DCS WORLD: Moduli Eagle Dynamics
- Flanker
- Tenente Colonnello
- Messaggi: 3452
- Iscritto il: 4 marzo 2003, 18:33
- Simulatore: DCS: AH-64D
- Località: Roma
Nuovo Video DCS Black Shark 2 firmato Glowing Amraam
Nuovo Video DCS Black Shark 2 firmato Glowing Amraam
http://www.youtube.com/watch?v=jVTf-GJP ... ture=feedu
http://www.youtube.com/watch?v=jVTf-GJP ... ture=feedu


Simulatori: Troppi...
Altro: Arma 3, Total War Saga
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- Primo Aviere Capo
- Messaggi: 8467
- Iscritto il: 4 marzo 2008, 21:55
- Simulatore: DCS: Ka-50 Black Shark
Re: Digital Combat Simulator: A-10C Warthog - Black Shark 2
DCS A-10C Warthog: PATCH 1.1.1.1
http://forums.eagle.ru/showthread.php?t=82953
http://forums.eagle.ru/showthread.php?t=82953
GENERAL
Crash with South Ossetia in Fast Mission Generator is corrected.
Updated A-10C flight manual.
GRAPHICS
HDR effect on sun corrected.
Dust and smoke grenade effects at night no longer appears as if day.
Fixed building errors at Sukhumi airbase
Visibility range of rocket smoke marker has been increased.
Canopy reflections have been corrected.
Contrail duration time is reduced.
Corrupted NVG image after long use is corrected.
AI
SEAD flights use anti-radiation missiles correctly again.
Crash with more than one aerial tanker in a mission is corrected.
Orbit trigger action has been corrected.
FARP and airbase ATC now responds correctly after landing.
JTAC radio options now appear properly for clients.
Ground unit logic of driving over bridges adjusted.
A-10C wingman AI evasive maneuvering adjusted.
Repeating wingman rejoin messages fixed.
AIRCRAFTS AND WEAPONS
Fixed occasional crash using CBU-97 and CBU-105.
Landing gear door animation for Ka-50 is fixed.
Occasional A-10C engine shut down during start up or taxi is fixed.
Trim with force feedback joysticks has been fixed.
A-10C weapon alignments adjusted.
AVIONICS
A-10C RWR now correctly detects Pyotr Velikiy radar locks and launches.
Fixed HSI Course offset when navigating with TACAN.
Hydra MK1 rockets are correctly displayed as Target Practice (TP) in DSMS now.
Engine oil pressure lights logic fixed. They will light when pressure is low and engines are running or not.
TGP gimbal will remain stowed now if TGP is OFF or STBY, and HOTAS "Slave All to SPI" or "Slave TGP to Steerpoint" commands have been attempted.
Manually entered magnetic variation (CDU OPTIONS page) will now be applied to all directions in TAD and CDU. Exception is CDU OFFSET page, which always uses the variation computed by EGI.
The map convergence correction was applied to TAD. Now the flight plan line is always oriented straight up when the aircraft is flying along it.
With SCS mode selected CDU STEER and ANCHOR pages will provide steering to the SCS point instead of steerpoint. Same applies to the HUD steering symbology.
SCS point color on TAD was changed to yellow.
Flight plan lines are correctly removed now from TAD when SCS is selected.
Flight plan waypoints auto-sequence is disabled when SCS is active.
IFFCC target elevation cannot be edited in SCS now.
ADI vertical steering works correctly with SCS now.
The last created markpoint will be not blanked from display on TAD in SCS mode.
IFFCC target elevation will be updated from steerpoint, when it was edited in CDU.
When TGP entered LSS and if it was SPI source, SPI will be reset to steerpoint. Once laser track have been obtained, TGP can generate SPI again.
AGL waypoint elevation option is handled correctly by CDU upon loading data from Mission Editor.
Fixed wrong geographical coordinates position (it was shifted up) on TGP display.
Fixed: external fuel tanks are red boxed on DSMS.
Fixed wrong symbols input on UFC upon the first attempt.
IFFCC hot elevations can be entered via scratchpad now.
Overhead markpoint elevation is set from radar altimeter if IFFCC hot elevation is selected.
If DTS fails of goes into search, flashing XXXX is shown in HUD target elevation window. Pressing UFC ENT makes it steady.
DTSAS Coordinate Ranging will be inoperative if DTSAS is in search.
LASER CODE MISMATCH caution will be displayed now only if Autolase was set ON in the profile.
Fixed store settings display in Quick Look profile.
"IFF" VMU message will be heard now if IFF alert was set up via IFFCC TEST menu.
HUD is correctly initialized with HARS mode at ramp start.
Selecting profiles while INVALID FUZING was visible on HUD will not result to wrong sight calculations anymore.
PBIL jitter (especially in CCIP CR) was eliminated.
MRS will correctly account now for MIN TOF set in BDU-33 profile.
DRC now should display correct impact point according to DES TOF set in profile.
Fixed MRS/DRC calculations for CBU-97.
DRC/MRS calculations now account for target elevation - i.e. they should work correctly in mountains.
PBIL does not move oddly (like going parallel to horizon) anymore on low altitude deliveries.
CCIP pipper does not jitter anymore with CBU-97.
TGP line-of-sight does not return to the LSS start point anymore when laser track was exited.
Default CBU-97/105 open height is temporarily changed to 1800 ft.
Slave All to SPI function was adjusted for AIM-9. Now if TGP is A-A mode, and is SOI, AIM-9 will slave to TGP LOS (other sensors will be not affected), otherwise AIM-9 will slave to current SPI, as well as other sensors.
So called "initial points" will be loaded with correct elevation into CDU.
Maverick slew sensitivity is independent of HOTAS throttle slew sensitivity now. Slew logic was reversed - 0.5 is most sensitive, and 9.5 is least sensitive. Adjusted HOTAS throttle slew sensitivity range, and values minimum step.
Fixed FPS drop down by 30-40% when ILS is turned on.
Download: http://www.digitalcombatsimulator.co...os=135&lang=en
- Vlad
- Generale
- Messaggi: 1907
- Iscritto il: 27 febbraio 2003, 0:04
- Simulatore: DCS: A-10C Warthog
- Località: 43° 14' 24'' N, 13° 45' 34'' E /// P.S.E. - Italy
- Contatta:
Re: Digital Combat Simulator: A-10C Warthog - Black Shark 2
Scusate ma sul sito della DCS ho trovato BlackShark 2 update...... ma di che si tratta? e come va installato? sopra BS2 tipo patch o è necessario una installazione pulita del solo upgrade? non ho trovato info al riguardo
S!
S!

vlad@amvi.it
In AMVI dal 26/10/2000

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"Homo quisque faber ipse fortunae suae"
- Flanker
- Tenente Colonnello
- Messaggi: 3452
- Iscritto il: 4 marzo 2003, 18:33
- Simulatore: DCS: AH-64D
- Località: Roma
Re: Digital Combat Simulator: A-10C Warthog - Black Shark 2
Se sei in possesso della versione 1 puoi prendere l'upgrade, per installarlo hai bisogno di avere installato (e attivata) la 1 pulita, cioè senza la patch 1.0.2, gli serve solamente per verificare il possesso della 1, dopo l'installazione di BS2 puoi anche disinstallare la 1.


Simulatori: Troppi...
Altro: Arma 3, Total War Saga
- Vlad
- Generale
- Messaggi: 1907
- Iscritto il: 27 febbraio 2003, 0:04
- Simulatore: DCS: A-10C Warthog
- Località: 43° 14' 24'' N, 13° 45' 34'' E /// P.S.E. - Italy
- Contatta:
Re: Digital Combat Simulator: A-10C Warthog - Black Shark 2
Ahhh ... ho capito
l'upgrade non è altro che una versione completa
perfetto scarico e procedo
Denghiù
S!
Mauro
l'upgrade non è altro che una versione completa
perfetto scarico e procedo
Denghiù
S!
Mauro

vlad@amvi.it
In AMVI dal 26/10/2000

--------------------------------
"Homo quisque faber ipse fortunae suae"
-
- Primo Aviere Capo
- Messaggi: 8467
- Iscritto il: 4 marzo 2008, 21:55
- Simulatore: DCS: Ka-50 Black Shark
Re: Digital Combat Simulator: A-10C Warthog - Black Shark 2
Note: v1.1.1.1 will break any joystick or keyboard config that uses custom modifier keys - It is a simple fix to re-add the Custom Modifier Key to the Modifier list.
- Vlad
- Generale
- Messaggi: 1907
- Iscritto il: 27 febbraio 2003, 0:04
- Simulatore: DCS: A-10C Warthog
- Località: 43° 14' 24'' N, 13° 45' 34'' E /// P.S.E. - Italy
- Contatta:
Re: Digital Combat Simulator: A-10C Warthog - Black Shark 2
Aviators ha scritto:Rilasciata la patch per BS2 1.1.1.1
http://forums.eagle.ru/showthread.php?t=83057
il che vuol dire: scaricati la full e non perdere tempo con l'upgrade, giusto?

S!

vlad@amvi.it
In AMVI dal 26/10/2000

--------------------------------
"Homo quisque faber ipse fortunae suae"
Re: Digital Combat Simulator: A-10C Warthog - Black Shark 2

ByeWags - Producer ha scritto:
The Fighter Collection and Eagle Dynamics will release their next Digital Combat Simulator (DCS) aircraft in 2012: the legendary P-51D Mustang. The Mustang was among the best and most well-known fighters used by the U.S. Army Air Forces during World War II. Possessing excellent range and manoeuvrability, the P-51 operated primarily as a long-range escort fighter and also as a ground attack fighter-bomber with bombs, rockets, and machine guns. The Mustang served in nearly every combat zone during WWII, and later fought in the Korean War.
The DCS: P-51D Mustang will be modelled at the same exacting detail as the existing Ka-50 Black Shark and A-10C Warthog Digital Combat Simulation (DCS) aircraft and it will be online compatible with them. Based on many years of restoring, flying and maintaining Mustangs, The Fighter Collection brings its unique ability to portray this aircraft in its full glory.
The P-51D will be the first aircraft in the Flying Legends series that focuses on historical aircraft that have set benchmarks in combat aviation. This series of simulations demonstrates the broad scope of DCS simulation environment and its ability to introduce aircraft from all eras into a common simulation environment. While the P-51D started as an internal technology demonstration, it has evolved into an independent product that adds an all new dimension to the DCS universe. The development of the P-51D and other Flying Legends series aircraft definitely does not preclude the continued development of modern aircraft.
More details of DCS: P-51D Mustang will be made available closer to product release later this year.
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FONTE: http://forums.eagle.ru/showpost.php?p=1 ... ostcount=1
Phant


- Superblu
- Tenente Colonnello
- Messaggi: 6021
- Iscritto il: 4 maggio 2008, 17:23
- Simulatore: DCS: F-16C Viper
- Contatta:
Re: Digital Combat Simulator: A-10C Warthog - Black Shark 2
Ma invece di perdere tempo con queste cose non potreebbero pensare a un F16, un F18, un F15.... 




F-16C MM 00-042
"There's no such thing as a natural-born pilot." - Chuck Yeager
S! Ruger
My Rig:
Corsair HX850i, Gigabyte X470 Aorus Ultra Gaming, AMD Ryzen5 5600X
G.Skill RipjawsV 32GB DDR4-3200, MSI RX6800XT
Re: Digital Combat Simulator: A-10C Warthog - Black Shark 2
Un velivolo ad ala fissa USA (forse l'F/A-18C) viene sviluppato parallelamente a questo/i progetti anche se il suo annuncio ufficiale sarà più avanti.Superblu ha scritto:
Ma invece di perdere tempo con queste cose non potreebbero pensare a un F16, un F18, un F15....
Bye
Phant


-
- Primo Aviere Capo
- Messaggi: 8467
- Iscritto il: 4 marzo 2008, 21:55
- Simulatore: DCS: Ka-50 Black Shark
Re: Digital Combat Simulator: A-10C Warthog - Black Shark 2
speriamo presto 
anche perchè, personalmente non mi piacciono gli aerei della II guerra mondiale... gusti personali

anche perchè, personalmente non mi piacciono gli aerei della II guerra mondiale... gusti personali

Re: Digital Combat Simulator: A-10C Warthog - Black Shark 2
sicuramente andrà più veloce dell' A10 

- Superblu
- Tenente Colonnello
- Messaggi: 6021
- Iscritto il: 4 maggio 2008, 17:23
- Simulatore: DCS: F-16C Viper
- Contatta:
Re: Digital Combat Simulator: A-10C Warthog - Black Shark 2
Se le cose stanno così allora ben vengano queste "chiecche" !Phant ha scritto:Un velivolo ad ala fissa USA (forse l'F/A-18C) viene sviluppato parallelamente a questo/i progetti anche se il suo annuncio ufficiale sarà più avanti.Superblu ha scritto:
Ma invece di perdere tempo con queste cose non potreebbero pensare a un F16, un F18, un F15....
Bye
Phant
@Gruppi DCS
Dai che fra qualche anno faremo un bel volo misto P51, A10, F18 ecc.




F-16C MM 00-042
"There's no such thing as a natural-born pilot." - Chuck Yeager
S! Ruger
My Rig:
Corsair HX850i, Gigabyte X470 Aorus Ultra Gaming, AMD Ryzen5 5600X
G.Skill RipjawsV 32GB DDR4-3200, MSI RX6800XT