DCS WORLD: WWII (Europe - Pacific)

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Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 1 novembre 2018, 0:33

Chizh - ED Producer ha scritto:
DCS 2.5.3.23225 Stable

Added support of the new Spitfire IX The Big Show Campaign by Reflected Simulations.

  • DCS World
    Fixed crash when using a trigger with event "On mission ends" and some action.
    ME. Added C-130 and F-4E to Iran.
    ME. Added missed aircraft and ground units to Serbia.
    MP. Added corresponding message if the client was be disconnected from server by Integrity check failure.
    Vehicle does not follow to assigned WP from task 'go to waypoint' - fixed.

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Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 12 novembre 2018, 2:14

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Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 29 novembre 2018, 2:08

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Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 30 novembre 2018, 15:51

Chizh - ED Producer ha scritto:
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DCS Warbirds Update

Earlier this year we showed off a greatly updated cockpit for the DCS: P-51D Mustang that will be released next month. In addition to a beautiful, new cockpit, we’re also updating the external model to include both P-51D-25 and P-51D-30 versions! This includes improvements to both the 3D model and textures.

Along with the Mustang, we’ve also completing work on a fantastic new cockpit for the Bf 109 K-4 and a Fw 190 D-9 that takes advantage of both deferred shading and physically based rendering.

In parallel, the P-47D, Fw 190 A-8, and Mosquito are all making great progress in both the external model, cockpit, flight model and systems.

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More screenshots

A big element also getting a lot of attention has been the new damage model we discussed in an earlier newsletter. We’ve been using the Spitfire as the test bed and the progress has been steady and good. Once we’re happy with the results, we’ll first incorporate the new damage model system into the other warbirds.

Next month, we’ll make available a wonderful P-51D Mustang campaign by Reflected Simulations.

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Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 2 dicembre 2018, 16:00

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Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 12 dicembre 2018, 15:29

Chizh - ED Producer ha scritto:
DCS 2.5.3.24984 Stable

Added support of new campaign - Combined Arms: Frontlines Georgia.

  • DCS World
    Restored the missing debriefing after instant action mission.
    AI aircraft climb to a very high altitude when attacking armor units with bombs - fixed.
    AI ground. Not-activated truck can rearm the ground forces if it is visible (not hidden in the ME).
    ME. Task 'go to waypoint' will work correctly with the stop condition.
    Fixed issue with DCS freezing on start in some conditions.
    MP. All information about servers with a large number of slots and clients (40+) will now be visible in the list of servers.
    Sound. Improved fade out of sounds with distance.
    AI F-86F. Will not use radar ranger for long range search.
    AI F-86F. Fixed bug that bring to ground collision in the rocket attack.
    A-10C & F/A-18C. AWACS aircraft do not call out enemy locations till the player’s comms menu is opened to AWACS - fixed.
    Radio commands given by the player when a radio message from the AI is playing do not go through - fixed.
    Multimonitor configurations. GUI dropboxes will not break away from their place on the main display to the other displays.
    SA-2 unable to engage high altitude targets - fixed.
    F-4E Iran. Added skin by Sadjad_Vosoul (ISAAC).
    ?-130 Iran. Added 2 skins by Sadjad_Vosoul (ISAAC).
    Added SAM SA-15 Tor to Iran.
    ME. Implemented ship livery selection.
    Ground AI will be reposition itself if the current target exit from his fire angle.
    Radar Mys-M1 (Silkworm HY-2 surveillance radar) is integrated. The ASM battery will be receive targeting from Mys-M1
    surveillance radar. If the radar destroyed the ASM battery will be not functional.
    Stennis carrier. The helicopter in takeoff position will not block all AI operations on the deck.
    AI fighters with TWS and multiple launch capability will not use F-pole maneuver if they decided for multiple launch for several bandits. This was done so that the targets did not leave the radar's field of view.
    MP. Banned user will get message about his ban and reason.
    MP. Fixed the client's serverlist update when shutting down the server.
    TrackIR works always, despite of control settings - fixed.
    Hawk MPQ-55 will be marked as HK on Western RWR systems.
    Fixed crash when a bridge without pillars is destroyed.
    AI fighters will use an AIM-120C first instead of using the shorter ranged AIM-120B.
    AI vehicles. Supplies truck added for all countries.
    AI vehicles. Added M60 MBT to USA.
    China Asset Pack. Completed Navy liveries (054A: 25 skins, 052B: 2 skins, 052C: 6 skins)
    China Asset Pack. Updated KJ-2000 external model shape
    The AI Su-34 will no longer self-destruct when dropping a KAB-500S.
    Fixed an MP issue where static objects with number greater than 501 would not be visible to clients.
    Added coalition management of countries in the Mission Editor via arrows keyboard keys.
    Debriefing. Target for some SAMs and ASM HY-2 were displayed as null (0) or nothing in the debriefing.
    When scripting the Mission Editor function StaticObject.destroy() is run on cargo objects, the cargo was not removed from the perspective of clients.
    Corrected Su-24 level of detail such that it does not disappear.

  • DCS Spitfire IX
    Fixed bombs drag issue.
    Adjusted the tint of the armoured glass.
    One of ordinary Spitfire model LODs has clipped wings -fixed.

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Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 14 dicembre 2018, 16:26

Chizh - ED Producer ha scritto:
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DCS: Bf 109 K-4 Cockpit Update

Coming next week will be a fantastic update to the Bf 109 K-4 cockpit. This update will take advantage of new DCS World 2.5 features like deferred shading and Physical Based Rendering (PBR). We think you’ll agree that the results are quite stunning!

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More screenshots

As mentioned above, this will be one element of cockpit updates that also include the P-51D and Fw 190 D-9.

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Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 19 dicembre 2018, 2:07

NineLine - Community Manager ha scritto:
DCS WWII: Europe 1944-1945 - Damage Model Update - 10/12

Heavy testing and tweaking right now, some really cool stuff happening with it right now, they have coded it so you can see where hits enter and exit, what parts they hit, results, ect. Lots of testing on how damage is reflected in the player's aircraft as well as AI aircraft. It will start moving to other aircraft, then should be available to all, no timeline, but I think everyone will appreciate it when its done.

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Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 21 dicembre 2018, 17:26

Digitalcombatsimulator.com ha scritto:
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DCS: P-51D Mustang and World War II Update

We are pleased to update our first Warbird for DCS World, the Mustang! This week’s update includes both a complete overhaul of the cockpit to include deferred shading and physical based rendering technology, as well as a more detailed 3D model and textures.

Immagine

In addition to a huge update to the cockpit, we have also greatly improved the external model and added the option to fly the P-51D-25-NA version. This was the most common P-51D for the European Theater of Operations (ETO) with its primary difference being its radio and IFF systems. This is most visible by the dorsal antenna.

As notes in prervious newsletters, both the Bf 109 K-4 and Fw 190 D-9 have also gotten outstanding improvements to their cockpits and external models to bring it to DCS World 2.5 standards.

With the huge updates to the P-51D, Fw 190 D-9, and Bf 109 K04, and all the time and resources invested, the price of each warbird will return to $49.99; however, all three aircraft will take part in our Winter 2018 sale. These are free updates to existing owners.



These are free updates to existing owners.

Coming next year, we have new AI air units like the P-47D, Ju-88, Fw 190 A-8, A-20G, C-47, Bf 109 G, Mosquito, C-47 and others taking to the skies of DCS World War II. Of these, we are already at work making the P-47D, Fw 190 A-8 and Mosquito flyable. In parallel, the new damage model system is now being applied to all our warbirds.

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We also have a new and exciting World War II map in development.

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Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 4 gennaio 2019, 17:14

Chizh - ED Producer ha scritto:
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DCS: P-47D Thunderbolt, DCS: de Havilland Mosquito FB Mk.VI, and DCS: Fw 190 A-8 Shrike

These three of these aircraft are well underway and we plan to release or more in 2019. With the addition of the new damage model, dynamic campaign, new World War II maps, and more units added to the World War II Assets Pack like the Ju-88, Bf 109G, C-47, A-20G, and others, DCS World War II will continue to grow and bring great new gameplay!

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Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 18 gennaio 2019, 3:03

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Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 22 gennaio 2019, 17:04

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Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 25 gennaio 2019, 17:00

Chizh - ED Producer ha scritto:
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DCS 2.5.4.26552 Stable

Note: Regarding the VEAO Hawk, the developer has ceased supporting their product. We will though continue to make available the 2.5.3 updater for those that wish to fly this product.

Introduced DCS: Christen Eagle II by Magnitude 3 LLC

WWII Update:
Introduced DCS: Christen Eagle II by Magnitude 3 LLC
Introduced an improved of Bf 109, Fw 190, P-51D and Spitfire IX cockpits and external models.
Added another version of the P-51D Mustang: P-51D-25-NA. This version has different IFF and radio equipment.
Support of new campaign - P-51D The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations.

  • DCS World
    Corrected blue fog color.
    Gas Platforms and Oil Rigs can now be placed on ground (not only in water) in the Mission Editor.
    ME. Triggers. Action "RADIOITEM ADD TO coalition or group" visible for all is fixed.
    ME. The Zone that is property of the task ?ontinue to be displayed on the map after changing the task is fixed.
    ME. Part of the tab "Naval group" continues to be displayed after closing is fixed.
    The SU-17M4 loadout has 2 entries for MER*6 FAB-100 – one of these is redundant and was deleted.
    AGM-65. Search and lock ranges was increased based on launch altitude.
    Encyclopedia. Fixed incorrect description for BetAB-500 bombs.
    Su-33 AI. Late activated Su-33 causing game crash is fixed.
    ATC Request for Takeoff Error - no clearance for takeoff fixed at hold short check from 80 meters instead 30+30 is fixed.
    Forcing the civilian traffic options within the mission options screen has no effect when in the simulation - fixed.
    MP. Ban functionality in server UI (WIP).
    Added P-51D to Greece.
    AGM-88. Adjusted missile position on LAU-118 launcher.
    Sound disappear after off and using cancel on settings is fixed.
    T.Flight Hotas: user can't assign any command is fixed.
    Fixed glitch on some video cards when pixel color is less than zero.
    Sea shelf objects will be available as suppliers.
    Fixed bug with incorrect fog covering and ground explosion effect.
    Fixed crash with mission reloading when cursor was forced with Alt+C.
    Fixed crash with mission reloading when shell smoke tail was present in air at this time
    Crash on group destroy with engine shutdown event is fixed.
    Crash on mission reload with active scripting timers is fixed.
    ME. Fixed bug with Ammo tab of Naval group that changing on tab to Route in some situations.
    Input. Fixed bug that caused black screen after reassign input and press OK button.
    MP. Fixed aircraft jumping back on heavy packet loss.
    MP. Fixed aircraft rubber-banding when recovering from packet loss.
    VR. Fix glitch (large white area ) when high pixel density value selected.
    VR. Possible fix for Samsung Odyssey crosseyed picture.
    VR: One eye image blinks when water set to High is fixed.
    ME. FOG checkbox doesn't set when weather preset with fog selected is fixed.
    Fixed crash if tank has been destroyed while shooting.
    AIM-7. Loft trajectory corrected. Arm delay increased for safe launch.
    MP. AIM-7. Net phantom (client side) of missile always flies straight ahead fixed.

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Re: DCS WORLD: WWII Europe 1944

Messaggio da Phant » 25 gennaio 2019, 17:08

NineLine - Community Manager ha scritto:
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DCS: Fw 190 A-8/F-8 Shrike Update

Progress remains rapid on the Shrike with a release set for later this year. The Fw 190 A-8 will be an excellent counterpart to the Spitfire Mk.IX and provide a period-correct aircraft for the Normandy map. The F-8 version will provide the Luftwaffe a capable ground attack aircraft to match the upcoming P-47D and Mosquito.

As you can see from the screenshots, a huge amount of detail is being put into this model that allows for spectacular battle damage results.


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