest version to receive the new DCS: F/A-18C Hornet and DCS: F-14 Tomcat liveries. We look forward to your feedback. Stay healthy and as always, fly safe.




F/A-18C Hornet Development Progress

We are working on the next update for the Hornet and are happy to announce that the AIM-7P and ADM-141 TALD will be released in the next Open Beta update. We are currently finalizing sparks when firing the gun at night, and have crushed many of the multiplayer mission bugs which were apparent when several Supercarriers are in the mission.

AIM-7P

The AIM-7P is similar in most ways to the M versions. It was primarily an upgrade program. The main changes were to the software and improving low-level performance. A follow-on Block II upgrade added a new rear receiver that allowed the missile to receive mid-course corrections from the launching aircraft. Plans initially called for all M versions to be upgraded, but currently P's are being issued as required.

ADM-141A TALD

Used to help suppress Surface-to-Air Missile (SAM) systems by distracting them with false targets. TALDs can also trick hostile radars into emitting and allowing them to be attacked by Anti-Radiation missiles. They can also be used to confuse hostile air-to-air radar operators. In the first Gulf War, hundreds were launched by A-7s and F/A-18s on the first night of the war. An additional purpose is to act as a target practice for radar-guided air-to-air missiles. In the above screenshot you can see a Hornet carrying TALDs to act as AIM-7 practice targets.

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Bundles Promotion

Be a Maverick
DCS: F/A-18C Hornet and DCS: Supercarrier are now available as a bundle option that allow you to save a massive 30% on a combined purchase. Included are three new liveries.

Maverick Legacy
In collaboration with Heatblur Simulations, we are pleased to bring you a special bundle comprising DCS: F/A-18C Hornet and DCS: F-14 Tomcat with a valuable 35% discount! This offer is only available this weekend so do not miss out.


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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 29 maggio 2022, 0:51





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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 31 maggio 2022, 6:29





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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 4 giugno 2022, 0:11

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FLIR Development Progress

Based on feedback from the community, we have tuned the FLIR image level and gain settings for both the Litening and ATFLIR targeting pods, as well as infrared-guided Maverick air-to-surface missiles. The next main task is to complete infrared textures for all ships and aircraft. This will include FLIR effect improvements to explosions, smoke, and dust.

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Mi-24P Hind Development Progress

A new weapon for the Hind is the R-60M missile that will be available with the next Open Beta update. In order to use it, you will need to tick the "R-60 equipment" box in the helicopter slot in the Mission Editor, it is active by default. This will place additional equipment in the cockpit, which is used to engage and prepare missiles for launch. In reality, this equipment and its wiring is installed within 3 hours.

The APU-60-I and APU-60-II missile launchers are placed on the outer weapon rack pylons, and they can accommodate one or two missiles per launcher respectively. After the missile's power is engaged, warm-up will take 1 minute before it can be used. The pylon selector on the same panel will choose the missile launcher, and after the missile launcher is switched on, it will take an additional 10 seconds for the missile's gyros to spin-up. The R-60 missiles use the Peltier effect, which is also called thermoelectric cooling. It transfers heat from one side of the device to the other and does not use any additional consumables to cool the seeker.

The pilot uses the ASP-17V aiming sight's inner circle to aim and obtain a missile tone for launch. If the missile locks a target, its seeker is uncaged automatically and tracks the target within the seeker’s capabilities. If target lock is lost, the seeker is re-caged automatically. It is worth mentioning that the missile was used against ground targets as well and we are planning to add this capability later within DCS overall.

The Kord heavy machine gun and gunner are also being prepared for DCS: Mi-24P Hind. The new 3D character model and animations are nearing completion, and we are planning to release it in one of the upcoming updates. You will be able to mount the machine gun on the right or left side of the helicopter and it will have the same features as DCS: Mi-8MTV2 Magnificent Eight and DCS: UH-1H Huey gunners.

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F-16C Viper Development Progress

New DCS: F-16C Viper Flight Control System (FLCS) improvements include; increased negative G capabilities, a smooth transition between flight and landing gear down modes, improved roll rate logic, greater rudder authority that allows knife-edge passes, eliminated yaw instability when low and very fast, as well as a reduced “G Bucket” effects when at high G and decelerating through Mach.

The Viper will have the ability to sustain 9.3 G when the energy state allows and the FLCS gains in landing and aerial refueling modes are also being updated. Additionally, improved stability when firing the gun, and greater negative G will be available when using Manual Pitch Override (MPO). Stay tuned for these updates, coming soon.


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