Digital Combat Simulator World (DCS World) 2.5 is a free-to-play digital battlefield game.
Our dream is to offer the most authentic and realistic simulation of military aircraft, tanks, ground vehicles and ships possible. This free download includes a vast mission area of the Caucasus region and Black Sea that encompasses much of Georgia. It also includes a flyable Russian Sukhoi Su-25T ground attack aircraft and the famous WWII North American TF-51D fighter. An additional more than two dozen aircraft are available for purchase.
The download comes with one of the most powerful mission planners ever designed, full network play and more than 156 AI weapons systems, 105 ground vehicles and trains, 50 air defense systems, 19 ships and 84 AI aircraft permitting you to plan and play highly sophisticated missions. DCS World is massively extensible through additional DCS modules as well as user-made add-ons and mods which you can purchase and download from our site.
DCS is a true "sandbox" simulation that is also designed to cover multiple time periods of interest such as WWII, Korean War, Vietnam, Gulf War and others. Current regions to battle include the Caucasus, Nevada Test and Training Range, and Normandy 1944. New maps in development include the Persian gulf, Syria and others.
DCS World is fundamentally a deep, authentic and realistic simulation designed also to offer a more relaxed gameplay to suit the user and his particular level of experience and training. The ambition is to hand hold users from novice pilot all the way to the most advanced and sophisticated operator of such complex weapons systems as the A-10C Warthog or the F/A-18C Hornet. The only next step is the real thing! thing!
DCS WORLD
Minimum system requirements (LOW graphics settings): OS 64-bit Windows 7/8/10; DirectX11; CPU: Intel Core i3 at 2.8 GHz or AMD FX; RAM: 8 GB (16 GB for heavy missions); Free hard disk space: 60 GB; Discrete video card NVIDIA GeForce GTX 760 / AMD R9 280X or better; requires internet activation.
Recommended system requirements (HIGH graphics settings): OS 64-bit Windows 8/10; DirectX11; CPU: Core i5+ at 3+ GHz or AMD FX / Ryzen; RAM: 16 GB (32 GB for heavy missions); Free hard disk space: 120 GB on Solid State Drive (SSD); Discrete video card NVIDIA GeForce GTX 1070 / AMD Radeon RX VEGA 56 with 8GB VRAM or better; Joystick; requires internet activation.
Recommended VR systems requirements (VR graphics settings): OS 64-bit Windows 8/10; DirectX11; CPU: Core i5+ at 3+ GHz or AMD FX / Ryzen; RAM: 16 GB (32 GB for heavy missions); Free hard disk space: 120 GB on Solid State Drive (SSD); Discrete video card NVIDIA GeForce GTX 1080 / AMD Radeon RX VEGA 64 or better; Joystick; requires internet activation.
Recommended VR systems requirements (VR graphics settings): OS 64-bit Windows 8/10; DirectX11; CPU: Core i5+ at 3+ GHz or AMD FX / Ryzen; RAM: 16 GB (32 GB for heavy missions); Free hard disk space: 120 GB on Solid State Drive (SSD); Discrete video card NVIDIA GeForce GTX 1080 / AMD Radeon RX VEGA 64 or better; Joystick; requires internet activation.
DCS WORLD: Maps
DCS WORLD: Maps
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- Maggiore
- Messaggi: 2465
- Iscritto il: 11 febbraio 2009, 10:48
- Simulatore: DCS: F/A-18C Hornet
- Località: Padova
- Contatta:
Re: Digital Combat Simulator Series: Black Shark - A-10C War
Magg. Alberto "Grape" Astolfi
AMVI Aeronautica Militare Virtuale Italiana
Simulatori: Falcon BMS, DCS (A-10, M-2000C, MiG-21bis, P-51D, CA), Ms FSX, Prepar3D, X-Plane, Space Shuttle Mission
Re: Digital Combat Simulator Series: Black Shark - A-10C War
ByeWags - TFC/ED Producer ha scritto:
Attached are five new DCS: A-10C Warthog screen shots that show off some of the Nevada range, new squadrons markings, and payload options. This is still very much WIP.
We are currently in the process of converting to DX11, so aspects of the game are not looking so great during this transition. After the conversion is done and the game is looking good again, I hope to create the next video note.
FONTE: http://forums.eagle.ru/showpost.php?p=9 ... ostcount=1
Phant
Re: Digital Combat Simulator Series: A-10C Warthog - Black S
ByeWags - TFC/ED Producer ha scritto:
20 April 2011
A little WIP preview of the new ground clutter being created for the Nevada terrain.
FONTE: http://forums.eagle.ru/showpost.php?p=1 ... stcount=10
Phant
Re: Digital Combat Simulator Series: A-10C Warthog - Black S
ByeWags - TFC/ED Producer ha scritto:
Our team in Mink continues to work on the Nevada add-on map for DCS. Here are some progress shots showing new higher resolution terrain textures.
We hope to release by the end of 2011.
FONTE: http://forums.eagle.ru/showpost.php?p=1 ... stcount=13
Phant
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- Aviere Capo
- Messaggi: 399
- Iscritto il: 10 gennaio 2010, 17:21
- Simulatore: DCS: Ka-50 Black Shark
Re: Digital Combat Simulator Series: A-10C Warthog - Black S
Nuove immagini del futuro terrain pack Nevada:
Notare le ombre date dal nuovo "terrain engine".
http://forums.eagle.ru/showpost.php?p=1 ... stcount=19
Notare le ombre date dal nuovo "terrain engine".
http://forums.eagle.ru/showpost.php?p=1 ... stcount=19
Re: Digital Combat Simulator Series: A-10C Warthog - Black S
Scorpione ha scritto:
Nuove immagini del futuro terrain pack Nevada:
Notare le ombre date dal nuovo "terrain engine".
http://forums.eagle.ru/showpost.php?p=1 ... stcount=19
Wags - TFC/ED Producer ha scritto:
Sorry for the long drought in updates. Current the team is mostly focused on the Black Shark update, the next A-10C patch, the Nevada terrain, and our next DCS aircraft. Speaking of the Nevada terrain, here are a few new images that highlight the dynamic terrain shadowing system of our new terrain engine being used for Nevada, Eagle Dynamics Terrain Engine (EDGE).
Bye
Phant
Re: Digital Combat Simulator Series: A-10C Warthog - Black S
ByeWags - TFC/ED Producer ha scritto:
Some folks have been asking how detailed the low level ground detail is. I'll let you be the judge.
Shots are Work In Progress (WIP) at/near Nellis AFB.
FONTE: http://forums.eagle.ru/showpost.php?p=1 ... stcount=20
Phant
Re: Digital Combat Simulator Series: A-10C Warthog - Black S
Wags - Producer ha scritto:
A short Work-In-Progress (WIP) of Nellis AFB being created for DCS. As a work in progress, it is not complete or debugged.
FONTE: http://forums.eagle.ru/showpost.php?p=1 ... stcount=22
Bye
Phant
Re: Digital Combat Simulator: A-10C Warthog - Black Shark 2
ByeWags - Producer ha scritto:
Airbase building shadows were implemented this week.
The next big items are the 3D object tree forests and tuning clutter blending.
FONTE: http://forums.eagle.ru/showpost.php?p=1 ... stcount=25
Phant
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- Aviere Scelto
- Messaggi: 79
- Iscritto il: 8 marzo 2008, 13:19
- Simulatore: DCS: A-10C Warthog
- Località: Delta del Po..in mezzo alla nebbia e all'umidità! dove la connessione internet è un lusso...
Re: Digital Combat Simulator: A-10C Warthog - Black Shark 2
Avrei una domanda da ignorante. Non apro un nuovo argomento perchè non so se merita. Ma nel DCS A-10 o BS, cosa serve per creare nuovi teatri oltre a quello del caucasso e del nevada? se un comune mortale come me che purtroppo ha molto tempo libero, si mette lì..quali programmi deve utilizzare?
Re: Digital Combat Simulator: A-10C Warthog - Black Shark 2
QUI trovi tutte le info, plugin compresi.Clafly ha scritto:
Avrei una domanda da ignorante. Non apro un nuovo argomento perchè non so se merita. Ma nel DCS A-10 o BS, cosa serve per creare nuovi teatri oltre a quello del caucasso e del nevada? se un comune mortale come me che purtroppo ha molto tempo libero, si mette lì..quali programmi deve utilizzare?
Bye
Phant
- Zakk
- Generale di Brigata Aerea
- Messaggi: 10419
- Iscritto il: 8 dicembre 2006, 16:10
- Simulatore: DCS: F-16C Viper
- Località: Olbia
- Contatta:
Re: Digital Combat Simulator: A-10C Warthog - Black Shark 2
Si sa se c'è qualcuno nel mondo che sta facendo qualche teatro a parte il nevada?
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- Aviere Scelto
- Messaggi: 79
- Iscritto il: 8 marzo 2008, 13:19
- Simulatore: DCS: A-10C Warthog
- Località: Delta del Po..in mezzo alla nebbia e all'umidità! dove la connessione internet è un lusso...
Re: Digital Combat Simulator: A-10C Warthog - Black Shark 2
beh, io per ora ho solo scaricato il programma dal sito Autodesk