DCS WORLD: Campaigns

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Re: DCS WORLD: Campaigns

Messaggio da Phant » 9 aprile 2016, 1:38

Apache600 ha scritto:
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MiG-15/F-86 Campaign Announcement
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Re: DCS WORLD: Campaigns

Messaggio da Phant » 22 aprile 2016, 19:30

Chizh - ED Team ha scritto:
DCS 1.5.3.52478 Update 4

Introduced new campaign P-51D High Stakes!

FR manuals of Su-25T, Su-27, P-51D updated
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Re: DCS WORLD: Campaigns

Messaggio da Phant » 22 aprile 2016, 19:33

Chizh - ED Team ha scritto:
DCS World Weekend News - 22 April 2016

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Release of P-51D: High Stakes Campaign

The “P-51D: High Stakes” campaign is a single-player, story-driven campaign for DCS: P-51D Mustang. The premise of the campaign is that a powerful businessman and gambler named “Maslov” has employed the pilot-for-hire pilot Vasily Sinitsa by promising him mountains of money. In return, Vasily needs to fly and master the venerable Mustang over a string of 15 missions that will test his skills. Maslov will put the Vasily at more risk as the campaign progresses and Vasily will need to use all his skills to not only to fulfill his assigned tasks but to also save his life and, in the long run, his honor.

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In order to fully complete each mission and proceed to the next, Vasily will need to land his Mustang at the assigned point at the conclusion of each mission. Additionally, due to the plot of the story, Vasily will need to take care of his Mustang and minimize damage to proceed through the story.

All of Vasily’s missions include detailed briefings and mission map graphics. Each mission also includes kneeboard briefing and map pages.

Are you ready to join Vasily on this epic journey?


http://www.digitalcombatsimulator.com/e ... _campaign/


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Re: DCS WORLD: Campaigns

Messaggio da Phant » 13 maggio 2016, 17:37

USSR_Rik - ED Team ha scritto:
DCS World 1.5.3.52724 update 5

  • SA342 Gazelle support added
  • F10 map aspect fixed for multimonitor configuraton
  • Multiplayer: Client get loss now when changed role in air
  • HAWK crash fixed
[/b]
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Re: DCS WORLD: Campaigns

Messaggio da Phant » 27 maggio 2016, 18:49

Chizh - ED Team ha scritto:
DCS 1.5.3.53108 Update 6

  • DCS World
  • Fixed Xbox360 controller bug
  • Crash after an on-deck pilot ejection and further ship deactivation fixed
  • UH-1, Mi-8. Fixed issue with absent crosshair on cargo indicator at small display resolutions
  • Wrong second track replay probably fix
  • ME. Lost audiofile-name from trigger action fixed
  • Corrected Japan database entry
  • Fw 190 & Bf 109 MW50 tank contents will change aircraft weight
  • MP. On the screenshots will be visible not only first line of multiplayer chat
  • Added auto mapping axes to X-55 Rhino
  • Fixed crash in Weather.dll
[/b]
Chizh - ED Team ha scritto:
DCS 1.5.3.53279 Update 7

  • Fixed client Fw 190 explosion when spawning in shelter
  • Fix of late activated ground units that did not start after activation
  • Conflict of cockpit skins of A-10C and F-86 fixed
  • TF-51D. DE QS missions added
  • L-39ZA manual. Corrected the weapon status panel description
[/b]
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Re: DCS WORLD: Campaigns

Messaggio da Phant » 8 luglio 2016, 18:45

Chizh - ED Team ha scritto:
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DCS 1.5.4.54596

  • DCS World
  • Multiplayer. New integrity check system
  • Multiplayer. Reworked aircraft motion algorithms to improve resistance to lags
  • Multiplayer. Added an input adjustment possibility
  • New Campaign Builder design with multi language support
  • ME. Payload panel. Added skin preview in the 3D view
  • ME. Added new trigger UNIT’S ARGUMENT IN RANGE for checking animation argument for any 3D model in mission
  • ME. Added new trigger PLAYER’S UNIT ARGUMENT IN RANGE for checking animation arguments for player’s 3D model of unit in mission
  • ME. Added the ability to place helicopters on the ground for the cold and hot start
  • Encyclopedia. New 3D view
  • Options panel. New design
  • Support of hot plug of input devices now
  • Module manager. Added DRM button for activation/deactivation
  • Returned moon in the sky
  • Corrected animation of airshow cone
  • Oculus Rift. RadioCommunications and triggered messages menu font increased
  • Oculus Rift. Kneeboard and terrain clipping issues fixed
  • Oculus Rift. Oculus Zoom action added to "UI layer" input options
  • Oculus Rift. VR settings can now be applied without restarting GUI
  • AI aircraft with type "uncontrolled" will able start from an aircraft carrier
  • Restored wingtip trails of propeller driven aircraft. Humidity factor added
  • Encyclopedia. Missing 3D models for Weapon category added
  • AI aircraft. The visible restrictions of sensors will not inherit from previous mission. Example: if previous mission was at night the optical sensors will not have very limited range in the next daylight mission.
  • Updated MiG-29A model.
  • Empty "type" unit in ME and immortals this unit in sim (when launch mission_ver153 on branch 154)
  • Crash during bombing buildings fixed
  • User snapview saving restored
  • Crash while changing options fixed
  • In-cockpit TrackIR functionality corrected. Influence of mouse and default camera position was switched off.
  • AI B-1 and F-14 will not be able to fly without wing
  • Damaged AI aircraft will return to the nearest airfield
  • Corrected dogfight logic of AI WWII fighters
  • Sun will not be visible through objects and cockpit
  • Manpad AI will not ignore time for lock target
  • Fixed bug with all single fired shells, they will not fly-trough targets
[/b]
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Re: DCS WORLD: Campaigns

Messaggio da Phant » 18 luglio 2016, 13:42

Chizh - ED Team ha scritto:
DCS 1.5.4.54855 update 1

  • DCS World
  • Multiplayer. Server list sorting restored
  • GUI. Menu music will not restarts when changing activity in the menu
  • GUI. AIM-9M/P will be available in payload panel
  • AIM-9P updated 3D model
  • AIM-9P5 missile was introduced. The missile has more advanced, all-aspect guidance seeker compared to the 9P variant.
  • Su-25T. ECM will not work without ECM pod installed
  • Track IR. Add option “TrackIR external views” enable/disable
  • Track IR. Vertical angle origin takes into account
  • GUI. Open/save dialogs will work faster
  • Input. Cell with keyboard/joystick combo will able to select after axis command has been assigned
  • US pilot 3D models was removed from Kuznetsov carrier
  • Flood light in cockpits restored
  • Video recording function restored
  • A-10's AIM-9 missile mount corrected
  • Mortars will fire
  • Encyclopedia. Added some new weapon articles
  • Power lines restored
  • ATGM Vikhr will not be drop out of guidance channel with sidewind
[/b]
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Re: DCS WORLD: Campaigns

Messaggio da Phant » 22 luglio 2016, 17:44

Chizh - ED Team ha scritto:
DCS 1.5.4.55169 Update 2

The main task of today's update is the Early Access of DCS: F-5E Tiger II

  • DCS World
  • Ground vehicles will not call dust effect from concrete surfaces
  • Su-25T. Added animation of baro altimeter failure flag
  • Mi-8MTV2 and UH-1H. Fixed crash when player helicopter with selected cargo is destroyed
  • Flaming Cliffs. Error when DRM button pressed fixed
  • Su-27. Incorrect Mechanical Devices Indicator fixed
  • MP. Added role selection window localization
[/b]
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Re: DCS WORLD: Campaigns

Messaggio da Phant » 5 agosto 2016, 18:01

Racoon - ED Team ha scritto:
DCS 1.5.4.55584 Update 3

The Museum Relic (MiG-15 and F-86F) campaign release!

  • DCS World
  • Multiplayer. Improved aircraft motion algorithms.
  • TrackIR input data separated to own cpp, cockpit will use angles from trackIR directly (like in old way).
  • Removed “headtracking disabled” message.
  • Artifacts on Maverick's IR-view and Shkval view fixed
  • Input chat commands moved to UI layer
  • Trim will working when secondary FFB device connected
  • Module manager. Added DRM controller for campaigns
  • Su-25T. Incorrect Mechanical Devices Indicator fixed
  • Su-25T. Updated Chinese version of the Georgian Oil War campaign
[/b]
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Re: DCS WORLD: Campaigns

Messaggio da Phant » 5 agosto 2016, 18:13

Racoon - ED Team ha scritto:
DCS World Weekend Update - 5 August 2016

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The Museum Relic Campaign Now Available

“The Museum Relic” campaign is a story driven campaign that takes place between the two small fictional countries of Matova and Obristen. As their war stretches into its fifth year, both nations are feeling the strain of not being able to replenish their lost aircraft. You will fly as a character who, at the beginning of the war, was just a civilian. But after seeing the dire situation his country is facing, he decides to enlist in the Matova Army Air Corp. With his enlistment papers, he also brings with him his personal aircraft which he had donated to the Museum years ago.

Immagine

Key Features of The Museum Relic Campaign:

  • Choose to fly the campaign as either the Mig-15bis or the F-86F
  • 22 story driven missions which will push your abilities in: high/low altitude and airspeed flight envelopes, aerial gunnery, ground attacks, and navigation
  • Each campaign has its own unique mission briefings, flight plan pages, and voice overs that coincide with the selected aircraft
  • Over 160 pages of mission briefings and flight plan pages
  • More than 400 custom voice overs by 17 different voice actors
  • Custom made livery for both the Mig-15bis and the F-86F
Download from:[/b] http://www.digitalcombatsimulator.com/e ... campaigns/


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Re: DCS WORLD: Campaigns

Messaggio da Phant » 19 agosto 2016, 17:32

Racoon - ED Team ha scritto:
DCS 1.5.4.55952.150 Update 4

  • DCS World
  • Fixed crash after exit from multiplayer.
  • Labels format now forced in multiplayer game from mission file (custom labels script should be added to mission file manually).
  • Trimmer method now selecting correctly for FFB and nonFFB devices.
  • DCS can be closed by Alt+F4 combo (need to add ‘respect_alt_f4 = true’ line to autoexec.cfg).
  • Encyclopedia: R4M rockets description added.

    DCS Bf-109 K-4
  • Module is in release status now.
  • Added new skins.

    DCS F-86F
  • Fixed missing wing tank pylon textures on s ome LODs.

    DCS F-5E Tiger II
  • Radio channel presets now loading in a prepared mission.
  • Fixed frequency rounding in preset channel c hart.

    DCS UH-1H
  • Fixed frequency rounding in preset channel c hart.
[/b]
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Re: DCS WORLD: Campaigns

Messaggio da Phant » 9 settembre 2016, 17:41

Chizh - ED Team ha scritto:
DCS 1.5.4.56500 Update 5

A-10C Operation Piercing Fury by Ranger79 integration.

  • DCS World
  • Crash server and client in multiplayer when another client occupies manpad unit is fixed
  • IC will not be cheated by unregistered mods
  • China's assets callsign format shown in ME is corrected
  • AA missiles will not dive after miss
  • MP. Fixed issue with difficult to close of chat window
  • No debriefing points for wins issue fixed
  • External model draw arguments accessible from Export.lua
  • Fixed the issue with artillery that not open fire in some places
  • Added RU phrases for ground air supply
  • MP. Added info about difficulties setting on the server
  • M1A2. Corrected damage model
  • Kneeboard. Added support of localized folder inside mission
  • Mid-range missile hit will not always causes to full aircraft destruction
  • Ground units. Fixed issue with shells that flying through target without collision
  • China unit system will be in metric
[/b]
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Re: DCS WORLD: Campaigns

Messaggio da Phant » 9 settembre 2016, 17:56

Chizh - ED Team ha scritto:
Immagine

A-10C: Operation Piercing Fury Campaign Now Available

Operation Piercing Fury (OPF) is a story driven campaign consisting of you leading a forwarded deployed A-10C Warthog “Hawg” Flight in the Georgian Area of Operations (AO). You will be assigned to and commanded by the Joint Special Operations Command providing direct support to conventional and non-conventional coalition forces in the region against Al-Doran and Special Purpose Islamic Army extremist groups. Your skills will be tested as you execute On-Call Close Air Support (CAS), Combat Search and Rescue, assist in Capture-or-Kill missions, and provide CAS for Air-Assault raids by Special Forces teams throughout the region. The campaign puts you directly into the action with many missions based off real-world scenarios, operations, and tactics. OPF enables you to experience the unique perspective of being in a combat zone based on realistic communications, force protection, forward operation bases, combat outposts, and insight from the campaign creator Ranger79; a United States Air Force combat veteran of Operation Joint Forge, Operation Southern Watch, Operation Enduring Freedom, and Operation Iraqi Freedom. Feel the adrenaline rush providing Close Air Support in the AO!

  • 15 Action-Packed Story Driven Missions
  • Over 700+ Custom Voiceovers
  • 200+ Pages of Detailed Operations Orders / Supporting Documentation
https://www.digitalcombatsimulator.com/ ... _campaign/[/b]


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Re: DCS WORLD: Campaigns

Messaggio da Phant » 15 settembre 2016, 0:31

USSR_Rik - ED Team ha scritto:
1.5.4.56500.155 hotfix

  • "Operation Piercing Fury" campaign: Second mission, player parking position changed, traffic jam at the spawn fixed.
[/b]
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Re: DCS WORLD: Campaigns

Messaggio da Phant » 23 settembre 2016, 18:44

Chizh - ED Team ha scritto:
DCS 1.5.4.57013 Update 6

Updated missions in the A-10C Operation Piercing Fury and the Museum Relic campaigns.

  • DCS World
  • MP. Improved MP extrapolator
  • Fixed GUI error when choosing a place in the supply list
  • Decreased the surveillance range of artillery for the FPS stutter preventing
  • The sound of explosions will be play after mission restart
  • MP. All notifications on server will be allowed in order for user scripts to get stats, even if the client does not allow it
  • Export API. Provide a way to get own unit type even when allow_ownship_export is turned off in MP server settings
  • Decreased point rate of Armed House from 100 to 10.
  • Input. Joysticks Thrustmaster HOTAS, XBox 360, Cobra will not getting stuck with axes movement
  • F10 map. Mouse click point will be in correct place when using multiple viewports/monitors is rendered on left screen
[/b]
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