DCS WORLD: Moduli Eagle Dynamics

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 28 agosto 2020, 17:09

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 4 settembre 2020, 18:54

Digitalcombatsimulator.com ha scritto:
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A-10C II Preparation

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We are doing our best to meet your highest expectations and intensive internal and
external beta-testing is underway. Currently we are working on improvements to new
weaponry (APKWS, laser-guided Mavericks and bombs). We are also working hard on
all current bugs with scheduled fixes coming in further updates.

Mi-8MTV2 Crew - Part One

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A new crew campaign from Stone Sky is available for DCS: Mi-8MTV2 Magnificent Eight.
Set in the extremes of Northern Russia, this campaign will test your skills at all stages of flight.

Experience the immersive atmosphere of the arctic on Bolshevik Island in the Caucasus
where the Mi-8 helicopter is still a demanded transportation mode. Your base is situated
at the Solnechnaya Polar Station refinery complex, within the territory Severnaya Zemlya.

Complete day and night time exercises still in use by the Russian Army aviation. Destroy
ground targets in combat training flights and lead combat missions, which require perfect
management to enable a safe return to base.

Voiced radio messages in English and Russian give an insight into the civil aviation work
carried out in Arctic Russia. Your adventure awaits!

This campaign requires knowledge of navigation equipment, avionics and helicopter control.

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 11 settembre 2020, 17:14

Digitalcombatsimulator.com ha scritto:
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A-10C II Tank Killer - Development Progress

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As we prepare for the release of DCS: A-10C II Tank Killer by the end of this month, we are carefully checking
the Flight Model’s buffet and stall implementation, instantaneous turn rate, sustained turn rate, and maximum
speed at different altitudes. These checks enable measured parameters to match the flight manual charts with a
precision to within 3%.

We found that buffeting affects the airframe at a lower AoA than is stated in the manual, this affected aircraft
handling during deliberate stalling. We are working on this issue, which will result in a significant improvement
to overall aircraft behavior in this phase of flight.

In parallel, many of the new systems are now functional including laser-Maverick, APKWS, and the GBU-54 LJDAM.
Work continues on the Helmet Mounted Cueing System (HMCS) and associated HOTAS commands and updating the
cockpit and external art.

F/A-18C Hornet - Updates

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This week we fixed an issue with A/G radar heading figures overlapping when switching from Map to EXP1-2-3.
Other strange behavior when switching between A/G radar EXP modes and A/A radar has now been resolved.

When Unlimited weapons mode is activated, the salvo / ripple replenishment levels now display correctly. Threat
circles on SA page now show even if the threat Icon is not visible. The SAM threat rings draw order on the SA page
has been fixed. Swapping HSI/SA on left and right MDI now functions correctly.

A fuel transfer issue from external tanks has now been fixed. Radio volume issues and the COMM AM/FM change on
the UFC have been fixed.

The ‘Throttle - HOTAS Warthog’ and ‘VPC WarBRD + MT50’ now have updated presets.

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 15 settembre 2020, 1:40

BIGNEWY - ED Community Manager ha scritto:
Viper Mini-Updates

In a future DCS World update, we’ll be adding initial implementation of the AGM-65 Maverick tactical air-to-surface missile for our F-16. The Maverick provides standoff ranges between 6 and 8 miles and is ideal for attacking short-range air defense systems and armor.

Our F-16 can be loaded with four versions of the Maverick, the AGM-65D and G imaging infrared and the AGM-65H and K that are electro-optically guided. Whereas the D and H have 126-pound warheads, the G and K have larger 300-pound warheads. The larger warhead versions are better suited to ships, bunkers, and larger structures.

Additionally, the D and G infrared versions allow automatic target handoff from the targeting pod.

A bit later we’ll add Maverick seeker bore sighting, dual targeting, and some changes to the HOTAS. For now though, this will allow you to start employing this weapon and raining Mavericks on foreheads.




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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 16 settembre 2020, 4:55

Wags - ED Team ha scritto:
Viper Mini-Updates

Although not directly said in the Maverick video, our F-16C Viper will of course include the option for LAU-88 carraige.


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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 17 settembre 2020, 2:59

NineLine - Community Manager ha scritto:
DCS: A-10C II Tank Killer FAQ

What is the DCS: A-10C II Tank Killer update?

This is a paid update to the existing DCS: A-10C Warthog to add new systems, features and fixes to usher in another 10 years of the most advanced simulation of the A-10C on the market.

How much will it be?

The full version of A-10C II will be $79.99 USD and the upgrade price will be just $9.99 USD for a limited time.

I already own the DCS: A-10C Warthog, do I need to buy this?

No, if you do not want to buy the upgrade, it will not be required. You will already see the benefits of improved cockpit 3D model and textures as well as other fixes to the A-10C. You will not have access to new features and systems that come with the upgrade.

Will A-10C II and the upgrade option be available on Steam?

Yes, we plan for both.

Why do I have to pay for this, shouldn't it be free?

Many of the fixes and updates will be across our entire A-10 family, this can include the upgrade, the original A-10C and in some cases the A-10A. These fixes will be made and added free of charge. The paid version is for weapons and systems that required extra research, development and implementation to add.

What happens to my original A-10C if I buy the upgrade?

It will still be available to use as you remember it today (with addition fixes of course). You will still be able to use all the content and such you had before, you will simply have another module called the A-10C II in the game to use.

What new features will come with the upgrade?

  • AGM-65L Laser Maverick
  • GBU-54 Laser JDAM
  • APKWS
  • Updated, weathered cockpit textures
  • Updated and improved external model
  • Helmet Mounted Cueing System (HMCS)
  • Updated HOTAS commands
  • ARC-210 radio (not at EA release)
  • Updated 3D cockpit to remove TISL panel
  • New mission content
  • Adjusted flight dynamics (available to original A-10C as well)


Will there be an missions for the DCS: A-10C II Tank Killer?

Yes, we will have a mix of new, and updated missions for the the A-10C II.

Will my paid campaigns work with the new module?

This will be up to content creators if they choose to update their campaigns to the new module, other wise they will work as normal.

Why are you doing this, shouldn't you be working on the Hornet, Viper and other core issues?

The DCS: A-10C Warthog is an important module to DCS world, keeping it updated and relevant is very important to us, and to our users. This project is only being worked on by a few devs that were instrumental in the original A-10C, it has not affected any other project or core issues being addressed.

Where is my warning horn gone!?!?

From valued feedback of a real life A-10C pilot and huge DCS World fan, we have determined that the horn was never operating as it should. It should only sound during tests, and during activation of the gear handle. All other emergencies are only shown by the Master Caution light, no horn.

What about the missing thrust?

As above, the same valued feedback was given, and we determined that there were no issues with thrust, but issues with when wing stall and buffet was experienced. We have now tuned this, and the A-10C is performing much better than it ever has. These changes should be seen across all A-10s in the game. See the note from Wags here: https://forums.eagle.ru/showpost.php?p= ... stcount=65
Wags - ED Team ha scritto:
A-10C Flight Performance Request to Fixed with DCS: A-10C II

Based on feedback from legitimage SMEs and verifiable data, we have updated the the flight dynamics:

1- Buffet and wingrock no longer set in right at chopped tone. You can now retain nose authority at initial chopped tone. However, if you were to continue to increase AoA while in chopped tone, you eventually get buffet, wingrock, and stall.

2- Available G before chopped tone was increased by 1 G. As such, if you encountered chopped tone at 2 G, it will now manifest at 3 G under the same condition.

Together, we and the SMEs believe the A-10C will fly in a more realistic manner with improved performance.

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 18 settembre 2020, 1:10

Wags - ED Team ha scritto:
Viper Mini-Updates

In a future DCS World update, we’ll be adding the High-Speed Anti-Radiation Mission, or HARM, for the F-16. This missile homes in on the radar emissions of air defense radars and is an important tool in the Suppression of Enemy Air Defenses, or SEAD, role.

We will first release it with the HARM As Sensor, or HAS, mode, and later we’ll add the Position (POS) and HAD/HTS modes. For HAS, it uses the sensor in the nose of the missile to detect and track detected radars that are in one of the three threat tables. Once the threat is handed off to the ALIC and the missile is launched, it will fly a directly to the target with no range data. As such, it has more limited range than other modes.

The F-16 can only carry to HARMs, so make them count.

ALIC Tables:

Table 1(ID, name):
-110, S300PS_TR_30N6 (SA-10_TR)
-104, S300PS_SR_64H6E (SA-10_SR)
-103, S300PS_SR_5N66M (SA-10_SR)
-115, Buk_LN_9A310M1 (SA-11_TR)
-107, Buk_SR_9S18M1 (SA-11_SR)

Table 2(ID, name):
-120, Tunguska_2S6 (SA-19)
-119, Tor_9A331 (SA-15)
-117, Osa_9A33 (SA-
-121, ZSU_23_4_Shilka (ZSU-23-4)
-109, Dog Ear (RadarDog Ear)

Table 3(ID, name):
-123, S125_TR_SNR (SA-3_TR)
-122, S125_SR_P_19 (SA-3_SR)
-108, Kub_STR_9S91 (SA-6)
-126, SNR-75V (SA-2_TR)
-118, Strela_9A35M3 (SA-13)




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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 18 settembre 2020, 17:41

Digitalcombatsimulator.com ha scritto:
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P-47D Thunderbolt - Development Report

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We will be introducing two expansions to DCS: P-47D Thunderbolt. The P-47D-30 (Early)
modification will become available; equipped with a Mark 8 gunsight, an earlier version of
the control stick and throttle lever, as well as modified bomb dropping mechanics. From the
exterior, the model is easily distinguishable due to the absence of the fin strake in the upper fuselage.

Our second modification is the P-47D-40 with rocket capabilities. These rockets are the familiar
HVARs and the M8 rockets, both used extensively by the Allies in large numbers during World War II.
The aircraft bombing loadouts have also been expanded.

Coming soon: integration of water methanol injection, improved engine damage modelling, and
compressibility recovery using underwing dive flaps.

F-16C Viper - Updates

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Most notably, we are working on the HARM and Maverick missile systems and look forward to sharing
more information with the next 2.5.6 Open Beta update.

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 19 settembre 2020, 18:46

Wags - ED Team ha scritto:
DCS: A-10C II Tank Killer




In this A-10C II Tank Killer video, we’ll introduce the primary features of this update and instruct on use of the AGM-65L laser-guided Maverick. A-10C II Tank Killer will be released by the end of September 2020.

For the first month after release, existing A-10C Warthog customers can update for just $9.99. After one month, the price will increase to $19.99. For those that don’t own A-10C Warthog, you’ll be able to purchase the complete A-10C II Tank Killer for $79.99.

A-10C II Tank Killer will have the following, primary features:

1- New weapons like the AGM-65L laser-Maverick, the GBU-54 laser-JDAM, and the Advanced Precision Kill Weapon System laser-guided rocket.
2- The Helmet Mounted Cueing System, or HMCS.
3- Updated cockpit and external model graphics.
4- Improved flight dynamics
5- Updated HOTAS commands.

Following the initial release, we will also add the more modern ARC-210 radio.

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 21 settembre 2020, 18:48

Wags - ED Team ha scritto:
DCS: A-10C II Tank Killer




In this DCS: A-10C II Tank Killer video, we’ll look at the GBU-54 laser-JDAM. The GBU-54 is 500-pound class bomb with options for INS/GPS and laser-homing guidance. It can be loaded on all 1760 smart racks.

While INS/GPS allows you to launch-and-leave and the ability to engage through cloud and smoke cover, the laser-guidance provides increased accuracy and the ability to engage moving targets. It’s up to you to determine the best guidance based on the engagement.

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 23 settembre 2020, 1:25

Wags - ED Team ha scritto:
Hornet Mini-Updates

For the next Hornet update, we plan for the addition of two new features: mark points and AGR radar mode:

Markpoints

Markpoints provide a simple and quick way to store locations of interest. Functionality is as follows:

A markpoint can be created by pressing the MK# OSB in the HSI/SA formats. The number # (1 through 9) indicates exactly which markpoint will be created when the button is pressed and it increments sequentially.

Up to 9 markpoints can be stored at a time, and it's possible to overwrite them after creating the 9th one (in sequential order).

Upon pressing the MK# button, a markpoint is created at the overfly location if there is no target designation or at the target designation otherwise.

Markpoints are stored after the 60 onboard waypoints, however, it's not necessary to increment the waypoint selector in the HSI/SA formats all the way past 60, as it's possible to decrement it below waypoint 1 to access markpoints (starting at markpoint 9 and decrementing).

Markpoint selection in the HSI/SA formats is denoted by a letter M preceding the markpoint number identifier.

Functionally, they are very similar to conventional waypoints. They may be selected as the steering reference, designated by pressing WPDSG and other cues and symbology remain the same.

When a markpoint is selected as the steering reference by boxing WYPT in HSI/SA formats, its identifier preceded by the letter M and range will be displayed in the HUD.

Air-to-Ground Ranging (AGR) radar mode

Air-to-ground ranging (AGR) mode is an indirect radar mode—it is commanded automatically by the MC when deemed necessary and cannot be directly selected. Its purpose is to provide slant range to an aimpoint to allow a more precise calculation of altitude above target. When commanded, the AGR legend will appear on the HUD and the RDR ATTK format will display the AGR sub-format. If the radar was operating in MAP mode, it's possible to exit AGR mode and return to MAP by assigning TDC priority to the RDR ATTK format.

GRID Coordinates

While it will probably not be ready for the next Hornet update, we have also implemented GRID/UTM coordinates for the Hornet internally. It is now undergoing testing.

AGM-84K SLAM-ER

The next weapon for the Hornet will be the SLAM-ER and is far along into development. While it shares much in common with the SLAM, there are some substantial differences like the terminal seeker video, multiple steerpoints, and terminal attack options.

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 25 settembre 2020, 3:59

Wags - ED Team ha scritto:
DCS: A-10C II Tank Killer




In this DCS: A-10C II Tank Killer video, we’ll look at the Advanced Precision Kill Weapon System, or APKWS laser-guided rocket. The APKWS consists of either M151 or M282 2.75-inch rocket mated with a laser guidance kit.

Based on a laser- designation from your targeting pod our an offboard laser-designation source, the APKWS, also referred to as the AGR-20A, can have pinpoint accuracy on targets out to around 5 miles.

The M151 version has a high explosive warhead and the M282 version has a penetrator warhead. Both versions are ideal against unarmored and lightly armored targets. However, the AGR-20A is not designed to defeat tank armor.

Seven APKWS rockets are carried in each LAU-131 rocket pod.

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 25 settembre 2020, 17:23

Digitalcombatsimulator.com ha scritto:
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IndiaFoxtEcho - New third-party developer and module

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Following the successful community mod and motivated by customer feedback, the software house 3rd party developer IndiaFoxtEcho has submitted their MB-339A for initial evaluation. We are pleased to announce that they have been granted a DCS World license agreement to bring their project to DCS World as an official product.

The official DCS: MB-339A will include improved cockpit geometry, new textures, and multiple systems such as:

  • Electric system with battery charge / discharge
  • Bus-bar and circuit breakers
  • Fuel system with fuel dump and fuel unbalance
  • Complete oxygen system including interior cabin pressure
  • Navigation system with GPS / TACAN / ILS and Flight Director
  • Main and emergency hydraulic system with relative hydraulic consumptions
  • Smoke system (for aerobatics)
  • Weapon systems


The module will also receive a damage model, detailed flight manual, and many missions.

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 30 settembre 2020, 1:46

Wags - ED Team ha scritto:
DCS: A-10C II Tank Killer




In this final preview video for DCS: A-10C II Tank Killer, we’ll look at the new Helmet Mounted Cueing System, or HMCS. The HMCS consists of several sub-systems, but we’ll focus on the Helmet Mounted Display (HMD) and the Profile Editor in this video.

The HMCS provides excellent situational awareness and the ability to cue weapons and sensors by just looking at the target and setting a designation. Please note though that his is not the same helmet implementation as for the Viper and Hornet systems; it is in many ways far superior in the air-to-ground mode.

HMCS HOTAS Commands

  • Display Management Switch (DMS)
    • Forward Short Increase HMD Brightness
      Forward Long Increase HMD Brightness
      Aft Short Decrease HMD Brightness
      Aft Long Decrease HMD Brightness
      Left Short Display Right MFCD TGP Video
      Left Long HMD On/Off
      Right Short Cycle HMCS Profiles
      Right Long Slave TGP to HMCS Line of Sight


    Target Management Switch (TMS)

    • Forward Short Hook Symbol Under Crosshair
      Forward Long Make Hooked Object or HDC SPI
      Aft Short Unhook Symbol
      Aft Long Reset SPI to Steerpoint
      Left Short Acknowledge WCN
      Left Long Broadcast SPI
      Right Short Create Mark Point at HDC
      Right Long Make Last Mark Point SPI

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Re: DCS WORLD: Moduli Eagle Dynamics

Messaggio da Phant » 30 settembre 2020, 1:48

BIGNEWY - ED Community Manager ha scritto:
DCS: A-10C II Tank Killer




Coming 30 September 2020!

DCS: A-10C II Tank Killer is the follow-on to the renowned DCS: A-10C Warthog, and it brings many improvements and new additions like the latest weapons, a helmet-mounted sight, and new graphics.

The A-10C is the premier Close Air Support (CAS) aircraft of the United States, and it saw extensive use in Iraq and Afghanistan. Tank Killer brings you the most realistic PC simulation of the A-10C that includes the accurately simulated flight dynamics, avionics, sensors, and weapon systems. You also have the option to play Tank Killer in "Game" mode for a casual game experience. Fly missions against and with a wide array of air, land, and sea forces. Create your own missions and campaigns with the included Mission and Campaign Editor and fly with and against friends online using the included online game browser.

The A-10C is most noted for its powerful 30mm rotary cannon, durability and pilot protection, long endurance times, and a massive arsenal of weapons that includes guided and unguided bombs, rockets, guided-missiles, guided-rockets, and more. Be the bane of every hostile tank commander.

Get your Brrrrrrrrt on!

Key features:

  • A-10C II adds new weapons that include the Advanced Precision Kill Weapons System (APKWS), AGM-65L laser-Maverick, and GBU-54 laser-guided JDAM.
  • New cockpit with options for factory-fresh or wear-and-tear textures.
  • “Scorpion” Helmet-Mounted Integrated Cueing System (HMCS).
  • ARC-210 radio (coming soon).
  • Updated external model with improved textures and materials.
  • Fly the A-10C “Warthog” in either realistic or game modes.
  • Fly missions in either the Black Sea region or one of the many DLC maps like the Persian Gulf, Syria, and more.
  • Multiplayer cooperative and head-to-head.
  • Feature-rich Mission and Campaign editors allow user created content.
  • The most realistic flight dynamics ever done for a PC simulation.
  • Huge array of land, air, and sea units to flight along and against.
  • Fully interactive Forward Air Controller (FAC) that helps you find targets.

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