Fighter Ops
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Aviators
- Primo Aviere Capo

- Messaggi: 8467
- Iscritto il: 4 marzo 2008, 21:55
- Sim: DCS: Ka-50 Black Shark
Re: Fighter Ops - Next Generation in FlightSim Technology
ma che fine hanno fatto?
Re: Fighter Ops - Next Generation in FlightSim Technology
la stessa fine di Do Nascimiento (il compare di Wanna Marchi)

AMVI - Aeronautica Militare Virtuale Italiana
Simulatori: Falcon BMS
"It is better to die on your feet that live on your knees"
- RugerOne
- Colonnello

- Messaggi: 9465
- Iscritto il: 27 agosto 2004, 13:49
- Sim: DCS: Velivoli Storici AMVI
- Località: ..::Ancona::..
- Contatta:
Re: Fighter Ops - Next Generation in FlightSim Technology
Oppure la fine del Cà de Luzzi..


Simulatori: IL2 series, DCS series.
Staff Comando, Gestione e Controllo
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- Catu
- Generale

- Messaggi: 13000
- Iscritto il: 21 gennaio 2004, 16:56
- Sim: DCS: F-16C Viper
- Località: Rimini
- Contatta:
Re: Fighter Ops - Next Generation in FlightSim Technology
Mah, saran passati 6 anni?



Comandante Stato Maggiore
Simulatori: Falcon BMS - DCS KA50 - A10 - CA - IL2 Sturmovik 1946
Se tornate da un'operazione con un abbattimento ma senza il vostro gregario, avete perso la battaglia.
Lt. Colonel Dietrich Hrabak, Luftwaffe
125 vittorie, 2a GM
- Flanker
- Tenente Colonnello

- Messaggi: 3452
- Iscritto il: 4 marzo 2003, 18:33
- Sim: DCS: AH-64D
- Località: Roma
Re: Fighter Ops - Next Generation in FlightSim Technology


Simulatori: Troppi...
Altro: Arma 3, Total War Saga
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Aviators
- Primo Aviere Capo

- Messaggi: 8467
- Iscritto il: 4 marzo 2008, 21:55
- Sim: DCS: Ka-50 Black Shark
Re: Fighter Ops - Next Generation in FlightSim Technology
praticamente dicono di non diventare soci dell'area 51
ahahahah
- Catu
- Generale

- Messaggi: 13000
- Iscritto il: 21 gennaio 2004, 16:56
- Sim: DCS: F-16C Viper
- Località: Rimini
- Contatta:
Re: Fighter Ops - Next Generation in FlightSim Technology
Ah sìsì beh complimenti! Zakk, a questo punto dai, diciamolo, annunciamo anche noi l'uscita imminente del nuovo sim che stiamo realizzando da 5 anni a questa parte... secondo me con 50€ a testa per tutti gli utenti dei simulatori in più con un paio di rinnovi... dici che non ci portiamo in tasca qualche decina di migliaia di euro? 


Comandante Stato Maggiore
Simulatori: Falcon BMS - DCS KA50 - A10 - CA - IL2 Sturmovik 1946
Se tornate da un'operazione con un abbattimento ma senza il vostro gregario, avete perso la battaglia.
Lt. Colonel Dietrich Hrabak, Luftwaffe
125 vittorie, 2a GM
Re: Fighter Ops - Next Generation in FlightSim Technology
ByeBuckshot - XSI Executive ha scritto:
Hey guys, Happy New Year!
As I contemplate the year that has gone and the year that is to come, it is natural to look back at the journey this project has taken. It's hard to believe sometimes how long it has been, a fact I am sure most of you are also aware of and we are reminded of constantly.
Sometimes it's natural to wonder if, had I known how long and difficult this journey was going to be from the outset, if I would have undertaken such a venture, I'd have to say yes though, as the reasons this project was started are, if anything, even more true today than they were back then. The high fidelity military flight simulation market is still just as abandoned and the prospect of any company or group taking up such a challenge in a conventional, commercial endeavor, which was close to zero when we started this, have plummeted further.
The support we have received from the community has certainly kept us focused, among a small number of very vocal nay-sayers and bashers, we have found a very level-headed and dedicated majority who may not be as vocal, but certainly make up for that in passion for the genre. I have been extremely blessed to have worked along side a large number of extremely dedicated and talented individuals who have toiled day after day on this project, despite ridicule from the aforementioned individuals who seem hell bent on destroying this genre. We have been unfortunate to lose individuals along the way, some who did not work out from the beginning, but some who made significant contributions and could not complete the journey due to a variety of reasons. The good news is that almost all of the significant contributors have remained in touch and very positive, most indicating a desire to return to the project as soon as external issues which forced them away are resolved and they are able to re-dedicate time to the project.
Obviously we would have loved to have completed the first release of this simulation by now, as is the case with any software company, development of new software from the ground up is almost impossible to predict, we've seen this time and again with the biggest names in the industry, working with full time development teams. Unfortunately we are forced to deal with a very loose environment as this is simply the only viable way we can produce a simulation of this nature, having said that though, what we have achieved to date is simply outstanding, and well beyond what any of the detractors believed we would achieve. The fact that the team has stayed the course and is still moving forward is a very significant achievement in itself when we have seen many other projects both commercial and amateur fall away. Fighter Ops has already made a major impact in the Flight Simulation landscape, with a number of developers going to extraordinary lengths to gain access into our development plans and ideas with many of those ideas and concepts cropping up in a number of released and un-released programs. I certainly am very happy to see this, I've never been about "smashing the opposition" which seems to be the mindset of many of the developers, I do not see them as competitors or opposition and am very happy to see more choice in this genre which I hope will raise the profile of this community and bring new blood in.
2012 was a particular challenging year for us, however moving into 2013 we have momentum rebuilding and we look forward extremely positively. As I write this, the final touches are being put to a new build which will represent the complete engine. This is an extremely significant step as it releases a bottleneck which was causing much frustration particularly among junior members of the team, I had put a hold on development of certain areas of the project due to this situation and this release will allow me to re-activate those departments which will allow us to increase pace and resume delivery of more visual updates, which I am sure all will appreciate.
So Happy New Year to all, I hope everyone has a positive outlook on 2013 and many thanks again to the community who have supported us.
FONTE: http://www.fighterops.com/forum/showthr ... post123664
Phant

- ichnus
- Tenente

- Messaggi: 906
- Iscritto il: 8 marzo 2004, 2:05
- Sim: DCS: A-10C Warthog
- Località: Olbia
- Contatta:
Re: Fighter Ops - Next Generation in FlightSim Technology
So che sono in netto calo di credibilità ma voi cosa ne pensate? Il progetto prosegue? Parlano di "As I write this, the final touches are being put to a new build which will represent the complete engine". Hanno un engine completo o lo avranno?
Una volta che avrete imparato a Volare, camminerete sulla terra guardando il cielo perchè è là che siete stati ed è là che vorrete tornare. L. Da Vinci

Simulatori: DCSW A-10C + P51

Simulatori: DCSW A-10C + P51
- Jay
- Capitano

- Messaggi: 2906
- Iscritto il: 28 settembre 2012, 21:29
- Sim: DCS: A-10C Warthog
- Località: Gonnesa (CI)
Re: Fighter Ops - Next Generation in FlightSim Technology
Pics & Videos or it never happened.

A-10C MM 11-040
"The A-10C adds the infamy to the scorn, it kills you with a loud fart noise"
- Zakk
- Generale di Brigata Aerea

- Messaggi: 10420
- Iscritto il: 8 dicembre 2006, 16:10
- Sim: DCS: F-16C Viper
- Località: Olbia
- Contatta:
Re: Fighter Ops
Ci crederei se eliminassero quella cagata di area 51... così sembra giusto che vogliano attirare qualche pollo per comprarsi l'uovo di pasqua...

- ichnus
- Tenente

- Messaggi: 906
- Iscritto il: 8 marzo 2004, 2:05
- Sim: DCS: A-10C Warthog
- Località: Olbia
- Contatta:
Re: Fighter Ops
Staremo a vedere....ti immagini Jay se decidessero di usare Outerra proprio loro!!!
Sognare non costa nulla.
Sognare non costa nulla.
Una volta che avrete imparato a Volare, camminerete sulla terra guardando il cielo perchè è là che siete stati ed è là che vorrete tornare. L. Da Vinci

Simulatori: DCSW A-10C + P51

Simulatori: DCSW A-10C + P51
- RugerOne
- Colonnello

- Messaggi: 9465
- Iscritto il: 27 agosto 2004, 13:49
- Sim: DCS: Velivoli Storici AMVI
- Località: ..::Ancona::..
- Contatta:
Re: Fighter Ops
Ma ancora esistono questi!? AHAHAHAH! 

Simulatori: IL2 series, DCS series.
Staff Comando, Gestione e Controllo
Comando Squadra Aerea Virtuale
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