DCS WORLD: Moduli di Terze Parti

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Re: DCS WORLD: Moduli di Terze Parti

Messaggio da Phant » 10 maggio 2024, 0:46





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Re: DCS WORLD: Moduli di Terze Parti

Messaggio da Phant » 10 maggio 2024, 17:41

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F-4E Phantom II

We are delighted to share that the DCS: F-4E Phantom II by Heatblur Simulations is slated for early access release on the 21st of May at 15:00 GMT, 2024. If you have not already seen it, don’t miss the F-4E release announcement video, you will be impressed! Hurry, time is running short to secure your -25% discount by pre-ordering now.

The much anticipated launch of the Phantom II is just around the corner. Renowned for its capabilities as a highly effective and versatile fighter-bomber, this iconic jet excels in both air-to-air combat and ground attack missions using a wide array of munitions. With Heatblur’s dedication to ultra-realistic simulation, you can expect meticulous attention to detail from cockpit graphics to the flight model. More details will be unveiled soon.


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Re: DCS WORLD: Moduli di Terze Parti

Messaggio da Phant » 15 maggio 2024, 1:58




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Re: DCS WORLD: Moduli di Terze Parti

Messaggio da Phant » 17 maggio 2024, 1:31

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Re: DCS WORLD: Moduli di Terze Parti

Messaggio da Phant » 22 maggio 2024, 1:02

Polychop Simulations ha scritto:
SA-342M Gazelle - State of multicrew in upcoming May 2024 update

For the upcoming May 2024 update we’ve implemented a completely new multicrew method that will be a huge improvement over the method we’ve been using before. However, I’m writing this to tell you we’ve royally screwed the pooch by prioritizing the release of this feature over proper quality control and testing as well as putting most of our time and assets in to the upcoming OH-58D Kiowa Warrior release. Even though most of the multicrew elements will see a big improvement with this release, with a much more stable and robust functionality, the rotor RPM synchronization in multicrew broke at a point of no return right before the final submission date.

This poses an issue only in multicrew, as single player and regular multiplayer are not affected. In multicrew it means that the left seater will not see changes to the rotor RPM, which is especially noticeable in a cold start where the rotors will not start spinning as well as in a hot started aircraft where the rotors will not come to a halt on shut down.

There is no way around it, we made a mistake in trying to push this out as soon as possible while we should have taken our time to thoroughly test it instead. We will be working on rectifying this issue as soon as possible and hope to find a way to get this fix out at the first opportunity, whether this will be a hot-fix or planned patch date.

With this we offer our sincere apologies,

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Re: DCS WORLD: Moduli di Terze Parti

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Re: DCS WORLD: Moduli di Terze Parti

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Re: DCS WORLD: Moduli di Terze Parti

Messaggio da Phant » 25 maggio 2024, 0:14

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F-4E Phantom II Out Now in Early Access

We are delighted to announce that the DCS: F-4E Phantom II by Heatblur Simulations is available for download! This highly anticipated module introduces one of the most iconic fighters of the 20th century to DCS that provides a thrilling and highly-realistic experience across a variety of missions and terrains. Please see the launch Trailer.

Heatblur Simulations has added several novel features to the F-4E such as depth of sub-system modeling, an in-cockpit manual, the ability to write on the canopy, new weapons, and much more! This module adheres to the highest standards of virtual reality, and is the most authentic simulation of the “Lead Sled” ever made for the PC.

The F-4E, first flew on the 30th of June, 1967, and entered service in 1968. It became the most numerous version built with 1,397 examples manufactured. The “E” is distinguishable from other variants by its internal centerline 20mm M61A1 Vulcan cannon, with 640 rounds.

In addition to the internal cannon, the F-4E includes an impressive variety of air-to-air and air-to-ground weaponry. In air-to-air combat, the F-4E can employ both radar-guided AIM-7 Sparrow and infrared-guided AIM-9 Sidewinder missiles. The F-4E is a very powerful fighter that, in the right hands, can be a potent dogfight adversary. In the air-to-ground role, the F-4E offers a wide array of unguided bombs, rockets, and guided munitions like the AGM-65 Maverick, AGM-62 Walleye, and radar-seeker AGM-45 Shrike.

Heatblur created a deep-simulation of the F-4E radar and Pave Spike targeting pod that accurately mimics the operation, strengths, and weaknesses of these systems.

Leveraging the “Jester” AI system, Heatblur has expanded and improved upon this system to provide unique and intuitive means to work with your AI Weapon System Officer in the back seat. Whether you're engaging in historical missions, testing your skills in dogfights, or simply enjoying the power of the beast, the F-4E delivers an amazing level of detail.

Steam Special Launch Promotion

For a limited time period of 7 days, you can take advantage of a special -20% discount on your purchase of the F-4E Phantom II as a thank you to our dedicated community for your unwavering support and patience.


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Re: DCS WORLD: Moduli di Terze Parti

Messaggio da Phant » 29 maggio 2024, 18:24

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Re: DCS WORLD: Moduli di Terze Parti

Messaggio da Phant » 31 maggio 2024, 1:25






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Re: DCS WORLD: Moduli di Terze Parti

Messaggio da Phant » 5 giugno 2024, 1:30

Plexus - ED Partners ha scritto:
OctopusG DCS: La-7 DEVELOPMENT NOTES

In this recent note, let's focus on a small but important detail concerning the operation of the hydraulic system of the La-7 aircraft, which is designed to control the position of the landing gear and flaps.

The control valve levers for the landing gear and flaps have three positions: "DEPLOYED," "NEUTRAL," "RETRACTED."After completing the retraction or deployment of the landing gear and flaps, the pilot must move the lever to the "NEUTRAL" position.

Delaying the return of the lever to the neutral position leads to an increase in pressure in the hydraulic system and premature failure of the hydraulic pump.

It should also be noted that the flap control valve can only operate when the landing gear valve is in the neutral position, as it is connected to the idle circuit.

As you can see, using the aircraft's hydraulic system requires attention and precision.

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Watch our instructional film, which visually demonstrates the rules for operating the La-7 aircraft's hydraulic system:




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Re: DCS WORLD: Moduli di Terze Parti

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Re: DCS WORLD: Moduli di Terze Parti

Messaggio da Phant » 8 giugno 2024, 0:39

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OH-58D Kiowa Warrior Now Available as Mission Ready

We are delighted to announce the highly anticipated release of the DCS: OH-58D Kiowa Warrior by Polychop Simulations for DCS. This iconic helicopter guarantees an exceptional and highly accurate experience for both veteran and novice pilots.

The OH-58D Kiowa Warrior is a versatile armed reconnaissance helicopter that has served in various military conflicts around the globe. Known for its agility, advanced surveillance capabilities, and firepower, the OH-58D has been a vital asset in recon and light attack missions.

Experience the ultimate in rotary-wing aviation with the OH-58D Kiowa Warrior for DCS. This meticulously crafted simulation brings the legendary reconnaissance and light attack helicopter to life with unparalleled accuracy and detail. Fly low through challenging terrains, utilizing the Kiowa Warrior’s advanced sensor suites, and weaponry to dominate the battlefield. With its authentic flight dynamics, interactive cockpits and realistic missions scenarios, the OH-58D Kiowa Warrior offers a deeply immersive experience for both seasoned pilots and newcomers alike. Whether you’re conducting reconnaissance missions or providing aerial support to ground units, the Kiowa Warrior delivers a truly thrilling tactical combat experience.

Step into the cockpit of the OH-58D Kiowa Warrior alone or in Multi Crew with a friend to share the adventure. The module features a highly detailed 3D model, complete with fully configured avionics, MFDs, and a working Mast-Mounted Sight. Utilise the Level 2 Manned-Unmanned System to view aerial drone footage, or scan the battlefield using the sensors of other Kiowa Warriors. Share targets with the Improved Data Modem or call in Remote Hellfire Missions with other Kiowa pilots to coordinate attacks. With a wide range of weaponry available including AGM-114K Hellfires, FIM-92 air-to-air Stinger missiles and laser-guided rockets, the Kiowa Warrior is prepared for any engagement.

The OH-58D first flew in 1983 and was the result of the Army Helicopter Improvement Program as a single engine, flour-bladed light weight helicopter. The Kiowa Warrior introduced the distinctive Mast-Mounted Sight (MMS) above the main rotor, and a mixed glass cockpit with traditional instruments and as such was the first helicopter equipped with MFDs.

While the OH-58D Kiowa Warrior thrives in its reconnaissance role, making full use of its MMS and the Level 2 Manned-Unmanned System (L2MUM), in more recent conflicts it played a pivotal role not only in gathering critical intelligence but also in actively supporting ground troops through precision strikes on enemy positions, illustrating its adaptability and effectiveness in both reconnaissance and offensive missions.

Armed with a vast array of weapons including the AGM-114 Hellfire missiles, a .50 caliber FN M3P machine gun, FIN-92 air-to-air Stinger missiles and a large selection of rocket types including laser guided Advanced Precision Kill Weapon System (APKWS), the OH-58D Kiowa Warrior is capable of fulfilling a meaningful role by itself or by supporting other assets in DCS.

  • Kiowa Warriors serving in the US Army took part in a number of operations including:
    • Operation Prime Chance 1988
    • Operation Just Cause 1989
    • Desert Storm 1991
    • RAID 1989 - 1994
    • Peace Implementation Forces (IFOR) 1995 - 1996
    • Operation Enduring Freedom
    • Operation Iraqi Freedom
    • The US Army retired the OH-58D Kiowa Warrior in 2017 having accumulated over 800,000 combat hours. It continues to serve with the armed forces of Croatia, Greece, Taiwan and Tunisia to this day.
  • Key Features of the DCS: OH58D Kiowa Warrior
    • Realistic hand crafted flight model with high precision characteristics of this light helicopter in all ranges of altitude, temperatures and speeds for different weights, flight configurations and conditions.
    • Highly detailed fully clickable glass cockpit with full VR support
    • Can be flown single-player or in multi-crew with a friend
    • Voiced pilot AI assistant
    • Fully modeled armament and weapons systems, including the M3P machine gun, 2,75” rockets, AGM-114K Hellfire anti tank guided missile with four firing modes, APKWS laser-guided rockets, FIM-92 Air-To-Air Stinger system and the handheld M4 rifle with 6DOF functionality when used with VR hand controllers
    • Detailed modeling of the entire electrical, fuel, hydraulic, pneumatic, SCAS and radio systems
    • Full range of sensors and aircraft survivability systems including the Mast Mounted Sight with TV and FLIR cameras, Laser Rangefinder/Designator system, AN/APR-39 Radar Detector, AN/ALQ-144 IR Jammer, AN/AVR-2 Laser Detector, AN/AAR-57 Common Missile Warning System and Flare & Chaff Dispenser
    • Rotorcraft Map System with moving map, digital elevation map, real-time display of navigation and target data
    • Improved Data Modem that allows for Kiowa-to-Kiowa text messaging, target sharing and Remote Hellfire Missions
    • Level 2 Manned-Unmanned System with its capability to display the video feed from a drone sensor or the camera feed of another player OH-58D Kiowa Warrior aircraft
    • Full Night-Vision support with the helmet mounted Optical Display Assembly and gun-mounted IZLID laser pointer
    • Data Cartridge for storing and loading mission data in a web-compatible format
    • Advanced damage modeling and failures for aircraft systems and components
    • Optional Pilot Display Unit heads up display
    • Over 60 liveries including various US Army, Croatian, Greek, Taiwanese and Tunisian units as well as a number of fictional liveries from around the world


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Re: DCS WORLD: Moduli di Terze Parti

Messaggio da Phant » 9 giugno 2024, 10:08




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