DCS WORLD: Maps

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Re: DCS WORLD: Maps

Messaggio da Phant » 17 maggio 2026, 2:30

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Re: DCS WORLD: Maps

Messaggio da Phant » 26 maggio 2026, 1:44

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Re: DCS WORLD: Maps

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Re: DCS WORLD: Maps

Messaggio da Phant » 31 maggio 2026, 21:52

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Re: DCS WORLD: Maps

Messaggio da Phant » 7 giugno 2026, 1:04

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Re: DCS WORLD: Maps

Messaggio da Phant » 13 giugno 2026, 4:03

BIGNEWY - ED Team ha scritto:
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DCS: Syria Update by Ugra Media

The DCS: Syria map update increases the map to 1000x980 km, or an area of 980 thousand square kilometres. A new territory will include the Gaza Strip, Israel, and Turkey. The cities of Tel Aviv, Jerusalem, Konya, Adiyaman, Kahramanmaras, and Diyarbakir will also be featured with unique structures, world-famous landmarks, historical monuments, and modern infrastructure.

The renovation also includes large industrial and infrastructure facilities, including the Akkuyu nuclear power plant in Turkey, large quarries, cement plants in the Konya region, the unique Ermenek, Berdan, and Aksifat mountain dams, amusement parks, and many new military installations throughout the theatre of operations.

The total number of airfields and heliports has increased to 84, including Evatim Airbase, Hatzerim Airbase, Teyman Airfield, and Kedem Airfield. Additional sites include Cukurova International Airport, Adiyaman Airport, Diyarbakir Airport, Kahramanmaras Airport, and Konya Airbase. Smaller airfields are Gulechoba and Zarqa Airfields, while emergency facilities will include the H4 Emergency strip and abandoned airfields T2 and T3.

New military bases in Konya, Sanliurfa, and Diyarbakir are now included with many new points for the placement of air defence systems. All in all, these new sites significantly expand your ability to conduct complex operations throughout the region.

New spring and winter seasons have also been added for DCS: Syria. For the spring season, we have created a complete set of earth textures. All trees and shrubs have also been included. Snow-capped mountains in Lebanon and Turkey have been added for the winter season.

The map now adds considerable environmental and landscape improvements. These include a redesigned coastline and numerous upgrades to airfield infrastructure. The changes more closely match modern realities and enhance the authenticity of the entire theatre of operations.


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Re: DCS WORLD: Maps

Messaggio da Phant » 21 giugno 2026, 2:28

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Re: DCS WORLD: Maps

Messaggio da Phant » 16 luglio 2026, 3:29

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Re: DCS WORLD: Maps

Messaggio da Phant » 25 luglio 2026, 0:09

NineLine - ED Team ha scritto:
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DCS: Afghanistan

The DCS: Afghanistan map received a major update this week that adds three new Forward Operating Bases (Masum Ghar, Pasab, and Howz-e-Madad), the unique Fort Gardez, Zaranj airfield, and new landmarks across Kabul including Biland Schloss and a flag monument at Wazir Akbar Khan.

Airfields across the map have also seen substantial work. Khost, Tarinkot, Shindand, and Jalalabad all gain new parking slots to fit aircraft like the DCS: CH-47 and DCS: C-130, while Herat, Bagram, Kandahar, Camp Bastion, and Ghazni Heliport received improved taxiways for better AI movement. Shindand in particular gets a full scene and ramp overhaul, and Bamyan's runway slopes and surrounding ground surface have both been improved. Beyond individual airfields, terrain around Operation Medusa, COP Deysie, and FOB Thunder has been refined, civil traffic has been increased across the whole map, and object damage and fire behavior have been adjusted for more realistic distribution.

On the fix side, missing road sections, broken meshes along roads and rivers, misplaced powerlines, and incorrect object placement near Jalalabad have all been addressed, along with corrected town and city naming, a Kandahar TACAN placement fix, and cleanup of objects and trees found on steep mountain slopes.

DCS: Kola by Orbx

This week's DCS: Kola update adds Tromso Airfield to the map along with a quality control pass on AI routing and parking accuracy across the region. Numerous airfields, including Severomorsk-3, Monchegorsk, Kirkenes, Tromso, Kallax, Luostari Pechenga, and Kilpyavr, have had oversized parking slots resized to better fit the aircraft actually using them, while taxiway errors have been corrected at Monchegorsk, Andoya, Banak, Hemavan, and Noden Helo Base.

AI routing logic has also been improved at several fields, including Evvenes, Bodo, Lakselv, and Kallax, and a fix for missing road sections that was causing major AI detours has been resolved map-wide. Aircraft operating from Vidsel no longer crash to trees, Kirkenes has had its tower lights adjusted and a fuel depot relocated, and winter textures around trees have been cleaned up in several areas.


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Re: DCS WORLD: Maps

Messaggio da Phant » 26 agosto 2026, 3:39

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Re: DCS WORLD: Maps

Messaggio da Phant » 13 settembre 2026, 1:36

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