DCS WORLD: Moduli Eagle Dynamics

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 3 maggio 2024, 23:54

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Re: DCS WORLD: Moduli Eagle Dynamics

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 10 maggio 2024, 17:46

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3D Pilot Models Development Report

The upcoming pilot models for the DCS: F-16C Viper and DCS: F/A-18C are set to significantly enhance the realism and immersion of these aircraft. We are excited to bring these updates to you, and we look forward to your feedback.

The primary objectives for the new pilot models are to:
  • Enhance visual fidelity and realism in line with new graphical technologies.
  • Improve animation fluidity for more lifelike pilot movements.
  • Incorporate detailed flight suits and equipment specific to the aircraft, reflecting actual gear worn by F-16C and F/A-18C pilots in the mid-2000s


Suit Modelling
The flight suits are crafted with high-resolution textures to accurately replicate the fabric and material properties. Special attention has been paid to the reflectivity and roughness maps to ensure that the suits react realistically under various lighting conditions. Harness systems and life support equipment have been carefully modelled. For the F-16C pilot, the harness connects to the ejection seat precisely as it would in the real aircraft. The F/A-18C pilot features a survival vest equipped with pockets and gear appropriate for carrier operations. The helmets are modelled with operational visors that can move up and down, helmet mounted displays, and night vision goggles.

Animations
Subtle in-cockpit movements such as head-turning to check instruments, hand movements for throttle and stick operation, torso movements, and even eye movements are being refined to mimic real-life. We continue to work on making the pilot’s body respond to G-forces more realistically. We hope to include inflation of the G suit during high-G manoeuvres and subtle shifts in weight.

Next Steps
Once these new pilot models are integrated for the first and third person views for the DCS: F-16C Viper and the DCS: F/A-18C, we will implement a similar 3D pilot model to the DCS: A-10C II Tank Killer.


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Re: DCS WORLD: Moduli Eagle Dynamics

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 18 maggio 2024, 0:06

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AH-64D Update Overview Upcoming Update release: 21 May, 2024

For the next DCS update, the AH-64D will see the addition of three important features: the Fire Control Radar (FCR) Zoom and C-Scope functions and the LINK function for the FCR and TADS. Both are incredibly useful when engaging targets.

The Zoom function allows you to zoom-in on the FCR Next to Shoot (NTS) target at a 6:1 ratio, or you can use the display cursor on the FCR page to select an area to zoom in on. This is very useful when engaging closely grouped targets.

The C-Scope function, also selected from the FCR page, allows you to place FCR target identification symbols on both your Helmet Mounted Sight and the CP/G TEDAC display. This is an invaluable tool for building situational awareness, and AH-64D players without an FCR installed can still see these symbols using the datalink. Both items are previewed in this DCS: AH-64D FCR ZOOM & C-SCOPE video.

The next update will also introduce the sight select LINK function to the AH-64D. This allows both the CP/G and Pilot to slave the TADS video to the FCR NTS. This will allow you to visually identify FCR targets through the TADS prior to engagement and allow you to perform battle damage assessments after an engagement. LINK also allows you to slave the FCR to the TADS.

You can learn more about LINK here DCS: AH-64 | FCR/TADS LINK

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DCS Core Massun92’s Assets Pack

Patricio Massun is a 3D artist from Argentina who created a free asset pack for DCS that contains a variety of ground models, fortifications, and airfield assets. Please join us in thanking Massun for his help to include these directly into DCS. We are testing the models and plan to include them in DCS for free!

We would like to thank Patricio Massun for creating his asset pack and his work to assist with integration of the 3D models as part of the DCS Core. Massun’s Asset Pack for DCS includes over 100 terrain objects including fortifications and ground models that can be placed across all DCS terrains. These models are very well designed and aid to create more realistic and immersive missions.

For more information, please check out the Massun Asset Pack for DCS forum. We are currently testing all the models and planning to include them in the next DCS update.

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F-5E Tiger II Development Progress

The DCS: F-5E Tiger II has received various enhancements such as the RWR improvements, more realistic radar ground clutter, and the addition of the AIM-9J Sidewinder.

A favorite of Cold War pilots, the DCS: F-5E Tiger II is a very capable, twin engined, light-weight fighter with excellent close combat and ground attack characteristics. This beautiful aircraft was easy to deploy, maintain and operate and much loved by its pilots. For the next DCS update, we’ve made several improvements based on your feedback.

These include:

  • The Radar Warning Receiver (RWR) now displays radars in search mode.
  • Ground clutter on the radar is now more accurately represented based on altitude and scanning elevation.
  • We’ve added the AIM-9J version of the Sidewinder air-to-air missile.
  • TACAN operation with no weight-on-wheels has been corrected.
  • It is no longer possible to uncage the AIM-9B Sidewinder in pre-launch mode using the Missile Uncage Switch.

We hope that these F-5E improvements will further your enjoyment and make the F-5E an even better addition to upcoming Flaming Cliffs 2024.


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Re: DCS WORLD: Moduli Eagle Dynamics

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 24 maggio 2024, 23:45

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 1 giugno 2024, 0:25

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INS + GPS for F-16C Development White Paper

The navigation system on the DCS: F-16C Viper is a complicated mixture of technical solutions that supplies the navigation avionics with coordinates, velocities, and angles that are characterized by precision, availability, integrity, and autonomy.

This is achieved by the cooperative work of the Inertial Navigation System (INS) and Global Positioning System (GPS) whose navigation inputs are processed through a Kalman filter in the Modular Mission Computer (MMC).

Let’s discuss each of the components in detail in the F-16C Viper GPS + INS Whitepaper.


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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 8 giugno 2024, 0:34

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 15 giugno 2024, 0:27

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Flaming Cliffs 2024 Planned Launch Date

We are thrilled to announce the release of Flaming Cliffs 2024 in the next update! This new release will enhance your DCS experience with new Flaming Cliffs level aircraft such as the F-5E, F-86F and MiG-15bis.

Flaming Cliffs (FC) 2024 will expand the series with the inclusion of three new aircraft: the FC: F-5E, FC: F-86F, and FC: MiG-15bis. These aircraft are designed to be less complex and easier-to-learn, making them ideal for players who prefer a more straightforward flight simulation experience. The new models come with DCS Professional Flight Models that ensure a high level of realism.

The F-5E is equally capable of air combat and unguided-ground strikes. Its arsenal includes infrared-guided ‘Sidewinder’ missiles and two cannons for close-in air combat. It is also equipped with a radar that can detect targets beyond visual range. For ground attack, the F-5E carries a large array of unguided bombs and rockets.

The F-86F is a legendary fighter of the Korean War era. It is a very capable dogfighter armed with 50 calibre machine guns and early infrared-guided air-to-air missiles. In skillful hands, it was more than a match against other aircraft of the era and a fierce rival to the MiG-15. The F-86F can also be armed with unguided bombs and rockets for ground attack.

The MiG-15bis was a revolutionary fighter when introduced during the Korean War and outmatched anything in the skies until the arrival of the F-86. It was a small and light fighter but very rugged and tough. Loved by all its pilots it is an outstanding dogfighter when flown to its strengths. It’s armed with both two 23mm guns and a single 37mm cannon that can inflict severe damage.

Existing Flaming Cliffs 3 owners with F-15C, A-10A, Su-27, J-11, Su-33, Su-25, MiG-29, and MiG-29S, can upgrade to the new version for a early mover $9.99 USD fee, offering an affordable way to enjoy these great additions. This special offer will only be available until the end of July, thereafter the upgrade price will increase to $14.99. You can also purchase the FC: F-5E, FC: F-86F, and FC: MiG-15bis individually for the price of $14.99 USD each.

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Launcher New Feature

Finally, our new ‘launcher’ is coming very soon to DCS. This elegant interface enhancement is designed to streamline access to your DCS modules, settings and more. We are pleased to let you know that the new Multiplayer user interface elements with Dynamics Slots are also coming in the next update.

Our new DCS Launcher will provide a more intuitive interface to set your options before starting DCS. The DCS Launcher will allow you to efficiently organise modules, check for updates, and access various settings from a single location. This update is part of our ongoing efforts to improve the accessibility and functionality of DCS. We aim for the DCS Launcher to be the focus for all DCS information relevant to modules including documentation, training videos, data related to liveries, joystick profiles and much more!

The DCS Launcher will continue to evolve with the addition of several exciting features:

  • Documentation
  • Training Videos
  • Liveries (texture templates)
  • Hardware Profiles


We are very excited about Flaming Cliffs 2024 dropping soon and the amazing new features coming to DCS: Supercarrier. Please let us know your thoughts on the new Launcher and see you next week!


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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 21 giugno 2024, 0:53





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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 22 giugno 2024, 0:06

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CH-47F Development Progress

We are preparing to launch the DCS: CH-47F into Early Access, along with the new DCS: Afghanistan map. Much of the remaining work focuses on the cargo carrying functions, damage model, flight control systems, and avionics. We are also working on the countermeasure systems and door gunners. Furthermore, we are pleased to introduce new pilot models that will enhance the visual authenticity of the cockpit experience.

Based on the results from recent internal and external testing, we have decided to move the launch date to the 3rd of July, 2024. This is your last opportunity to take advantage of the DCS: CH-47F -30% pre order discount that stays valid until launch! Consequently, we have decided to move the whole of our upcoming major update to the same date. So hurry and get your hands on DCS: Afghanistan also with the -30% pre order discount before time runs out.

  • Early Access Launch Features
    • Highly detailed external and internal modelling, including cockpit and cargo hold.
    • Ability to load and unload cargo from the internal bay based on weight and volume.
    • Single-point sling loading.
    • Unmatched helicopter flight dynamics that only DCS can provide.
    • Basic trim system and AI helper.
    • Fully interactive, VR-ready cockpit.
    • Highly detailed pilots and animations.
    • Two 6DOF highly detailed cockpits and external model.
    • Fully clickable cockpits with mouse interactive control.
    • AI-side gunners equipped with M60D machine guns.
    • High-level Multi-Function Displays (MFD) and sub-pages with ability to build flight plans in flight.
    • Radar Warning Receiver (RWR) and pilot controlled Countermeasures Dispenser System with chaff and flares.
    • Integrated ARC-186 radio with Voice Chat.
    • U.S. Army Paint Schemes.
    • Early Access Manual.
  • After Early Access Launch Features
    • DAFCS trim system and force trim.
    • Multi-crew. A second crew member can be another player or the AI.
    • Flight engineer functionality on different stations.
    • Gunner on the ramp.
    • Different machinegun models for side and ramp gunners.
    • Night Vision Goggles.
    • Heads Up Display System.
    • Missile Warning System (MWS).
    • Completed MFD pages.
    • Multi-point sling loading.
    • Engine fire extinguishers and EAPS system.
    • Extended range fuel system (ERFS II).
    • Autopilot Hold Modes.
    • More Paint Schemes.
    • Training Missions.
    • Additional Missions.
    • Full manual.


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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 27 giugno 2024, 0:16

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 28 giugno 2024, 23:33

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Ground Units Improved AI Behaviour

One of the most commonly requested improvements to DCS has been the behavior of ground Artificial Intelligence (AI) units. In this newsletter, we’d like to bring you up-to-date on these ongoing efforts.

We are currently reworking the target detection of ground units. Here is how it works now: The AI detects a target as soon as it enters the “kill zone” and the target is immediately designated for attack, if the target is within range. In the new version, the range and time after which the target is detected will depend on the crew's level of training, the unit's state (GREEN or RED STATE) and the sights with which the unit is equipped (magnification and field of view).

Let's consider an example:

An aircraft approaches a BMP-2. The BMP is in a GREEN state and the crew are visually searching the surroundings). An "average" crew will detect the aircraft at a distance of 2.0-3.5 km, while an "excellent" crew will detect the aircraft at 4-5 km. As you can see, the values "float" because the AI has a probability of detection depending on the range.

In another situation, the BMP-2 crew is in RED state with hatches closed and observation only conducted through the commander and gunner sights. Consequently, it will be more challenging for the crew to see the enemy. Additionally, the target may not be in the sights' field of view (for example, the aircraft approaches from a high altitude).

Let's consider another case where we are dive bombing a target convoy from 4000m. Within the convoy are 10 units that include a tank, infantry fighting vehicles, and a SAM. As seen in the screenshot, five units (SAM and 4 IFVs) managed to react to our attack, but only the SAM managed to attack.

Thus, the upcoming change should address this issue of non-air defense ground units being too capable of engaging aircraft. However, as mentioned earlier, this is just our first step and we will continue to refine the ground AI especially pertaining to line of sight such as trees and obstacles, meteorological conditions, target parameters such as airspeed and maneuvering, and manual aiming compared to sensor-aided aiming. We will also add more varied firing methods such as barrage fire versus directed fire, which is particularly relevant for manually aimed guns. Please stay tuned as we keep you updated on our progress of Ground AI.


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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 6 luglio 2024, 0:40

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